> mockup using MF decoder (which by itself is broken, it seems)
> working .s3p unpacking and .2dx packing
> use avs filesystem (read only)
> soundbank patching disabled (missing some logic)
> unity games may be broken (linker)
> related to #1
> resolve third party libraries not building
> force include stdint.h in place of cstdint missing from windows.h now
> to be reverted after updates to spice2x master