68 lines
2.7 KiB
C#
68 lines
2.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(954, "SpaceScript", 64)]
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public class SpaceScript {
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[DNAFieldAttribute(8, "SpaceLink", 0, "*next", "SpaceLink", true, 0)]
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public SpaceLink next;
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[DNAFieldAttribute(8, "SpaceLink", 1, "*prev", "SpaceLink", true, 8)]
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public SpaceLink prev;
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[DNAFieldAttribute(16, "ListBase", 2, "regionbase", "ListBase", false, 16)]
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public ListBase regionbase;
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[DNAFieldAttribute(1, "char", 3, "spacetype", "char", false, 32)]
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public char spacetype;
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[DNAFieldAttribute(1, "char", 4, "link_flag", "char", false, 33)]
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public char link_flag;
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[DNAArrayAttribute(6, "char", 5, "_pad0[6]", "System.Char[]", 6, false, 34)]
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public char[] _pad0 = new System.Char[6];
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[DNAFieldAttribute(8, "Script", 6, "*script", "Script", true, 40)]
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public Script script;
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[DNAFieldAttribute(2, "short", 7, "flags", "short", false, 48)]
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public short flags;
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[DNAFieldAttribute(2, "short", 8, "menunr", "short", false, 50)]
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public short menunr;
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[DNAArrayAttribute(4, "char", 9, "_pad1[4]", "System.Char[]", 4, false, 52)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(8, "void", 10, "*but_refs", "void", true, 56)]
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public object but_refs;
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public SpaceScript() {
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this.next = default;
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this.prev = default;
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this.regionbase = default;
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this.spacetype = default;
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this.link_flag = default;
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this._pad0 = default;
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this.script = default;
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this.flags = default;
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this.menunr = default;
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this._pad1 = default;
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this.but_refs = default;
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}
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public SpaceScript(SpaceLink next, SpaceLink prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, Script script, short flags, short menunr, char[] _pad1, object but_refs) {
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this.next = next;
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this.prev = prev;
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this.regionbase = regionbase;
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this.spacetype = spacetype;
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this.link_flag = link_flag;
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this._pad0 = _pad0;
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this.script = script;
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this.flags = flags;
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this.menunr = menunr;
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this._pad1 = _pad1;
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this.but_refs = but_refs;
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}
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}
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}
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