Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/Pars.cs
lewd-alt 8fb31d38bb linting
removed some dead code and fixed a few bugs i introduced
2025-08-03 13:09:54 -07:00

655 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace _2DGAMELIB
{
[Serializable]
public class Pars
{
private Pars parent;
public string Tag = "";
public OrderedDictionary<string, object> pars = new OrderedDictionary<string, object>();
public Pars Parent => parent;
public IEnumerable<string> Keys => pars.Keys;
public IEnumerable<object> Values => pars.Values;
public double PositionSize
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).PositionSize = value;
}
else if (value2 is Par)
{
((Par)value2).PositionSize = value;
}
}
}
}
public Vector2D PositionVector
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).PositionVector = value;
}
else if (value2 is Par)
{
((Par)value2).PositionVector = value;
}
}
}
}
public double AngleBase
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).AngleBase = value;
}
else if (value2 is Par)
{
((Par)value2).AngleBase = value;
}
}
}
}
public double AngleCont
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).AngleCont = value;
}
else if (value2 is Par)
{
((Par)value2).AngleCont = value;
}
}
}
}
public double SizeBase
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).SizeBase = value;
}
else if (value2 is Par)
{
((Par)value2).SizeBase = value;
}
}
}
}
public double SizeCont
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).SizeCont = value;
}
else if (value2 is Par)
{
((Par)value2).SizeCont = value;
}
}
}
}
public double SizeXBase
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).SizeXBase = value;
}
else if (value2 is Par)
{
((Par)value2).SizeXBase = value;
}
}
}
}
public double SizeXCont
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).SizeXCont = value;
}
else if (value2 is Par)
{
((Par)value2).SizeXCont = value;
}
}
}
}
public double SizeYBase
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).SizeYBase = value;
}
else if (value2 is Par)
{
((Par)value2).SizeYBase = value;
}
}
}
}
public double SizeYCont
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).SizeYCont = value;
}
else if (value2 is Par)
{
((Par)value2).SizeYCont = value;
}
}
}
}
public bool Dra
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).Dra = value;
}
else if (value2 is Par)
{
((Par)value2).Dra = value;
}
}
}
}
public bool Hit
{
set
{
foreach (object value2 in pars.Values)
{
if (value2 is Pars)
{
((Pars)value2).Hit = value;
}
else if (value2 is Par)
{
((Par)value2).Hit = value;
}
}
}
}
public object this[string Name]
{
get
{
return pars[Name];
}
set
{
pars[Name] = value;
}
}
public object this[int Index]
{
get
{
return pars[Index];
}
set
{
pars[Index] = value;
}
}
public void SetParent(Pars Parent)
{
parent = Parent;
}
public int IndexOf(object obj)
{
return pars.IndexOf(obj);
}
public void Add(string Name, Par Par)
{
Par.SetParent(this);
pars.Add(Name, Par);
}
public void Add(string Name, ParT ParT)
{
ParT.SetParent(this);
pars.Add(Name, ParT);
}
public void Add(string Name, Pars Pars)
{
Pars.SetParent(this);
pars.Add(Name, Pars);
}
public void Add(Pars Pars)
{
Pars.SetParent(this);
pars.Add(Pars.Tag, Pars);
}
public void Remove(string Name)
{
object obj = pars[Name];
if (obj is Pars)
{
((Pars)obj).SetParent(null);
}
else if (obj is ParT)
{
((ParT)obj).SetParent(null);
}
else if (obj is Par)
{
((Par)obj).SetParent(null);
}
pars.Remove(Name);
}
public IEnumerable<Par> EnumAllPar()
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
foreach (Par item in ((Pars)value).EnumAllPar())
{
yield return item;
}
}
else if (value is Par)
{
yield return (Par)value;
}
}
}
public void SetDefault()
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
((Pars)value).SetDefault();
}
else if (value is ParT)
{
((ParT)value).SetDefault();
}
else if (value is Par)
{
((Par)value).SetDefault();
}
}
}
public Pars()
{
}
public Pars(Par Par)
{
Tag = Par.Tag;
Add(Par.Tag, Par);
}
public Pars(ParT ParT)
{
Tag = ParT.Tag;
Add(ParT.Tag, ParT);
}
public Pars(Pars Pars)
{
Copy(Pars);
}
private void Copy(Pars Pars)
{
Tag = Pars.Tag;
foreach (string key in Pars.pars.Keys)
{
object obj = Pars.pars[key];
if (obj is Pars)
{
Add(key, ((Pars)obj).Clone());
}
else if (obj is ParT)
{
Add(key, new ParT((ParT)obj));
}
else if (obj is Par)
{
Add(key, new Par((Par)obj));
}
}
}
private Pars Clone()
{
Pars pars2 = new Pars();
pars2.Tag = Tag;
foreach (string key in pars.Keys)
{
object obj = pars[key];
if (obj is Pars)
{
pars2.Add(key, ((Pars)obj).Clone());
}
else if (obj is ParT)
{
pars2.Add(key, new ParT((ParT)obj));
}
else if (obj is Par)
{
pars2.Add(key, new Par((Par)obj));
}
}
return pars2;
}
public void Draw(double Unit, Graphics Graphics)
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
