chore: CRLF to LF

This commit is contained in:
smpn2
2022-12-16 23:18:35 +09:00
parent b7a60638a4
commit 6c914266d9
725 changed files with 131020 additions and 131020 deletions
+45 -45
View File
@@ -1,45 +1,45 @@
#include "io.h"
std::vector<Button> &games::rb::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Reflec Beat");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test"
);
}
return buttons;
}
std::vector<Light> &games::rb::get_lights() {
static std::vector<Light> lights;
if (lights.empty()) {
lights = GameAPI::Lights::getLights("Reflec Beat");
GameAPI::Lights::sortLights(
&lights,
"Pole R",
"Pole G",
"Pole B",
"Escutcheon R",
"Escutcheon G",
"Escutcheon B",
"Woofer R",
"Woofer G",
"Woofer B",
"Title R",
"Title G",
"Title B",
"Title Up R",
"Title Up G",
"Title Up B"
);
}
return lights;
}
#include "io.h"
std::vector<Button> &games::rb::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Reflec Beat");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test"
);
}
return buttons;
}
std::vector<Light> &games::rb::get_lights() {
static std::vector<Light> lights;
if (lights.empty()) {
lights = GameAPI::Lights::getLights("Reflec Beat");
GameAPI::Lights::sortLights(
&lights,
"Pole R",
"Pole G",
"Pole B",
"Escutcheon R",
"Escutcheon G",
"Escutcheon B",
"Woofer R",
"Woofer G",
"Woofer B",
"Title R",
"Title G",
"Title B",
"Title Up R",
"Title Up G",
"Title Up B"
);
}
return lights;
}