Files
BlenderSharp/BlendFile/DNA/IDPropertyUIDataInt.cs
2025-02-19 18:48:50 +01:00

68 lines
2.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(18, "IDPropertyUIDataInt", 64)]
public class IDPropertyUIDataInt {
[DNAFieldAttribute(0, "IDPropertyUIData", "base", "IDPropertyUIData", 16, false)]
public IDPropertyUIData @base;
[DNAFieldAttribute(1, "int", "*default_array", "int", 8, true)]
public int ptr_default_array;
[DNAFieldAttribute(2, "int", "default_array_len", "int", 4, false)]
public int default_array_len;
[DNAFieldAttribute(3, "int", "min", "int", 4, false)]
public int min;
[DNAFieldAttribute(4, "int", "max", "int", 4, false)]
public int max;
[DNAFieldAttribute(5, "int", "soft_min", "int", 4, false)]
public int soft_min;
[DNAFieldAttribute(6, "int", "soft_max", "int", 4, false)]
public int soft_max;
[DNAFieldAttribute(7, "int", "step", "int", 4, false)]
public int step;
[DNAFieldAttribute(8, "int", "default_value", "int", 4, false)]
public int default_value;
[DNAFieldAttribute(9, "int", "enum_items_num", "int", 4, false)]
public int enum_items_num;
[DNAFieldAttribute(10, "IDPropertyUIDataEnumItem", "*enum_items", "IDPropertyUIDataEnumItem", 8, true)]
public IDPropertyUIDataEnumItem ptr_enum_items;
public IDPropertyUIDataInt() {
this.@base = default;
this.ptr_default_array = default;
this.default_array_len = default;
this.min = default;
this.max = default;
this.soft_min = default;
this.soft_max = default;
this.step = default;
this.default_value = default;
this.enum_items_num = default;
this.ptr_enum_items = default;
}
public IDPropertyUIDataInt(IDPropertyUIData @base, int ptr_default_array, int default_array_len, int min, int max, int soft_min, int soft_max, int step, int default_value, int enum_items_num, IDPropertyUIDataEnumItem ptr_enum_items) {
this.@base = @base;
this.ptr_default_array = ptr_default_array;
this.default_array_len = default_array_len;
this.min = min;
this.max = max;
this.soft_min = soft_min;
this.soft_max = soft_max;
this.step = step;
this.default_value = default_value;
this.enum_items_num = enum_items_num;
this.ptr_enum_items = ptr_enum_items;
}
}
}