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2 Commits

Author SHA1 Message Date
Samuele Lorefice
bf1eb8201c Regenerated all the files 2025-01-22 20:24:55 +01:00
Samuele Lorefice
162f888600 Added runtime generation of the attribute classes and marking of field metadata 2025-01-22 20:24:42 +01:00
941 changed files with 10860 additions and 19 deletions

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@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Statistic">
<option name="excludeDotArtifactDirectory" value="true" />
<option name="excludedDirectories">
<list>
<option value="$PROJECT_DIR$/CodeGenerator/bin" />
<option value="$PROJECT_DIR$/CodeGenerator/obj" />
<option value="$PROJECT_DIR$/BlendFile/bin" />
<option value="$PROJECT_DIR$/BlendFile/obj" />
</list>
</option>
</component>
</project>

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@@ -11,40 +11,74 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ARegion { public class ARegion {
[DNAFieldAttribute(0, "ARegion", "*next", 440)]
public ARegion ptr_next; public ARegion ptr_next;
[DNAFieldAttribute(1, "ARegion", "*prev", 440)]
public ARegion ptr_prev; public ARegion ptr_prev;
[DNAFieldAttribute(2, "View2D", "v2d", 152)]
public View2D v2d; public View2D v2d;
[DNAFieldAttribute(3, "rcti", "winrct", 16)]
public rcti winrct; public rcti winrct;
[DNAFieldAttribute(4, "rcti", "drawrct", 16)]
public rcti drawrct; public rcti drawrct;
[DNAFieldAttribute(5, "short", "winx", 2)]
public short winx; public short winx;
[DNAFieldAttribute(6, "short", "winy", 2)]
public short winy; public short winy;
[DNAFieldAttribute(7, "int", "category_scroll", 4)]
public int category_scroll; public int category_scroll;
[DNAFieldAttribute(8, "char", "_pad0[4]", 1)]
public char[] _pad0 = new System.Char[4]; public char[] _pad0 = new System.Char[4];
[DNAFieldAttribute(9, "short", "visible", 2)]
public short visible; public short visible;
[DNAFieldAttribute(10, "short", "regiontype", 2)]
public short regiontype; public short regiontype;
[DNAFieldAttribute(11, "short", "alignment", 2)]
public short alignment; public short alignment;
[DNAFieldAttribute(12, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(13, "short", "sizex", 2)]
public short sizex; public short sizex;
[DNAFieldAttribute(14, "short", "sizey", 2)]
public short sizey; public short sizey;
[DNAFieldAttribute(15, "short", "do_draw", 2)]
public short do_draw; public short do_draw;
[DNAFieldAttribute(16, "short", "do_draw_paintcursor", 2)]
public short do_draw_paintcursor; public short do_draw_paintcursor;
[DNAFieldAttribute(17, "short", "overlap", 2)]
public short overlap; public short overlap;
[DNAFieldAttribute(18, "short", "flagfullscreen", 2)]
public short flagfullscreen; public short flagfullscreen;
[DNAFieldAttribute(19, "ARegionType", "*type", 0)]
public ARegionType ptr_type; public ARegionType ptr_type;
[DNAFieldAttribute(20, "ListBase", "uiblocks", 16)]
public ListBase uiblocks; public ListBase uiblocks;
[DNAFieldAttribute(21, "ListBase", "panels", 16)]
public ListBase panels; public ListBase panels;
[DNAFieldAttribute(22, "ListBase", "panels_category_active", 16)]
public ListBase panels_category_active; public ListBase panels_category_active;
[DNAFieldAttribute(23, "ListBase", "ui_lists", 16)]
public ListBase ui_lists; public ListBase ui_lists;
[DNAFieldAttribute(24, "ListBase", "ui_previews", 16)]
public ListBase ui_previews; public ListBase ui_previews;
[DNAFieldAttribute(25, "ListBase", "handlers", 16)]
public ListBase handlers; public ListBase handlers;
[DNAFieldAttribute(26, "ListBase", "panels_category", 16)]
public ListBase panels_category; public ListBase panels_category;
[DNAFieldAttribute(27, "wmGizmoMap", "*gizmo_map", 0)]
public wmGizmoMap ptr_gizmo_map; public wmGizmoMap ptr_gizmo_map;
[DNAFieldAttribute(28, "wmTimer", "*regiontimer", 0)]
public wmTimer ptr_regiontimer; public wmTimer ptr_regiontimer;
[DNAFieldAttribute(29, "wmDrawBuffer", "*draw_buffer", 0)]
public wmDrawBuffer ptr_draw_buffer; public wmDrawBuffer ptr_draw_buffer;
[DNAFieldAttribute(30, "char", "*headerstr", 1)]
public char ptr_headerstr; public char ptr_headerstr;
[DNAFieldAttribute(31, "void", "*regiondata", 0)]
public object ptr_regiondata; public object ptr_regiondata;
[DNAFieldAttribute(32, "ARegion_Runtime", "runtime", 48)]
public ARegion_Runtime runtime; public ARegion_Runtime runtime;
public ARegion( public ARegion(
ARegion ptr_next, ARegion ptr_next,

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@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ARegion_Runtime { public class ARegion_Runtime {
[DNAFieldAttribute(0, "char", "*category", 1)]
public char ptr_category; public char ptr_category;
[DNAFieldAttribute(1, "rcti", "visible_rect", 16)]
public rcti visible_rect; public rcti visible_rect;
[DNAFieldAttribute(2, "int", "offset_x", 4)]
public int offset_x; public int offset_x;
[DNAFieldAttribute(3, "int", "offset_y", 4)]
public int offset_y; public int offset_y;
[DNAFieldAttribute(4, "GHash", "*block_name_map", 0)]
public GHash ptr_block_name_map; public GHash ptr_block_name_map;
[DNAFieldAttribute(5, "Panel", "*popup_block_panel", 192)]
public Panel ptr_popup_block_panel; public Panel ptr_popup_block_panel;
public ARegion_Runtime(char ptr_category, rcti visible_rect, int offset_x, int offset_y, GHash ptr_block_name_map, Panel ptr_popup_block_panel) { public ARegion_Runtime(char ptr_category, rcti visible_rect, int offset_x, int offset_y, GHash ptr_block_name_map, Panel ptr_popup_block_panel) {
this.ptr_category = ptr_category; this.ptr_category = ptr_category;

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@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ActionChannelBag { public class ActionChannelBag {
[DNAFieldAttribute(0, "int", "slot_handle", 4)]
public int slot_handle; public int slot_handle;
[DNAFieldAttribute(1, "int", "group_array_num", 4)]
public int group_array_num; public int group_array_num;
[DNAFieldAttribute(2, "bActionGroup", "**group_array", 136)]
public bActionGroup ptr_ptr_group_array; public bActionGroup ptr_ptr_group_array;
[DNAFieldAttribute(3, "uchar", "_pad[4]", 1)]
public byte[] _pad = new System.Byte[4]; public byte[] _pad = new System.Byte[4];
[DNAFieldAttribute(4, "int", "fcurve_array_num", 4)]
public int fcurve_array_num; public int fcurve_array_num;
[DNAFieldAttribute(5, "FCurve", "**fcurve_array", 120)]
public FCurve ptr_ptr_fcurve_array; public FCurve ptr_ptr_fcurve_array;
public ActionChannelBag(int slot_handle, int group_array_num, bActionGroup ptr_ptr_group_array, byte[] _pad, int fcurve_array_num, FCurve ptr_ptr_fcurve_array) { public ActionChannelBag(int slot_handle, int group_array_num, bActionGroup ptr_ptr_group_array, byte[] _pad, int fcurve_array_num, FCurve ptr_ptr_fcurve_array) {
this.slot_handle = slot_handle; this.slot_handle = slot_handle;

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@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ActionLayer { public class ActionLayer {
[DNAFieldAttribute(0, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
[DNAFieldAttribute(1, "float", "influence", 4)]
public float influence; public float influence;
[DNAFieldAttribute(2, "uchar", "layer_flags", 1)]
public byte layer_flags; public byte layer_flags;
[DNAFieldAttribute(3, "int8_t", "layer_mix_mode", 1)]
public sbyte layer_mix_mode; public sbyte layer_mix_mode;
[DNAFieldAttribute(4, "uchar", "_pad0[2]", 1)]
public byte[] _pad0 = new System.Byte[2]; public byte[] _pad0 = new System.Byte[2];
[DNAFieldAttribute(5, "ActionStrip", "**strip_array", 24)]
public ActionStrip ptr_ptr_strip_array; public ActionStrip ptr_ptr_strip_array;
[DNAFieldAttribute(6, "int", "strip_array_num", 4)]
public int strip_array_num; public int strip_array_num;
[DNAFieldAttribute(7, "uchar", "_pad1[4]", 1)]
public byte[] _pad1 = new System.Byte[4]; public byte[] _pad1 = new System.Byte[4];
public ActionLayer(char[] name, float influence, byte layer_flags, sbyte layer_mix_mode, byte[] _pad0, ActionStrip ptr_ptr_strip_array, int strip_array_num, byte[] _pad1) { public ActionLayer(char[] name, float influence, byte layer_flags, sbyte layer_mix_mode, byte[] _pad0, ActionStrip ptr_ptr_strip_array, int strip_array_num, byte[] _pad1) {
this.name = name; this.name = name;

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@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ActionSlot { public class ActionSlot {
[DNAFieldAttribute(0, "char", "name[66]", 1)]
public char[] name = new System.Char[66]; public char[] name = new System.Char[66];
[DNAFieldAttribute(1, "uchar", "_pad0[2]", 1)]
public byte[] _pad0 = new System.Byte[2]; public byte[] _pad0 = new System.Byte[2];
[DNAFieldAttribute(2, "int", "idtype", 4)]
public int idtype; public int idtype;
[DNAFieldAttribute(3, "int", "handle", 4)]
public int handle; public int handle;
[DNAFieldAttribute(4, "int8_t", "slot_flags", 1)]
public sbyte slot_flags; public sbyte slot_flags;
[DNAFieldAttribute(5, "uchar", "_pad1[3]", 1)]
public byte[] _pad1 = new System.Byte[3]; public byte[] _pad1 = new System.Byte[3];
[DNAFieldAttribute(6, "ActionSlotRuntimeHandle", "*runtime", 0)]
public ActionSlotRuntimeHandle ptr_runtime; public ActionSlotRuntimeHandle ptr_runtime;
public ActionSlot(char[] name, byte[] _pad0, int idtype, int handle, sbyte slot_flags, byte[] _pad1, ActionSlotRuntimeHandle ptr_runtime) { public ActionSlot(char[] name, byte[] _pad0, int idtype, int handle, sbyte slot_flags, byte[] _pad1, ActionSlotRuntimeHandle ptr_runtime) {
this.name = name; this.name = name;

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@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ActionStrip { public struct ActionStrip {
[DNAFieldAttribute(0, "int8_t", "strip_type", 1)]
public sbyte strip_type; public sbyte strip_type;
[DNAFieldAttribute(1, "uchar", "_pad0[3]", 1)]
public byte[] _pad0 = new System.Byte[3]; public byte[] _pad0 = new System.Byte[3];
[DNAFieldAttribute(2, "int", "data_index", 4)]
public int data_index; public int data_index;
[DNAFieldAttribute(3, "float", "frame_start", 4)]
public float frame_start; public float frame_start;
[DNAFieldAttribute(4, "float", "frame_end", 4)]
public float frame_end; public float frame_end;
[DNAFieldAttribute(5, "float", "frame_offset", 4)]
public float frame_offset; public float frame_offset;
[DNAFieldAttribute(6, "uchar", "_pad1[4]", 1)]
public byte[] _pad1 = new System.Byte[4]; public byte[] _pad1 = new System.Byte[4];
public ActionStrip(sbyte strip_type, byte[] _pad0, int data_index, float frame_start, float frame_end, float frame_offset, byte[] _pad1) { public ActionStrip(sbyte strip_type, byte[] _pad0, int data_index, float frame_start, float frame_end, float frame_offset, byte[] _pad1) {
this.strip_type = strip_type; this.strip_type = strip_type;

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@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ActionStripKeyframeData { public class ActionStripKeyframeData {
[DNAFieldAttribute(0, "ActionChannelBag", "**channelbag_array", 32)]
public ActionChannelBag ptr_ptr_channelbag_array; public ActionChannelBag ptr_ptr_channelbag_array;
[DNAFieldAttribute(1, "int", "channelbag_array_num", 4)]
public int channelbag_array_num; public int channelbag_array_num;
[DNAFieldAttribute(2, "uchar", "_pad[4]", 1)]
public byte[] _pad = new System.Byte[4]; public byte[] _pad = new System.Byte[4];
public ActionStripKeyframeData(ActionChannelBag ptr_ptr_channelbag_array, int channelbag_array_num, byte[] _pad) { public ActionStripKeyframeData(ActionChannelBag ptr_ptr_channelbag_array, int channelbag_array_num, byte[] _pad) {
this.ptr_ptr_channelbag_array = ptr_ptr_channelbag_array; this.ptr_ptr_channelbag_array = ptr_ptr_channelbag_array;

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@@ -11,26 +11,46 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AnimData { public class AnimData {
[DNAFieldAttribute(0, "bAction", "*action", 352)]
public bAction ptr_action; public bAction ptr_action;
[DNAFieldAttribute(1, "int", "slot_handle", 4)]
public int slot_handle; public int slot_handle;
[DNAFieldAttribute(2, "char", "slot_name[66]", 1)]
public char[] slot_name = new System.Char[66]; public char[] slot_name = new System.Char[66];
[DNAFieldAttribute(3, "uchar", "_pad0[2]", 1)]
public byte[] _pad0 = new System.Byte[2]; public byte[] _pad0 = new System.Byte[2];
[DNAFieldAttribute(4, "bAction", "*tmpact", 352)]
public bAction ptr_tmpact; public bAction ptr_tmpact;
[DNAFieldAttribute(5, "int", "tmp_slot_handle", 4)]
public int tmp_slot_handle; public int tmp_slot_handle;
[DNAFieldAttribute(6, "char", "tmp_slot_name[66]", 1)]
public char[] tmp_slot_name = new System.Char[66]; public char[] tmp_slot_name = new System.Char[66];
[DNAFieldAttribute(7, "uchar", "_pad1[2]", 1)]
public byte[] _pad1 = new System.Byte[2]; public byte[] _pad1 = new System.Byte[2];
[DNAFieldAttribute(8, "ListBase", "nla_tracks", 16)]
public ListBase nla_tracks; public ListBase nla_tracks;
[DNAFieldAttribute(9, "NlaTrack", "*act_track", 104)]
public NlaTrack ptr_act_track; public NlaTrack ptr_act_track;
[DNAFieldAttribute(10, "NlaStrip", "*actstrip", 288)]
public NlaStrip ptr_actstrip; public NlaStrip ptr_actstrip;
[DNAFieldAttribute(11, "ListBase", "drivers", 16)]
public ListBase drivers; public ListBase drivers;
[DNAFieldAttribute(12, "ListBase", "overrides", 16)]
public ListBase overrides; public ListBase overrides;
[DNAFieldAttribute(13, "FCurve", "**driver_array", 120)]
public FCurve ptr_ptr_driver_array; public FCurve ptr_ptr_driver_array;
[DNAFieldAttribute(14, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(15, "short", "act_blendmode", 2)]
public short act_blendmode; public short act_blendmode;
[DNAFieldAttribute(16, "short", "act_extendmode", 2)]
public short act_extendmode; public short act_extendmode;
[DNAFieldAttribute(17, "float", "act_influence", 4)]
public float act_influence; public float act_influence;
[DNAFieldAttribute(18, "uchar", "_pad2[4]", 1)]
public byte[] _pad2 = new System.Byte[4]; public byte[] _pad2 = new System.Byte[4];
public AnimData( public AnimData(
bAction ptr_action, bAction ptr_action,

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@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AnimOverride { public class AnimOverride {
[DNAFieldAttribute(0, "AnimOverride", "*next", 32)]
public AnimOverride ptr_next; public AnimOverride ptr_next;
[DNAFieldAttribute(1, "AnimOverride", "*prev", 32)]
public AnimOverride ptr_prev; public AnimOverride ptr_prev;
[DNAFieldAttribute(2, "char", "*rna_path", 1)]
public char ptr_rna_path; public char ptr_rna_path;
[DNAFieldAttribute(3, "int", "array_index", 4)]
public int array_index; public int array_index;
[DNAFieldAttribute(4, "float", "value", 4)]
public float value; public float value;
public AnimOverride(AnimOverride ptr_next, AnimOverride ptr_prev, char ptr_rna_path, int array_index, float value) { public AnimOverride(AnimOverride ptr_next, AnimOverride ptr_prev, char ptr_rna_path, int array_index, float value) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

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@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ArmatureGpencilModifierData { public class ArmatureGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
public GpencilModifierData modifier; public GpencilModifierData modifier;
[DNAFieldAttribute(1, "short", "deformflag", 2)]
public short deformflag; public short deformflag;
[DNAFieldAttribute(2, "short", "multi", 2)]
public short multi; public short multi;
[DNAFieldAttribute(3, "int", "_pad", 4)]
public int _pad; public int _pad;
[DNAFieldAttribute(4, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(6, "char", "vgname[64]", 1)]
public char[] vgname = new System.Char[64]; public char[] vgname = new System.Char[64];
public ArmatureGpencilModifierData(GpencilModifierData modifier, short deformflag, short multi, int _pad, Object ptr_object, char[] vgname) { public ArmatureGpencilModifierData(GpencilModifierData modifier, short deformflag, short multi, int _pad, Object ptr_object, char[] vgname) {
this.modifier = modifier; this.modifier = modifier;

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@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ArmatureModifierData { public class ArmatureModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "short", "deformflag", 2)]
public short deformflag; public short deformflag;
[DNAFieldAttribute(2, "short", "multi", 2)]
public short multi; public short multi;
[DNAFieldAttribute(3, "char", "_pad2[4]", 1)]
public char[] _pad2 = new System.Char[4]; public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(4, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(6, "char", "defgrp_name[64]", 1)]
public char[] defgrp_name = new System.Char[64]; public char[] defgrp_name = new System.Char[64];
public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object ptr_object, char[] defgrp_name) { public ArmatureModifierData(ModifierData modifier, short deformflag, short multi, char[] _pad2, Object ptr_object, char[] defgrp_name) {
this.modifier = modifier; this.modifier = modifier;

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@@ -11,24 +11,42 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ArrayGpencilModifierData { public class ArrayGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
public GpencilModifierData modifier; public GpencilModifierData modifier;
[DNAFieldAttribute(1, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(2, "Material", "*material", 392)]
public Material ptr_material; public Material ptr_material;
[DNAFieldAttribute(3, "int", "count", 4)]
public int count; public int count;
[DNAFieldAttribute(4, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(5, "float", "offset[3]", 4)]
public float[] offset = new System.Single[3]; public float[] offset = new System.Single[3];
[DNAFieldAttribute(6, "float", "shift[3]", 4)]
public float[] shift = new System.Single[3]; public float[] shift = new System.Single[3];
[DNAFieldAttribute(7, "float", "rnd_offset[3]", 4)]
public float[] rnd_offset = new System.Single[3]; public float[] rnd_offset = new System.Single[3];
[DNAFieldAttribute(8, "float", "rnd_rot[3]", 4)]
public float[] rnd_rot = new System.Single[3]; public float[] rnd_rot = new System.Single[3];
[DNAFieldAttribute(9, "float", "rnd_scale[3]", 4)]
public float[] rnd_scale = new System.Single[3]; public float[] rnd_scale = new System.Single[3];
[DNAFieldAttribute(10, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(11, "int", "seed", 4)]
public int seed; public int seed;
[DNAFieldAttribute(12, "int", "pass_index", 4)]
public int pass_index; public int pass_index;
[DNAFieldAttribute(13, "char", "layername[64]", 1)]
public char[] layername = new System.Char[64]; public char[] layername = new System.Char[64];
[DNAFieldAttribute(14, "char", "materialname[64]", 1)]
public char[] materialname = new System.Char[64]; public char[] materialname = new System.Char[64];
[DNAFieldAttribute(15, "int", "mat_rpl", 4)]
public int mat_rpl; public int mat_rpl;
[DNAFieldAttribute(16, "int", "layer_pass", 4)]
public int layer_pass; public int layer_pass;
public ArrayGpencilModifierData( public ArrayGpencilModifierData(
GpencilModifierData modifier, GpencilModifierData modifier,

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@@ -11,21 +11,36 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ArrayModifierData { public class ArrayModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "Object", "*start_cap", 1160)]
public Object ptr_start_cap; public Object ptr_start_cap;
[DNAFieldAttribute(2, "Object", "*end_cap", 1160)]
public Object ptr_end_cap; public Object ptr_end_cap;
[DNAFieldAttribute(3, "Object", "*curve_ob", 1160)]
public Object ptr_curve_ob; public Object ptr_curve_ob;
[DNAFieldAttribute(4, "Object", "*offset_ob", 1160)]
public Object ptr_offset_ob; public Object ptr_offset_ob;
[DNAFieldAttribute(5, "float", "offset[3]", 4)]
public float[] offset = new System.Single[3]; public float[] offset = new System.Single[3];
[DNAFieldAttribute(6, "float", "scale[3]", 4)]
public float[] scale = new System.Single[3]; public float[] scale = new System.Single[3];
[DNAFieldAttribute(7, "float", "length", 4)]
public float length; public float length;
[DNAFieldAttribute(8, "float", "merge_dist", 4)]
public float merge_dist; public float merge_dist;
[DNAFieldAttribute(9, "int", "fit_type", 4)]
public int fit_type; public int fit_type;
[DNAFieldAttribute(10, "int", "offset_type", 4)]
public int offset_type; public int offset_type;
[DNAFieldAttribute(11, "int", "flags", 4)]
public int flags; public int flags;
[DNAFieldAttribute(12, "int", "count", 4)]
public int count; public int count;
[DNAFieldAttribute(13, "float", "uv_offset[2]", 4)]
public float[] uv_offset = new System.Single[2]; public float[] uv_offset = new System.Single[2];
public ArrayModifierData(ModifierData modifier, Object ptr_start_cap, Object ptr_end_cap, Object ptr_curve_ob, Object ptr_offset_ob, float[] offset, float[] scale, float length, float merge_dist, int fit_type, int offset_type, int flags, int count, float[] uv_offset) { public ArrayModifierData(ModifierData modifier, Object ptr_start_cap, Object ptr_end_cap, Object ptr_curve_ob, Object ptr_offset_ob, float[] offset, float[] scale, float length, float merge_dist, int fit_type, int offset_type, int flags, int count, float[] uv_offset) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AssetCatalogPathLink { public class AssetCatalogPathLink {
[DNAFieldAttribute(0, "AssetCatalogPathLink", "*next", 24)]
public AssetCatalogPathLink ptr_next; public AssetCatalogPathLink ptr_next;
[DNAFieldAttribute(1, "AssetCatalogPathLink", "*prev", 24)]
public AssetCatalogPathLink ptr_prev; public AssetCatalogPathLink ptr_prev;
[DNAFieldAttribute(2, "char", "*path", 1)]
public char ptr_path; public char ptr_path;
public AssetCatalogPathLink(AssetCatalogPathLink ptr_next, AssetCatalogPathLink ptr_prev, char ptr_path) { public AssetCatalogPathLink(AssetCatalogPathLink ptr_next, AssetCatalogPathLink ptr_prev, char ptr_path) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

