32 lines
991 B
C#
32 lines
991 B
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(663, "NodeShaderNormalMap")]
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public struct NodeShaderNormalMap {
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[DNAFieldAttribute(0, "int", "space", "int", 4)]
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public int space;
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[DNAFieldAttribute(1, "char", "uv_map[64]", "System.Char[]", 1)]
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public char[] uv_map = new System.Char[64];
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public NodeShaderNormalMap() {
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this.space = default;
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this.uv_map = default;
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}
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public NodeShaderNormalMap(int space, char[] uv_map) {
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this.space = space;
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this.uv_map = uv_map;
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}
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}
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}
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