Regenerated all the files
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@@ -11,10 +11,14 @@ using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public struct MovieTrackingPlaneMarker {
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[DNAFieldAttribute(0, "float", "corners[4][2]", 4)]
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public float[,] corners = new System.Single[4,2];
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[DNAFieldAttribute(1, "int", "framenr", 4)]
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public int framenr;
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[DNAFieldAttribute(2, "int", "flag", 4)]
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public int flag;
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public MovieTrackingPlaneMarker(float[,] corners, int framenr, int flag) {
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this.corners = corners;
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