109 lines
2.6 KiB
C++
109 lines
2.6 KiB
C++
#pragma once
|
|
|
|
#include <vector>
|
|
#include "cfg/api.h"
|
|
|
|
namespace games::gitadora {
|
|
|
|
// all buttons in correct order
|
|
namespace Buttons {
|
|
enum {
|
|
Service,
|
|
Test,
|
|
Coin,
|
|
GuitarP1Start,
|
|
GuitarP1Up,
|
|
GuitarP1Down,
|
|
GuitarP1Left,
|
|
GuitarP1Right,
|
|
GuitarP1Help,
|
|
GuitarP1Effect1,
|
|
GuitarP1Effect2,
|
|
GuitarP1Effect3,
|
|
GuitarP1EffectPedal,
|
|
GuitarP1ButtonExtra1,
|
|
GuitarP1ButtonExtra2,
|
|
GuitarP1PickUp,
|
|
GuitarP1PickDown,
|
|
GuitarP1R,
|
|
GuitarP1G,
|
|
GuitarP1B,
|
|
GuitarP1Y,
|
|
GuitarP1P,
|
|
GuitarP1KnobUp,
|
|
GuitarP1KnobDown,
|
|
GuitarP1WailUp,
|
|
GuitarP1WailDown,
|
|
GuitarP2Start,
|
|
GuitarP2Up,
|
|
GuitarP2Down,
|
|
GuitarP2Left,
|
|
GuitarP2Right,
|
|
GuitarP2Help,
|
|
GuitarP2Effect1,
|
|
GuitarP2Effect2,
|
|
GuitarP2Effect3,
|
|
GuitarP2EffectPedal,
|
|
GuitarP2ButtonExtra1,
|
|
GuitarP2ButtonExtra2,
|
|
GuitarP2PickUp,
|
|
GuitarP2PickDown,
|
|
GuitarP2R,
|
|
GuitarP2G,
|
|
GuitarP2B,
|
|
GuitarP2Y,
|
|
GuitarP2P,
|
|
GuitarP2KnobUp,
|
|
GuitarP2KnobDown,
|
|
GuitarP2WailUp,
|
|
GuitarP2WailDown,
|
|
DrumStart,
|
|
DrumUp,
|
|
DrumDown,
|
|
DrumLeft,
|
|
DrumRight,
|
|
DrumHelp,
|
|
DrumButtonExtra1,
|
|
DrumButtonExtra2,
|
|
DrumHiHat,
|
|
DrumHiHatClosed,
|
|
DrumHiHatHalfOpen,
|
|
DrumSnare,
|
|
DrumHiTom,
|
|
DrumLowTom,
|
|
DrumRightCymbal,
|
|
DrumBassPedal,
|
|
DrumLeftCymbal,
|
|
DrumLeftPedal,
|
|
DrumFloorTom
|
|
};
|
|
}
|
|
|
|
// all analogs in correct order
|
|
namespace Analogs {
|
|
enum {
|
|
GuitarP1WailX,
|
|
GuitarP1WailY,
|
|
GuitarP1WailZ,
|
|
GuitarP1Knob,
|
|
GuitarP2WailX,
|
|
GuitarP2WailY,
|
|
GuitarP2WailZ,
|
|
GuitarP2Knob
|
|
};
|
|
}
|
|
|
|
// all lights in correct order
|
|
namespace Lights {
|
|
enum {
|
|
GuitarP1Motor,
|
|
GuitarP2Motor,
|
|
};
|
|
}
|
|
|
|
// getters
|
|
std::vector<Button> &get_buttons();
|
|
std::vector<Analog> &get_analogs();
|
|
std::vector<Light> &get_lights();
|
|
}
|