31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
// Automatically generated by BlenderSharp at 22/01/2025 02:21:57
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namespace BlendFile.DNA {
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public class SubsurfModifierData {
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public ModifierData modifier;
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public short subdivType;
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public short levels;
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public short renderLevels;
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public short flags;
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public short uv_smooth;
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public short quality;
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public short boundary_smooth;
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public char[] _pad = new System.Char[2];
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public object ptr_emCache;
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public object ptr_mCache;
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public SubsurfModifierData(ModifierData modifier, short subdivType, short levels, short renderLevels, short flags, short uv_smooth, short quality, short boundary_smooth, char[] _pad, object ptr_emCache, object ptr_mCache) {
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this.modifier = modifier;
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this.subdivType = subdivType;
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this.levels = levels;
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this.renderLevels = renderLevels;
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this.flags = flags;
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this.uv_smooth = uv_smooth;
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this.quality = quality;
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this.boundary_smooth = boundary_smooth;
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this._pad = _pad;
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this.ptr_emCache = ptr_emCache;
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this.ptr_mCache = ptr_mCache;
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}
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}
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}
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