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@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct AssetLibraryReference { public struct AssetLibraryReference {
[DNAFieldAttribute(0, "short", "type", 2)]
public short type; public short type;
[DNAFieldAttribute(1, "char", "_pad1[2]", 1)]
public char[] _pad1 = new System.Char[2]; public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(2, "int", "custom_library_index", 4)]
public int custom_library_index; public int custom_library_index;
public AssetLibraryReference(short type, char[] _pad1, int custom_library_index) { public AssetLibraryReference(short type, char[] _pad1, int custom_library_index) {
this.type = type; this.type = type;

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@@ -11,19 +11,32 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AssetMetaData { public class AssetMetaData {
[DNAFieldAttribute(0, "AssetTypeInfo", "*local_type_info", 0)]
public AssetTypeInfo ptr_local_type_info; public AssetTypeInfo ptr_local_type_info;
[DNAFieldAttribute(1, "IDProperty", "*properties", 136)]
public IDProperty ptr_properties; public IDProperty ptr_properties;
[DNAFieldAttribute(2, "bUUID", "catalog_id", 16)]
public bUUID catalog_id; public bUUID catalog_id;
[DNAFieldAttribute(3, "char", "catalog_simple_name[64]", 1)]
public char[] catalog_simple_name = new System.Char[64]; public char[] catalog_simple_name = new System.Char[64];
[DNAFieldAttribute(4, "char", "*author", 1)]
public char ptr_author; public char ptr_author;
[DNAFieldAttribute(5, "char", "*description", 1)]
public char ptr_description; public char ptr_description;
[DNAFieldAttribute(6, "char", "*copyright", 1)]
public char ptr_copyright; public char ptr_copyright;
[DNAFieldAttribute(7, "char", "*license", 1)]
public char ptr_license; public char ptr_license;
[DNAFieldAttribute(8, "ListBase", "tags", 16)]
public ListBase tags; public ListBase tags;
[DNAFieldAttribute(9, "short", "active_tag", 2)]
public short active_tag; public short active_tag;
[DNAFieldAttribute(10, "short", "tot_tags", 2)]
public short tot_tags; public short tot_tags;
[DNAFieldAttribute(11, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public AssetMetaData(AssetTypeInfo ptr_local_type_info, IDProperty ptr_properties, bUUID catalog_id, char[] catalog_simple_name, char ptr_author, char ptr_description, char ptr_copyright, char ptr_license, ListBase tags, short active_tag, short tot_tags, char[] _pad) { public AssetMetaData(AssetTypeInfo ptr_local_type_info, IDProperty ptr_properties, bUUID catalog_id, char[] catalog_simple_name, char ptr_author, char ptr_description, char ptr_copyright, char ptr_license, ListBase tags, short active_tag, short tot_tags, char[] _pad) {
this.ptr_local_type_info = ptr_local_type_info; this.ptr_local_type_info = ptr_local_type_info;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AssetShelf { public class AssetShelf {
[DNAFieldAttribute(0, "AssetShelf", "*next", 216)]
public AssetShelf ptr_next; public AssetShelf ptr_next;
[DNAFieldAttribute(1, "AssetShelf", "*prev", 216)]
public AssetShelf ptr_prev; public AssetShelf ptr_prev;
[DNAFieldAttribute(2, "char", "idname[64]", 1)]
public char[] idname = new System.Char[64]; public char[] idname = new System.Char[64];
[DNAFieldAttribute(3, "AssetShelfType", "*type", 0)]
public AssetShelfType ptr_type; public AssetShelfType ptr_type;
[DNAFieldAttribute(4, "AssetShelfSettings", "settings", 120)]
public AssetShelfSettings settings; public AssetShelfSettings settings;
[DNAFieldAttribute(5, "short", "preferred_row_count", 2)]
public short preferred_row_count; public short preferred_row_count;
[DNAFieldAttribute(6, "short", "instance_flag", 2)]
public short instance_flag; public short instance_flag;
[DNAFieldAttribute(7, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public AssetShelf(AssetShelf ptr_next, AssetShelf ptr_prev, char[] idname, AssetShelfType ptr_type, AssetShelfSettings settings, short preferred_row_count, short instance_flag, char[] _pad) { public AssetShelf(AssetShelf ptr_next, AssetShelf ptr_prev, char[] idname, AssetShelfType ptr_type, AssetShelfSettings settings, short preferred_row_count, short instance_flag, char[] _pad) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AssetShelfSettings { public class AssetShelfSettings {
[DNAFieldAttribute(0, "AssetShelfSettings", "*next", 120)]
public AssetShelfSettings ptr_next; public AssetShelfSettings ptr_next;
[DNAFieldAttribute(1, "AssetShelfSettings", "*prev", 120)]
public AssetShelfSettings ptr_prev; public AssetShelfSettings ptr_prev;
[DNAFieldAttribute(2, "AssetLibraryReference", "asset_library_reference", 8)]
public AssetLibraryReference asset_library_reference; public AssetLibraryReference asset_library_reference;
[DNAFieldAttribute(3, "ListBase", "enabled_catalog_paths", 16)]
public ListBase enabled_catalog_paths; public ListBase enabled_catalog_paths;
[DNAFieldAttribute(4, "char", "*active_catalog_path", 1)]
public char ptr_active_catalog_path; public char ptr_active_catalog_path;
[DNAFieldAttribute(5, "char", "search_string[64]", 1)]
public char[] search_string = new System.Char[64]; public char[] search_string = new System.Char[64];
[DNAFieldAttribute(6, "short", "preview_size", 2)]
public short preview_size; public short preview_size;
[DNAFieldAttribute(7, "short", "display_flag", 2)]
public short display_flag; public short display_flag;
[DNAFieldAttribute(8, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4]; public char[] _pad1 = new System.Char[4];
public AssetShelfSettings(AssetShelfSettings ptr_next, AssetShelfSettings ptr_prev, AssetLibraryReference asset_library_reference, ListBase enabled_catalog_paths, char ptr_active_catalog_path, char[] search_string, short preview_size, short display_flag, char[] _pad1) { public AssetShelfSettings(AssetShelfSettings ptr_next, AssetShelfSettings ptr_prev, AssetLibraryReference asset_library_reference, ListBase enabled_catalog_paths, char ptr_active_catalog_path, char[] search_string, short preview_size, short display_flag, char[] _pad1) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AssetTag { public class AssetTag {
[DNAFieldAttribute(0, "AssetTag", "*next", 80)]
public AssetTag ptr_next; public AssetTag ptr_next;
[DNAFieldAttribute(1, "AssetTag", "*prev", 80)]
public AssetTag ptr_prev; public AssetTag ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
public AssetTag(AssetTag ptr_next, AssetTag ptr_prev, char[] name) { public AssetTag(AssetTag ptr_next, AssetTag ptr_prev, char[] name) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,11 +11,16 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class AssetWeakReference { public class AssetWeakReference {
[DNAFieldAttribute(0, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6]; public char[] _pad = new System.Char[6];
[DNAFieldAttribute(1, "short", "asset_library_type", 2)]
public short asset_library_type; public short asset_library_type;
[DNAFieldAttribute(2, "char", "*asset_library_identifier", 1)]
public char ptr_asset_library_identifier; public char ptr_asset_library_identifier;
[DNAFieldAttribute(3, "char", "*relative_asset_identifier", 1)]
public char ptr_relative_asset_identifier; public char ptr_relative_asset_identifier;
public AssetWeakReference(char[] _pad, short asset_library_type, char ptr_asset_library_identifier, char ptr_relative_asset_identifier) { public AssetWeakReference(char[] _pad, short asset_library_type, char ptr_asset_library_identifier, char ptr_relative_asset_identifier) {
this._pad = _pad; this._pad = _pad;

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct AudioData { public struct AudioData {
[DNAFieldAttribute(0, "int", "mixrate", 4)]
public int mixrate; public int mixrate;
[DNAFieldAttribute(1, "float", "main", 4)]
public float main; public float main;
[DNAFieldAttribute(2, "float", "speed_of_sound", 4)]
public float speed_of_sound; public float speed_of_sound;
[DNAFieldAttribute(3, "float", "doppler_factor", 4)]
public float doppler_factor; public float doppler_factor;
[DNAFieldAttribute(4, "int", "distance_model", 4)]
public int distance_model; public int distance_model;
[DNAFieldAttribute(5, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(6, "char", "_pad[2]", 1)]
public char[] _pad = new System.Char[2]; public char[] _pad = new System.Char[2];
[DNAFieldAttribute(7, "float", "volume", 4)]
public float volume; public float volume;
[DNAFieldAttribute(8, "char", "_pad2[4]", 1)]
public char[] _pad2 = new System.Char[4]; public char[] _pad2 = new System.Char[4];
public AudioData(int mixrate, float main, float speed_of_sound, float doppler_factor, int distance_model, short flag, char[] _pad, float volume, char[] _pad2) { public AudioData(int mixrate, float main, float speed_of_sound, float doppler_factor, int distance_model, short flag, char[] _pad, float volume, char[] _pad2) {
this.mixrate = mixrate; this.mixrate = mixrate;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BPoint { public struct BPoint {
[DNAFieldAttribute(0, "float", "vec[4]", 4)]
public float[] vec = new System.Single[4]; public float[] vec = new System.Single[4];
[DNAFieldAttribute(1, "float", "alfa", 4)]
public float alfa; public float alfa;
[DNAFieldAttribute(2, "float", "weight", 4)]
public float weight; public float weight;
[DNAFieldAttribute(3, "uchar", "f1", 1)]
public byte f1; public byte f1;
[DNAFieldAttribute(4, "char", "_pad1[1]", 1)]
public char[] _pad1 = new System.Char[1]; public char[] _pad1 = new System.Char[1];
[DNAFieldAttribute(5, "short", "hide", 2)]
public short hide; public short hide;
[DNAFieldAttribute(6, "float", "radius", 4)]
public float radius; public float radius;
[DNAFieldAttribute(7, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public BPoint(float[] vec, float alfa, float weight, byte f1, char[] _pad1, short hide, float radius, char[] _pad) { public BPoint(float[] vec, float alfa, float weight, byte f1, char[] _pad1, short hide, float radius, char[] _pad) {
this.vec = vec; this.vec = vec;

View File

@@ -11,24 +11,42 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BakeData { public class BakeData {
[DNAFieldAttribute(0, "ImageFormatData", "im_format", 336)]
public ImageFormatData im_format; public ImageFormatData im_format;
[DNAFieldAttribute(1, "char", "filepath[1024]", 1)]
public char[] filepath = new System.Char[1024]; public char[] filepath = new System.Char[1024];
[DNAFieldAttribute(2, "short", "width", 2)]
public short width; public short width;
[DNAFieldAttribute(3, "short", "height", 2)]
public short height; public short height;
[DNAFieldAttribute(4, "short", "margin", 2)]
public short margin; public short margin;
[DNAFieldAttribute(5, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(6, "float", "cage_extrusion", 4)]
public float cage_extrusion; public float cage_extrusion;
[DNAFieldAttribute(7, "float", "max_ray_distance", 4)]
public float max_ray_distance; public float max_ray_distance;
[DNAFieldAttribute(8, "int", "pass_filter", 4)]
public int pass_filter; public int pass_filter;
[DNAFieldAttribute(9, "char", "normal_swizzle[3]", 1)]
public char[] normal_swizzle = new System.Char[3]; public char[] normal_swizzle = new System.Char[3];
[DNAFieldAttribute(10, "char", "normal_space", 1)]
public char normal_space; public char normal_space;
[DNAFieldAttribute(11, "char", "target", 1)]
public char target; public char target;
[DNAFieldAttribute(12, "char", "save_mode", 1)]
public char save_mode; public char save_mode;
[DNAFieldAttribute(13, "char", "margin_type", 1)]
public char margin_type; public char margin_type;
[DNAFieldAttribute(14, "char", "view_from", 1)]
public char view_from; public char view_from;
[DNAFieldAttribute(15, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(16, "Object", "*cage_object", 1160)]
public Object ptr_cage_object; public Object ptr_cage_object;
public BakeData( public BakeData(
ImageFormatData im_format, ImageFormatData im_format,

View File

@@ -11,18 +11,30 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Base { public class Base {
[DNAFieldAttribute(0, "Base", "*next", 48)]
public Base ptr_next; public Base ptr_next;
[DNAFieldAttribute(1, "Base", "*prev", 48)]
public Base ptr_prev; public Base ptr_prev;
[DNAFieldAttribute(2, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(3, "Base", "*base_orig", 48)]
public Base ptr_base_orig; public Base ptr_base_orig;
[DNAFieldAttribute(4, "int", "lay", 4)]
public int lay; public int lay;
[DNAFieldAttribute(5, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(6, "short", "flag_from_collection", 2)]
public short flag_from_collection; public short flag_from_collection;
[DNAFieldAttribute(7, "short", "flag_legacy", 2)]
public short flag_legacy; public short flag_legacy;
[DNAFieldAttribute(8, "short", "local_view_bits", 2)]
public short local_view_bits; public short local_view_bits;
[DNAFieldAttribute(9, "short", "local_collections_bits", 2)]
public short local_collections_bits; public short local_collections_bits;
[DNAFieldAttribute(10, "char", "_pad1[2]", 1)]
public char[] _pad1 = new System.Char[2]; public char[] _pad1 = new System.Char[2];
public Base(Base ptr_next, Base ptr_prev, Object ptr_object, Base ptr_base_orig, int lay, short flag, short flag_from_collection, short flag_legacy, short local_view_bits, short local_collections_bits, char[] _pad1) { public Base(Base ptr_next, Base ptr_prev, Object ptr_object, Base ptr_base_orig, int lay, short flag, short flag_from_collection, short flag_legacy, short local_view_bits, short local_collections_bits, char[] _pad1) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,31 +11,56 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BevelModifierData { public class BevelModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "float", "value", 4)]
public float value; public float value;
[DNAFieldAttribute(2, "int", "res", 4)]
public int res; public int res;
[DNAFieldAttribute(3, "short", "flags", 2)]
public short flags; public short flags;
[DNAFieldAttribute(4, "short", "val_flags", 2)]
public short val_flags; public short val_flags;
[DNAFieldAttribute(5, "short", "profile_type", 2)]
public short profile_type; public short profile_type;
[DNAFieldAttribute(6, "short", "lim_flags", 2)]
public short lim_flags; public short lim_flags;
[DNAFieldAttribute(7, "short", "e_flags", 2)]
public short e_flags; public short e_flags;
[DNAFieldAttribute(8, "short", "mat", 2)]
public short mat; public short mat;
[DNAFieldAttribute(9, "short", "edge_flags", 2)]
public short edge_flags; public short edge_flags;
[DNAFieldAttribute(10, "short", "face_str_mode", 2)]
public short face_str_mode; public short face_str_mode;
[DNAFieldAttribute(11, "short", "miter_inner", 2)]
public short miter_inner; public short miter_inner;
[DNAFieldAttribute(12, "short", "miter_outer", 2)]
public short miter_outer; public short miter_outer;
[DNAFieldAttribute(13, "short", "vmesh_method", 2)]
public short vmesh_method; public short vmesh_method;
[DNAFieldAttribute(14, "char", "affect_type", 1)]
public char affect_type; public char affect_type;
[DNAFieldAttribute(15, "char", "_pad", 1)]
public char _pad; public char _pad;
[DNAFieldAttribute(16, "float", "profile", 4)]
public float profile; public float profile;
[DNAFieldAttribute(17, "float", "bevel_angle", 4)]
public float bevel_angle; public float bevel_angle;
[DNAFieldAttribute(18, "float", "spread", 4)]
public float spread; public float spread;
[DNAFieldAttribute(19, "char", "defgrp_name[64]", 1)]
public char[] defgrp_name = new System.Char[64]; public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(20, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4]; public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(21, "CurveProfile", "*custom_profile", 72)]
public CurveProfile ptr_custom_profile; public CurveProfile ptr_custom_profile;
[DNAFieldAttribute(22, "char", "edge_weight_name[64]", 1)]
public char[] edge_weight_name = new System.Char[64]; public char[] edge_weight_name = new System.Char[64];
[DNAFieldAttribute(23, "char", "vertex_weight_name[64]", 1)]
public char[] vertex_weight_name = new System.Char[64]; public char[] vertex_weight_name = new System.Char[64];
public BevelModifierData( public BevelModifierData(
ModifierData modifier, ModifierData modifier,

View File

@@ -11,24 +11,42 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BezTriple { public struct BezTriple {
[DNAFieldAttribute(0, "float", "vec[3][3]", 4)]
public float[,] vec = new System.Single[3,3]; public float[,] vec = new System.Single[3,3];
[DNAFieldAttribute(1, "float", "alfa", 4)]
public float alfa; public float alfa;
[DNAFieldAttribute(2, "float", "weight", 4)]
public float weight; public float weight;
[DNAFieldAttribute(3, "float", "radius", 4)]
public float radius; public float radius;
[DNAFieldAttribute(4, "char", "ipo", 1)]
public char ipo; public char ipo;
[DNAFieldAttribute(5, "uchar", "h1", 1)]
public byte h1; public byte h1;
[DNAFieldAttribute(6, "uchar", "h2", 1)]
public byte h2; public byte h2;
[DNAFieldAttribute(7, "uchar", "f1", 1)]
public byte f1; public byte f1;
[DNAFieldAttribute(8, "uchar", "f2", 1)]
public byte f2; public byte f2;
[DNAFieldAttribute(9, "uchar", "f3", 1)]
public byte f3; public byte f3;
[DNAFieldAttribute(10, "char", "hide", 1)]
public char hide; public char hide;
[DNAFieldAttribute(11, "char", "easing", 1)]
public char easing; public char easing;
[DNAFieldAttribute(12, "float", "back", 4)]
public float back; public float back;
[DNAFieldAttribute(13, "float", "amplitude", 4)]
public float amplitude; public float amplitude;
[DNAFieldAttribute(14, "float", "period", 4)]
public float period; public float period;
[DNAFieldAttribute(15, "char", "auto_handle_type", 1)]
public char auto_handle_type; public char auto_handle_type;
[DNAFieldAttribute(16, "char", "_pad[3]", 1)]
public char[] _pad = new System.Char[3]; public char[] _pad = new System.Char[3];
public BezTriple( public BezTriple(
float[,] vec, float[,] vec,

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BlurShaderFxData { public struct BlurShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)]
public ShaderFxData shaderfx; public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "float", "radius[2]", 4)]
public float[] radius = new System.Single[2]; public float[] radius = new System.Single[2];
[DNAFieldAttribute(2, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(3, "int", "samples", 4)]
public int samples; public int samples;
[DNAFieldAttribute(4, "float", "rotation", 4)]
public float rotation; public float rotation;
[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime; public ShaderFxData_Runtime runtime;
public BlurShaderFxData(ShaderFxData shaderfx, float[] radius, int flag, int samples, float rotation, char[] _pad, ShaderFxData_Runtime runtime) { public BlurShaderFxData(ShaderFxData shaderfx, float[] radius, int flag, int samples, float rotation, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx; this.shaderfx = shaderfx;

View File

@@ -11,11 +11,16 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoidData { public struct BoidData {
[DNAFieldAttribute(0, "float", "health", 4)]
public float health; public float health;
[DNAFieldAttribute(1, "float", "acc[3]", 4)]
public float[] acc = new System.Single[3]; public float[] acc = new System.Single[3];
[DNAFieldAttribute(2, "short", "state_id", 2)]
public short state_id; public short state_id;
[DNAFieldAttribute(3, "short", "mode", 2)]
public short mode; public short mode;
public BoidData(float health, float[] acc, short state_id, short mode) { public BoidData(float health, float[] acc, short state_id, short mode) {
this.health = health; this.health = health;

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoidParticle { public class BoidParticle {
[DNAFieldAttribute(0, "Object", "*ground", 1160)]
public Object ptr_ground; public Object ptr_ground;
[DNAFieldAttribute(1, "BoidData", "data", 20)]
public BoidData data; public BoidData data;
[DNAFieldAttribute(2, "float", "gravity[3]", 4)]
public float[] gravity = new System.Single[3]; public float[] gravity = new System.Single[3];
[DNAFieldAttribute(3, "float", "wander[3]", 4)]
public float[] wander = new System.Single[3]; public float[] wander = new System.Single[3];
[DNAFieldAttribute(4, "char", "_pad0[4]", 1)]
public char[] _pad0 = new System.Char[4]; public char[] _pad0 = new System.Char[4];
public BoidParticle(Object ptr_ground, BoidData data, float[] gravity, float[] wander, char[] _pad0) { public BoidParticle(Object ptr_ground, BoidData data, float[] gravity, float[] wander, char[] _pad0) {
this.ptr_ground = ptr_ground; this.ptr_ground = ptr_ground;

