157 lines
4.8 KiB
Plaintext
157 lines
4.8 KiB
Plaintext
Config.ini Guide:
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SimpleMating
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Makes the mating process far simpler
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The normal mating process is as follows:
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Child(Child(Mother.Parent1, Mother.Parent2), Child(Blessing.Parent1, Blessing.Parent2))
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The simple mating process is as follows: Child(Mother, Blessing)
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0 (default): Normal mating process
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1 : Simple mating process
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AutoSort
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Automatically sorts slaves by race when adding to the dungeon
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0 (default): No sorting is performed
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1 : Slaves are automatically sorted
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PlayBGM
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Configures whether the BGM in the bgm folder will be played
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0 : BGM will not be played
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1 (default): BGM will be played
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FastText
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Increases the display speed of text in dialog boxes
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0 (default): Text will be displayed at regular speed
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1 : Text will be displayed at faster speed
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ShowFPS
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Displays the current game FPS in the title bar of the game window
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0 (default): FPS will not be displayed in the title
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1 : FPS will be displayed in the title
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BigWindow
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Changes the window size from 1024x768 to 1280x960
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Using this with HighQuality will cause huge frame drop
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0 (default): 1024x768 window size
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1 : 1280x960 window size
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HighQuality
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Makes the graphics render at higher quality
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Using this with BigWindow will cause huge frame drops
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0 (default): Normal quality graphics
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1 : High quality graphics
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AntiAliasing
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Makes the graphics a lot sharper
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0 (default): Aliasing
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1 : Anti Aliasing
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SensesButton
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Displays the "Senses" button that shows the current slave's sizes, mood, and sensitivities
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0 (default): Button not displayed
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1 : The button is displayed
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FixInfo
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Some PC's seem to render text incorrectly resulting in misaligned stats info (stamina, sensitivity, etc.)
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This will make the senses info box a bit wider, hopefully fixing the error
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0 (default): Info box is normal size
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1 : Info box is wider
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JsonButton
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Displays the "SaveJSON" and "LoadJSON" buttons to allow saving/loading JSON files
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This lets you edit your save files by turning them into a JSON file
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Turn on TranslateJson to translate the generated JSON files into english
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0 (default): No buttons are displayed
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1 : The 2 buttons are displayed
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TranslateJson
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Translates the JSON files generated by JsonButton according to Translate.json in the text folder
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0 (default): Normal JSON text
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1 : Translated JSON text
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MoveButton
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Displays 4 buttons in the slave selection screen that allow you to move the position of slaves
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These buttons allow you to move the slaves Up/Down Rooms/Floors
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0 (default): No buttons are displayed
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1 : The 4 buttons are displayed
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StaminaButton
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Displays 2 buttons in the training screen that allow you to reset slave/player stamina
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0 (default): No buttons are displayed
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1 : The 2 buttons are displayed
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RefreshStoreEveryTime
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Refreshes the slaves in the office store every time you click "Purchase"
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This is to make it easier to generate new slaves without having to go back and sleep
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0 (default): Store refreshes after every new day
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1 : Store refreshes every time entered
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AlwaysUseName
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Always displays the slave's "Name" value instead of it's "種族" (Race) value in the box on the left
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The "Name" value of a salve is from an unfinished feature that allowed naming slaves when they were trained
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This feature still works, there is just no way to do it in game. To name a slave you must do it in the JSON
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0 (default): "Name" will only be displayed when slave is trained
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1 : "Name" will always be displayed
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MoveInsectMask
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When an insect race slave becomes trained, their eye mask will move up onto their forehead
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Turn this option off if you do not want this happening
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0 : Insect eye mask will not move up when trained
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1 (default): Insect eye mask will move up when trained
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EncryptSave
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DEBUGGING PURPOSES ONLY
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By default, the game first compresses and then encrypts saves before writing them to file
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Turning this off will allow the game to save the raw data, rather than the compressed encrypted data
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This along with DecryptLoad should always be kept on
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If turned off, old saves will no longer work and new save files will be quite big
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This and DecryptLoad should only be turned off for debugging purposes such as comparing raw save files
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However, no matter what these are set to, JSON saving/loading will still work
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0 : Game will save unencrypted uncompressed raw save files
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1 (default): Game will save compressed encrypted save files
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DecryptLoad
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DEBUGGING PURPOSES ONLY
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Allows the game to load raw save files generated by saving with EncryptSave on
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0 : Game will load unencrypted uncompressed raw save files
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1 (default): Game will load compressed encrypted save files
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