Files
spice2x-r3d/games/sdvx/camera.cpp
T
2025-11-11 04:57:26 +09:00

38 lines
915 B
C++

// set version to Windows 7 to enable Media Foundation functions
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT 0x0601
// turn on C-style COM objects
#define CINTERFACE
#include "camera.h"
#include <mfobjects.h>
#include <mfidl.h>
#include "avs/game.h"
#include "util/detour.h"
#include "util/utils.h"
namespace games::sdvx {
static HRESULT WINAPI MFEnumDeviceSources_hook(IMFAttributes *pAttributes, IMFActivate ***pppSourceActivate,
UINT32 *pcSourceActivate) {
*pppSourceActivate = nullptr;
*pcSourceActivate = 0;
log_misc("sdvx", "MFEnumDeviceSources_hook called, returning 0 cameras");
return S_OK;
}
void camera_init() {
// camera media framework hook
log_info("sdvx", "installing camera hooks...");
detour::iat_try("MFEnumDeviceSources", MFEnumDeviceSources_hook, avs::game::DLL_INSTANCE);
}
}