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoidRule { public class BoidRule {
[DNAFieldAttribute(0, "BoidRule", "*next", 56)]
public BoidRule ptr_next; public BoidRule ptr_next;
[DNAFieldAttribute(1, "BoidRule", "*prev", 56)]
public BoidRule ptr_prev; public BoidRule ptr_prev;
[DNAFieldAttribute(2, "int", "type", 4)]
public int type; public int type;
[DNAFieldAttribute(3, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(4, "char", "name[32]", 1)]
public char[] name = new System.Char[32]; public char[] name = new System.Char[32];
public BoidRule(BoidRule ptr_next, BoidRule ptr_prev, int type, int flag, char[] name) { public BoidRule(BoidRule ptr_next, BoidRule ptr_prev, int type, int flag, char[] name) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoidRuleAverageSpeed { public struct BoidRuleAverageSpeed {
[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
public BoidRule rule; public BoidRule rule;
[DNAFieldAttribute(1, "float", "wander", 4)]
public float wander; public float wander;
[DNAFieldAttribute(2, "float", "level", 4)]
public float level; public float level;
[DNAFieldAttribute(3, "float", "speed", 4)]
public float speed; public float speed;
[DNAFieldAttribute(4, "char", "_pad0[4]", 1)]
public char[] _pad0 = new System.Char[4]; public char[] _pad0 = new System.Char[4];
public BoidRuleAverageSpeed(BoidRule rule, float wander, float level, float speed, char[] _pad0) { public BoidRuleAverageSpeed(BoidRule rule, float wander, float level, float speed, char[] _pad0) {
this.rule = rule; this.rule = rule;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoidRuleAvoidCollision { public struct BoidRuleAvoidCollision {
[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
public BoidRule rule; public BoidRule rule;
[DNAFieldAttribute(1, "int", "options", 4)]
public int options; public int options;
[DNAFieldAttribute(2, "float", "look_ahead", 4)]
public float look_ahead; public float look_ahead;
public BoidRuleAvoidCollision(BoidRule rule, int options, float look_ahead) { public BoidRuleAvoidCollision(BoidRule rule, int options, float look_ahead) {
this.rule = rule; this.rule = rule;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoidRuleFight { public struct BoidRuleFight {
[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
public BoidRule rule; public BoidRule rule;
[DNAFieldAttribute(1, "float", "distance", 4)]
public float distance; public float distance;
[DNAFieldAttribute(2, "float", "flee_distance", 4)]
public float flee_distance; public float flee_distance;
public BoidRuleFight(BoidRule rule, float distance, float flee_distance) { public BoidRuleFight(BoidRule rule, float distance, float flee_distance) {
this.rule = rule; this.rule = rule;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoidRuleFollowLeader { public class BoidRuleFollowLeader {
[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
public BoidRule rule; public BoidRule rule;
[DNAFieldAttribute(1, "Object", "*ob", 1160)]
public Object ptr_ob; public Object ptr_ob;
[DNAFieldAttribute(2, "float", "loc[3]", 4)]
public float[] loc = new System.Single[3]; public float[] loc = new System.Single[3];
[DNAFieldAttribute(3, "float", "oloc[3]", 4)]
public float[] oloc = new System.Single[3]; public float[] oloc = new System.Single[3];
[DNAFieldAttribute(4, "float", "cfra", 4)]
public float cfra; public float cfra;
[DNAFieldAttribute(5, "float", "distance", 4)]
public float distance; public float distance;
[DNAFieldAttribute(6, "int", "options", 4)]
public int options; public int options;
[DNAFieldAttribute(7, "int", "queue_size", 4)]
public int queue_size; public int queue_size;
public BoidRuleFollowLeader(BoidRule rule, Object ptr_ob, float[] loc, float[] oloc, float cfra, float distance, int options, int queue_size) { public BoidRuleFollowLeader(BoidRule rule, Object ptr_ob, float[] loc, float[] oloc, float cfra, float distance, int options, int queue_size) {
this.rule = rule; this.rule = rule;

View File

@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoidRuleGoalAvoid { public class BoidRuleGoalAvoid {
[DNAFieldAttribute(0, "BoidRule", "rule", 56)]
public BoidRule rule; public BoidRule rule;
[DNAFieldAttribute(1, "Object", "*ob", 1160)]
public Object ptr_ob; public Object ptr_ob;
[DNAFieldAttribute(2, "int", "options", 4)]
public int options; public int options;
[DNAFieldAttribute(3, "float", "fear_factor", 4)]
public float fear_factor; public float fear_factor;
[DNAFieldAttribute(4, "int", "signal_id", 4)]
public int signal_id; public int signal_id;
[DNAFieldAttribute(5, "int", "channels", 4)]
public int channels; public int channels;
public BoidRuleGoalAvoid(BoidRule rule, Object ptr_ob, int options, float fear_factor, int signal_id, int channels) { public BoidRuleGoalAvoid(BoidRule rule, Object ptr_ob, int options, float fear_factor, int signal_id, int channels) {
this.rule = rule; this.rule = rule;

View File

@@ -11,30 +11,54 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoidSettings { public struct BoidSettings {
[DNAFieldAttribute(0, "int", "options", 4)]
public int options; public int options;
[DNAFieldAttribute(1, "int", "last_state_id", 4)]
public int last_state_id; public int last_state_id;
[DNAFieldAttribute(2, "float", "landing_smoothness", 4)]
public float landing_smoothness; public float landing_smoothness;
[DNAFieldAttribute(3, "float", "height", 4)]
public float height; public float height;
[DNAFieldAttribute(4, "float", "banking", 4)]
public float banking; public float banking;
[DNAFieldAttribute(5, "float", "pitch", 4)]
public float pitch; public float pitch;
[DNAFieldAttribute(6, "float", "health", 4)]
public float health; public float health;
[DNAFieldAttribute(7, "float", "aggression", 4)]
public float aggression; public float aggression;
[DNAFieldAttribute(8, "float", "strength", 4)]
public float strength; public float strength;
[DNAFieldAttribute(9, "float", "accuracy", 4)]
public float accuracy; public float accuracy;
[DNAFieldAttribute(10, "float", "range", 4)]
public float range; public float range;
[DNAFieldAttribute(11, "float", "air_min_speed", 4)]
public float air_min_speed; public float air_min_speed;
[DNAFieldAttribute(12, "float", "air_max_speed", 4)]
public float air_max_speed; public float air_max_speed;
[DNAFieldAttribute(13, "float", "air_max_acc", 4)]
public float air_max_acc; public float air_max_acc;
[DNAFieldAttribute(14, "float", "air_max_ave", 4)]
public float air_max_ave; public float air_max_ave;
[DNAFieldAttribute(15, "float", "air_personal_space", 4)]
public float air_personal_space; public float air_personal_space;
[DNAFieldAttribute(16, "float", "land_jump_speed", 4)]
public float land_jump_speed; public float land_jump_speed;
[DNAFieldAttribute(17, "float", "land_max_speed", 4)]
public float land_max_speed; public float land_max_speed;
[DNAFieldAttribute(18, "float", "land_max_acc", 4)]
public float land_max_acc; public float land_max_acc;
[DNAFieldAttribute(19, "float", "land_max_ave", 4)]
public float land_max_ave; public float land_max_ave;
[DNAFieldAttribute(20, "float", "land_personal_space", 4)]
public float land_personal_space; public float land_personal_space;
[DNAFieldAttribute(21, "float", "land_stick_force", 4)]
public float land_stick_force; public float land_stick_force;
[DNAFieldAttribute(22, "ListBase", "states", 16)]
public ListBase states; public ListBase states;
public BoidSettings( public BoidSettings(
int options, int options,

View File

@@ -11,21 +11,36 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoidState { public class BoidState {
[DNAFieldAttribute(0, "BoidState", "*next", 128)]
public BoidState ptr_next; public BoidState ptr_next;
[DNAFieldAttribute(1, "BoidState", "*prev", 128)]
public BoidState ptr_prev; public BoidState ptr_prev;
[DNAFieldAttribute(2, "ListBase", "rules", 16)]
public ListBase rules; public ListBase rules;
[DNAFieldAttribute(3, "ListBase", "conditions", 16)]
public ListBase conditions; public ListBase conditions;
[DNAFieldAttribute(4, "ListBase", "actions", 16)]
public ListBase actions; public ListBase actions;
[DNAFieldAttribute(5, "char", "name[32]", 1)]
public char[] name = new System.Char[32]; public char[] name = new System.Char[32];
[DNAFieldAttribute(6, "int", "id", 4)]
public int id; public int id;
[DNAFieldAttribute(7, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(8, "int", "ruleset_type", 4)]
public int ruleset_type; public int ruleset_type;
[DNAFieldAttribute(9, "float", "rule_fuzziness", 4)]
public float rule_fuzziness; public float rule_fuzziness;
[DNAFieldAttribute(10, "int", "signal_id", 4)]
public int signal_id; public int signal_id;
[DNAFieldAttribute(11, "int", "channels", 4)]
public int channels; public int channels;
[DNAFieldAttribute(12, "float", "volume", 4)]
public float volume; public float volume;
[DNAFieldAttribute(13, "float", "falloff", 4)]
public float falloff; public float falloff;
public BoidState(BoidState ptr_next, BoidState ptr_prev, ListBase rules, ListBase conditions, ListBase actions, char[] name, int id, int flag, int ruleset_type, float rule_fuzziness, int signal_id, int channels, float volume, float falloff) { public BoidState(BoidState ptr_next, BoidState ptr_prev, ListBase rules, ListBase conditions, ListBase actions, char[] name, int id, int flag, int ruleset_type, float rule_fuzziness, int signal_id, int channels, float volume, float falloff) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,60 +11,114 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Bone { public class Bone {
[DNAFieldAttribute(0, "Bone", "*next", 472)]
public Bone ptr_next; public Bone ptr_next;
[DNAFieldAttribute(1, "Bone", "*prev", 472)]
public Bone ptr_prev; public Bone ptr_prev;
[DNAFieldAttribute(2, "IDProperty", "*prop", 136)]
public IDProperty ptr_prop; public IDProperty ptr_prop;
[DNAFieldAttribute(3, "Bone", "*parent", 472)]
public Bone ptr_parent; public Bone ptr_parent;
[DNAFieldAttribute(4, "ListBase", "childbase", 16)]
public ListBase childbase; public ListBase childbase;
[DNAFieldAttribute(5, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
[DNAFieldAttribute(6, "float", "roll", 4)]
public float roll; public float roll;
[DNAFieldAttribute(7, "float", "head[3]", 4)]
public float[] head = new System.Single[3]; public float[] head = new System.Single[3];
[DNAFieldAttribute(8, "float", "tail[3]", 4)]
public float[] tail = new System.Single[3]; public float[] tail = new System.Single[3];
[DNAFieldAttribute(9, "float", "bone_mat[3][3]", 4)]
public float[,] bone_mat = new System.Single[3,3]; public float[,] bone_mat = new System.Single[3,3];
[DNAFieldAttribute(10, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(11, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4]; public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(12, "BoneColor", "color", 24)]
public BoneColor color; public BoneColor color;
[DNAFieldAttribute(13, "char", "inherit_scale_mode", 1)]
public char inherit_scale_mode; public char inherit_scale_mode;
[DNAFieldAttribute(14, "char", "_pad[3]", 1)]
public char[] _pad = new System.Char[3]; public char[] _pad = new System.Char[3];
[DNAFieldAttribute(15, "float", "arm_head[3]", 4)]
public float[] arm_head = new System.Single[3]; public float[] arm_head = new System.Single[3];
[DNAFieldAttribute(16, "float", "arm_tail[3]", 4)]
public float[] arm_tail = new System.Single[3]; public float[] arm_tail = new System.Single[3];
[DNAFieldAttribute(17, "float", "arm_mat[4][4]", 4)]
public float[,] arm_mat = new System.Single[4,4]; public float[,] arm_mat = new System.Single[4,4];
[DNAFieldAttribute(18, "float", "arm_roll", 4)]
public float arm_roll; public float arm_roll;
[DNAFieldAttribute(19, "float", "dist", 4)]
public float dist; public float dist;
[DNAFieldAttribute(20, "float", "weight", 4)]
public float weight; public float weight;
[DNAFieldAttribute(21, "float", "xwidth", 4)]
public float xwidth; public float xwidth;
[DNAFieldAttribute(22, "float", "length", 4)]
public float length; public float length;
[DNAFieldAttribute(23, "float", "zwidth", 4)]
public float zwidth; public float zwidth;
[DNAFieldAttribute(24, "float", "rad_head", 4)]
public float rad_head; public float rad_head;
[DNAFieldAttribute(25, "float", "rad_tail", 4)]
public float rad_tail; public float rad_tail;
[DNAFieldAttribute(26, "float", "roll1", 4)]
public float roll1; public float roll1;
[DNAFieldAttribute(27, "float", "roll2", 4)]
public float roll2; public float roll2;
[DNAFieldAttribute(28, "float", "curveInX", 4)]
public float curveInX; public float curveInX;
[DNAFieldAttribute(29, "float", "curveInY", 4)]
public float curveInY; public float curveInY;
[DNAFieldAttribute(30, "float", "curveOutX", 4)]
public float curveOutX; public float curveOutX;
[DNAFieldAttribute(31, "float", "curveOutY", 4)]
public float curveOutY; public float curveOutY;
[DNAFieldAttribute(32, "float", "ease1", 4)]
public float ease1; public float ease1;
[DNAFieldAttribute(33, "float", "ease2", 4)]
public float ease2; public float ease2;
[DNAFieldAttribute(34, "float", "scaleIn", 4)]
public float scaleIn; public float scaleIn;
[DNAFieldAttribute(35, "float", "scale_in_y", 4)]
public float scale_in_y; public float scale_in_y;
[DNAFieldAttribute(36, "float", "scaleOut", 4)]
public float scaleOut; public float scaleOut;
[DNAFieldAttribute(37, "float", "scale_out_y", 4)]
public float scale_out_y; public float scale_out_y;
[DNAFieldAttribute(38, "float", "scale_in[3]", 4)]
public float[] scale_in = new System.Single[3]; public float[] scale_in = new System.Single[3];
[DNAFieldAttribute(39, "float", "scale_out[3]", 4)]
public float[] scale_out = new System.Single[3]; public float[] scale_out = new System.Single[3];
[DNAFieldAttribute(40, "float", "size[3]", 4)]
public float[] size = new System.Single[3]; public float[] size = new System.Single[3];
[DNAFieldAttribute(41, "int", "layer", 4)]
public int layer; public int layer;
[DNAFieldAttribute(42, "short", "segments", 2)]
public short segments; public short segments;
[DNAFieldAttribute(43, "char", "bbone_mapping_mode", 1)]
public char bbone_mapping_mode; public char bbone_mapping_mode;
[DNAFieldAttribute(44, "char", "_pad2[7]", 1)]
public char[] _pad2 = new System.Char[7]; public char[] _pad2 = new System.Char[7];
[DNAFieldAttribute(45, "char", "bbone_prev_type", 1)]
public char bbone_prev_type; public char bbone_prev_type;
[DNAFieldAttribute(46, "char", "bbone_next_type", 1)]
public char bbone_next_type; public char bbone_next_type;
[DNAFieldAttribute(47, "int", "bbone_flag", 4)]
public int bbone_flag; public int bbone_flag;
[DNAFieldAttribute(48, "short", "bbone_prev_flag", 2)]
public short bbone_prev_flag; public short bbone_prev_flag;
[DNAFieldAttribute(49, "short", "bbone_next_flag", 2)]
public short bbone_next_flag; public short bbone_next_flag;
[DNAFieldAttribute(50, "Bone", "*bbone_prev", 472)]
public Bone ptr_bbone_prev; public Bone ptr_bbone_prev;
[DNAFieldAttribute(51, "Bone", "*bbone_next", 472)]
public Bone ptr_bbone_next; public Bone ptr_bbone_next;
[DNAFieldAttribute(52, "Bone_Runtime", "runtime", 16)]
public Bone_Runtime runtime; public Bone_Runtime runtime;
public Bone( public Bone(
Bone ptr_next, Bone ptr_next,

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoneCollection { public class BoneCollection {
[DNAFieldAttribute(0, "BoneCollection", "*next", 120)]
public BoneCollection ptr_next; public BoneCollection ptr_next;
[DNAFieldAttribute(1, "BoneCollection", "*prev", 120)]
public BoneCollection ptr_prev; public BoneCollection ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "ListBase", "bones", 16)]
public ListBase bones; public ListBase bones;
[DNAFieldAttribute(4, "uchar", "flags", 1)]
public byte flags; public byte flags;
[DNAFieldAttribute(5, "uchar", "_pad0[7]", 1)]
public byte[] _pad0 = new System.Byte[7]; public byte[] _pad0 = new System.Byte[7];
[DNAFieldAttribute(6, "int", "child_index", 4)]
public int child_index; public int child_index;
[DNAFieldAttribute(7, "int", "child_count", 4)]
public int child_count; public int child_count;
[DNAFieldAttribute(8, "IDProperty", "*prop", 136)]
public IDProperty ptr_prop; public IDProperty ptr_prop;
public BoneCollection(BoneCollection ptr_next, BoneCollection ptr_prev, char[] name, ListBase bones, byte flags, byte[] _pad0, int child_index, int child_count, IDProperty ptr_prop) { public BoneCollection(BoneCollection ptr_next, BoneCollection ptr_prev, char[] name, ListBase bones, byte flags, byte[] _pad0, int child_index, int child_count, IDProperty ptr_prop) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoneCollectionMember { public class BoneCollectionMember {
[DNAFieldAttribute(0, "BoneCollectionMember", "*next", 24)]
public BoneCollectionMember ptr_next; public BoneCollectionMember ptr_next;
[DNAFieldAttribute(1, "BoneCollectionMember", "*prev", 24)]
public BoneCollectionMember ptr_prev; public BoneCollectionMember ptr_prev;
[DNAFieldAttribute(2, "Bone", "*bone", 472)]
public Bone ptr_bone; public Bone ptr_bone;
public BoneCollectionMember(BoneCollectionMember ptr_next, BoneCollectionMember ptr_prev, Bone ptr_bone) { public BoneCollectionMember(BoneCollectionMember ptr_next, BoneCollectionMember ptr_prev, Bone ptr_bone) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BoneCollectionReference { public class BoneCollectionReference {
[DNAFieldAttribute(0, "BoneCollectionReference", "*next", 24)]
public BoneCollectionReference ptr_next; public BoneCollectionReference ptr_next;
[DNAFieldAttribute(1, "BoneCollectionReference", "*prev", 24)]
public BoneCollectionReference ptr_prev; public BoneCollectionReference ptr_prev;
[DNAFieldAttribute(2, "BoneCollection", "*bcoll", 120)]
public BoneCollection ptr_bcoll; public BoneCollection ptr_bcoll;
public BoneCollectionReference(BoneCollectionReference ptr_next, BoneCollectionReference ptr_prev, BoneCollection ptr_bcoll) { public BoneCollectionReference(BoneCollectionReference ptr_next, BoneCollectionReference ptr_prev, BoneCollection ptr_bcoll) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoneColor { public struct BoneColor {
[DNAFieldAttribute(0, "int8_t", "palette_index", 1)]
public sbyte palette_index; public sbyte palette_index;
[DNAFieldAttribute(1, "uchar", "_pad0[7]", 1)]
public byte[] _pad0 = new System.Byte[7]; public byte[] _pad0 = new System.Byte[7];
[DNAFieldAttribute(2, "ThemeWireColor", "custom", 16)]
public ThemeWireColor custom; public ThemeWireColor custom;
public BoneColor(sbyte palette_index, byte[] _pad0, ThemeWireColor custom) { public BoneColor(sbyte palette_index, byte[] _pad0, ThemeWireColor custom) {
this.palette_index = palette_index; this.palette_index = palette_index;

View File

@@ -11,8 +11,10 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct Bone_Runtime { public struct Bone_Runtime {
[DNAFieldAttribute(0, "ListBase", "collections", 16)]
public ListBase collections; public ListBase collections;
public Bone_Runtime(ListBase collections) { public Bone_Runtime(ListBase collections) {
this.collections = collections; this.collections = collections;

