Swi -> ScreenSwitch

This commit is contained in:
2026-06-14 00:56:46 +02:00
parent 81fcaa5a71
commit 583c3cd809
3 changed files with 9 additions and 9 deletions

View File

@@ -3,7 +3,7 @@ using System.Drawing;
namespace _2DGAMELIB
{
public class Swi
public class ScreenSwitch
{
private bool flag;
@@ -13,7 +13,7 @@ namespace _2DGAMELIB
public bool Flag => flag;
public Swi(Color OnColor)
public ScreenSwitch(Color OnColor)
{
this.OnColor = OnColor;
}

View File

@@ -2000,9 +2000,9 @@ namespace SlaveMatrix
uint = 10000000u;
bool d = false;
ButtonMap bs = new ButtonMap();
Swi sw = new Swi(Color.DarkRed);
Swi sw = new Swi(Color.DarkRed);
Swi sw = new Swi(Color.DarkRed);
ScreenSwitch sw = new ScreenSwitch(Color.DarkRed);
ScreenSwitch sw = new ScreenSwitch(Color.DarkRed);
ScreenSwitch sw = new ScreenSwitch(Color.DarkRed);
int i = 0;
int f = 0;

View File

@@ -101,10 +101,10 @@ namespace SlaveMatrix
public ButtonBase SlaveStamina;
public ButtonBase PlayerStamina;
private Swi sw = new Swi(Color.OrangeRed);
private Swi sw = new Swi(Color.OrangeRed);
private Swi sw = new Swi(Color.OrangeRed);
private Swi sw = new Swi(Color.OrangeRed);
private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
private ScreenSwitch sw = new ScreenSwitch(Color.OrangeRed);
public Gau sゲージ;
public Gau sゲージ;