25 lines
1014 B
C#
25 lines
1014 B
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class MappingInfoModifierData {
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public ModifierData modifier;
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public Tex ptr_texture;
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public Object ptr_map_object;
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public char[] map_bone = new System.Char[64];
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public char[] uvlayer_name = new System.Char[68];
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public char[] _pad1 = new System.Char[4];
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public int uvlayer_tmp;
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public int texmapping;
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public MappingInfoModifierData(ModifierData modifier, Tex ptr_texture, Object ptr_map_object, char[] map_bone, char[] uvlayer_name, char[] _pad1, int uvlayer_tmp, int texmapping) {
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this.modifier = modifier;
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this.ptr_texture = ptr_texture;
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this.ptr_map_object = ptr_map_object;
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this.map_bone = map_bone;
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this.uvlayer_name = uvlayer_name;
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this._pad1 = _pad1;
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this.uvlayer_tmp = uvlayer_tmp;
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this.texmapping = texmapping;
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}
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}
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}
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