Decrease civ amount (+tabs)
Build Mission PBO / pack (push) Successful in 14s
Build Mission PBO / deploy (push) Successful in 6s

This commit is contained in:
2026-06-28 12:41:21 +03:00
parent 6251e1dea7
commit a1e9cef54d
5 changed files with 106 additions and 139 deletions
+50 -69
View File
@@ -1,25 +1,10 @@
/*
Needed Mods:
- None
Optional Mods:
- BWMod
- RHSUSAF
- F-15C
- F/A-18
- CUP Weapons
- CUP Vehicles
- USAF Main Pack
- USAF Fighters Pack
- USAF Utility Pack
*/
/*
--- Support classnames ---
Each of these should be unique.
The same classnames for different purposes may cause various unpredictable issues with player actions.
Or not, just don't try!
*/
FOB_typename = "Land_Cargo_HQ_V1_F"; // This is the main FOB HQ building.
FOB_box_typename = "B_Slingload_01_Cargo_F"; // This is the FOB as a container.
FOB_truck_typename = "B_Truck_01_box_F"; // This is the FOB as a vehicle.
@@ -49,32 +34,33 @@ KP_liberation_fuel_crate = "CargoNet_01_barrels_F"; // This
The above example is the NATO IFV-6a Cheetah, it costs 300 supplies, 150 ammunition and 150 fuel to build.
IMPORTANT: The last element inside each array must have no comma at the end!
*/
infantry_units = [
["UA_Azov_forwardobserver",15,0,0], // Rifleman (Light)
["UA_Azov_rifleman",20,0,0], // Rifleman
["UA_Azov_sapper",30,0,0], // Rifleman (AT)
["UA_Azov_grenadier",25,0,0], // Grenadier
["UA_Azov_machinegunner",25,0,0], // Autorifleman
["UA_Azov_forwardobserver",15,0,0], // Rifleman (Light)
["UA_Azov_rifleman",20,0,0], // Rifleman
["UA_Azov_sapper",30,0,0], // Rifleman (AT)
["UA_Azov_grenadier",25,0,0], // Grenadier
["UA_Azov_machinegunner",25,0,0], // Autorifleman
["B_HeavyGunner_F",35,0,0], // Heavygunner
["UA_Azov_gunner",30,0,0], // Marksman
["UA_Azov_rangefinder",40,0,0], // Sharpshooter
["UA_Azov_operatoratgm",50,10,0], // AT Specialist
["UA_Azov_operatormanpad",50,10,0], // AA Specialist
["UA_Azov_riflemancombatlifesaver",30,0,0], // Combat Life Saver
["UA_Azov_driver",30,0,0], // Engineer
["UA_SSO_recon",20,0,0], // Recon Scout
["UA_SSO_reconsapper",30,0,0], // Recon Scout (AT)
["UA_SSO_reconradiotelephonist",30,0,0], // Recon Marksman
["UA_SSO_reconsniper",40,0,0], // Recon Sharpshooter
["UA_SSO_seniorrecon",30,0,0], // Recon Paramedic
["UA_SSO_reconoperatoruav",30,0,0], // Recon Demolition Expert
["UA_Azov_sniper",70,5,0], // Sniper
["UA_Azov_rangefinder",20,0,0], // Spotter
["UA_Azov_driver",10,0,0], // Crewman
["UA_DShV_lieutenant",20,0,0], // Para Trooper
["UA_VVS_helicopterpilot",10,0,0], // Helicopter Crew
["UA_VVS_helicopterpilot",10,0,0], // Helicopter Pilot
["UA_VVS_pilot",10,0,0] // Pilot
["UA_Azov_gunner",30,0,0], // Marksman
["UA_Azov_rangefinder",40,0,0], // Sharpshooter
["UA_Azov_operatoratgm",50,10,0], // AT Specialist
["UA_Azov_operatormanpad",50,10,0], // AA Specialist
["UA_Azov_riflemancombatlifesaver",30,0,0], // Combat Life Saver
["UA_Azov_driver",30,0,0], // Engineer
["UA_SSO_recon",20,0,0], // Recon Scout
["UA_SSO_reconsapper",30,0,0], // Recon Scout (AT)
["UA_SSO_reconradiotelephonist",30,0,0], // Recon Marksman
["UA_SSO_reconsniper",40,0,0], // Recon Sharpshooter
["UA_SSO_seniorrecon",30,0,0], // Recon Paramedic
["UA_SSO_reconoperatoruav",30,0,0], // Recon Demolition Expert
["UA_Azov_sniper",70,5,0], // Sniper
["UA_Azov_rangefinder",20,0,0], // Spotter
["UA_Azov_driver",10,0,0], // Crewman
["UA_DShV_lieutenant",20,0,0], // Para Trooper
