Merge branch 'master' of https://git.r3d.codes/REDCODE/CTI34-KPLIB-Ruha
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2026-06-28 03:05:13 +03:00
2 changed files with 152 additions and 156 deletions

View File

@@ -217,7 +217,7 @@ GRLIB_vulnerability_timer = 1800; // Time
GRLIB_radiotower_size = 3500; // Radio Tower scanning range.
GRLIB_surrender_chance = 80; // Chance that enemy infantry will surrender after heavy losses are encountered.
GRLIB_civilians_amount = 3; // Civilian count multiplier.
GRLIB_civilians_amount = 0; // Civilian count multiplier.
GRLIB_cleanup_delay = 300; // Time in seconds until bodies of dead soldiers are cleaned up.
GRLIB_blufor_cap = 100; // Cap for BLUFOR.
@@ -226,7 +226,7 @@ GRLIB_battlegroup_cap = 150; // Cap f
GRLIB_patrol_cap = 150; // Cap for enemy patrols.
KP_liberation_cr_kill_penalty = 5; // Civil Reputation penalty for killing a civilian.
KP_liberation_cr_building_penalty = 3; // Civil Reputation penalty for destroying/damaging a building.
KP_liberation_cr_building_penalty = 0; // Civil Reputation penalty for destroying/damaging a building.
KP_liberation_cr_vehicle_penalty = 2; // Civil Reputation penalty for stealing a civilian vehicle.
KP_liberation_cr_resistance_penalty = 3; // Civil Reputation penalty for killing a friendly resistance soldier.
KP_liberation_cr_sector_gain = 5; // Civil Reputation gain for liberate a sector.

View File

@@ -44,14 +44,14 @@ Therefore, adding the same value twice or three times means they are more likely
Think of them like garrison or military police forces, which are more meant to control the local population instead of fighting enemy armies. */
militia_squad = [
"RUS_MSV_sr_efreitor",
"RUS_MSV_sr_grenadier",
"RUS_MSV_sr_gunner",
"RUS_MSV_sr_juniorsergeant",
"RUS_MSV_sr_machinegunner",
"RUS_MSV_sr_private",
"RUS_MSV_sr_rifleman",
"RUS_MSV_sr_riflemangrenadierassistant",
"RUS_MSV_sr_riflemanmachinegunnerassistant"
"RUS_MSV_sr_grenadier",
"RUS_MSV_sr_gunner",
"RUS_MSV_sr_juniorsergeant",
"RUS_MSV_sr_machinegunner",
"RUS_MSV_sr_private",
"RUS_MSV_sr_rifleman",
"RUS_MSV_sr_riflemangrenadierassistant",
"RUS_MSV_sr_riflemanmachinegunnerassistant"
];
// Militia vehicles. Lightweight vehicle classnames the game will pick from randomly as sector defenders.
@@ -65,17 +65,16 @@ militia_vehicles = [
"RUS_MSV_9p135",
"RUS_MSV_9p135m",
"RUS_MSV_9p151",
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_2b14",
"RUS_MP_kord",
"rhs_SPG9M_MSV" // GAZ-233014 (Armed)
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_2b14",
"RUS_MP_kord",
"rhs_SPG9M_MSV" // GAZ-233014 (Armed)
];
// Militia vehicles. Lightweight vehicle classnames the game will pick from randomly as sector defenders. Can also be empty for only infantry milita.
opfor_vehicles = [
"rhs_tigr_sts_msv",
"TSB_BRDM2_r",
"rhs_uaz_open_MSV_01",
@@ -85,126 +84,124 @@ opfor_vehicles = [
"RUS_MSV_9p135",
"RUS_MSV_9p135m",
"RUS_MSV_9p151",
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_2b14",
"RUS_MP_kord",
"rhs_SPG9M_MSV"
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_2b14",
"RUS_MP_kord",
"rhs_SPG9M_MSV"
];
// All enemy vehicles that can spawn as sector defenders and patrols but at a lower enemy combat readiness (aggression levels).
