Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/Joint.cs
REDCODE a588c1273b Renamed Par -> ShapePart
Renamed ParT -> ShapePartT
2026-06-13 20:45:58 +02:00

32 lines
477 B
C#

using System;
namespace _2DGAMELIB
{
[Serializable]
public class Joint
{
public ShapePart Par0;
public int Index;
public ShapePart Par1;
public Joint(ShapePart Par0, int Index, ShapePart Par1)
{
this.Par0 = Par0;
this.Index = Index;
this.Par1 = Par1;
}
public void JoinP()
{
Par0.SetJointP(Index, Par1);
}
public void JoinPA()
{
Par0.SetJointPA(Index, Par1);
}
}
}