Files
BlenderSharp/BlendFile/DNA/NodeShaderAttribute.cs
2025-01-22 17:40:14 +01:00

27 lines
780 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using BlendFile.CompatTypes;
using System;
namespace BlendFile.DNA {
public struct NodeShaderAttribute {
public char[] name = new System.Char[256];
public int type;
public char[] _pad = new System.Char[4];
public NodeShaderAttribute(char[] name, int type, char[] _pad) {
this.name = name;
this.type = type;
this._pad = _pad;
}
}
}