((Pars)value).Draw(Unit, Graphics);
}
else if (value is ParT)
{
((ParT)value).Draw(Unit, Graphics);
}
else if (value is Par)
{
((Par)value).Draw(Unit, Graphics);
}
}
}
public void DrawH(double Unit, Graphics Graphics)
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
((Pars)value).DrawH(Unit, Graphics);
}
else if (value is Par)
{
((Par)value).DrawH(Unit, Graphics);
}
}
}
public List<string> GetHitTags(ref Color HitColor)
{
List<string> list = new List<string>();
foreach (object value in pars.Values)
{
Par par;
if (value is Pars)
{
list.AddRange(((Pars)value).GetHitTags(ref HitColor));
}
else if (value is Par && (par = (Par)value).HitColor == HitColor)
{
list.Add(par.Tag);
}
}
return list;
}
public List<Par> GetHitPars(ref Color HitColor)
{
List<Par> list = new List<Par>();
foreach (object value in pars.Values)
{
Par item;
if (value is Pars)
{
list.AddRange(((Pars)value).GetHitPars(ref HitColor));
}
else if (value is Par && (item = (Par)value).HitColor == HitColor)
{
list.Add(item);
}
}
return list;
}
public bool IsHit(ref Color HitColor)
{
foreach (object value in pars.Values)
{
if (value is Pars && ((Pars)value).IsHit(ref HitColor))
{
return true;
}
if (value is Par && ((Par)value).HitColor == HitColor)
{
return true;
}
}
return false;
}
public Par GetPar(List<int> Path)
{
return GetPar(0, Path);
}
private Par GetPar(int l, List<int> Path)
{
object obj = pars[Path[l]];
if (obj is Pars)
{
return ((Pars)obj).GetPar(l + 1, Path);
}
return (Par)obj;
}
public void ReverseX()
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
((Pars)value).ReverseX();
}
else if (value is Par)
{
((Par)value).ReverseX();
}
}
}
public void ReverseY()
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
((Pars)value).ReverseY();
}
else if (value is Par)
{
((Par)value).ReverseY();
}
}
}
public void Dispose()
{
foreach (object value in pars.Values)
{
if (value is Pars)
{
((Pars)value).Dispose();
}
else if (value is ParT)
{
((ParT)value).Dispose();
}
else if (value is Par)
{
((Par)value).Dispose();
}
}
}
}
public static class pars
{
public static Pars ToPars(this object obj)
{
return (Pars)obj;
}
public static ParT ToParT(this object obj)
{
return (ParT)obj;
}
public static Par ToPar(this object obj)
{
return (Par)obj;
}
public static Pen Copy(this Pen Pen)
{
return new Pen(Pen.Color, Pen.Width)
{
EndCap = Pen.EndCap,
StartCap = Pen.StartCap
};
}
public static Brush Copy(this Brush Brush)
{
if (Brush is SolidBrush)
{
return new SolidBrush(((SolidBrush)Brush).Color);
}
if (Brush is LinearGradientBrush)
{
LinearGradientBrush linearGradientBrush = (LinearGradientBrush)Brush;
LinearGradientBrush linearGradientBrush2 = new LinearGradientBrush(linearGradientBrush.Rectangle, Color.Black, Color.White, 0f);
linearGradientBrush2.Blend = linearGradientBrush.Blend;
linearGradientBrush2.GammaCorrection = linearGradientBrush.GammaCorrection;
linearGradientBrush2.InterpolationColors = linearGradientBrush.InterpolationColors;
linearGradientBrush2.LinearColors = new Color[linearGradientBrush.LinearColors.Length];
linearGradientBrush.LinearColors.CopyTo(linearGradientBrush2.LinearColors, 0);
linearGradientBrush2.Transform = linearGradientBrush.Transform;
linearGradientBrush2.WrapMode = linearGradientBrush.WrapMode;
return linearGradientBrush2;
}
if (Brush is PathGradientBrush)
{
PathGradientBrush pathGradientBrush = (PathGradientBrush)Brush;
PathGradientBrush pathGradientBrush2 = new PathGradientBrush(new GraphicsPath());
pathGradientBrush2.Blend = pathGradientBrush.Blend;
pathGradientBrush2.CenterColor = pathGradientBrush.CenterColor;
pathGradientBrush2.CenterPoint = pathGradientBrush.CenterPoint;
pathGradientBrush2.FocusScales = pathGradientBrush.FocusScales;
pathGradientBrush2.InterpolationColors = pathGradientBrush.InterpolationColors;
pathGradientBrush2.SurroundColors = new Color[pathGradientBrush.SurroundColors.Length];
pathGradientBrush.SurroundColors.CopyTo(pathGradientBrush2.SurroundColors, 0);
pathGradientBrush2.Transform = pathGradientBrush.Transform;
pathGradientBrush2.WrapMode = pathGradientBrush.WrapMode;
return pathGradientBrush2;
}
if (Brush is TextureBrush)
{
TextureBrush textureBrush = (TextureBrush)Brush;
return new TextureBrush(textureBrush.Image)
{
Transform = textureBrush.Transform,
WrapMode = textureBrush.WrapMode
};
}
if (Brush is HatchBrush)
{
HatchBrush hatchBrush = (HatchBrush)Brush;
return new HatchBrush(hatchBrush.HatchStyle, hatchBrush.ForegroundColor, hatchBrush.BackgroundColor);
}
return null;
}
public static Font Copy(this Font Font)
{
return new Font(Font.FontFamily, Font.Size, Font.Style, Font.Unit, Font.GdiCharSet, Font.GdiVerticalFont);
}
public static StringFormat Copy(this StringFormat StringFormat)
{
return new StringFormat(StringFormat);
}
}
}