View File

@@ -11,17 +11,28 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BooleanModifierData { public class BooleanModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(2, "Collection", "*collection", 376)]
public Collection ptr_collection; public Collection ptr_collection;
[DNAFieldAttribute(3, "float", "double_threshold", 4)]
public float double_threshold; public float double_threshold;
[DNAFieldAttribute(4, "char", "operation", 1)]
public char operation; public char operation;
[DNAFieldAttribute(5, "char", "solver", 1)]
public char solver; public char solver;
[DNAFieldAttribute(6, "char", "material_mode", 1)]
public char material_mode; public char material_mode;
[DNAFieldAttribute(7, "char", "flag", 1)]
public char flag; public char flag;
[DNAFieldAttribute(8, "char", "bm_flag", 1)]
public char bm_flag; public char bm_flag;
[DNAFieldAttribute(9, "char", "_pad[7]", 1)]
public char[] _pad = new System.Char[7]; public char[] _pad = new System.Char[7];
public BooleanModifierData(ModifierData modifier, Object ptr_object, Collection ptr_collection, float double_threshold, char operation, char solver, char material_mode, char flag, char bm_flag, char[] _pad) { public BooleanModifierData(ModifierData modifier, Object ptr_object, Collection ptr_collection, float double_threshold, char operation, char solver, char material_mode, char flag, char bm_flag, char[] _pad) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,8 +11,10 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BoundBox { public struct BoundBox {
[DNAFieldAttribute(0, "float", "vec[8][3]", 4)]
public float[,] vec = new System.Single[8,3]; public float[,] vec = new System.Single[8,3];
public BoundBox(float[,] vec) { public BoundBox(float[,] vec) {
this.vec = vec; this.vec = vec;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BrightContrastModifierData { public struct BrightContrastModifierData {
[DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)]
public SequenceModifierData modifier; public SequenceModifierData modifier;
[DNAFieldAttribute(1, "float", "bright", 4)]
public float bright; public float bright;
[DNAFieldAttribute(2, "float", "contrast", 4)]
public float contrast; public float contrast;
public BrightContrastModifierData(SequenceModifierData modifier, float bright, float contrast) { public BrightContrastModifierData(SequenceModifierData modifier, float bright, float contrast) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,132 +11,258 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Brush { public class Brush {
[DNAFieldAttribute(0, "ID", "id", 208)]
public ID id; public ID id;
[DNAFieldAttribute(1, "BrushClone", "clone", 24)]
public BrushClone clone; public BrushClone clone;
[DNAFieldAttribute(2, "CurveMapping", "*curve", 424)]
public CurveMapping ptr_curve; public CurveMapping ptr_curve;
[DNAFieldAttribute(3, "MTex", "mtex", 216)]
public MTex mtex; public MTex mtex;
[DNAFieldAttribute(4, "MTex", "mask_mtex", 216)]
public MTex mask_mtex; public MTex mask_mtex;
[DNAFieldAttribute(5, "Brush", "*toggle_brush", 2216)]
public Brush ptr_toggle_brush; public Brush ptr_toggle_brush;
[DNAFieldAttribute(6, "ImBuf", "*icon_imbuf", 0)]
public ImBuf ptr_icon_imbuf; public ImBuf ptr_icon_imbuf;
[DNAFieldAttribute(7, "PreviewImage", "*preview", 48)]
public PreviewImage ptr_preview; public PreviewImage ptr_preview;
[DNAFieldAttribute(8, "ColorBand", "*gradient", 776)]
public ColorBand ptr_gradient; public ColorBand ptr_gradient;
[DNAFieldAttribute(9, "PaintCurve", "*paint_curve", 224)]
public PaintCurve ptr_paint_curve; public PaintCurve ptr_paint_curve;
[DNAFieldAttribute(10, "char", "icon_filepath[1024]", 1)]
public char[] icon_filepath = new System.Char[1024]; public char[] icon_filepath = new System.Char[1024];
[DNAFieldAttribute(11, "float", "normal_weight", 4)]
public float normal_weight; public float normal_weight;
[DNAFieldAttribute(12, "float", "rake_factor", 4)]
public float rake_factor; public float rake_factor;
[DNAFieldAttribute(13, "short", "blend", 2)]
public short blend; public short blend;
[DNAFieldAttribute(14, "short", "ob_mode", 2)]
public short ob_mode; public short ob_mode;
[DNAFieldAttribute(15, "float", "weight", 4)]
public float weight; public float weight;
[DNAFieldAttribute(16, "int", "size", 4)]
public int size; public int size;
[DNAFieldAttribute(17, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(18, "int", "flag2", 4)]
public int flag2; public int flag2;
[DNAFieldAttribute(19, "int", "sampling_flag", 4)]
public int sampling_flag; public int sampling_flag;
[DNAFieldAttribute(20, "int", "input_samples", 4)]
public int input_samples; public int input_samples;
[DNAFieldAttribute(21, "int", "mask_pressure", 4)]
public int mask_pressure; public int mask_pressure;
[DNAFieldAttribute(22, "float", "jitter", 4)]
public float jitter; public float jitter;
[DNAFieldAttribute(23, "int", "jitter_absolute", 4)]
public int jitter_absolute; public int jitter_absolute;
[DNAFieldAttribute(24, "int", "overlay_flags", 4)]
public int overlay_flags; public int overlay_flags;
[DNAFieldAttribute(25, "int", "spacing", 4)]
public int spacing; public int spacing;
[DNAFieldAttribute(26, "int", "smooth_stroke_radius", 4)]
public int smooth_stroke_radius; public int smooth_stroke_radius;
[DNAFieldAttribute(27, "float", "smooth_stroke_factor", 4)]
public float smooth_stroke_factor; public float smooth_stroke_factor;
[DNAFieldAttribute(28, "float", "rate", 4)]
public float rate; public float rate;
[DNAFieldAttribute(29, "float", "rgb[3]", 4)]
public float[] rgb = new System.Single[3]; public float[] rgb = new System.Single[3];
[DNAFieldAttribute(30, "float", "alpha", 4)]
public float alpha; public float alpha;
[DNAFieldAttribute(31, "float", "hardness", 4)]
public float hardness; public float hardness;
[DNAFieldAttribute(32, "float", "flow", 4)]
public float flow; public float flow;
[DNAFieldAttribute(33, "float", "wet_mix", 4)]
public float wet_mix; public float wet_mix;
[DNAFieldAttribute(34, "float", "wet_persistence", 4)]
public float wet_persistence; public float wet_persistence;
[DNAFieldAttribute(35, "float", "density", 4)]
public float density; public float density;
[DNAFieldAttribute(36, "int", "paint_flags", 4)]
public int paint_flags; public int paint_flags;
[DNAFieldAttribute(37, "float", "tip_roundness", 4)]
public float tip_roundness; public float tip_roundness;
[DNAFieldAttribute(38, "float", "tip_scale_x", 4)]
public float tip_scale_x; public float tip_scale_x;
[DNAFieldAttribute(39, "float", "secondary_rgb[3]", 4)]
public float[] secondary_rgb = new System.Single[3]; public float[] secondary_rgb = new System.Single[3];
[DNAFieldAttribute(40, "float", "dash_ratio", 4)]
public float dash_ratio; public float dash_ratio;
[DNAFieldAttribute(41, "int", "dash_samples", 4)]
public int dash_samples; public int dash_samples;
[DNAFieldAttribute(42, "int", "sculpt_plane", 4)]
public int sculpt_plane; public int sculpt_plane;
[DNAFieldAttribute(43, "float", "plane_offset", 4)]
public float plane_offset; public float plane_offset;
[DNAFieldAttribute(44, "int", "gradient_spacing", 4)]
public int gradient_spacing; public int gradient_spacing;
[DNAFieldAttribute(45, "char", "gradient_stroke_mode", 1)]
public char gradient_stroke_mode; public char gradient_stroke_mode;
[DNAFieldAttribute(46, "char", "gradient_fill_mode", 1)]
public char gradient_fill_mode; public char gradient_fill_mode;
[DNAFieldAttribute(47, "char", "has_unsaved_changes", 1)]
public char has_unsaved_changes; public char has_unsaved_changes;
[DNAFieldAttribute(48, "char", "falloff_shape", 1)]
public char falloff_shape; public char falloff_shape;
[DNAFieldAttribute(49, "float", "falloff_angle", 4)]
public float falloff_angle; public float falloff_angle;
[DNAFieldAttribute(50, "char", "sculpt_tool", 1)]
public char sculpt_tool; public char sculpt_tool;
[DNAFieldAttribute(51, "char", "vertexpaint_tool", 1)]
public char vertexpaint_tool; public char vertexpaint_tool;
[DNAFieldAttribute(52, "char", "weightpaint_tool", 1)]
public char weightpaint_tool; public char weightpaint_tool;
[DNAFieldAttribute(53, "char", "imagepaint_tool", 1)]
public char imagepaint_tool; public char imagepaint_tool;
[DNAFieldAttribute(54, "char", "mask_tool", 1)]
public char mask_tool; public char mask_tool;
[DNAFieldAttribute(55, "char", "gpencil_tool", 1)]
public char gpencil_tool; public char gpencil_tool;
[DNAFieldAttribute(56, "char", "gpencil_vertex_tool", 1)]
public char gpencil_vertex_tool; public char gpencil_vertex_tool;
[DNAFieldAttribute(57, "char", "gpencil_sculpt_tool", 1)]
public char gpencil_sculpt_tool; public char gpencil_sculpt_tool;
[DNAFieldAttribute(58, "char", "gpencil_weight_tool", 1)]
public char gpencil_weight_tool; public char gpencil_weight_tool;
[DNAFieldAttribute(59, "char", "curves_sculpt_tool", 1)]
public char curves_sculpt_tool; public char curves_sculpt_tool;
[DNAFieldAttribute(60, "char", "_pad1[6]", 1)]
public char[] _pad1 = new System.Char[6]; public char[] _pad1 = new System.Char[6];
[DNAFieldAttribute(61, "float", "autosmooth_factor", 4)]
public float autosmooth_factor; public float autosmooth_factor;
[DNAFieldAttribute(62, "float", "tilt_strength_factor", 4)]
public float tilt_strength_factor; public float tilt_strength_factor;
[DNAFieldAttribute(63, "float", "topology_rake_factor", 4)]
public float topology_rake_factor; public float topology_rake_factor;
[DNAFieldAttribute(64, "float", "crease_pinch_factor", 4)]
public float crease_pinch_factor; public float crease_pinch_factor;
[DNAFieldAttribute(65, "float", "normal_radius_factor", 4)]
public float normal_radius_factor; public float normal_radius_factor;
[DNAFieldAttribute(66, "float", "area_radius_factor", 4)]
public float area_radius_factor; public float area_radius_factor;
[DNAFieldAttribute(67, "float", "wet_paint_radius_factor", 4)]
public float wet_paint_radius_factor; public float wet_paint_radius_factor;
[DNAFieldAttribute(68, "float", "plane_trim", 4)]
public float plane_trim; public float plane_trim;
[DNAFieldAttribute(69, "float", "height", 4)]
public float height; public float height;
[DNAFieldAttribute(70, "float", "texture_sample_bias", 4)]
public float texture_sample_bias; public float texture_sample_bias;
[DNAFieldAttribute(71, "int", "curve_preset", 4)]
public int curve_preset; public int curve_preset;
[DNAFieldAttribute(72, "float", "disconnected_distance_max", 4)]
public float disconnected_distance_max; public float disconnected_distance_max;
[DNAFieldAttribute(73, "int", "deform_target", 4)]
public int deform_target; public int deform_target;
[DNAFieldAttribute(74, "int", "automasking_flags", 4)]
public int automasking_flags; public int automasking_flags;
[DNAFieldAttribute(75, "int", "automasking_boundary_edges_propagation_steps", 4)]
public int automasking_boundary_edges_propagation_steps; public int automasking_boundary_edges_propagation_steps;
[DNAFieldAttribute(76, "float", "automasking_start_normal_limit", 4)]
public float automasking_start_normal_limit; public float automasking_start_normal_limit;
[DNAFieldAttribute(77, "float", "automasking_start_normal_falloff", 4)]
public float automasking_start_normal_falloff; public float automasking_start_normal_falloff;
[DNAFieldAttribute(78, "float", "automasking_view_normal_limit", 4)]
public float automasking_view_normal_limit; public float automasking_view_normal_limit;
[DNAFieldAttribute(79, "float", "automasking_view_normal_falloff", 4)]
public float automasking_view_normal_falloff; public float automasking_view_normal_falloff;
[DNAFieldAttribute(80, "int", "elastic_deform_type", 4)]
public int elastic_deform_type; public int elastic_deform_type;
[DNAFieldAttribute(81, "float", "elastic_deform_volume_preservation", 4)]
public float elastic_deform_volume_preservation; public float elastic_deform_volume_preservation;
[DNAFieldAttribute(82, "int", "snake_hook_deform_type", 4)]
public int snake_hook_deform_type; public int snake_hook_deform_type;
[DNAFieldAttribute(83, "int", "pose_deform_type", 4)]
public int pose_deform_type; public int pose_deform_type;
[DNAFieldAttribute(84, "float", "pose_offset", 4)]
public float pose_offset; public float pose_offset;
[DNAFieldAttribute(85, "int", "pose_smooth_iterations", 4)]
public int pose_smooth_iterations; public int pose_smooth_iterations;
[DNAFieldAttribute(86, "int", "pose_ik_segments", 4)]
public int pose_ik_segments; public int pose_ik_segments;
[DNAFieldAttribute(87, "int", "pose_origin_type", 4)]
public int pose_origin_type; public int pose_origin_type;
[DNAFieldAttribute(88, "int", "boundary_deform_type", 4)]
public int boundary_deform_type; public int boundary_deform_type;
[DNAFieldAttribute(89, "int", "boundary_falloff_type", 4)]
public int boundary_falloff_type; public int boundary_falloff_type;
[DNAFieldAttribute(90, "float", "boundary_offset", 4)]
public float boundary_offset; public float boundary_offset;
[DNAFieldAttribute(91, "int", "cloth_deform_type", 4)]
public int cloth_deform_type; public int cloth_deform_type;
[DNAFieldAttribute(92, "int", "cloth_force_falloff_type", 4)]
public int cloth_force_falloff_type; public int cloth_force_falloff_type;
[DNAFieldAttribute(93, "int", "cloth_simulation_area_type", 4)]
public int cloth_simulation_area_type; public int cloth_simulation_area_type;
[DNAFieldAttribute(94, "float", "cloth_mass", 4)]
public float cloth_mass; public float cloth_mass;
[DNAFieldAttribute(95, "float", "cloth_damping", 4)]
public float cloth_damping; public float cloth_damping;
[DNAFieldAttribute(96, "float", "cloth_sim_limit", 4)]
public float cloth_sim_limit; public float cloth_sim_limit;
[DNAFieldAttribute(97, "float", "cloth_sim_falloff", 4)]
public float cloth_sim_falloff; public float cloth_sim_falloff;
[DNAFieldAttribute(98, "float", "cloth_constraint_softbody_strength", 4)]
public float cloth_constraint_softbody_strength; public float cloth_constraint_softbody_strength;
[DNAFieldAttribute(99, "int", "smooth_deform_type", 4)]
public int smooth_deform_type; public int smooth_deform_type;
[DNAFieldAttribute(100, "float", "surface_smooth_shape_preservation", 4)]
public float surface_smooth_shape_preservation; public float surface_smooth_shape_preservation;
[DNAFieldAttribute(101, "float", "surface_smooth_current_vertex", 4)]
public float surface_smooth_current_vertex; public float surface_smooth_current_vertex;
[DNAFieldAttribute(102, "int", "surface_smooth_iterations", 4)]
public int surface_smooth_iterations; public int surface_smooth_iterations;
[DNAFieldAttribute(103, "float", "multiplane_scrape_angle", 4)]
public float multiplane_scrape_angle; public float multiplane_scrape_angle;
[DNAFieldAttribute(104, "int", "smear_deform_type", 4)]
public int smear_deform_type; public int smear_deform_type;
[DNAFieldAttribute(105, "int", "slide_deform_type", 4)]
public int slide_deform_type; public int slide_deform_type;
[DNAFieldAttribute(106, "int", "texture_overlay_alpha", 4)]
public int texture_overlay_alpha; public int texture_overlay_alpha;
[DNAFieldAttribute(107, "int", "mask_overlay_alpha", 4)]
public int mask_overlay_alpha; public int mask_overlay_alpha;
[DNAFieldAttribute(108, "int", "cursor_overlay_alpha", 4)]
public int cursor_overlay_alpha; public int cursor_overlay_alpha;
[DNAFieldAttribute(109, "float", "unprojected_radius", 4)]
public float unprojected_radius; public float unprojected_radius;
[DNAFieldAttribute(110, "float", "sharp_threshold", 4)]
public float sharp_threshold; public float sharp_threshold;
[DNAFieldAttribute(111, "int", "blur_kernel_radius", 4)]
public int blur_kernel_radius; public int blur_kernel_radius;
[DNAFieldAttribute(112, "int", "blur_mode", 4)]
public int blur_mode; public int blur_mode;
[DNAFieldAttribute(113, "float", "fill_threshold", 4)]
public float fill_threshold; public float fill_threshold;
[DNAFieldAttribute(114, "float", "add_col[4]", 4)]
public float[] add_col = new System.Single[4]; public float[] add_col = new System.Single[4];
[DNAFieldAttribute(115, "float", "sub_col[4]", 4)]
public float[] sub_col = new System.Single[4]; public float[] sub_col = new System.Single[4];
[DNAFieldAttribute(116, "float", "stencil_pos[2]", 4)]
public float[] stencil_pos = new System.Single[2]; public float[] stencil_pos = new System.Single[2];
[DNAFieldAttribute(117, "float", "stencil_dimension[2]", 4)]
public float[] stencil_dimension = new System.Single[2]; public float[] stencil_dimension = new System.Single[2];
[DNAFieldAttribute(118, "float", "mask_stencil_pos[2]", 4)]
public float[] mask_stencil_pos = new System.Single[2]; public float[] mask_stencil_pos = new System.Single[2];
[DNAFieldAttribute(119, "float", "mask_stencil_dimension[2]", 4)]
public float[] mask_stencil_dimension = new System.Single[2]; public float[] mask_stencil_dimension = new System.Single[2];
[DNAFieldAttribute(120, "BrushGpencilSettings", "*gpencil_settings", 248)]
public BrushGpencilSettings ptr_gpencil_settings; public BrushGpencilSettings ptr_gpencil_settings;
[DNAFieldAttribute(121, "BrushCurvesSculptSettings", "*curves_sculpt_settings", 48)]
public BrushCurvesSculptSettings ptr_curves_sculpt_settings; public BrushCurvesSculptSettings ptr_curves_sculpt_settings;
[DNAFieldAttribute(122, "int", "automasking_cavity_blur_steps", 4)]
public int automasking_cavity_blur_steps; public int automasking_cavity_blur_steps;
[DNAFieldAttribute(123, "float", "automasking_cavity_factor", 4)]
public float automasking_cavity_factor; public float automasking_cavity_factor;
[DNAFieldAttribute(124, "CurveMapping", "*automasking_cavity_curve", 424)]
public CurveMapping ptr_automasking_cavity_curve; public CurveMapping ptr_automasking_cavity_curve;
public Brush( public Brush(
ID id, ID id,

View File

@@ -11,11 +11,16 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BrushClone { public class BrushClone {
[DNAFieldAttribute(0, "Image", "*image", 1600)]
public Image ptr_image; public Image ptr_image;
[DNAFieldAttribute(1, "float", "offset[2]", 4)]
public float[] offset = new System.Single[2]; public float[] offset = new System.Single[2];
[DNAFieldAttribute(2, "float", "alpha", 4)]
public float alpha; public float alpha;
[DNAFieldAttribute(3, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public BrushClone(Image ptr_image, float[] offset, float alpha, char[] _pad) { public BrushClone(Image ptr_image, float[] offset, float alpha, char[] _pad) {
this.ptr_image = ptr_image; this.ptr_image = ptr_image;

View File

@@ -11,18 +11,30 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BrushCurvesSculptSettings { public class BrushCurvesSculptSettings {
[DNAFieldAttribute(0, "int", "add_amount", 4)]
public int add_amount; public int add_amount;
[DNAFieldAttribute(1, "int", "points_per_curve", 4)]
public int points_per_curve; public int points_per_curve;
[DNAFieldAttribute(2, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(3, "float", "minimum_length", 4)]
public float minimum_length; public float minimum_length;
[DNAFieldAttribute(4, "float", "curve_length", 4)]
public float curve_length; public float curve_length;
[DNAFieldAttribute(5, "float", "minimum_distance", 4)]
public float minimum_distance; public float minimum_distance;
[DNAFieldAttribute(6, "float", "curve_radius", 4)]
public float curve_radius; public float curve_radius;
[DNAFieldAttribute(7, "int", "density_add_attempts", 4)]
public int density_add_attempts; public int density_add_attempts;
[DNAFieldAttribute(8, "uchar", "density_mode", 1)]
public byte density_mode; public byte density_mode;
[DNAFieldAttribute(9, "char", "_pad[7]", 1)]
public char[] _pad = new System.Char[7]; public char[] _pad = new System.Char[7];
[DNAFieldAttribute(10, "CurveMapping", "*curve_parameter_falloff", 424)]
public CurveMapping ptr_curve_parameter_falloff; public CurveMapping ptr_curve_parameter_falloff;
public BrushCurvesSculptSettings(int add_amount, int points_per_curve, int flag, float minimum_length, float curve_length, float minimum_distance, float curve_radius, int density_add_attempts, byte density_mode, char[] _pad, CurveMapping ptr_curve_parameter_falloff) { public BrushCurvesSculptSettings(int add_amount, int points_per_curve, int flag, float minimum_length, float curve_length, float minimum_distance, float curve_radius, int density_add_attempts, byte density_mode, char[] _pad, CurveMapping ptr_curve_parameter_falloff) {
this.add_amount = add_amount; this.add_amount = add_amount;

