Initial Commit
This commit is contained in:
61
SlaveMatrix/SlaveMatrix/BodyPartClasses/下腕_獣D.cs
Normal file
61
SlaveMatrix/SlaveMatrix/BodyPartClasses/下腕_獣D.cs
Normal file
@@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
|
||||
namespace SlaveMatrix;
|
||||
|
||||
[Serializable]
|
||||
public class 下腕_獣D : 獣下腕D
|
||||
{
|
||||
public bool 下腕_表示 = true;
|
||||
|
||||
public bool 筋肉_筋肉下_表示;
|
||||
|
||||
public bool 筋肉_筋肉上_表示;
|
||||
|
||||
public bool 竜性_鱗1_表示;
|
||||
|
||||
public bool 竜性_鱗2_表示;
|
||||
|
||||
public bool 竜性_鱗3_表示;
|
||||
|
||||
public bool 竜性_鱗4_表示;
|
||||
|
||||
public bool 竜性_鱗5_表示;
|
||||
|
||||
public bool 竜性_鱗6_表示;
|
||||
|
||||
public bool 竜性_鱗7_表示;
|
||||
|
||||
public bool 腕輪_革_表示;
|
||||
|
||||
public bool 腕輪_金具1_表示;
|
||||
|
||||
public bool 腕輪_金具2_表示;
|
||||
|
||||
public bool 腕輪_金具3_表示;
|
||||
|
||||
public bool 腕輪_金具左_表示;
|
||||
|
||||
public bool 腕輪_金具右_表示;
|
||||
|
||||
public bool 腕輪表示;
|
||||
|
||||
public bool 鎖表示;
|
||||
|
||||
public 下腕_獣D()
|
||||
{
|
||||
ThisType = GetType();
|
||||
}
|
||||
|
||||
public override void 手接続(EleD e)
|
||||
{
|
||||
手_接続.Add(e);
|
||||
e.Par = this;
|
||||
e.接続情報 = ConnectionInfo.下腕_獣_手_接続;
|
||||
}
|
||||
|
||||
public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
|
||||
{
|
||||
return new 下腕_獣(DisUnit, 配色指定, 体配色, Med, this);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user