- Add hair class KeyMap entries (基髪→BaseHair, 前髪→FrontHair, 胸毛→ChestHair)
- Implement cardinal spline → cubic Bezier SVG export for all 175 body parts
- Generate YAML sidecar files (part.yaml) per part with metadata
- Write Catalog.yaml index for runtime asset loading
- Output to SlaveMatrix/Assets/Parts/{EnglishName}/ structure
- Each part directory contains part.yaml + x{x}y{y}.svg morph variants
- 838 SVGs across 324 morph variants, 175 sidecars, 1 catalog
- Extraction tool now serves as the asset build pipeline step
19 lines
249 B
YAML
19 lines
249 B
YAML
id: 四足肛門
|
|
original_key: 四足肛門
|
|
resource: 半身
|
|
morph_x: 1
|
|
morph_y: 1
|
|
variants:
|
|
- x: 0
|
|
y: 0
|
|
file: x0y0.svg
|
|
fields:
|
|
- name: 肛門3
|
|
- name: 肛門2
|
|
- name: 肛門1
|
|
joints:
|
|
- position: [
|
|
0.23427950000000008,
|
|
0.23553969680241502
|
|
]
|