View File

@@ -11,62 +11,118 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BrushGpencilSettings { public class BrushGpencilSettings {
[DNAFieldAttribute(0, "float", "draw_smoothfac", 4)]
public float draw_smoothfac; public float draw_smoothfac;
[DNAFieldAttribute(1, "float", "fill_factor", 4)]
public float fill_factor; public float fill_factor;
[DNAFieldAttribute(2, "float", "draw_strength", 4)]
public float draw_strength; public float draw_strength;
[DNAFieldAttribute(3, "float", "draw_jitter", 4)]
public float draw_jitter; public float draw_jitter;
[DNAFieldAttribute(4, "float", "draw_angle", 4)]
public float draw_angle; public float draw_angle;
[DNAFieldAttribute(5, "float", "draw_angle_factor", 4)]
public float draw_angle_factor; public float draw_angle_factor;
[DNAFieldAttribute(6, "float", "draw_random_press", 4)]
public float draw_random_press; public float draw_random_press;
[DNAFieldAttribute(7, "float", "draw_random_strength", 4)]
public float draw_random_strength; public float draw_random_strength;
[DNAFieldAttribute(8, "short", "draw_smoothlvl", 2)]
public short draw_smoothlvl; public short draw_smoothlvl;
[DNAFieldAttribute(9, "short", "draw_subdivide", 2)]
public short draw_subdivide; public short draw_subdivide;
[DNAFieldAttribute(10, "short", "fill_layer_mode", 2)]
public short fill_layer_mode; public short fill_layer_mode;
[DNAFieldAttribute(11, "short", "fill_direction", 2)]
public short fill_direction; public short fill_direction;
[DNAFieldAttribute(12, "float", "fill_threshold", 4)]
public float fill_threshold; public float fill_threshold;
[DNAFieldAttribute(13, "char", "_pad2[2]", 1)]
public char[] _pad2 = new System.Char[2]; public char[] _pad2 = new System.Char[2];
[DNAFieldAttribute(14, "int8_t", "caps_type", 1)]
public sbyte caps_type; public sbyte caps_type;
[DNAFieldAttribute(15, "char", "_pad[1]", 1)]
public char[] _pad = new System.Char[1]; public char[] _pad = new System.Char[1];
[DNAFieldAttribute(16, "int", "flag2", 4)]
public int flag2; public int flag2;
[DNAFieldAttribute(17, "int", "fill_simplylvl", 4)]
public int fill_simplylvl; public int fill_simplylvl;
[DNAFieldAttribute(18, "int", "fill_draw_mode", 4)]
public int fill_draw_mode; public int fill_draw_mode;
[DNAFieldAttribute(19, "int", "fill_extend_mode", 4)]
public int fill_extend_mode; public int fill_extend_mode;
[DNAFieldAttribute(20, "int", "input_samples", 4)]
public int input_samples; public int input_samples;
[DNAFieldAttribute(21, "float", "uv_random", 4)]
public float uv_random; public float uv_random;
[DNAFieldAttribute(22, "int", "brush_type", 4)]
public int brush_type; public int brush_type;
[DNAFieldAttribute(23, "int", "eraser_mode", 4)]
public int eraser_mode; public int eraser_mode;
[DNAFieldAttribute(24, "float", "active_smooth", 4)]
public float active_smooth; public float active_smooth;
[DNAFieldAttribute(25, "float", "era_strength_f", 4)]
public float era_strength_f; public float era_strength_f;
[DNAFieldAttribute(26, "float", "era_thickness_f", 4)]
public float era_thickness_f; public float era_thickness_f;
[DNAFieldAttribute(27, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(28, "float", "gradient_f", 4)]
public float gradient_f; public float gradient_f;
[DNAFieldAttribute(29, "float", "gradient_s[2]", 4)]
public float[] gradient_s = new System.Single[2]; public float[] gradient_s = new System.Single[2];
[DNAFieldAttribute(30, "float", "simplify_f", 4)]
public float simplify_f; public float simplify_f;
[DNAFieldAttribute(31, "float", "vertex_factor", 4)]
public float vertex_factor; public float vertex_factor;
[DNAFieldAttribute(32, "int", "vertex_mode", 4)]
public int vertex_mode; public int vertex_mode;
[DNAFieldAttribute(33, "int", "sculpt_flag", 4)]
public int sculpt_flag; public int sculpt_flag;
[DNAFieldAttribute(34, "int", "sculpt_mode_flag", 4)]
public int sculpt_mode_flag; public int sculpt_mode_flag;
[DNAFieldAttribute(35, "short", "preset_type", 2)]
public short preset_type; public short preset_type;
[DNAFieldAttribute(36, "short", "brush_draw_mode", 2)]
public short brush_draw_mode; public short brush_draw_mode;
[DNAFieldAttribute(37, "float", "random_hue", 4)]
public float random_hue; public float random_hue;
[DNAFieldAttribute(38, "float", "random_saturation", 4)]
public float random_saturation; public float random_saturation;
[DNAFieldAttribute(39, "float", "random_value", 4)]
public float random_value; public float random_value;
[DNAFieldAttribute(40, "float", "fill_extend_fac", 4)]
public float fill_extend_fac; public float fill_extend_fac;
[DNAFieldAttribute(41, "int", "dilate_pixels", 4)]
public int dilate_pixels; public int dilate_pixels;
[DNAFieldAttribute(42, "CurveMapping", "*curve_sensitivity", 424)]
public CurveMapping ptr_curve_sensitivity; public CurveMapping ptr_curve_sensitivity;
[DNAFieldAttribute(43, "CurveMapping", "*curve_strength", 424)]
public CurveMapping ptr_curve_strength; public CurveMapping ptr_curve_strength;
[DNAFieldAttribute(44, "CurveMapping", "*curve_jitter", 424)]
public CurveMapping ptr_curve_jitter; public CurveMapping ptr_curve_jitter;
[DNAFieldAttribute(45, "CurveMapping", "*curve_rand_pressure", 424)]
public CurveMapping ptr_curve_rand_pressure; public CurveMapping ptr_curve_rand_pressure;
[DNAFieldAttribute(46, "CurveMapping", "*curve_rand_strength", 424)]
public CurveMapping ptr_curve_rand_strength; public CurveMapping ptr_curve_rand_strength;
[DNAFieldAttribute(47, "CurveMapping", "*curve_rand_uv", 424)]
public CurveMapping ptr_curve_rand_uv; public CurveMapping ptr_curve_rand_uv;
[DNAFieldAttribute(48, "CurveMapping", "*curve_rand_hue", 424)]
public CurveMapping ptr_curve_rand_hue; public CurveMapping ptr_curve_rand_hue;
[DNAFieldAttribute(49, "CurveMapping", "*curve_rand_saturation", 424)]
public CurveMapping ptr_curve_rand_saturation; public CurveMapping ptr_curve_rand_saturation;
[DNAFieldAttribute(50, "CurveMapping", "*curve_rand_value", 424)]
public CurveMapping ptr_curve_rand_value; public CurveMapping ptr_curve_rand_value;
[DNAFieldAttribute(51, "float", "outline_fac", 4)]
public float outline_fac; public float outline_fac;
[DNAFieldAttribute(52, "float", "simplify_px", 4)]
public float simplify_px; public float simplify_px;
[DNAFieldAttribute(53, "Material", "*material", 392)]
public Material ptr_material; public Material ptr_material;
[DNAFieldAttribute(54, "Material", "*material_alt", 392)]
public Material ptr_material_alt; public Material ptr_material_alt;
public BrushGpencilSettings( public BrushGpencilSettings(
float draw_smoothfac, float draw_smoothfac,

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BuildEff { public class BuildEff {
[DNAFieldAttribute(0, "BuildEff", "*next", 32)]
public BuildEff ptr_next; public BuildEff ptr_next;
[DNAFieldAttribute(1, "BuildEff", "*prev", 32)]
public BuildEff ptr_prev; public BuildEff ptr_prev;
[DNAFieldAttribute(2, "short", "type", 2)]
public short type; public short type;
[DNAFieldAttribute(3, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(4, "short", "buttype", 2)]
public short buttype; public short buttype;
[DNAFieldAttribute(5, "char", "_pad0[2]", 1)]
public char[] _pad0 = new System.Char[2]; public char[] _pad0 = new System.Char[2];
[DNAFieldAttribute(6, "float", "len", 4)]
public float len; public float len;
[DNAFieldAttribute(7, "float", "sfra", 4)]
public float sfra; public float sfra;
public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) { public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,31 +11,56 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class BuildGpencilModifierData { public class BuildGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
public GpencilModifierData modifier; public GpencilModifierData modifier;
[DNAFieldAttribute(1, "Material", "*material", 392)]
public Material ptr_material; public Material ptr_material;
[DNAFieldAttribute(2, "char", "layername[64]", 1)]
public char[] layername = new System.Char[64]; public char[] layername = new System.Char[64];
[DNAFieldAttribute(3, "int", "pass_index", 4)]
public int pass_index; public int pass_index;
[DNAFieldAttribute(4, "char", "materialname[64]", 1)]
public char[] materialname = new System.Char[64]; public char[] materialname = new System.Char[64];
[DNAFieldAttribute(5, "int", "layer_pass", 4)]
public int layer_pass; public int layer_pass;
[DNAFieldAttribute(6, "float", "start_frame", 4)]
public float start_frame; public float start_frame;
[DNAFieldAttribute(7, "float", "end_frame", 4)]
public float end_frame; public float end_frame;
[DNAFieldAttribute(8, "float", "start_delay", 4)]
public float start_delay; public float start_delay;
[DNAFieldAttribute(9, "float", "length", 4)]
public float length; public float length;
[DNAFieldAttribute(10, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(11, "short", "mode", 2)]
public short mode; public short mode;
[DNAFieldAttribute(12, "short", "transition", 2)]
public short transition; public short transition;
[DNAFieldAttribute(13, "short", "time_alignment", 2)]
public short time_alignment; public short time_alignment;
[DNAFieldAttribute(14, "float", "speed_fac", 4)]
public float speed_fac; public float speed_fac;
[DNAFieldAttribute(15, "float", "speed_maxgap", 4)]
public float speed_maxgap; public float speed_maxgap;
[DNAFieldAttribute(16, "short", "time_mode", 2)]
public short time_mode; public short time_mode;
[DNAFieldAttribute(17, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6]; public char[] _pad = new System.Char[6];
[DNAFieldAttribute(18, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(19, "float", "percentage_fac", 4)]
public float percentage_fac; public float percentage_fac;
[DNAFieldAttribute(20, "float", "fade_fac", 4)]
public float fade_fac; public float fade_fac;
[DNAFieldAttribute(21, "char", "target_vgname[64]", 1)]
public char[] target_vgname = new System.Char[64]; public char[] target_vgname = new System.Char[64];
[DNAFieldAttribute(22, "float", "fade_opacity_strength", 4)]
public float fade_opacity_strength; public float fade_opacity_strength;
[DNAFieldAttribute(23, "float", "fade_thickness_strength", 4)]
public float fade_thickness_strength; public float fade_thickness_strength;
public BuildGpencilModifierData( public BuildGpencilModifierData(
GpencilModifierData modifier, GpencilModifierData modifier,

View File

@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct BuildModifierData { public struct BuildModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "float", "start", 4)]
public float start; public float start;
[DNAFieldAttribute(2, "float", "length", 4)]
public float length; public float length;
[DNAFieldAttribute(3, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(4, "short", "randomize", 2)]
public short randomize; public short randomize;
[DNAFieldAttribute(5, "int", "seed", 4)]
public int seed; public int seed;
public BuildModifierData(ModifierData modifier, float start, float length, short flag, short randomize, int seed) { public BuildModifierData(ModifierData modifier, float start, float length, short flag, short randomize, int seed) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CBData { public struct CBData {
[DNAFieldAttribute(0, "float", "r", 4)]
public float r; public float r;
[DNAFieldAttribute(1, "float", "g", 4)]
public float g; public float g;
[DNAFieldAttribute(2, "float", "b", 4)]
public float b; public float b;
[DNAFieldAttribute(3, "float", "a", 4)]
public float a; public float a;
[DNAFieldAttribute(4, "float", "pos", 4)]
public float pos; public float pos;
[DNAFieldAttribute(5, "int", "cur", 4)]
public int cur; public int cur;
public CBData(float r, float g, float b, float a, float pos, int cur) { public CBData(float r, float g, float b, float a, float pos, int cur) {
this.r = r; this.r = r;

View File

@@ -11,33 +11,60 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CacheFile { public class CacheFile {
[DNAFieldAttribute(0, "ID", "id", 208)]
public ID id; public ID id;
[DNAFieldAttribute(1, "AnimData", "*adt", 248)]
public AnimData ptr_adt; public AnimData ptr_adt;
[DNAFieldAttribute(2, "ListBase", "object_paths", 16)]
public ListBase object_paths; public ListBase object_paths;
[DNAFieldAttribute(3, "ListBase", "layers", 16)]
public ListBase layers; public ListBase layers;
[DNAFieldAttribute(4, "char", "filepath[1024]", 1)]
public char[] filepath = new System.Char[1024]; public char[] filepath = new System.Char[1024];
[DNAFieldAttribute(5, "char", "is_sequence", 1)]
public char is_sequence; public char is_sequence;
[DNAFieldAttribute(6, "char", "forward_axis", 1)]
public char forward_axis; public char forward_axis;
[DNAFieldAttribute(7, "char", "up_axis", 1)]
public char up_axis; public char up_axis;
[DNAFieldAttribute(8, "char", "override_frame", 1)]
public char override_frame; public char override_frame;
[DNAFieldAttribute(9, "float", "scale", 4)]
public float scale; public float scale;
[DNAFieldAttribute(10, "float", "frame", 4)]
public float frame; public float frame;
[DNAFieldAttribute(11, "float", "frame_offset", 4)]
public float frame_offset; public float frame_offset;
[DNAFieldAttribute(12, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(13, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(14, "char", "type", 1)]
public char type; public char type;
[DNAFieldAttribute(15, "char", "use_render_procedural", 1)]
public char use_render_procedural; public char use_render_procedural;
[DNAFieldAttribute(16, "char", "_pad1[3]", 1)]
public char[] _pad1 = new System.Char[3]; public char[] _pad1 = new System.Char[3];
[DNAFieldAttribute(17, "char", "use_prefetch", 1)]
public char use_prefetch; public char use_prefetch;
[DNAFieldAttribute(18, "int", "prefetch_cache_size", 4)]
public int prefetch_cache_size; public int prefetch_cache_size;
[DNAFieldAttribute(19, "int", "active_layer", 4)]
public int active_layer; public int active_layer;
[DNAFieldAttribute(20, "char", "_pad2[3]", 1)]
public char[] _pad2 = new System.Char[3]; public char[] _pad2 = new System.Char[3];
[DNAFieldAttribute(21, "char", "velocity_unit", 1)]
public char velocity_unit; public char velocity_unit;
[DNAFieldAttribute(22, "char", "velocity_name[64]", 1)]
public char[] velocity_name = new System.Char[64]; public char[] velocity_name = new System.Char[64];
[DNAFieldAttribute(23, "CacheArchiveHandle", "*handle", 0)]
public CacheArchiveHandle ptr_handle; public CacheArchiveHandle ptr_handle;
[DNAFieldAttribute(24, "char", "handle_filepath[1024]", 1)]
public char[] handle_filepath = new System.Char[1024]; public char[] handle_filepath = new System.Char[1024];
[DNAFieldAttribute(25, "GSet", "*handle_readers", 0)]
public GSet ptr_handle_readers; public GSet ptr_handle_readers;
public CacheFile( public CacheFile(
ID id, ID id,

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CacheFileLayer { public class CacheFileLayer {
[DNAFieldAttribute(0, "CacheFileLayer", "*next", 1048)]
public CacheFileLayer ptr_next; public CacheFileLayer ptr_next;
[DNAFieldAttribute(1, "CacheFileLayer", "*prev", 1048)]
public CacheFileLayer ptr_prev; public CacheFileLayer ptr_prev;
[DNAFieldAttribute(2, "char", "filepath[1024]", 1)]
public char[] filepath = new System.Char[1024]; public char[] filepath = new System.Char[1024];
[DNAFieldAttribute(3, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(4, "int", "_pad", 4)]
public int _pad; public int _pad;
public CacheFileLayer(CacheFileLayer ptr_next, CacheFileLayer ptr_prev, char[] filepath, int flag, int _pad) { public CacheFileLayer(CacheFileLayer ptr_next, CacheFileLayer ptr_prev, char[] filepath, int flag, int _pad) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CacheObjectPath { public class CacheObjectPath {
[DNAFieldAttribute(0, "CacheObjectPath", "*next", 4112)]
public CacheObjectPath ptr_next; public CacheObjectPath ptr_next;
[DNAFieldAttribute(1, "CacheObjectPath", "*prev", 4112)]
public CacheObjectPath ptr_prev; public CacheObjectPath ptr_prev;
[DNAFieldAttribute(2, "char", "path[4096]", 1)]
public char[] path = new System.Char[4096]; public char[] path = new System.Char[4096];
public CacheObjectPath(CacheObjectPath ptr_next, CacheObjectPath ptr_prev, char[] path) { public CacheObjectPath(CacheObjectPath ptr_next, CacheObjectPath ptr_prev, char[] path) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,50 +11,94 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Camera { public class Camera {
[DNAFieldAttribute(0, "ID", "id", 208)]
public ID id; public ID id;
[DNAFieldAttribute(1, "AnimData", "*adt", 248)]
public AnimData ptr_adt; public AnimData ptr_adt;
[DNAFieldAttribute(2, "char", "type", 1)]
public char type; public char type;
[DNAFieldAttribute(3, "char", "dtx", 1)]
public char dtx; public char dtx;
[DNAFieldAttribute(4, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(5, "float", "passepartalpha", 4)]
public float passepartalpha; public float passepartalpha;
[DNAFieldAttribute(6, "float", "clipsta", 4)]
public float clipsta; public float clipsta;
[DNAFieldAttribute(7, "float", "clipend", 4)]
public float clipend; public float clipend;
[DNAFieldAttribute(8, "float", "lens", 4)]
public float lens; public float lens;
[DNAFieldAttribute(9, "float", "ortho_scale", 4)]
public float ortho_scale; public float ortho_scale;
[DNAFieldAttribute(10, "float", "drawsize", 4)]
public float drawsize; public float drawsize;
[DNAFieldAttribute(11, "float", "sensor_x", 4)]
public float sensor_x; public float sensor_x;
[DNAFieldAttribute(12, "float", "sensor_y", 4)]
public float sensor_y; public float sensor_y;
[DNAFieldAttribute(13, "float", "shiftx", 4)]
public float shiftx; public float shiftx;
[DNAFieldAttribute(14, "float", "shifty", 4)]
public float shifty; public float shifty;
[DNAFieldAttribute(15, "float", "YF_dofdist", 4)]
public float YF_dofdist; public float YF_dofdist;
[DNAFieldAttribute(16, "char", "sensor_fit", 1)]
public char sensor_fit; public char sensor_fit;
[DNAFieldAttribute(17, "char", "panorama_type", 1)]
public char panorama_type; public char panorama_type;
[DNAFieldAttribute(18, "char", "_pad[2]", 1)]
public char[] _pad = new System.Char[2]; public char[] _pad = new System.Char[2];
[DNAFieldAttribute(19, "float", "fisheye_fov", 4)]
public float fisheye_fov; public float fisheye_fov;
[DNAFieldAttribute(20, "float", "fisheye_lens", 4)]
public float fisheye_lens; public float fisheye_lens;
[DNAFieldAttribute(21, "float", "latitude_min", 4)]
public float latitude_min; public float latitude_min;
[DNAFieldAttribute(22, "float", "latitude_max", 4)]
public float latitude_max; public float latitude_max;
[DNAFieldAttribute(23, "float", "longitude_min", 4)]
public float longitude_min; public float longitude_min;
[DNAFieldAttribute(24, "float", "longitude_max", 4)]
public float longitude_max; public float longitude_max;
[DNAFieldAttribute(25, "float", "fisheye_polynomial_k0", 4)]
public float fisheye_polynomial_k0; public float fisheye_polynomial_k0;
[DNAFieldAttribute(26, "float", "fisheye_polynomial_k1", 4)]
public float fisheye_polynomial_k1; public float fisheye_polynomial_k1;
[DNAFieldAttribute(27, "float", "fisheye_polynomial_k2", 4)]
public float fisheye_polynomial_k2; public float fisheye_polynomial_k2;
[DNAFieldAttribute(28, "float", "fisheye_polynomial_k3", 4)]
public float fisheye_polynomial_k3; public float fisheye_polynomial_k3;
[DNAFieldAttribute(29, "float", "fisheye_polynomial_k4", 4)]
public float fisheye_polynomial_k4; public float fisheye_polynomial_k4;
[DNAFieldAttribute(30, "float", "central_cylindrical_range_u_min", 4)]
public float central_cylindrical_range_u_min; public float central_cylindrical_range_u_min;
[DNAFieldAttribute(31, "float", "central_cylindrical_range_u_max", 4)]
public float central_cylindrical_range_u_max; public float central_cylindrical_range_u_max;
[DNAFieldAttribute(32, "float", "central_cylindrical_range_v_min", 4)]
public float central_cylindrical_range_v_min; public float central_cylindrical_range_v_min;
[DNAFieldAttribute(33, "float", "central_cylindrical_range_v_max", 4)]
public float central_cylindrical_range_v_max; public float central_cylindrical_range_v_max;
[DNAFieldAttribute(34, "float", "central_cylindrical_radius", 4)]
public float central_cylindrical_radius; public float central_cylindrical_radius;
[DNAFieldAttribute(35, "float", "_pad2", 4)]
public float _pad2; public float _pad2;
[DNAFieldAttribute(36, "Ipo", "*ipo", 248)]
public Ipo ptr_ipo; public Ipo ptr_ipo;
[DNAFieldAttribute(37, "Object", "*dof_ob", 1160)]
public Object ptr_dof_ob; public Object ptr_dof_ob;
[DNAFieldAttribute(38, "GPUDOFSettings", "gpu_dof", 32)]
public GPUDOFSettings gpu_dof; public GPUDOFSettings gpu_dof;
[DNAFieldAttribute(39, "CameraDOFSettings", "dof", 96)]
public CameraDOFSettings dof; public CameraDOFSettings dof;
[DNAFieldAttribute(40, "ListBase", "bg_images", 16)]
public ListBase bg_images; public ListBase bg_images;
[DNAFieldAttribute(41, "CameraStereoSettings", "stereo", 24)]
public CameraStereoSettings stereo; public CameraStereoSettings stereo;
[DNAFieldAttribute(42, "Camera_Runtime", "runtime", 216)]
public Camera_Runtime runtime; public Camera_Runtime runtime;
public Camera( public Camera(
ID id, ID id,

