32 lines
602 B
C#
32 lines
602 B
C#
using System;
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using _2DGAMELIB;
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namespace SlaveMatrix
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{
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[Serializable]
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public class 放尿_人D : 放尿D
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{
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public bool 尿_表示;
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public bool 尿散り1_表示;
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public bool 尿散り2_表示;
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public bool 尿散り3_表示;
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public bool 尿散り4_表示;
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public bool 尿散り5_表示;
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public 放尿_人D()
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{
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ThisType = GetType();
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}
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public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet 体配色)
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{
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return new 放尿_人(DisUnit, 配色指定, 体配色, Med, this);
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}
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}
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}
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