Files
2025-05-07 00:25:31 +09:00

59 lines
1.4 KiB
C++

#pragma once
#include <filesystem>
#include <optional>
#include "overlay/window.h"
namespace overlay::windows {
struct CardEntry {
std::string name = "unnamed";
std::string id = "E004010000000000";
std::string search_string = "";
bool read_only = false;
float color[3] {};
};
class CardManager : public Window {
public:
CardManager(SpiceOverlay *overlay);
~CardManager() override;
void build_content() override;
private:
std::filesystem::path config_path;
bool config_dirty = false;
std::vector<CardEntry> cards;
char name_buffer[65] {};
char card_buffer[17] {};
float color_buffer[3] {};
std::optional<CardEntry> card_cmd_overrides[2];
std::optional<CardEntry> loaded_card[2];
CardEntry *current_card = nullptr;
std::string search_filter = "";
std::string search_filter_in_lower_case = "";
void config_load();
void config_save();
void generate_search_string(CardEntry *card);
void generate_random_color();
bool build_card(int reader);
void open_card_editor();
void build_card_editor();
void build_card_list();
void build_card_selectable(CardEntry &card);
void build_footer();
void insert_card_over_api(int reader, CardEntry &card);
};
}