View File

@@ -11,19 +11,32 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CameraBGImage { public class CameraBGImage {
[DNAFieldAttribute(0, "CameraBGImage", "*next", 104)]
public CameraBGImage ptr_next; public CameraBGImage ptr_next;
[DNAFieldAttribute(1, "CameraBGImage", "*prev", 104)]
public CameraBGImage ptr_prev; public CameraBGImage ptr_prev;
[DNAFieldAttribute(2, "Image", "*ima", 1600)]
public Image ptr_ima; public Image ptr_ima;
[DNAFieldAttribute(3, "ImageUser", "iuser", 40)]
public ImageUser iuser; public ImageUser iuser;
[DNAFieldAttribute(4, "MovieClip", "*clip", 2568)]
public MovieClip ptr_clip; public MovieClip ptr_clip;
[DNAFieldAttribute(5, "MovieClipUser", "cuser", 8)]
public MovieClipUser cuser; public MovieClipUser cuser;
[DNAFieldAttribute(6, "float", "offset[2]", 4)]
public float[] offset = new System.Single[2]; public float[] offset = new System.Single[2];
[DNAFieldAttribute(7, "float", "scale", 4)]
public float scale; public float scale;
[DNAFieldAttribute(8, "float", "rotation", 4)]
public float rotation; public float rotation;
[DNAFieldAttribute(9, "float", "alpha", 4)]
public float alpha; public float alpha;
[DNAFieldAttribute(10, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(11, "short", "source", 2)]
public short source; public short source;
public CameraBGImage(CameraBGImage ptr_next, CameraBGImage ptr_prev, Image ptr_ima, ImageUser iuser, MovieClip ptr_clip, MovieClipUser cuser, float[] offset, float scale, float rotation, float alpha, short flag, short source) { public CameraBGImage(CameraBGImage ptr_next, CameraBGImage ptr_prev, Image ptr_ima, ImageUser iuser, MovieClip ptr_clip, MovieClipUser cuser, float[] offset, float scale, float rotation, float alpha, short flag, short source) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CameraDOFSettings { public class CameraDOFSettings {
[DNAFieldAttribute(0, "Object", "*focus_object", 1160)]
public Object ptr_focus_object; public Object ptr_focus_object;
[DNAFieldAttribute(1, "char", "focus_subtarget[64]", 1)]
public char[] focus_subtarget = new System.Char[64]; public char[] focus_subtarget = new System.Char[64];
[DNAFieldAttribute(2, "float", "focus_distance", 4)]
public float focus_distance; public float focus_distance;
[DNAFieldAttribute(3, "float", "aperture_fstop", 4)]
public float aperture_fstop; public float aperture_fstop;
[DNAFieldAttribute(4, "float", "aperture_rotation", 4)]
public float aperture_rotation; public float aperture_rotation;
[DNAFieldAttribute(5, "float", "aperture_ratio", 4)]
public float aperture_ratio; public float aperture_ratio;
[DNAFieldAttribute(6, "int", "aperture_blades", 4)]
public int aperture_blades; public int aperture_blades;
[DNAFieldAttribute(7, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(8, "char", "_pad[2]", 1)]
public char[] _pad = new System.Char[2]; public char[] _pad = new System.Char[2];
public CameraDOFSettings(Object ptr_focus_object, char[] focus_subtarget, float focus_distance, float aperture_fstop, float aperture_rotation, float aperture_ratio, int aperture_blades, short flag, char[] _pad) { public CameraDOFSettings(Object ptr_focus_object, char[] focus_subtarget, float focus_distance, float aperture_fstop, float aperture_rotation, float aperture_ratio, int aperture_blades, short flag, char[] _pad) {
this.ptr_focus_object = ptr_focus_object; this.ptr_focus_object = ptr_focus_object;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CameraStereoSettings { public struct CameraStereoSettings {
[DNAFieldAttribute(0, "float", "interocular_distance", 4)]
public float interocular_distance; public float interocular_distance;
[DNAFieldAttribute(1, "float", "convergence_distance", 4)]
public float convergence_distance; public float convergence_distance;
[DNAFieldAttribute(2, "short", "convergence_mode", 2)]
public short convergence_mode; public short convergence_mode;
[DNAFieldAttribute(3, "short", "pivot", 2)]
public short pivot; public short pivot;
[DNAFieldAttribute(4, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(5, "char", "_pad[2]", 1)]
public char[] _pad = new System.Char[2]; public char[] _pad = new System.Char[2];
[DNAFieldAttribute(6, "float", "pole_merge_angle_from", 4)]
public float pole_merge_angle_from; public float pole_merge_angle_from;
[DNAFieldAttribute(7, "float", "pole_merge_angle_to", 4)]
public float pole_merge_angle_to; public float pole_merge_angle_to;
public CameraStereoSettings(float interocular_distance, float convergence_distance, short convergence_mode, short pivot, short flag, char[] _pad, float pole_merge_angle_from, float pole_merge_angle_to) { public CameraStereoSettings(float interocular_distance, float convergence_distance, short convergence_mode, short pivot, short flag, char[] _pad, float pole_merge_angle_from, float pole_merge_angle_to) {
this.interocular_distance = interocular_distance; this.interocular_distance = interocular_distance;

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct Camera_Runtime { public struct Camera_Runtime {
[DNAFieldAttribute(0, "float", "drw_corners[2][4][2]", 4)]
public float[,,] drw_corners = new System.Single[2,4,2]; public float[,,] drw_corners = new System.Single[2,4,2];
[DNAFieldAttribute(1, "float", "drw_tria[2][2]", 4)]
public float[,] drw_tria = new System.Single[2,2]; public float[,] drw_tria = new System.Single[2,2];
[DNAFieldAttribute(2, "float", "drw_depth[2]", 4)]
public float[] drw_depth = new System.Single[2]; public float[] drw_depth = new System.Single[2];
[DNAFieldAttribute(3, "float", "drw_focusmat[4][4]", 4)]
public float[,] drw_focusmat = new System.Single[4,4]; public float[,] drw_focusmat = new System.Single[4,4];
[DNAFieldAttribute(4, "float", "drw_normalmat[4][4]", 4)]
public float[,] drw_normalmat = new System.Single[4,4]; public float[,] drw_normalmat = new System.Single[4,4];
public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) { public Camera_Runtime(float[,,] drw_corners, float[,] drw_tria, float[] drw_depth, float[,] drw_focusmat, float[,] drw_normalmat) {
this.drw_corners = drw_corners; this.drw_corners = drw_corners;

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CastModifierData { public class CastModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(2, "float", "fac", 4)]
public float fac; public float fac;
[DNAFieldAttribute(3, "float", "radius", 4)]
public float radius; public float radius;
[DNAFieldAttribute(4, "float", "size", 4)]
public float size; public float size;
[DNAFieldAttribute(5, "char", "defgrp_name[64]", 1)]
public char[] defgrp_name = new System.Char[64]; public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(6, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(7, "short", "type", 2)]
public short type; public short type;
[DNAFieldAttribute(8, "void", "*_pad1", 0)]
public object ptr__pad1; public object ptr__pad1;
public CastModifierData(ModifierData modifier, Object ptr_object, float fac, float radius, float size, char[] defgrp_name, short flag, short type, object ptr__pad1) { public CastModifierData(ModifierData modifier, Object ptr_object, float fac, float radius, float size, char[] defgrp_name, short flag, short type, object ptr__pad1) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ChannelDriver { public class ChannelDriver {
[DNAFieldAttribute(0, "ListBase", "variables", 16)]
public ListBase variables; public ListBase variables;
[DNAFieldAttribute(1, "char", "expression[256]", 1)]
public char[] expression = new System.Char[256]; public char[] expression = new System.Char[256];
[DNAFieldAttribute(2, "void", "*expr_comp", 0)]
public object ptr_expr_comp; public object ptr_expr_comp;
[DNAFieldAttribute(3, "ExprPyLike_Parsed", "*expr_simple", 0)]
public ExprPyLike_Parsed ptr_expr_simple; public ExprPyLike_Parsed ptr_expr_simple;
[DNAFieldAttribute(4, "float", "curval", 4)]
public float curval; public float curval;
[DNAFieldAttribute(5, "float", "influence", 4)]
public float influence; public float influence;
[DNAFieldAttribute(6, "int", "type", 4)]
public int type; public int type;
[DNAFieldAttribute(7, "int", "flag", 4)]
public int flag; public int flag;
public ChannelDriver(ListBase variables, char[] expression, object ptr_expr_comp, ExprPyLike_Parsed ptr_expr_simple, float curval, float influence, int type, int flag) { public ChannelDriver(ListBase variables, char[] expression, object ptr_expr_comp, ExprPyLike_Parsed ptr_expr_simple, float curval, float influence, int type, int flag) {
this.variables = variables; this.variables = variables;

View File

@@ -11,11 +11,16 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CharInfo { public struct CharInfo {
[DNAFieldAttribute(0, "float", "kern", 4)]
public float kern; public float kern;
[DNAFieldAttribute(1, "short", "mat_nr", 2)]
public short mat_nr; public short mat_nr;
[DNAFieldAttribute(2, "char", "flag", 1)]
public char flag; public char flag;
[DNAFieldAttribute(3, "char", "_pad[1]", 1)]
public char[] _pad = new System.Char[1]; public char[] _pad = new System.Char[1];
public CharInfo(float kern, short mat_nr, char flag, char[] _pad) { public CharInfo(float kern, short mat_nr, char flag, char[] _pad) {
this.kern = kern; this.kern = kern;

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ChildParticle { public struct ChildParticle {
[DNAFieldAttribute(0, "int", "num", 4)]
public int num; public int num;
[DNAFieldAttribute(1, "int", "parent", 4)]
public int parent; public int parent;
[DNAFieldAttribute(2, "int", "pa[4]", 4)]
public int[] pa = new System.Int32[4]; public int[] pa = new System.Int32[4];
[DNAFieldAttribute(3, "float", "w[4]", 4)]
public float[] w = new System.Single[4]; public float[] w = new System.Single[4];
[DNAFieldAttribute(4, "float", "fuv[4]", 4)]
public float[] fuv = new System.Single[4]; public float[] fuv = new System.Single[4];
[DNAFieldAttribute(5, "float", "foffset", 4)]
public float foffset; public float foffset;
[DNAFieldAttribute(6, "char", "_pad0[4]", 1)]
public char[] _pad0 = new System.Char[4]; public char[] _pad0 = new System.Char[4];
public ChildParticle(int num, int parent, int[] pa, float[] w, float[] fuv, float foffset, char[] _pad0) { public ChildParticle(int num, int parent, int[] pa, float[] w, float[] fuv, float foffset, char[] _pad0) {
this.num = num; this.num = num;

View File

@@ -11,25 +11,44 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ClothCollSettings { public class ClothCollSettings {
[DNAFieldAttribute(0, "LinkNode", "*collision_list", 0)]
public LinkNode ptr_collision_list; public LinkNode ptr_collision_list;
[DNAFieldAttribute(1, "float", "epsilon", 4)]
public float epsilon; public float epsilon;
[DNAFieldAttribute(2, "float", "self_friction", 4)]
public float self_friction; public float self_friction;
[DNAFieldAttribute(3, "float", "friction", 4)]
public float friction; public float friction;
[DNAFieldAttribute(4, "float", "damping", 4)]
public float damping; public float damping;
[DNAFieldAttribute(5, "float", "selfepsilon", 4)]
public float selfepsilon; public float selfepsilon;
[DNAFieldAttribute(6, "float", "repel_force", 4)]
public float repel_force; public float repel_force;
[DNAFieldAttribute(7, "float", "distance_repel", 4)]
public float distance_repel; public float distance_repel;
[DNAFieldAttribute(8, "int", "flags", 4)]
public int flags; public int flags;
[DNAFieldAttribute(9, "short", "self_loop_count", 2)]
public short self_loop_count; public short self_loop_count;
[DNAFieldAttribute(10, "short", "loop_count", 2)]
public short loop_count; public short loop_count;
[DNAFieldAttribute(11, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(12, "Collection", "*group", 376)]
public Collection ptr_group; public Collection ptr_group;
[DNAFieldAttribute(13, "short", "vgroup_selfcol", 2)]
public short vgroup_selfcol; public short vgroup_selfcol;
[DNAFieldAttribute(14, "short", "vgroup_objcol", 2)]
public short vgroup_objcol; public short vgroup_objcol;
[DNAFieldAttribute(15, "char", "_pad2[4]", 1)]
public char[] _pad2 = new System.Char[4]; public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(16, "float", "clamp", 4)]
public float clamp; public float clamp;
[DNAFieldAttribute(17, "float", "self_clamp", 4)]
public float self_clamp; public float self_clamp;
public ClothCollSettings( public ClothCollSettings(
LinkNode ptr_collision_list, LinkNode ptr_collision_list,

View File

@@ -11,19 +11,32 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ClothModifierData { public class ClothModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "Cloth", "*clothObject", 0)]
public Cloth ptr_clothObject; public Cloth ptr_clothObject;
[DNAFieldAttribute(2, "ClothSimSettings", "*sim_parms", 272)]
public ClothSimSettings ptr_sim_parms; public ClothSimSettings ptr_sim_parms;
[DNAFieldAttribute(3, "ClothCollSettings", "*coll_parms", 72)]
public ClothCollSettings ptr_coll_parms; public ClothCollSettings ptr_coll_parms;
[DNAFieldAttribute(4, "PointCache", "*point_cache", 1392)]
public PointCache ptr_point_cache; public PointCache ptr_point_cache;
[DNAFieldAttribute(5, "ListBase", "ptcaches", 16)]
public ListBase ptcaches; public ListBase ptcaches;
[DNAFieldAttribute(6, "ClothHairData", "*hairdata", 0)]
public ClothHairData ptr_hairdata; public ClothHairData ptr_hairdata;
[DNAFieldAttribute(7, "float", "hair_grid_min[3]", 4)]
public float[] hair_grid_min = new System.Single[3]; public float[] hair_grid_min = new System.Single[3];
[DNAFieldAttribute(8, "float", "hair_grid_max[3]", 4)]
public float[] hair_grid_max = new System.Single[3]; public float[] hair_grid_max = new System.Single[3];
[DNAFieldAttribute(9, "int", "hair_grid_res[3]", 4)]
public int[] hair_grid_res = new System.Int32[3]; public int[] hair_grid_res = new System.Int32[3];
[DNAFieldAttribute(10, "float", "hair_grid_cellsize", 4)]
public float hair_grid_cellsize; public float hair_grid_cellsize;
[DNAFieldAttribute(11, "ClothSolverResult", "*solver_result", 0)]
public ClothSolverResult ptr_solver_result; public ClothSolverResult ptr_solver_result;
public ClothModifierData(ModifierData modifier, Cloth ptr_clothObject, ClothSimSettings ptr_sim_parms, ClothCollSettings ptr_coll_parms, PointCache ptr_point_cache, ListBase ptcaches, ClothHairData ptr_hairdata, float[] hair_grid_min, float[] hair_grid_max, int[] hair_grid_res, float hair_grid_cellsize, ClothSolverResult ptr_solver_result) { public ClothModifierData(ModifierData modifier, Cloth ptr_clothObject, ClothSimSettings ptr_sim_parms, ClothCollSettings ptr_coll_parms, PointCache ptr_point_cache, ListBase ptcaches, ClothHairData ptr_hairdata, float[] hair_grid_min, float[] hair_grid_max, int[] hair_grid_res, float hair_grid_cellsize, ClothSolverResult ptr_solver_result) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,77 +11,148 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ClothSimSettings { public class ClothSimSettings {
[DNAFieldAttribute(0, "LinkNode", "*cache", 0)]
public LinkNode ptr_cache; public LinkNode ptr_cache;
[DNAFieldAttribute(1, "float", "mingoal", 4)]
public float mingoal; public float mingoal;
[DNAFieldAttribute(2, "float", "Cdis", 4)]
public float Cdis; public float Cdis;
[DNAFieldAttribute(3, "float", "Cvi", 4)]
public float Cvi; public float Cvi;
[DNAFieldAttribute(4, "float", "gravity[3]", 4)]
public float[] gravity = new System.Single[3]; public float[] gravity = new System.Single[3];
[DNAFieldAttribute(5, "float", "dt", 4)]
public float dt; public float dt;
[DNAFieldAttribute(6, "float", "mass", 4)]
public float mass; public float mass;
[DNAFieldAttribute(7, "float", "structural", 4)]
public float structural; public float structural;
[DNAFieldAttribute(8, "float", "shear", 4)]
public float shear; public float shear;
[DNAFieldAttribute(9, "float", "bending", 4)]
public float bending; public float bending;
[DNAFieldAttribute(10, "float", "max_bend", 4)]
public float max_bend; public float max_bend;
[DNAFieldAttribute(11, "float", "max_struct", 4)]
public float max_struct; public float max_struct;
[DNAFieldAttribute(12, "float", "max_shear", 4)]
public float max_shear; public float max_shear;
[DNAFieldAttribute(13, "float", "max_sewing", 4)]
public float max_sewing; public float max_sewing;
[DNAFieldAttribute(14, "float", "avg_spring_len", 4)]
public float avg_spring_len; public float avg_spring_len;
[DNAFieldAttribute(15, "float", "timescale", 4)]
public float timescale; public float timescale;
[DNAFieldAttribute(16, "float", "time_scale", 4)]
public float time_scale; public float time_scale;
[DNAFieldAttribute(17, "float", "maxgoal", 4)]
public float maxgoal; public float maxgoal;
[DNAFieldAttribute(18, "float", "eff_force_scale", 4)]
public float eff_force_scale; public float eff_force_scale;
[DNAFieldAttribute(19, "float", "eff_wind_scale", 4)]
public float eff_wind_scale; public float eff_wind_scale;
[DNAFieldAttribute(20, "float", "sim_time_old", 4)]
public float sim_time_old; public float sim_time_old;
[DNAFieldAttribute(21, "float", "defgoal", 4)]
public float defgoal; public float defgoal;
[DNAFieldAttribute(22, "float", "goalspring", 4)]
public float goalspring; public float goalspring;
[DNAFieldAttribute(23, "float", "goalfrict", 4)]
public float goalfrict; public float goalfrict;
[DNAFieldAttribute(24, "float", "velocity_smooth", 4)]
public float velocity_smooth; public float velocity_smooth;
[DNAFieldAttribute(25, "float", "density_target", 4)]
public float density_target; public float density_target;
[DNAFieldAttribute(26, "float", "density_strength", 4)]
public float density_strength; public float density_strength;
[DNAFieldAttribute(27, "float", "collider_friction", 4)]
public float collider_friction; public float collider_friction;
[DNAFieldAttribute(28, "float", "vel_damping", 4)]
public float vel_damping; public float vel_damping;
[DNAFieldAttribute(29, "float", "shrink_min", 4)]
public float shrink_min; public float shrink_min;
[DNAFieldAttribute(30, "float", "shrink_max", 4)]
public float shrink_max; public float shrink_max;
[DNAFieldAttribute(31, "float", "uniform_pressure_force", 4)]
public float uniform_pressure_force; public float uniform_pressure_force;
[DNAFieldAttribute(32, "float", "target_volume", 4)]
public float target_volume; public float target_volume;
[DNAFieldAttribute(33, "float", "pressure_factor", 4)]
public float pressure_factor; public float pressure_factor;
[DNAFieldAttribute(34, "float", "fluid_density", 4)]
public float fluid_density; public float fluid_density;
[DNAFieldAttribute(35, "short", "vgroup_pressure", 2)]
public short vgroup_pressure; public short vgroup_pressure;
[DNAFieldAttribute(36, "char", "_pad7[6]", 1)]
public char[] _pad7 = new System.Char[6]; public char[] _pad7 = new System.Char[6];
[DNAFieldAttribute(37, "float", "bending_damping", 4)]
public float bending_damping; public float bending_damping;
[DNAFieldAttribute(38, "float", "voxel_cell_size", 4)]
public float voxel_cell_size; public float voxel_cell_size;
[DNAFieldAttribute(39, "int", "stepsPerFrame", 4)]
public int stepsPerFrame; public int stepsPerFrame;
[DNAFieldAttribute(40, "int", "flags", 4)]
public int flags; public int flags;
[DNAFieldAttribute(41, "int", "preroll", 4)]
public int preroll; public int preroll;
[DNAFieldAttribute(42, "int", "maxspringlen", 4)]
public int maxspringlen; public int maxspringlen;
[DNAFieldAttribute(43, "short", "solver_type", 2)]
public short solver_type; public short solver_type;
[DNAFieldAttribute(44, "short", "vgroup_bend", 2)]
public short vgroup_bend; public short vgroup_bend;
[DNAFieldAttribute(45, "short", "vgroup_mass", 2)]
public short vgroup_mass; public short vgroup_mass;
[DNAFieldAttribute(46, "short", "vgroup_struct", 2)]
public short vgroup_struct; public short vgroup_struct;
[DNAFieldAttribute(47, "short", "vgroup_shrink", 2)]
public short vgroup_shrink; public short vgroup_shrink;
[DNAFieldAttribute(48, "short", "shapekey_rest", 2)]
public short shapekey_rest; public short shapekey_rest;
[DNAFieldAttribute(49, "short", "presets", 2)]
public short presets; public short presets;
[DNAFieldAttribute(50, "short", "reset", 2)]
public short reset; public short reset;
[DNAFieldAttribute(51, "EffectorWeights", "*effector_weights", 72)]
public EffectorWeights ptr_effector_weights; public EffectorWeights ptr_effector_weights;
[DNAFieldAttribute(52, "short", "bending_model", 2)]
public short bending_model; public short bending_model;
[DNAFieldAttribute(53, "short", "vgroup_shear", 2)]
public short vgroup_shear; public short vgroup_shear;
[DNAFieldAttribute(54, "float", "tension", 4)]
public float tension; public float tension;
[DNAFieldAttribute(55, "float", "compression", 4)]
public float compression; public float compression;
[DNAFieldAttribute(56, "float", "max_tension", 4)]
public float max_tension; public float max_tension;
[DNAFieldAttribute(57, "float", "max_compression", 4)]
public float max_compression; public float max_compression;
[DNAFieldAttribute(58, "float", "tension_damp", 4)]
public float tension_damp; public float tension_damp;
[DNAFieldAttribute(59, "float", "compression_damp", 4)]
public float compression_damp; public float compression_damp;
[DNAFieldAttribute(60, "float", "shear_damp", 4)]
public float shear_damp; public float shear_damp;
[DNAFieldAttribute(61, "float", "internal_spring_max_length", 4)]
public float internal_spring_max_length; public float internal_spring_max_length;
[DNAFieldAttribute(62, "float", "internal_spring_max_diversion", 4)]
public float internal_spring_max_diversion; public float internal_spring_max_diversion;
[DNAFieldAttribute(63, "short", "vgroup_intern", 2)]
public short vgroup_intern; public short vgroup_intern;
[DNAFieldAttribute(64, "char", "_pad1[2]", 1)]
public char[] _pad1 = new System.Char[2]; public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(65, "float", "internal_tension", 4)]
public float internal_tension; public float internal_tension;
[DNAFieldAttribute(66, "float", "internal_compression", 4)]
public float internal_compression; public float internal_compression;
[DNAFieldAttribute(67, "float", "max_internal_tension", 4)]
public float max_internal_tension; public float max_internal_tension;
[DNAFieldAttribute(68, "float", "max_internal_compression", 4)]
public float max_internal_compression; public float max_internal_compression;
[DNAFieldAttribute(69, "char", "_pad0[4]", 1)]
public char[] _pad0 = new System.Char[4]; public char[] _pad0 = new System.Char[4];
public ClothSimSettings( public ClothSimSettings(
LinkNode ptr_cache, LinkNode ptr_cache,

