Added rename of Waist and WaistD
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@@ -158,8 +158,7 @@ namespace _2DGAMELIB
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public static Obj ObjLoad(this byte[] bd)
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{
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Obj obj = bd.Load<byte[]>().ToDeserialObject<Obj>().SetDefaultR();
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return obj;
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return bd.Load<byte[]>().ToDeserialObject<Obj>().SetDefaultR();
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}
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