["UA_VVS_helicopterpilot",10,0,0], // Helicopter Crew
["UA_VVS_helicopterpilot",10,0,0], // Helicopter Pilot
["UA_VVS_pilot",10,0,0] // Pilot
];
light_vehicles = [
@@ -237,27 +223,27 @@ buildings = [
["Land_Cargo_Patrol_V1_F",0,0,0],
["Land_Cargo_Tower_V1_F",0,0,0],
["Land_AFOU_okop_bunker_01_grass_green_F",0,0,0],
["Land_AFOU_okop_med_bunker_01_grass_green_F",0,0,0],
["Land_AFOU_okop_grass_green_01_F",0,0,0],
["Land_AFOU_okop_cut90_grass_green_F",0,0,0],
["Land_AFOU_okop_cut90_nakritya_grass_green_F",0,0,0],
["Land_AFOU_okop_vhid_01_grass_green_F",0,0,0],
["Land_AFOU_okop_odynochna_pozytsiya_grass_green_F",0,0,0],
["Land_AFOU_okop_odynochna_pozytsiya_BMP2_Wreck_grass_green_F",0,0,0],
["Land_AFOU_okop_odynochna_pozytsiya_T72_Wreck_grass_green_F",0,0,0],
["Land_AFOU_okop_osn_grass_green_F",0,0,0],
["Land_AFOU_okop_dot_01_grass_green_F",0,0,0],
["Land_AFOU_okop_T_01_grass_green_F",0,0,0],
["Land_AFOU_okop_T_02_grass_green_F",0,0,0],
["Land_AFOU_okop_T_03_grass_green_F",0,0,0],
["Land_AFOU_okop_T_04_grass_green_F",0,0,0],
["Land_AFOU_okop_T_05_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_tunel_vhid_grass_green_01_F",0,0,0],
["Land_AFOU_okop_tehnika_grass_green_F",0,0,0],
["Land_AFOU_okop_tehnika_sitka_wood_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_tunel_01_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_perekhrestya_tunel_01_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_t_tunel_01_grass_green_F",0,0,0],
["Land_AFOU_okop_med_bunker_01_grass_green_F",0,0,0],
["Land_AFOU_okop_grass_green_01_F",0,0,0],
["Land_AFOU_okop_cut90_grass_green_F",0,0,0],
["Land_AFOU_okop_cut90_nakritya_grass_green_F",0,0,0],
["Land_AFOU_okop_vhid_01_grass_green_F",0,0,0],
["Land_AFOU_okop_odynochna_pozytsiya_grass_green_F",0,0,0],
["Land_AFOU_okop_odynochna_pozytsiya_BMP2_Wreck_grass_green_F",0,0,0],
["Land_AFOU_okop_odynochna_pozytsiya_T72_Wreck_grass_green_F",0,0,0],
["Land_AFOU_okop_osn_grass_green_F",0,0,0],
["Land_AFOU_okop_dot_01_grass_green_F",0,0,0],
["Land_AFOU_okop_T_01_grass_green_F",0,0,0],
["Land_AFOU_okop_T_02_grass_green_F",0,0,0],
["Land_AFOU_okop_T_03_grass_green_F",0,0,0],
["Land_AFOU_okop_T_04_grass_green_F",0,0,0],
["Land_AFOU_okop_T_05_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_tunel_vhid_grass_green_01_F",0,0,0],
["Land_AFOU_okop_tehnika_grass_green_F",0,0,0],
["Land_AFOU_okop_tehnika_sitka_wood_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_tunel_01_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_perekhrestya_tunel_01_grass_green_F",0,0,0],
["Land_AFOU_okop_bunker_t_tunel_01_grass_green_F",0,0,0],
["Flag_NATO_F",0,0,0],
["Flag_US_F",0,0,0],
["BWA3_Flag_Ger_F",0,0,0],
@@ -368,9 +354,9 @@ support_vehicles = [
["B_Truck_01_Repair_F",325,0,75], // HEMTT Repair
["B_Truck_01_fuel_F",125,0,275], // HEMTT Fuel
["B_Truck_01_ammo_F",125,200,75], // HEMTT Ammo
["FA_UAF_Zamak_Repair",325,0,75], // M977A4 Repair
["FA_UAF_Zamak_Fuel",125,0,275], // M978A4 Fuel
["UA_KRAZ_6322_ammo",125,200,75], // M977A4 Ammo
["FA_UAF_Zamak_Repair",325,0,75], // M977A4 Repair
["FA_UAF_Zamak_Fuel",125,0,275], // M978A4 Fuel
["UA_KRAZ_6322_ammo",125,200,75], // M977A4 Ammo
["B_Slingload_01_Repair_F",275,0,0], // Huron Repair
["B_Slingload_01_Fuel_F",75,0,200], // Huron Fuel
["B_Slingload_01_Ammo_F",75,200,0] // Huron Ammo
@@ -461,8 +447,3 @@ blufor_squad_para = [
"B_soldier_PG_F",
"B_soldier_PG_F"
];