Commit Graph
10 Commits
Author SHA1 Message Date
[ ] 933dcf72a9 feat: Add iidx soundbank hook
> mockup using MF decoder (which by itself is broken, it seems)
> working .s3p unpacking and .2dx packing
> use avs filesystem (read only)
> soundbank patching disabled (missing some logic)
> unity games may be broken (linker)
> related to #1
2025-05-22 23:53:19 +09:00
[ ] 8a5f1b5017 build: Fix merge inconsistencies
> revert no longer needed fixes
> update clion configs
2025-05-09 02:56:04 +09:00
[ ] c70e12ff07 Merge branch 'spice2x' into spice22x 2025-05-09 02:54:57 +09:00
[ ] c94de456b5 Update to spice2x-25-04-25 (pre-apply)
> broken commit
2025-05-07 00:25:31 +09:00
[ ] e72da8ad5f build: Fix building for spice2x-20230929
> resolve third party libraries not building
> force include stdint.h in place of cstdint missing from windows.h now
> to be reverted after updates to spice2x master
2025-05-06 23:52:24 +09:00
[ ] 6c53848ea4 feat: First working pipewire endpoint
> uses `T_NOTIF_SPICE` experimental endpoint on bmsound-pw's side
> latency should be on par with wasapi shared?
2023-10-09 01:55:17 +09:00
[ ] f6f62e0e9d feat: Add pipewire backend
> only for testing current bmsound_wine implementation wine-side
2023-10-02 23:51:45 +09:00
[ ] 15cd228b8d feat: Dummy none backend
> to run games with no sound
2023-09-28 20:21:06 +09:00
[ ] d03cca1fe2 Update to spice2x-23-06-08 2023-09-20 02:09:17 +09:00
smpn2 b7a60638a4 Let us start here, from square one. No, from Zero! 2022-09-30 22:45:51 +09:00