Added rename to Body
This commit is contained in:
@@ -147,14 +147,14 @@ namespace SlaveMatrix
|
||||
Dif dif = new Dif();
|
||||
dif.Tag = "パツ";
|
||||
dif.Add(new Pars(Sta.胴体["横髪左"][0][2]));
|
||||
本体 = new Difs();
|
||||
本体.Tag = dif.Tag;
|
||||
本体.Add(dif);
|
||||
Pars pars = 本体[0][0];
|
||||
Body = new Difs();
|
||||
Body.Tag = dif.Tag;
|
||||
Body.Add(dif);
|
||||
Pars pars = Body[0][0];
|
||||
X0Y0_髪1 = pars["髪1"].ToPar();
|
||||
X0Y0_髪2 = pars["髪2"].ToPar();
|
||||
本体.SetJoints();
|
||||
接続根 = new JointD(本体);
|
||||
Body.SetJoints();
|
||||
接続根 = new JointD(Body);
|
||||
右 = e.右;
|
||||
反転X = e.反転X;
|
||||
反転Y = e.反転Y;
|
||||
|
||||
Reference in New Issue
Block a user