View File

@@ -11,26 +11,46 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Collection { public class Collection {
[DNAFieldAttribute(0, "ID", "id", 208)]
public ID id; public ID id;
[DNAFieldAttribute(1, "ID", "*owner_id", 208)]
public ID ptr_owner_id; public ID ptr_owner_id;
[DNAFieldAttribute(2, "ListBase", "gobject", 16)]
public ListBase gobject; public ListBase gobject;
[DNAFieldAttribute(3, "ListBase", "children", 16)]
public ListBase children; public ListBase children;
[DNAFieldAttribute(4, "char", "_pad0[4]", 1)]
public char[] _pad0 = new System.Char[4]; public char[] _pad0 = new System.Char[4];
[DNAFieldAttribute(5, "int", "active_exporter_index", 4)]
public int active_exporter_index; public int active_exporter_index;
[DNAFieldAttribute(6, "ListBase", "exporters", 16)]
public ListBase exporters; public ListBase exporters;
[DNAFieldAttribute(7, "PreviewImage", "*preview", 48)]
public PreviewImage ptr_preview; public PreviewImage ptr_preview;
[DNAFieldAttribute(8, "int", "layer", 4)]
public int layer; public int layer;
[DNAFieldAttribute(9, "float", "dupli_ofs[3]", 4)]
public float[] dupli_ofs = new System.Single[3]; public float[] dupli_ofs = new System.Single[3];
[DNAFieldAttribute(10, "uchar", "flag", 1)]
public byte flag; public byte flag;
[DNAFieldAttribute(11, "int8_t", "color_tag", 1)]
public sbyte color_tag; public sbyte color_tag;
[DNAFieldAttribute(12, "char", "_pad1[2]", 1)]
public char[] _pad1 = new System.Char[2]; public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(13, "uchar", "lineart_usage", 1)]
public byte lineart_usage; public byte lineart_usage;
[DNAFieldAttribute(14, "uchar", "lineart_flags", 1)]
public byte lineart_flags; public byte lineart_flags;
[DNAFieldAttribute(15, "uchar", "lineart_intersection_mask", 1)]
public byte lineart_intersection_mask; public byte lineart_intersection_mask;
[DNAFieldAttribute(16, "uchar", "lineart_intersection_priority", 1)]
public byte lineart_intersection_priority; public byte lineart_intersection_priority;
[DNAFieldAttribute(17, "ViewLayer", "*view_layer", 336)]
public ViewLayer ptr_view_layer; public ViewLayer ptr_view_layer;
[DNAFieldAttribute(18, "Collection_Runtime", "runtime", 64)]
public Collection_Runtime runtime; public Collection_Runtime runtime;
public Collection( public Collection(
ID id, ID id,

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CollectionChild { public class CollectionChild {
[DNAFieldAttribute(0, "CollectionChild", "*next", 32)]
public CollectionChild ptr_next; public CollectionChild ptr_next;
[DNAFieldAttribute(1, "CollectionChild", "*prev", 32)]
public CollectionChild ptr_prev; public CollectionChild ptr_prev;
[DNAFieldAttribute(2, "Collection", "*collection", 376)]
public Collection ptr_collection; public Collection ptr_collection;
[DNAFieldAttribute(3, "CollectionLightLinking", "light_linking", 4)]
public CollectionLightLinking light_linking; public CollectionLightLinking light_linking;
[DNAFieldAttribute(4, "int", "_pad", 4)]
public int _pad; public int _pad;
public CollectionChild(CollectionChild ptr_next, CollectionChild ptr_prev, Collection ptr_collection, CollectionLightLinking light_linking, int _pad) { public CollectionChild(CollectionChild ptr_next, CollectionChild ptr_prev, Collection ptr_collection, CollectionLightLinking light_linking, int _pad) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CollectionExport { public class CollectionExport {
[DNAFieldAttribute(0, "CollectionExport", "*next", 160)]
public CollectionExport ptr_next; public CollectionExport ptr_next;
[DNAFieldAttribute(1, "CollectionExport", "*prev", 160)]
public CollectionExport ptr_prev; public CollectionExport ptr_prev;
[DNAFieldAttribute(2, "char", "fh_idname[64]", 1)]
public char[] fh_idname = new System.Char[64]; public char[] fh_idname = new System.Char[64];
[DNAFieldAttribute(3, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
[DNAFieldAttribute(4, "IDProperty", "*export_properties", 136)]
public IDProperty ptr_export_properties; public IDProperty ptr_export_properties;
[DNAFieldAttribute(5, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(6, "int", "_pad0", 4)]
public int _pad0; public int _pad0;
public CollectionExport(CollectionExport ptr_next, CollectionExport ptr_prev, char[] fh_idname, char[] name, IDProperty ptr_export_properties, int flag, int _pad0) { public CollectionExport(CollectionExport ptr_next, CollectionExport ptr_prev, char[] fh_idname, char[] name, IDProperty ptr_export_properties, int flag, int _pad0) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,9 +11,12 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CollectionLightLinking { public struct CollectionLightLinking {
[DNAFieldAttribute(0, "uchar", "link_state", 1)]
public byte link_state; public byte link_state;
[DNAFieldAttribute(1, "uchar", "_pad[3]", 1)]
public byte[] _pad = new System.Byte[3]; public byte[] _pad = new System.Byte[3];
public CollectionLightLinking(byte link_state, byte[] _pad) { public CollectionLightLinking(byte link_state, byte[] _pad) {
this.link_state = link_state; this.link_state = link_state;

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CollectionObject { public class CollectionObject {
[DNAFieldAttribute(0, "CollectionObject", "*next", 32)]
public CollectionObject ptr_next; public CollectionObject ptr_next;
[DNAFieldAttribute(1, "CollectionObject", "*prev", 32)]
public CollectionObject ptr_prev; public CollectionObject ptr_prev;
[DNAFieldAttribute(2, "Object", "*ob", 1160)]
public Object ptr_ob; public Object ptr_ob;
[DNAFieldAttribute(3, "CollectionLightLinking", "light_linking", 4)]
public CollectionLightLinking light_linking; public CollectionLightLinking light_linking;
[DNAFieldAttribute(4, "int", "_pad", 4)]
public int _pad; public int _pad;
public CollectionObject(CollectionObject ptr_next, CollectionObject ptr_prev, Object ptr_ob, CollectionLightLinking light_linking, int _pad) { public CollectionObject(CollectionObject ptr_next, CollectionObject ptr_prev, Object ptr_ob, CollectionLightLinking light_linking, int _pad) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Collection_Runtime { public class Collection_Runtime {
[DNAFieldAttribute(0, "ListBase", "object_cache", 16)]
public ListBase object_cache; public ListBase object_cache;
[DNAFieldAttribute(1, "ListBase", "object_cache_instanced", 16)]
public ListBase object_cache_instanced; public ListBase object_cache_instanced;
[DNAFieldAttribute(2, "ListBase", "parents", 16)]
public ListBase parents; public ListBase parents;
[DNAFieldAttribute(3, "GHash", "*gobject_hash", 0)]
public GHash ptr_gobject_hash; public GHash ptr_gobject_hash;
[DNAFieldAttribute(4, "uchar", "tag", 1)]
public byte tag; public byte tag;
[DNAFieldAttribute(5, "char", "_pad0[7]", 1)]
public char[] _pad0 = new System.Char[7]; public char[] _pad0 = new System.Char[7];
public Collection_Runtime(ListBase object_cache, ListBase object_cache_instanced, ListBase parents, GHash ptr_gobject_hash, byte tag, char[] _pad0) { public Collection_Runtime(ListBase object_cache, ListBase object_cache_instanced, ListBase parents, GHash ptr_gobject_hash, byte tag, char[] _pad0) {
this.object_cache = object_cache; this.object_cache = object_cache;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CollisionModifierData { public class CollisionModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(8, "int", "mvert_num", 4)]
public int mvert_num; public int mvert_num;
[DNAFieldAttribute(9, "int", "tri_num", 4)]
public int tri_num; public int tri_num;
[DNAFieldAttribute(10, "float", "time_x", 4)]
public float time_x; public float time_x;
[DNAFieldAttribute(11, "float", "time_xnew", 4)]
public float time_xnew; public float time_xnew;
[DNAFieldAttribute(12, "char", "is_static", 1)]
public char is_static; public char is_static;
[DNAFieldAttribute(13, "char", "_pad[7]", 1)]
public char[] _pad = new System.Char[7]; public char[] _pad = new System.Char[7];
[DNAFieldAttribute(14, "BVHTree", "*bvhtree", 0)]
public BVHTree ptr_bvhtree; public BVHTree ptr_bvhtree;
public CollisionModifierData(ModifierData modifier, int mvert_num, int tri_num, float time_x, float time_xnew, char is_static, char[] _pad, BVHTree ptr_bvhtree) { public CollisionModifierData(ModifierData modifier, int mvert_num, int tri_num, float time_x, float time_xnew, char is_static, char[] _pad, BVHTree ptr_bvhtree) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorBalanceModifierData { public struct ColorBalanceModifierData {
[DNAFieldAttribute(0, "SequenceModifierData", "modifier", 112)]
public SequenceModifierData modifier; public SequenceModifierData modifier;
[DNAFieldAttribute(1, "StripColorBalance", "color_balance", 84)]
public StripColorBalance color_balance; public StripColorBalance color_balance;
[DNAFieldAttribute(2, "float", "color_multiply", 4)]
public float color_multiply; public float color_multiply;
public ColorBalanceModifierData(SequenceModifierData modifier, StripColorBalance color_balance, float color_multiply) { public ColorBalanceModifierData(SequenceModifierData modifier, StripColorBalance color_balance, float color_multiply) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorBand { public struct ColorBand {
[DNAFieldAttribute(0, "short", "tot", 2)]
public short tot; public short tot;
[DNAFieldAttribute(1, "short", "cur", 2)]
public short cur; public short cur;
[DNAFieldAttribute(2, "char", "ipotype", 1)]
public char ipotype; public char ipotype;
[DNAFieldAttribute(3, "char", "ipotype_hue", 1)]
public char ipotype_hue; public char ipotype_hue;
[DNAFieldAttribute(4, "char", "color_mode", 1)]
public char color_mode; public char color_mode;
[DNAFieldAttribute(5, "char", "_pad[1]", 1)]
public char[] _pad = new System.Char[1]; public char[] _pad = new System.Char[1];
[DNAFieldAttribute(6, "CBData", "data[32]", 24)]
public CBData[] data = new CBData[32]; public CBData[] data = new CBData[32];
public ColorBand(short tot, short cur, char ipotype, char ipotype_hue, char color_mode, char[] _pad, CBData[] data) { public ColorBand(short tot, short cur, char ipotype, char ipotype_hue, char color_mode, char[] _pad, CBData[] data) {
this.tot = tot; this.tot = tot;

View File

@@ -11,13 +11,20 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorCorrectionData { public struct ColorCorrectionData {
[DNAFieldAttribute(0, "float", "saturation", 4)]
public float saturation; public float saturation;
[DNAFieldAttribute(1, "float", "contrast", 4)]
public float contrast; public float contrast;
[DNAFieldAttribute(2, "float", "gamma", 4)]
public float gamma; public float gamma;
[DNAFieldAttribute(3, "float", "gain", 4)]
public float gain; public float gain;
[DNAFieldAttribute(4, "float", "lift", 4)]
public float lift; public float lift;
[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public ColorCorrectionData(float saturation, float contrast, float gamma, float gain, float lift, char[] _pad) { public ColorCorrectionData(float saturation, float contrast, float gamma, float gain, float lift, char[] _pad) {
this.saturation = saturation; this.saturation = saturation;

View File

@@ -11,19 +11,32 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ColorGpencilModifierData { public class ColorGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", 104)]
public GpencilModifierData modifier; public GpencilModifierData modifier;
[DNAFieldAttribute(1, "Material", "*material", 392)]
public Material ptr_material; public Material ptr_material;
[DNAFieldAttribute(2, "char", "layername[64]", 1)]
public char[] layername = new System.Char[64]; public char[] layername = new System.Char[64];
[DNAFieldAttribute(3, "char", "materialname[64]", 1)]
public char[] materialname = new System.Char[64]; public char[] materialname = new System.Char[64];
[DNAFieldAttribute(4, "int", "pass_index", 4)]
public int pass_index; public int pass_index;
[DNAFieldAttribute(5, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(6, "float", "hsv[3]", 4)]
public float[] hsv = new System.Single[3]; public float[] hsv = new System.Single[3];
[DNAFieldAttribute(7, "char", "modify_color", 1)]
public char modify_color; public char modify_color;
[DNAFieldAttribute(8, "char", "_pad[3]", 1)]
public char[] _pad = new System.Char[3]; public char[] _pad = new System.Char[3];
[DNAFieldAttribute(9, "int", "layer_pass", 4)]
public int layer_pass; public int layer_pass;
[DNAFieldAttribute(10, "char", "_pad1[4]", 1)]
public char[] _pad1 = new System.Char[4]; public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(11, "CurveMapping", "*curve_intensity", 424)]
public CurveMapping ptr_curve_intensity; public CurveMapping ptr_curve_intensity;
public ColorGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping ptr_curve_intensity) { public ColorGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, int pass_index, int flag, float[] hsv, char modify_color, char[] _pad, int layer_pass, char[] _pad1, CurveMapping ptr_curve_intensity) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,8 +11,10 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorManagedColorspaceSettings { public struct ColorManagedColorspaceSettings {
[DNAFieldAttribute(0, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
public ColorManagedColorspaceSettings(char[] name) { public ColorManagedColorspaceSettings(char[] name) {
this.name = name; this.name = name;

View File

@@ -11,8 +11,10 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorManagedDisplaySettings { public struct ColorManagedDisplaySettings {
[DNAFieldAttribute(0, "char", "display_device[64]", 1)]
public char[] display_device = new System.Char[64]; public char[] display_device = new System.Char[64];
public ColorManagedDisplaySettings(char[] display_device) { public ColorManagedDisplaySettings(char[] display_device) {
this.display_device = display_device; this.display_device = display_device;

View File

@@ -11,17 +11,28 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ColorManagedViewSettings { public class ColorManagedViewSettings {
[DNAFieldAttribute(0, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(1, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(2, "char", "look[64]", 1)]
public char[] look = new System.Char[64]; public char[] look = new System.Char[64];
[DNAFieldAttribute(3, "char", "view_transform[64]", 1)]
public char[] view_transform = new System.Char[64]; public char[] view_transform = new System.Char[64];
[DNAFieldAttribute(4, "float", "exposure", 4)]
public float exposure; public float exposure;
[DNAFieldAttribute(5, "float", "gamma", 4)]
public float gamma; public float gamma;
[DNAFieldAttribute(6, "float", "temperature", 4)]
public float temperature; public float temperature;
[DNAFieldAttribute(7, "float", "tint", 4)]
public float tint; public float tint;
[DNAFieldAttribute(8, "CurveMapping", "*curve_mapping", 424)]
public CurveMapping ptr_curve_mapping; public CurveMapping ptr_curve_mapping;
[DNAFieldAttribute(9, "void", "*_pad2", 0)]
public object ptr__pad2; public object ptr__pad2;
public ColorManagedViewSettings(int flag, char[] _pad, char[] look, char[] view_transform, float exposure, float gamma, float temperature, float tint, CurveMapping ptr_curve_mapping, object ptr__pad2) { public ColorManagedViewSettings(int flag, char[] _pad, char[] look, char[] view_transform, float exposure, float gamma, float temperature, float tint, CurveMapping ptr_curve_mapping, object ptr__pad2) {
this.flag = flag; this.flag = flag;

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorMapping { public struct ColorMapping {
[DNAFieldAttribute(0, "ColorBand", "coba", 776)]
public ColorBand coba; public ColorBand coba;
[DNAFieldAttribute(1, "float", "bright", 4)]
public float bright; public float bright;
[DNAFieldAttribute(2, "float", "contrast", 4)]
public float contrast; public float contrast;
[DNAFieldAttribute(3, "float", "saturation", 4)]
public float saturation; public float saturation;
[DNAFieldAttribute(4, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(5, "float", "blend_color[3]", 4)]
public float[] blend_color = new System.Single[3]; public float[] blend_color = new System.Single[3];
[DNAFieldAttribute(6, "float", "blend_factor", 4)]
public float blend_factor; public float blend_factor;
[DNAFieldAttribute(7, "int", "blend_type", 4)]
public int blend_type; public int blend_type;
[DNAFieldAttribute(8, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public ColorMapping(ColorBand coba, float bright, float contrast, float saturation, int flag, float[] blend_color, float blend_factor, int blend_type, char[] _pad) { public ColorMapping(ColorBand coba, float bright, float contrast, float saturation, int flag, float[] blend_color, float blend_factor, int blend_type, char[] _pad) {
this.coba = coba; this.coba = coba;

View File

@@ -11,9 +11,12 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorMixVars { public struct ColorMixVars {
[DNAFieldAttribute(0, "int", "blend_effect", 4)]
public int blend_effect; public int blend_effect;
[DNAFieldAttribute(1, "float", "factor", 4)]
public float factor; public float factor;
public ColorMixVars(int blend_effect, float factor) { public ColorMixVars(int blend_effect, float factor) {
this.blend_effect = blend_effect; this.blend_effect = blend_effect;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct ColorizeShaderFxData { public struct ColorizeShaderFxData {
[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)]
public ShaderFxData shaderfx; public ShaderFxData shaderfx;
[DNAFieldAttribute(1, "int", "mode", 4)]
public int mode; public int mode;
[DNAFieldAttribute(2, "float", "low_color[4]", 4)]
public float[] low_color = new System.Single[4]; public float[] low_color = new System.Single[4];
[DNAFieldAttribute(3, "float", "high_color[4]", 4)]
public float[] high_color = new System.Single[4]; public float[] high_color = new System.Single[4];
[DNAFieldAttribute(4, "float", "factor", 4)]
public float factor; public float factor;
[DNAFieldAttribute(5, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(6, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(7, "ShaderFxData_Runtime", "runtime", 40)]
public ShaderFxData_Runtime runtime; public ShaderFxData_Runtime runtime;
public ColorizeShaderFxData(ShaderFxData shaderfx, int mode, float[] low_color, float[] high_color, float factor, int flag, char[] _pad, ShaderFxData_Runtime runtime) { public ColorizeShaderFxData(ShaderFxData shaderfx, int mode, float[] low_color, float[] high_color, float factor, int flag, char[] _pad, ShaderFxData_Runtime runtime) {
this.shaderfx = shaderfx; this.shaderfx = shaderfx;

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class ConsoleLine { public class ConsoleLine {
[DNAFieldAttribute(0, "ConsoleLine", "*next", 40)]
public ConsoleLine ptr_next; public ConsoleLine ptr_next;
[DNAFieldAttribute(1, "ConsoleLine", "*prev", 40)]
public ConsoleLine ptr_prev; public ConsoleLine ptr_prev;
[DNAFieldAttribute(2, "int", "len_alloc", 4)]
public int len_alloc; public int len_alloc;
[DNAFieldAttribute(3, "int", "len", 4)]
public int len; public int len;
[DNAFieldAttribute(4, "char", "*line", 1)]
public char ptr_line; public char ptr_line;
[DNAFieldAttribute(5, "int", "cursor", 4)]
public int cursor; public int cursor;
[DNAFieldAttribute(6, "int", "type", 4)]
public int type; public int type;
public ConsoleLine(ConsoleLine ptr_next, ConsoleLine ptr_prev, int len_alloc, int len, char ptr_line, int cursor, int type) { public ConsoleLine(ConsoleLine ptr_next, ConsoleLine ptr_prev, int len_alloc, int len, char ptr_line, int cursor, int type) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,15 +11,24 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CorrectiveSmoothDeltaCache { public class CorrectiveSmoothDeltaCache {
[DNAFieldAttribute(1, "int", "deltas_num", 4)]
public int deltas_num; public int deltas_num;
[DNAFieldAttribute(2, "float", "lambda", 4)]
public float lambda; public float lambda;
[DNAFieldAttribute(3, "float", "scale", 4)]
public float scale; public float scale;
[DNAFieldAttribute(4, "short", "repeat", 2)]
public short repeat; public short repeat;
[DNAFieldAttribute(5, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(6, "char", "smooth_type", 1)]
public char smooth_type; public char smooth_type;
[DNAFieldAttribute(7, "char", "rest_source", 1)]
public char rest_source; public char rest_source;
[DNAFieldAttribute(8, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6]; public char[] _pad = new System.Char[6];
public CorrectiveSmoothDeltaCache(int deltas_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad) { public CorrectiveSmoothDeltaCache(int deltas_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad) {
this.deltas_num = deltas_num; this.deltas_num = deltas_num;

