240 lines
4.7 KiB
C#
240 lines
4.7 KiB
C#
using System;
|
|
using _2DGAMELIB;
|
|
|
|
namespace SlaveMatrix;
|
|
|
|
[Serializable]
|
|
public class 下腕_鳥D : 翼下腕D
|
|
{
|
|
public bool 鳥翼下腕_表示 = true;
|
|
|
|
public bool 風切羽_羽15_表示 = true;
|
|
|
|
public bool 風切羽_羽14_表示 = true;
|
|
|
|
public bool 風切羽_羽13_表示 = true;
|
|
|
|
public bool 風切羽_羽12_表示 = true;
|
|
|
|
public bool 風切羽_羽11_表示 = true;
|
|
|
|
public bool 風切羽_羽10_表示 = true;
|
|
|
|
public bool 風切羽_羽9_表示 = true;
|
|
|
|
public bool 風切羽_羽8_表示 = true;
|
|
|
|
public bool 風切羽_羽7_表示 = true;
|
|
|
|
public bool 風切羽_羽6_表示 = true;
|
|
|
|
public bool 風切羽_羽5_表示 = true;
|
|
|
|
public bool 風切羽_羽4_表示 = true;
|
|
|
|
public bool 風切羽_羽3_表示 = true;
|
|
|
|
public bool 風切羽_羽2_表示 = true;
|
|
|
|
public bool 風切羽_羽1_表示 = true;
|
|
|
|
public bool 雨覆羽_羽14_表示 = true;
|
|
|
|
public bool 雨覆羽_羽13_表示 = true;
|
|
|
|
public bool 雨覆羽_羽12_表示 = true;
|
|
|
|
public bool 雨覆羽_羽11_表示 = true;
|
|
|
|
public bool 雨覆羽_羽10_表示 = true;
|
|
|
|
public bool 雨覆羽_羽9_表示 = true;
|
|
|
|
public bool 雨覆羽_羽8_表示 = true;
|
|
|
|
public bool 雨覆羽_羽7_表示 = true;
|
|
|
|
public bool 雨覆羽_羽6_表示 = true;
|
|
|
|
public bool 雨覆羽_羽5_表示 = true;
|
|
|
|
public bool 雨覆羽_羽4_表示 = true;
|
|
|
|
public bool 雨覆羽_羽3_表示 = true;
|
|
|
|
public bool 雨覆羽_羽2_表示 = true;
|
|
|
|
public bool 雨覆羽_羽1_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽13_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽12_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽11_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽10_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽9_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽8_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽7_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽6_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽5_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽4_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽3_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽2_表示 = true;
|
|
|
|
public bool 中雨覆羽_羽1_表示 = true;
|
|
|
|
public bool 小雨覆_小雨覆_表示 = true;
|
|
|
|
public bool 小雨覆_竜性_鱗1_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗2_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗3_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗4_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗5_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗6_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗7_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗8_表示;
|
|
|
|
public bool 小雨覆_竜性_鱗9_表示;
|
|
|
|
public bool 腕輪_革_表示;
|
|
|
|
public bool 腕輪_金具1_表示;
|
|
|
|
public bool 腕輪_金具2_表示;
|
|
|
|
public bool 腕輪_金具3_表示;
|
|
|
|
public bool 腕輪_金具左_表示;
|
|
|
|
public bool 腕輪_金具右_表示;
|
|
|
|
public bool 腕輪表示;
|
|
|
|
public double 展開;
|
|
|
|
public double シャープ;
|
|
|
|
public bool 下腕_外線;
|
|
|
|
public bool 小雨覆_外線;
|
|
|
|
public bool 中雨覆羽_羽1_外線;
|
|
|
|
public bool 中雨覆羽_羽2_外線;
|
|
|
|
public bool 中雨覆羽_羽3_外線;
|
|
|
|
public bool 中雨覆羽_羽4_外線;
|
|
|
|
public bool 中雨覆羽_羽5_外線;
|
|
|
|
public bool 中雨覆羽_羽6_外線;
|
|
|
|
public bool 中雨覆羽_羽7_外線;
|
|
|
|
public bool 中雨覆羽_羽8_外線;
|
|
|
|
public bool 中雨覆羽_羽9_外線;
|
|
|
|
public bool 中雨覆羽_羽10_外線;
|
|
|
|
public bool 中雨覆羽_羽11_外線;
|
|
|
|
public bool 中雨覆羽_羽12_外線;
|
|
|
|
public bool 中雨覆羽_羽13_外線;
|
|
|
|
public bool 雨覆羽_羽1_外線;
|
|
|
|
public bool 雨覆羽_羽2_外線;
|
|
|
|
public bool 雨覆羽_羽3_外線;
|
|
|
|
public bool 雨覆羽_羽4_外線;
|
|
|
|
public bool 雨覆羽_羽5_外線;
|
|
|
|
public bool 雨覆羽_羽6_外線;
|
|
|
|
public bool 雨覆羽_羽7_外線;
|
|
|
|
public bool 雨覆羽_羽8_外線;
|
|
|
|
public bool 雨覆羽_羽9_外線;
|
|
|
|
public bool 雨覆羽_羽10_外線;
|
|
|
|
public bool 雨覆羽_羽11_外線;
|
|
|
|
public bool 雨覆羽_羽12_外線;
|
|
|
|
public bool 雨覆羽_羽13_外線;
|
|
|
|
public bool 雨覆羽_羽14_外線;
|
|
|
|
public bool 風切羽_羽1_外線;
|
|
|
|
public bool 風切羽_羽2_外線;
|
|
|
|
public bool 風切羽_羽3_外線;
|
|
|
|
public bool 風切羽_羽4_外線;
|
|
|
|
public bool 風切羽_羽5_外線;
|
|
|
|
public bool 風切羽_羽6_外線;
|
|
|
|
public bool 風切羽_羽7_外線;
|
|
|
|
public bool 風切羽_羽8_外線;
|
|
|
|
public bool 風切羽_羽9_外線;
|
|
|
|
public bool 風切羽_羽10_外線;
|
|
|
|
public bool 風切羽_羽11_外線;
|
|
|
|
public bool 風切羽_羽12_外線;
|
|
|
|
public bool 風切羽_羽13_外線;
|
|
|
|
public bool 風切羽_羽14_外線;
|
|
|
|
public bool 風切羽_羽15_外線;
|
|
|
|
public bool 鎖表示;
|
|
|
|
public 下腕_鳥D()
|
|
{
|
|
ThisType = GetType();
|
|
}
|
|
|
|
public override void 手接続(EleD e)
|
|
{
|
|
手_接続.Add(e);
|
|
e.Par = this;
|
|
e.接続情報 = ConnectionInfo.下腕_鳥_手_接続;
|
|
}
|
|
|
|
public override Ele GetEle(double DisUnit, Med Med, 体配色 体配色)
|
|
{
|
|
return new 下腕_鳥(DisUnit, 配色指定, 体配色, Med, this);
|
|
}
|
|
}
|