Files
SlaveMatrix-SDL/SlaveMatrix/SlaveMatrix/BodyPartClasses/SideHair_カルD.cs

43 lines
863 B
C#

using System;
using _2DGAMELIB;
namespace SlaveMatrix
{
[Serializable]
public class SideHair_カルD : SideHairD
{
public bool 1_ = true;
public bool 2_ = true;
public double 1;
public double 2;
public double ;
public double ;
public SideHair_カルD()
{
ThisType = GetType();
}
public SideHair_カルD SetRandom()
{
1 = Rng.XS.NextDouble();
2 = Rng.XS.NextDouble();
= Rng.XS.NextDouble();
= Rng.XS.NextDouble();
1 = 1.0;
2 = 1.0;
return this;
}
public override Element GetEle(double DisUnit, ModeEventDispatcher Med, BodyColorSet )
{
return new SideHair_カル(DisUnit, , , Med, this);
}
}
}