Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/RNG.cs
2025-05-07 10:45:18 -07:00

11 lines
212 B
C#

using System;
using System.Globalization;
namespace _2DGAMELIB
{
public static class RNG
{
public static MyRandom XS = new MyRandom((uint)(Environment.TickCount + DateTime.Now.ToBinary()));
}
}