Files
BlenderSharp/BlendFile/DNA/View3D_Runtime.cs
2025-03-11 19:12:04 +01:00

40 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1028, "View3D_Runtime", 24)]
public class View3D_Runtime {
[DNAFieldAttribute(8, "void", 0, "*properties_storage", "void", true, 0)]
public object properties_storage;
[DNAFieldAttribute(4, "int", 2, "flag", "int", false, 8)]
public int flag;
[DNAArrayAttribute(4, "char", 3, "_pad1[4]", "System.Char[]", 4, 12)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(8, "SceneStats", 4, "*local_stats", "SceneStats", true, 16)]
public SceneStats local_stats;
public View3D_Runtime() {
this.properties_storage = default;
this.flag = default;
this._pad1 = default;
this.local_stats = default;
}
public View3D_Runtime(object properties_storage, int flag, char[] _pad1, SceneStats local_stats) {
this.properties_storage = properties_storage;
this.flag = flag;
this._pad1 = _pad1;
this.local_stats = local_stats;
}
}
}