chore: CRLF to LF

This commit is contained in:
smpn2
2022-12-16 23:18:35 +09:00
parent b7a60638a4
commit 6c914266d9
725 changed files with 131020 additions and 131020 deletions
+52 -52
View File
@@ -1,52 +1,52 @@
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::ftt {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
Pad1,
Pad2,
Pad3,
Pad4,
};
}
// all analogs in correct order
namespace Analogs {
enum {
Pad1,
Pad2,
Pad3,
Pad4,
};
}
// all lights in correct order
namespace Lights {
enum {
Pad1_R,
Pad1_G,
Pad1_B,
Pad2_R,
Pad2_G,
Pad2_B,
Pad3_R,
Pad3_G,
Pad3_B,
Pad4_R,
Pad4_G,
Pad4_B,
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::ftt {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
Pad1,
Pad2,
Pad3,
Pad4,
};
}
// all analogs in correct order
namespace Analogs {
enum {
Pad1,
Pad2,
Pad3,
Pad4,
};
}
// all lights in correct order
namespace Lights {
enum {
Pad1_R,
Pad1_G,
Pad1_B,
Pad2_R,
Pad2_G,
Pad2_B,
Pad3_R,
Pad3_G,
Pad3_B,
Pad4_R,
Pad4_G,
Pad4_B,
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}