chore: CRLF to LF

This commit is contained in:
smpn2
2022-12-16 23:18:35 +09:00
parent b7a60638a4
commit 6c914266d9
725 changed files with 131020 additions and 131020 deletions
+53 -53
View File
@@ -1,53 +1,53 @@
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::sc {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
CoinMech,
L1,
L2,
LButton,
R1,
R2,
RButton,
JogLeft,
JogRight,
};
}
// all analogs in correct order
namespace Analogs {
enum {
LEFT_X,
LEFT_Y,
RIGHT_X,
RIGHT_Y,
};
}
// all lights in correct order
namespace Lights {
enum {
CenterRed,
CenterGreen,
CenterBlue,
SideRed,
SideGreen,
SideBlue,
ControllerRed,
ControllerBlue,
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::sc {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
CoinMech,
L1,
L2,
LButton,
R1,
R2,
RButton,
JogLeft,
JogRight,
};
}
// all analogs in correct order
namespace Analogs {
enum {
LEFT_X,
LEFT_Y,
RIGHT_X,
RIGHT_Y,
};
}
// all lights in correct order
namespace Lights {
enum {
CenterRed,
CenterGreen,
CenterBlue,
SideRed,
SideGreen,
SideBlue,
ControllerRed,
ControllerBlue,
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}