Swi -> ScreenSwitch

This commit is contained in:
2026-06-14 00:56:46 +02:00
parent 81fcaa5a71
commit 583c3cd809
3 changed files with 9 additions and 9 deletions

View File

@@ -3,7 +3,7 @@ using System.Drawing;
namespace _2DGAMELIB namespace _2DGAMELIB
{ {
public class Swi public class ScreenSwitch
{ {
private bool flag; private bool flag;
@@ -13,7 +13,7 @@ namespace _2DGAMELIB
public bool Flag => flag; public bool Flag => flag;
public Swi(Color OnColor) public ScreenSwitch(Color OnColor)
{ {
this.OnColor = OnColor; this.OnColor = OnColor;
} }

View File

@@ -2000,9 +2000,9 @@ namespace SlaveMatrix
uint = 10000000u; uint = 10000000u;
bool d = false; bool d = false;
ButtonMap bs = new ButtonMap(); ButtonMap bs = new ButtonMap();
Swi sw = new Swi(Color.DarkRed); ScreenSwitch sw = new ScreenSwitch(Color.DarkRed);
Swi sw = new Swi(Color.DarkRed); ScreenSwitch sw = new ScreenSwitch(Color.DarkRed);
Swi sw = new Swi(Color.DarkRed); ScreenSwitch sw = new ScreenSwitch(Color.DarkRed);
int i = 0; int i = 0;
int f = 0; int f = 0;

View File

@@ -101,10 +101,10 @@ namespace SlaveMatrix
public ButtonBase SlaveStamina; public ButtonBase SlaveStamina;
public ButtonBase PlayerStamina; public ButtonBase PlayerStamina;
private Swi sw = new Swi(Color.OrangeRed); private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
private Swi sw = new Swi(Color.OrangeRed); private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
private Swi sw = new Swi(Color.OrangeRed); private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
private Swi sw = new Swi(Color.OrangeRed); private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
public Gau sゲージ; public Gau sゲージ;
public Gau sゲージ; public Gau sゲージ;