View File

@@ -11,18 +11,30 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CorrectiveSmoothModifierData { public class CorrectiveSmoothModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(2, "int", "bind_coords_num", 4)]
public int bind_coords_num; public int bind_coords_num;
[DNAFieldAttribute(3, "float", "lambda", 4)]
public float lambda; public float lambda;
[DNAFieldAttribute(4, "float", "scale", 4)]
public float scale; public float scale;
[DNAFieldAttribute(5, "short", "repeat", 2)]
public short repeat; public short repeat;
[DNAFieldAttribute(6, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(7, "char", "smooth_type", 1)]
public char smooth_type; public char smooth_type;
[DNAFieldAttribute(8, "char", "rest_source", 1)]
public char rest_source; public char rest_source;
[DNAFieldAttribute(9, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6]; public char[] _pad = new System.Char[6];
[DNAFieldAttribute(10, "char", "defgrp_name[64]", 1)]
public char[] defgrp_name = new System.Char[64]; public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(11, "CorrectiveSmoothDeltaCache", "delta_cache", 32)]
public CorrectiveSmoothDeltaCache delta_cache; public CorrectiveSmoothDeltaCache delta_cache;
public CorrectiveSmoothModifierData(ModifierData modifier, int bind_coords_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad, char[] defgrp_name, CorrectiveSmoothDeltaCache delta_cache) { public CorrectiveSmoothModifierData(ModifierData modifier, int bind_coords_num, float lambda, float scale, short repeat, short flag, char smooth_type, char rest_source, char[] _pad, char[] defgrp_name, CorrectiveSmoothDeltaCache delta_cache) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,12 +11,18 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CryptomatteEntry { public class CryptomatteEntry {
[DNAFieldAttribute(0, "CryptomatteEntry", "*next", 88)]
public CryptomatteEntry ptr_next; public CryptomatteEntry ptr_next;
[DNAFieldAttribute(1, "CryptomatteEntry", "*prev", 88)]
public CryptomatteEntry ptr_prev; public CryptomatteEntry ptr_prev;
[DNAFieldAttribute(2, "float", "encoded_hash", 4)]
public float encoded_hash; public float encoded_hash;
[DNAFieldAttribute(3, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
[DNAFieldAttribute(4, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
public CryptomatteEntry(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, float encoded_hash, char[] name, char[] _pad) { public CryptomatteEntry(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, float encoded_hash, char[] name, char[] _pad) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,10 +11,14 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CryptomatteLayer { public class CryptomatteLayer {
[DNAFieldAttribute(0, "CryptomatteEntry", "*next", 88)]
public CryptomatteEntry ptr_next; public CryptomatteEntry ptr_next;
[DNAFieldAttribute(1, "CryptomatteEntry", "*prev", 88)]
public CryptomatteEntry ptr_prev; public CryptomatteEntry ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
public CryptomatteLayer(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, char[] name) { public CryptomatteLayer(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, char[] name) {
this.ptr_next = ptr_next; this.ptr_next = ptr_next;

View File

@@ -11,84 +11,162 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class Curve { public class Curve {
[DNAFieldAttribute(0, "ID", "id", 208)]
public ID id; public ID id;
[DNAFieldAttribute(1, "AnimData", "*adt", 248)]
public AnimData ptr_adt; public AnimData ptr_adt;
[DNAFieldAttribute(2, "ListBase", "nurb", 16)]
public ListBase nurb; public ListBase nurb;
[DNAFieldAttribute(3, "EditNurb", "*editnurb", 0)]
public EditNurb ptr_editnurb; public EditNurb ptr_editnurb;
[DNAFieldAttribute(4, "Object", "*bevobj", 1160)]
public Object ptr_bevobj; public Object ptr_bevobj;
[DNAFieldAttribute(5, "Object", "*taperobj", 1160)]
public Object ptr_taperobj; public Object ptr_taperobj;
[DNAFieldAttribute(6, "Object", "*textoncurve", 1160)]
public Object ptr_textoncurve; public Object ptr_textoncurve;
[DNAFieldAttribute(7, "Ipo", "*ipo", 248)]
public Ipo ptr_ipo; public Ipo ptr_ipo;
[DNAFieldAttribute(8, "Key", "*key", 312)]
public Key ptr_key; public Key ptr_key;
[DNAFieldAttribute(9, "Material", "**mat", 392)]
public Material ptr_ptr_mat; public Material ptr_ptr_mat;
[DNAFieldAttribute(10, "CurveProfile", "*bevel_profile", 72)]
public CurveProfile ptr_bevel_profile; public CurveProfile ptr_bevel_profile;
[DNAFieldAttribute(11, "float", "loc[3]", 4)]
public float[] loc = new System.Single[3]; public float[] loc = new System.Single[3];
[DNAFieldAttribute(12, "float", "size[3]", 4)]
public float[] size = new System.Single[3]; public float[] size = new System.Single[3];
[DNAFieldAttribute(13, "short", "type", 2)]
public short type; public short type;
[DNAFieldAttribute(14, "char", "texflag", 1)]
public char texflag; public char texflag;
[DNAFieldAttribute(15, "char", "_pad0[7]", 1)]
public char[] _pad0 = new System.Char[7]; public char[] _pad0 = new System.Char[7];
[DNAFieldAttribute(16, "short", "twist_mode", 2)]
public short twist_mode; public short twist_mode;
[DNAFieldAttribute(17, "float", "twist_smooth", 4)]
public float twist_smooth; public float twist_smooth;
[DNAFieldAttribute(18, "float", "smallcaps_scale", 4)]
public float smallcaps_scale; public float smallcaps_scale;
[DNAFieldAttribute(19, "int", "pathlen", 4)]
public int pathlen; public int pathlen;
[DNAFieldAttribute(20, "short", "bevresol", 2)]
public short bevresol; public short bevresol;
[DNAFieldAttribute(21, "short", "totcol", 2)]
public short totcol; public short totcol;
[DNAFieldAttribute(22, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(23, "float", "width", 4)]
public float width; public float width;
[DNAFieldAttribute(24, "float", "ext1", 4)]
public float ext1; public float ext1;
[DNAFieldAttribute(25, "float", "ext2", 4)]
public float ext2; public float ext2;
[DNAFieldAttribute(26, "short", "resolu", 2)]
public short resolu; public short resolu;
[DNAFieldAttribute(27, "short", "resolv", 2)]
public short resolv; public short resolv;
[DNAFieldAttribute(28, "short", "resolu_ren", 2)]
public short resolu_ren; public short resolu_ren;
[DNAFieldAttribute(29, "short", "resolv_ren", 2)]
public short resolv_ren; public short resolv_ren;
[DNAFieldAttribute(30, "int", "actnu", 4)]
public int actnu; public int actnu;
[DNAFieldAttribute(31, "int", "actvert", 4)]
public int actvert; public int actvert;
[DNAFieldAttribute(32, "char", "overflow", 1)]
public char overflow; public char overflow;
[DNAFieldAttribute(33, "char", "spacemode", 1)]
public char spacemode; public char spacemode;
[DNAFieldAttribute(34, "char", "align_y", 1)]
public char align_y; public char align_y;
[DNAFieldAttribute(35, "char", "bevel_mode", 1)]
public char bevel_mode; public char bevel_mode;
[DNAFieldAttribute(36, "char", "taper_radius_mode", 1)]
public char taper_radius_mode; public char taper_radius_mode;
[DNAFieldAttribute(37, "char", "_pad", 1)]
public char _pad; public char _pad;
[DNAFieldAttribute(38, "short", "lines", 2)]
public short lines; public short lines;
[DNAFieldAttribute(39, "float", "spacing", 4)]
public float spacing; public float spacing;
[DNAFieldAttribute(40, "float", "linedist", 4)]
public float linedist; public float linedist;
[DNAFieldAttribute(41, "float", "shear", 4)]
public float shear; public float shear;
[DNAFieldAttribute(42, "float", "fsize", 4)]
public float fsize; public float fsize;
[DNAFieldAttribute(43, "float", "wordspace", 4)]
public float wordspace; public float wordspace;
[DNAFieldAttribute(44, "float", "ulpos", 4)]
public float ulpos; public float ulpos;
[DNAFieldAttribute(45, "float", "ulheight", 4)]
public float ulheight; public float ulheight;
[DNAFieldAttribute(46, "float", "xof", 4)]
public float xof; public float xof;
[DNAFieldAttribute(47, "float", "yof", 4)]
public float yof; public float yof;
[DNAFieldAttribute(48, "float", "linewidth", 4)]
public float linewidth; public float linewidth;
[DNAFieldAttribute(49, "int", "pos", 4)]
public int pos; public int pos;
[DNAFieldAttribute(50, "int", "selstart", 4)]
public int selstart; public int selstart;
[DNAFieldAttribute(51, "int", "selend", 4)]
public int selend; public int selend;
[DNAFieldAttribute(52, "int", "len_wchar", 4)]
public int len_wchar; public int len_wchar;
[DNAFieldAttribute(53, "int", "len", 4)]
public int len; public int len;
[DNAFieldAttribute(54, "char", "*str", 1)]
public char ptr_str; public char ptr_str;
[DNAFieldAttribute(55, "EditFont", "*editfont", 0)]
public EditFont ptr_editfont; public EditFont ptr_editfont;
[DNAFieldAttribute(56, "char", "family[64]", 1)]
public char[] family = new System.Char[64]; public char[] family = new System.Char[64];
[DNAFieldAttribute(57, "VFont", "*vfont", 1256)]
public VFont ptr_vfont; public VFont ptr_vfont;
[DNAFieldAttribute(58, "VFont", "*vfontb", 1256)]
public VFont ptr_vfontb; public VFont ptr_vfontb;
[DNAFieldAttribute(59, "VFont", "*vfonti", 1256)]
public VFont ptr_vfonti; public VFont ptr_vfonti;
[DNAFieldAttribute(60, "VFont", "*vfontbi", 1256)]
public VFont ptr_vfontbi; public VFont ptr_vfontbi;
[DNAFieldAttribute(61, "TextBox", "*tb", 16)]
public TextBox ptr_tb; public TextBox ptr_tb;
[DNAFieldAttribute(62, "int", "totbox", 4)]
public int totbox; public int totbox;
[DNAFieldAttribute(63, "int", "actbox", 4)]
public int actbox; public int actbox;
[DNAFieldAttribute(64, "CharInfo", "*strinfo", 8)]
public CharInfo ptr_strinfo; public CharInfo ptr_strinfo;
[DNAFieldAttribute(65, "CharInfo", "curinfo", 8)]
public CharInfo curinfo; public CharInfo curinfo;
[DNAFieldAttribute(66, "float", "ctime", 4)]
public float ctime; public float ctime;
[DNAFieldAttribute(67, "float", "bevfac1", 4)]
public float bevfac1; public float bevfac1;
[DNAFieldAttribute(68, "float", "bevfac2", 4)]
public float bevfac2; public float bevfac2;
[DNAFieldAttribute(69, "char", "bevfac1_mapping", 1)]
public char bevfac1_mapping; public char bevfac1_mapping;
[DNAFieldAttribute(70, "char", "bevfac2_mapping", 1)]
public char bevfac2_mapping; public char bevfac2_mapping;
[DNAFieldAttribute(71, "char", "_pad2[6]", 1)]
public char[] _pad2 = new System.Char[6]; public char[] _pad2 = new System.Char[6];
[DNAFieldAttribute(72, "float", "fsize_realtime", 4)]
public float fsize_realtime; public float fsize_realtime;
[DNAFieldAttribute(73, "Curves", "*curve_eval", 808)]
public Curves ptr_curve_eval; public Curves ptr_curve_eval;
[DNAFieldAttribute(74, "char", "edit_data_from_original", 1)]
public char edit_data_from_original; public char edit_data_from_original;
[DNAFieldAttribute(75, "char", "_pad3[7]", 1)]
public char[] _pad3 = new System.Char[7]; public char[] _pad3 = new System.Char[7];
[DNAFieldAttribute(76, "void", "*batch_cache", 0)]
public object ptr_batch_cache; public object ptr_batch_cache;
public Curve( public Curve(
ID id, ID id,

View File

@@ -11,21 +11,36 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CurveMap { public class CurveMap {
[DNAFieldAttribute(0, "short", "totpoint", 2)]
public short totpoint; public short totpoint;
[DNAFieldAttribute(1, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(2, "float", "range", 4)]
public float range; public float range;
[DNAFieldAttribute(3, "float", "mintable", 4)]
public float mintable; public float mintable;
[DNAFieldAttribute(4, "float", "maxtable", 4)]
public float maxtable; public float maxtable;
[DNAFieldAttribute(5, "float", "ext_in[2]", 4)]
public float[] ext_in = new System.Single[2]; public float[] ext_in = new System.Single[2];
[DNAFieldAttribute(6, "float", "ext_out[2]", 4)]
public float[] ext_out = new System.Single[2]; public float[] ext_out = new System.Single[2];
[DNAFieldAttribute(7, "CurveMapPoint", "*curve", 12)]
public CurveMapPoint ptr_curve; public CurveMapPoint ptr_curve;
[DNAFieldAttribute(8, "CurveMapPoint", "*table", 12)]
public CurveMapPoint ptr_table; public CurveMapPoint ptr_table;
[DNAFieldAttribute(9, "CurveMapPoint", "*premultable", 12)]
public CurveMapPoint ptr_premultable; public CurveMapPoint ptr_premultable;
[DNAFieldAttribute(10, "float", "premul_ext_in[2]", 4)]
public float[] premul_ext_in = new System.Single[2]; public float[] premul_ext_in = new System.Single[2];
[DNAFieldAttribute(11, "float", "premul_ext_out[2]", 4)]
public float[] premul_ext_out = new System.Single[2]; public float[] premul_ext_out = new System.Single[2];
[DNAFieldAttribute(12, "short", "default_handle_type", 2)]
public short default_handle_type; public short default_handle_type;
[DNAFieldAttribute(13, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6]; public char[] _pad = new System.Char[6];
public CurveMap(short totpoint, short flag, float range, float mintable, float maxtable, float[] ext_in, float[] ext_out, CurveMapPoint ptr_curve, CurveMapPoint ptr_table, CurveMapPoint ptr_premultable, float[] premul_ext_in, float[] premul_ext_out, short default_handle_type, char[] _pad) { public CurveMap(short totpoint, short flag, float range, float mintable, float maxtable, float[] ext_in, float[] ext_out, CurveMapPoint ptr_curve, CurveMapPoint ptr_table, CurveMapPoint ptr_premultable, float[] premul_ext_in, float[] premul_ext_out, short default_handle_type, char[] _pad) {
this.totpoint = totpoint; this.totpoint = totpoint;

View File

@@ -11,11 +11,16 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CurveMapPoint { public struct CurveMapPoint {
[DNAFieldAttribute(0, "float", "x", 4)]
public float x; public float x;
[DNAFieldAttribute(1, "float", "y", 4)]
public float y; public float y;
[DNAFieldAttribute(2, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(3, "short", "shorty", 2)]
public short shorty; public short shorty;
public CurveMapPoint(float x, float y, short flag, short shorty) { public CurveMapPoint(float x, float y, short flag, short shorty) {
this.x = x; this.x = x;

View File

@@ -11,20 +11,34 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CurveMapping { public struct CurveMapping {
[DNAFieldAttribute(0, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(1, "int", "cur", 4)]
public int cur; public int cur;
[DNAFieldAttribute(2, "int", "preset", 4)]
public int preset; public int preset;
[DNAFieldAttribute(3, "int", "changed_timestamp", 4)]
public int changed_timestamp; public int changed_timestamp;
[DNAFieldAttribute(4, "rctf", "curr", 16)]
public rctf curr; public rctf curr;
[DNAFieldAttribute(5, "rctf", "clipr", 16)]
public rctf clipr; public rctf clipr;
[DNAFieldAttribute(6, "CurveMap", "cm[4]", 80)]
public CurveMap[] cm = new CurveMap[4]; public CurveMap[] cm = new CurveMap[4];
[DNAFieldAttribute(7, "float", "black[3]", 4)]
public float[] black = new System.Single[3]; public float[] black = new System.Single[3];
[DNAFieldAttribute(8, "float", "white[3]", 4)]
public float[] white = new System.Single[3]; public float[] white = new System.Single[3];
[DNAFieldAttribute(9, "float", "bwmul[3]", 4)]
public float[] bwmul = new System.Single[3]; public float[] bwmul = new System.Single[3];
[DNAFieldAttribute(10, "float", "sample[3]", 4)]
public float[] sample = new System.Single[3]; public float[] sample = new System.Single[3];
[DNAFieldAttribute(11, "short", "tone", 2)]
public short tone; public short tone;
[DNAFieldAttribute(12, "char", "_pad[6]", 1)]
public char[] _pad = new System.Char[6]; public char[] _pad = new System.Char[6];
public CurveMapping(int flag, int cur, int preset, int changed_timestamp, rctf curr, rctf clipr, CurveMap[] cm, float[] black, float[] white, float[] bwmul, float[] sample, short tone, char[] _pad) { public CurveMapping(int flag, int cur, int preset, int changed_timestamp, rctf curr, rctf clipr, CurveMap[] cm, float[] black, float[] white, float[] bwmul, float[] sample, short tone, char[] _pad) {
this.flag = flag; this.flag = flag;

View File

@@ -11,14 +11,22 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CurveModifierData { public class CurveModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier; public ModifierData modifier;
[DNAFieldAttribute(1, "Object", "*object", 1160)]
public Object ptr_object; public Object ptr_object;
[DNAFieldAttribute(2, "char", "name[64]", 1)]
public char[] name = new System.Char[64]; public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "short", "defaxis", 2)]
public short defaxis; public short defaxis;
[DNAFieldAttribute(4, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(5, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(6, "void", "*_pad1", 0)]
public object ptr__pad1; public object ptr__pad1;
public CurveModifierData(ModifierData modifier, Object ptr_object, char[] name, short defaxis, short flag, char[] _pad, object ptr__pad1) { public CurveModifierData(ModifierData modifier, Object ptr_object, char[] name, short defaxis, short flag, char[] _pad, object ptr__pad1) {
this.modifier = modifier; this.modifier = modifier;

View File

@@ -11,20 +11,34 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public struct CurvePaintSettings { public struct CurvePaintSettings {
[DNAFieldAttribute(0, "char", "curve_type", 1)]
public char curve_type; public char curve_type;
[DNAFieldAttribute(1, "char", "flag", 1)]
public char flag; public char flag;
[DNAFieldAttribute(2, "char", "depth_mode", 1)]
public char depth_mode; public char depth_mode;
[DNAFieldAttribute(3, "char", "surface_plane", 1)]
public char surface_plane; public char surface_plane;
[DNAFieldAttribute(4, "char", "fit_method", 1)]
public char fit_method; public char fit_method;
[DNAFieldAttribute(5, "char", "_pad", 1)]
public char _pad; public char _pad;
[DNAFieldAttribute(6, "short", "error_threshold", 2)]
public short error_threshold; public short error_threshold;
[DNAFieldAttribute(7, "float", "radius_min", 4)]
public float radius_min; public float radius_min;
[DNAFieldAttribute(8, "float", "radius_max", 4)]
public float radius_max; public float radius_max;
[DNAFieldAttribute(9, "float", "radius_taper_start", 4)]
public float radius_taper_start; public float radius_taper_start;
[DNAFieldAttribute(10, "float", "radius_taper_end", 4)]
public float radius_taper_end; public float radius_taper_end;
[DNAFieldAttribute(11, "float", "surface_offset", 4)]
public float surface_offset; public float surface_offset;
[DNAFieldAttribute(12, "float", "corner_angle", 4)]
public float corner_angle; public float corner_angle;
public CurvePaintSettings(char curve_type, char flag, char depth_mode, char surface_plane, char fit_method, char _pad, short error_threshold, float radius_min, float radius_max, float radius_taper_start, float radius_taper_end, float surface_offset, float corner_angle) { public CurvePaintSettings(char curve_type, char flag, char depth_mode, char surface_plane, char fit_method, char _pad, short error_threshold, float radius_min, float radius_max, float radius_taper_start, float radius_taper_end, float surface_offset, float corner_angle) {
this.curve_type = curve_type; this.curve_type = curve_type;

View File

@@ -11,17 +11,28 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CurveProfile { public class CurveProfile {
[DNAFieldAttribute(0, "short", "path_len", 2)]
public short path_len; public short path_len;
[DNAFieldAttribute(1, "short", "segments_len", 2)]
public short segments_len; public short segments_len;
[DNAFieldAttribute(2, "int", "preset", 4)]
public int preset; public int preset;
[DNAFieldAttribute(3, "CurveProfilePoint", "*path", 40)]
public CurveProfilePoint ptr_path; public CurveProfilePoint ptr_path;
[DNAFieldAttribute(4, "CurveProfilePoint", "*table", 40)]
public CurveProfilePoint ptr_table; public CurveProfilePoint ptr_table;
[DNAFieldAttribute(5, "CurveProfilePoint", "*segments", 40)]
public CurveProfilePoint ptr_segments; public CurveProfilePoint ptr_segments;
[DNAFieldAttribute(6, "int", "flag", 4)]
public int flag; public int flag;
[DNAFieldAttribute(7, "int", "changed_timestamp", 4)]
public int changed_timestamp; public int changed_timestamp;
[DNAFieldAttribute(8, "rctf", "view_rect", 16)]
public rctf view_rect; public rctf view_rect;
[DNAFieldAttribute(9, "rctf", "clip_rect", 16)]
public rctf clip_rect; public rctf clip_rect;
public CurveProfile(short path_len, short segments_len, int preset, CurveProfilePoint ptr_path, CurveProfilePoint ptr_table, CurveProfilePoint ptr_segments, int flag, int changed_timestamp, rctf view_rect, rctf clip_rect) { public CurveProfile(short path_len, short segments_len, int preset, CurveProfilePoint ptr_path, CurveProfilePoint ptr_table, CurveProfilePoint ptr_segments, int flag, int changed_timestamp, rctf view_rect, rctf clip_rect) {
this.path_len = path_len; this.path_len = path_len;

View File

@@ -11,16 +11,26 @@ using System;
namespace BlendFile.DNA { namespace BlendFile.DNA {
using BlendFile;
public class CurveProfilePoint { public class CurveProfilePoint {
[DNAFieldAttribute(0, "float", "x", 4)]
public float x; public float x;
[DNAFieldAttribute(1, "float", "y", 4)]
public float y; public float y;
[DNAFieldAttribute(2, "short", "flag", 2)]
public short flag; public short flag;
[DNAFieldAttribute(3, "char", "h1", 1)]
public char h1; public char h1;
[DNAFieldAttribute(4, "char", "h2", 1)]
public char h2; public char h2;
[DNAFieldAttribute(5, "float", "h1_loc[2]", 4)]
public float[] h1_loc = new System.Single[2]; public float[] h1_loc = new System.Single[2];
[DNAFieldAttribute(6, "float", "h2_loc[2]", 4)]
public float[] h2_loc = new System.Single[2]; public float[] h2_loc = new System.Single[2];
[DNAFieldAttribute(7, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4]; public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "CurveProfile", "*profile", 72)]
public CurveProfile ptr_profile; public CurveProfile ptr_profile;
public CurveProfilePoint(float x, float y, short flag, char h1, char h2, float[] h1_loc, float[] h2_loc, char[] _pad, CurveProfile ptr_profile) { public CurveProfilePoint(float x, float y, short flag, char h1, char h2, float[] h1_loc, float[] h2_loc, char[] _pad, CurveProfile ptr_profile) {
this.x = x; this.x = x;

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