33 lines
1.3 KiB
C#
33 lines
1.3 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class FluidEffectorSettings {
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public FluidModifierData ptr_fmd;
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public Mesh ptr_mesh;
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public float ptr_verts_old;
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public int numverts;
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public float surface_distance;
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public int flags;
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public int subframes;
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public short type;
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public char[] _pad1 = new System.Char[6];
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public float vel_multi;
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public short guiding_mode;
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public char[] _pad2 = new System.Char[2];
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public FluidEffectorSettings(FluidModifierData ptr_fmd, Mesh ptr_mesh, float ptr_verts_old, int numverts, float surface_distance, int flags, int subframes, short type, char[] _pad1, float vel_multi, short guiding_mode, char[] _pad2) {
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this.ptr_fmd = ptr_fmd;
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this.ptr_mesh = ptr_mesh;
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this.ptr_verts_old = ptr_verts_old;
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this.numverts = numverts;
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this.surface_distance = surface_distance;
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this.flags = flags;
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this.subframes = subframes;
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this.type = type;
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this._pad1 = _pad1;
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this.vel_multi = vel_multi;
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this.guiding_mode = guiding_mode;
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this._pad2 = _pad2;
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}
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}
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}
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