Files
SlaveMatrix-SDL/2DGAMELIB/_2DGAMELIB/Joints.cs
REDCODE a588c1273b Renamed Par -> ShapePart
Renamed ParT -> ShapePartT
2026-06-13 20:45:58 +02:00

44 lines
700 B
C#

using System;
using System.Collections.Generic;
namespace _2DGAMELIB
{
[Serializable]
public class Joints
{
public List<Joint> Joins = new List<Joint>();
public void JoinP()
{
foreach (Joint join in Joins)
{
join.JoinP();
}
}
public void JoinPA()
{
foreach (Joint join in Joins)
{
join.JoinPA();
}
}
}
[Serializable]
public class JointS
{
public Difs Difs;
public List<int> Path;
public int Index;
public JointS(Difs Difs, ShapePart ShapePart, int Index)
{
this.Difs = Difs;
Path = ShapePart.GetPath();
this.Index = Index;
}
}
}