opfor_vehicles_low_intensity = [
"RUS_MSV_bmm",
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbm6mb",
"RUS_MSV_mtlbvmk",
"RUS_MSV_prp3",
"RUS_MSV_brm1k",
"RUS_MSV_9p149",
"RUS_MSV_9p148",
//"tbd_mtlb_deva",
//"tbd_mtlb_tundzha",
//"tbd_mtlb_type63",
//"tbd_mtlb_mt12",
//"tbd_mtlb_bm21",
//"tbd_mtlb_2b9",
//"tbd_mtlb_6ma2_tkn4g",
"RUS_MSV_9p135",
"RUS_MSV_9p135m",
"RUS_MSV_9p151",
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_2b14",
"RUS_MP_kord",
"rhs_SPG9M_MSV"
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbm6mb",
"RUS_MSV_mtlbvmk",
"RUS_MSV_prp3",
"RUS_MSV_brm1k",
"RUS_MSV_9p149",
"RUS_MSV_9p148",
//"tbd_mtlb_deva",
//"tbd_mtlb_tundzha",
//"tbd_mtlb_type63",
//"tbd_mtlb_mt12",
//"tbd_mtlb_bm21",
//"tbd_mtlb_2b9",
//"tbd_mtlb_6ma2_tkn4g",
"RUS_MSV_9p135",
"RUS_MSV_9p135m",
"RUS_MSV_9p151",
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_2b14",
"RUS_MP_kord",
"rhs_SPG9M_MSV"
];
// All enemy vehicles that can spawn as battlegroups, either assaulting or as reinforcements, at high enemy combat readiness (aggression levels).
opfor_battlegroup_vehicles = [
"RUS_MSV_strela10",
"RUS_MSV_zsu234",
"RUS_MSV_bmm",
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbm6mb",
"RUS_MSV_mtlbvmk",
"RUS_MSV_prp3",
"RUS_MSV_ap2",
"RUS_MSV_asn233115",
"RUS_MSV_atmz54320",
"RUS_MSV_kamaz4310",
"RUS_MSV_mtoat",
"RUS_MSV_uaz469",
"RUS_MSV_ural43202",
"RUS_MSV_9p135",
"RUS_MSV_9p135m",
"RUS_MSV_9p151",
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_bmp1",
"RUS_MSV_bmp1k",
"RUS_MSV_bmp2",
"RUS_MSV_bmp2k",
"RUS_MSV_bmp3",
"RUS_MSV_bmp3m",
"RUS_MSV_2b14",
"RUS_MSV_2b17",
"RUS_MSV_brm1k",
"RUS_MSV_2s1",
"RUS_MSV_2s3m1",
"RUS_MSV_9p149",
"RUS_MSV_9p148",
"RUS_MSV_t72b",
"RUS_MSV_t72b3",
"RUS_MSV_t72b3m",
"RUS_MSV_t72bm",
"RUS_MSV_t80bv",
"RUS_MSV_t80bvk",
"RUS_MSV_t80u",
"RUS_MSV_t80u45m",
"RUS_MSV_t80ue1",
"RUS_MSV_t80uk",
"RUS_MSV_t90a",
"RUS_MSV_t90m",
"RUS_MSV_zu232",
"RUS_MSV_2a18m",
"RUS_VDV_bmd2",
"RUS_VDV_bmd2k",
"RUS_VDV_bmd4m",
"RUS_MP_kord",
"mkk_tigr_arbalet_dm_msv_f",
"rhs_tigr_sts_3camo_msv",
"rhs_uaz_open_MSV_01",
"rhs_gaz66_zu23_msv",
"RHS_Ural_Zu23_MSV_01",
"RHS_Ural_MSV_01",
"RHS_Ural_Open_Flat_MSV_01",
"rhs_kamaz5350_ammo_msv",
"RHS_Ural_Repair_MSV_01",
"rhs_SPG9M_MSV",
"MMM_KamAZ4386",
"MMM_KamAZ4386_BM30D",
"rhs_bmd4ma_vdv",
"TSB_BRDM2_r",
"TSB_BRDM2_ZU23_r",
"TSB_BRDM2A_r",
"rhs_pchela1t_vvs",
//"tbd_mtlb_deva",
//"tbd_mtlb_tundzha",
//"tbd_mtlb_type63",
//"tbd_mtlb_mt12",
//"tbd_mtlb_bm21",
//"tbd_mtlb_2b9",
//"tbd_mtlb_6ma2_tkn4g",
"rhs_sprut_vdv"
"RUS_MSV_zsu234",
"RUS_MSV_bmm",
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbm6mb",
"RUS_MSV_mtlbvmk",
"RUS_MSV_prp3",
"RUS_MSV_ap2",
"RUS_MSV_asn233115",
"RUS_MSV_atmz54320",
"RUS_MSV_kamaz4310",
"RUS_MSV_mtoat",
"RUS_MSV_uaz469",
"RUS_MSV_ural43202",
"RUS_MSV_9p135",
"RUS_MSV_9p135m",
"RUS_MSV_9p151",
"RUS_MSV_9p163m1",
"RUS_MSV_ags17",
"RUS_MSV_nsvs",
