41 lines
676 B
C#
41 lines
676 B
C#
using System;
|
|
using System.Drawing;
|
|
|
|
namespace _2DGAMELIB
|
|
{
|
|
public class Module
|
|
{
|
|
public Action<MouseButtons, Vector2D, Color> Down = delegate
|
|
{
|
|
};
|
|
|
|
public Action<MouseButtons, Vector2D, Color> Up = delegate
|
|
{
|
|
};
|
|
|
|
public Action<MouseButtons, Vector2D, Color> Move = delegate
|
|
{
|
|
};
|
|
|
|
public Action<MouseButtons, Vector2D, Color> Leave = delegate
|
|
{
|
|
};
|
|
|
|
public Action<MouseButtons, Vector2D, int, Color> Wheel = delegate
|
|
{
|
|
};
|
|
|
|
public Action<FPS> Draw = delegate
|
|
{
|
|
};
|
|
|
|
public Action Dispose = delegate
|
|
{
|
|
};
|
|
|
|
public Action Setting = delegate
|
|
{
|
|
};
|
|
}
|
|
}
|