"RUS_MSV_bmp1",
"RUS_MSV_bmp1k",
"RUS_MSV_bmp2",
"RUS_MSV_bmp2k",
"RUS_MSV_bmp3",
"RUS_MSV_bmp3m",
"RUS_MSV_2b14",
"RUS_MSV_2b17",
"RUS_MSV_brm1k",
"RUS_MSV_2s1",
"RUS_MSV_2s3m1",
"RUS_MSV_9p149",
"RUS_MSV_9p148",
"RUS_MSV_t72b",
"RUS_MSV_t72b3",
"RUS_MSV_t72b3m",
"RUS_MSV_t72bm",
"RUS_MSV_t80bv",
"RUS_MSV_t80bvk",
"RUS_MSV_t80u",
"RUS_MSV_t80u45m",
"RUS_MSV_t80ue1",
"RUS_MSV_t80uk",
"RUS_MSV_t90a",
"RUS_MSV_t90m",
"RUS_MSV_zu232",
"RUS_MSV_2a18m",
"RUS_VDV_bmd2",
"RUS_VDV_bmd2k",
"RUS_VDV_bmd4m",
"RUS_MP_kord",
"mkk_tigr_arbalet_dm_msv_f",
"rhs_tigr_sts_3camo_msv",
"rhs_uaz_open_MSV_01",
"rhs_gaz66_zu23_msv",
"RHS_Ural_Zu23_MSV_01",
"RHS_Ural_MSV_01",
"RHS_Ural_Open_Flat_MSV_01",
"rhs_kamaz5350_ammo_msv",
"RHS_Ural_Repair_MSV_01",
"rhs_SPG9M_MSV",
"MMM_KamAZ4386",
"MMM_KamAZ4386_BM30D",
"rhs_bmd4ma_vdv",
"TSB_BRDM2_r",
"TSB_BRDM2_ZU23_r",
"TSB_BRDM2A_r",
"rhs_pchela1t_vvs",
//"tbd_mtlb_deva",
//"tbd_mtlb_tundzha",
//"tbd_mtlb_type63",
//"tbd_mtlb_mt12",
//"tbd_mtlb_bm21",
//"tbd_mtlb_2b9",
//"tbd_mtlb_6ma2_tkn4g",
"rhs_sprut_vdv"
];
// All enemy vehicles that can spawn as battlegroups, either assaulting or as reinforcements, at lower enemy combat readiness (aggression levels).
@@ -212,51 +209,50 @@ opfor_battlegroup_vehicles_low_intensity = [
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_bmm",
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbm6mb",
"RUS_MSV_mtlbvmk",
//"tbd_mtlb_deva",
//"tbd_mtlb_tundzha",
//"tbd_mtlb_type63",
//"tbd_mtlb_mt12",
//"tbd_mtlb_bm21",
//"tbd_mtlb_2b9",
//"tbd_mtlb_6ma2_tkn4g"
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbm6mb",
"RUS_MSV_mtlbvmk"
//"tbd_mtlb_deva",
//"tbd_mtlb_tundzha",
//"tbd_mtlb_type63",
//"tbd_mtlb_mt12",
//"tbd_mtlb_bm21",
//"tbd_mtlb_2b9",
//"tbd_mtlb_6ma2_tkn4g"
];
/* All vehicles that spawn within battlegroups (see the above 2 arrays) and also hold 8 soldiers as passengers.
If something in this array can't hold all 8 soldiers then buggy behaviours may occur. */
opfor_troup_transports = [
"RUS_MSV_bmp1",
"RUS_MSV_bmp1k",
"RUS_MSV_bmp2",
"RUS_MSV_bmp2k",
"RUS_MSV_bmp3",
"RUS_MSV_bmm",
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbvmk",
//"tbd_mtlb_6ma2_tkn4g",
"RUS_MSV_bmp1k",
"RUS_MSV_bmp2",
"RUS_MSV_bmp2k",
"RUS_MSV_bmp3",
"RUS_MSV_bmm",
"RUS_MSV_btr80",
"RUS_MSV_btr82a",
"RUS_MSV_mtlb",
"RUS_MSV_mtlbvmk",
//"tbd_mtlb_6ma2_tkn4g",
"RUS_VKS_mi8mt", // Mi-8MT (Cargo)
"RUS_VKS_mi24p" // Mi-24P (AT)
"RUS_VKS_mi24p" // Mi-24P (AT)
];
// Enemy rotary-wings that will need to spawn in flight.
opfor_choppers = [
"RUS_VKS_ka52",
"RUS_VKS_mi24p",
"RUS_VKS_mi28n",
"RUS_VKS_mi8mt",
"RUS_VKS_mi8mtv2"
"RUS_VKS_mi24p",
"RUS_VKS_mi28n",
"RUS_VKS_mi8mt",
"RUS_VKS_mi8mtv2"
];
// Enemy fixed-wings that will need to spawn in the air.
opfor_air = [
"RHS_Su25SM_vvs", // Su-25
"RHS_Su25SM_vvs", // Su-25
"RUS_VKS_su25sm", // Su-25 (KH29)
"RUS_VKS_mig29s",
"RUS_VKS_mig29smt",