started cleaning up the scene graph
This commit is contained in:
@@ -1,3 +1,5 @@
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using SlaveMatrix.GameClasses;
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namespace SlaveMatrix
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{
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public class BackHair0 : Ele
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@@ -319,7 +319,7 @@ namespace SlaveMatrix
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set
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{
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double num = 0.7 + 0.3 * value;
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X0Y0_髪基.SizeYBase *= num;
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X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
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}
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}
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@@ -328,17 +328,17 @@ namespace SlaveMatrix
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set
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{
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double num = 0.5 + 0.9 * value;
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X0Y0_髪中.SizeYBase *= num;
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X0Y0_髪左1.SizeYBase *= num;
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X0Y0_髪左2.SizeYBase *= num;
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X0Y0_髪左3.SizeYBase *= num;
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X0Y0_髪左4.SizeYBase *= num;
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X0Y0_髪左5.SizeYBase *= num;
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X0Y0_髪右1.SizeYBase *= num;
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X0Y0_髪右2.SizeYBase *= num;
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X0Y0_髪右3.SizeYBase *= num;
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X0Y0_髪右4.SizeYBase *= num;
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X0Y0_髪右5.SizeYBase *= num;
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X0Y0_髪中.SetSizeYBase(X0Y0_髪中.GetSizeYBase() * num);
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X0Y0_髪左1.SetSizeYBase(X0Y0_髪左1.GetSizeYBase() * num);
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X0Y0_髪左2.SetSizeYBase(X0Y0_髪左2.GetSizeYBase() * num);
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X0Y0_髪左3.SetSizeYBase(X0Y0_髪左3.GetSizeYBase() * num);
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X0Y0_髪左4.SetSizeYBase(X0Y0_髪左4.GetSizeYBase() * num);
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X0Y0_髪左5.SetSizeYBase(X0Y0_髪左5.GetSizeYBase() * num);
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X0Y0_髪右1.SetSizeYBase(X0Y0_髪右1.GetSizeYBase() * num);
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X0Y0_髪右2.SetSizeYBase(X0Y0_髪右2.GetSizeYBase() * num);
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X0Y0_髪右3.SetSizeYBase(X0Y0_髪右3.GetSizeYBase() * num);
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X0Y0_髪右4.SetSizeYBase(X0Y0_髪右4.GetSizeYBase() * num);
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X0Y0_髪右5.SetSizeYBase(X0Y0_髪右5.GetSizeYBase() * num);
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}
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}
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@@ -347,17 +347,17 @@ namespace SlaveMatrix
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set
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{
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double num = 1.0 + 0.5 * value;
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X0Y0_髪中.SizeXBase *= num;
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X0Y0_髪左1.SizeXBase *= num;
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X0Y0_髪左2.SizeXBase *= num;
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X0Y0_髪左3.SizeXBase *= num;
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X0Y0_髪左4.SizeXBase *= num;
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X0Y0_髪左5.SizeXBase *= num;
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X0Y0_髪右1.SizeXBase *= num;
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X0Y0_髪右2.SizeXBase *= num;
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X0Y0_髪右3.SizeXBase *= num;
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X0Y0_髪右4.SizeXBase *= num;
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X0Y0_髪右5.SizeXBase *= num;
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X0Y0_髪中.SetSizeXBase(X0Y0_髪中.GetSizeXBase() * num);
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X0Y0_髪左1.SetSizeXBase(X0Y0_髪左1.GetSizeXBase() * num);
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X0Y0_髪左2.SetSizeXBase(X0Y0_髪左2.GetSizeXBase() * num);
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X0Y0_髪左3.SetSizeXBase(X0Y0_髪左3.GetSizeXBase() * num);
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X0Y0_髪左4.SetSizeXBase(X0Y0_髪左4.GetSizeXBase() * num);
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X0Y0_髪左5.SetSizeXBase(X0Y0_髪左5.GetSizeXBase() * num);
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X0Y0_髪右1.SetSizeXBase(X0Y0_髪右1.GetSizeXBase() * num);
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X0Y0_髪右2.SetSizeXBase(X0Y0_髪右2.GetSizeXBase() * num);
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X0Y0_髪右3.SetSizeXBase(X0Y0_髪右3.GetSizeXBase() * num);
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X0Y0_髪右4.SetSizeXBase(X0Y0_髪右4.GetSizeXBase() * num);
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X0Y0_髪右5.SetSizeXBase(X0Y0_髪右5.GetSizeXBase() * num);
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}
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}
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@@ -365,16 +365,16 @@ namespace SlaveMatrix
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{
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set
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{
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X0Y0_髪左1.AngleBase = 1.0 * value;
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X0Y0_髪左2.AngleBase = 2.0 * value;
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X0Y0_髪左3.AngleBase = 3.0 * value;
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X0Y0_髪左4.AngleBase = 4.0 * value;
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X0Y0_髪左5.AngleBase = 5.0 * value;
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X0Y0_髪右1.AngleBase = -1.0 * value;
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X0Y0_髪右2.AngleBase = -2.0 * value;
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X0Y0_髪右3.AngleBase = -3.0 * value;
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X0Y0_髪右4.AngleBase = -4.0 * value;
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X0Y0_髪右5.AngleBase = -5.0 * value;
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X0Y0_髪左1.SetAngleBase(1.0 * value);
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X0Y0_髪左2.SetAngleBase(2.0 * value);
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X0Y0_髪左3.SetAngleBase(3.0 * value);
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X0Y0_髪左4.SetAngleBase(4.0 * value);
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X0Y0_髪左5.SetAngleBase(5.0 * value);
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X0Y0_髪右1.SetAngleBase(-1.0 * value);
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X0Y0_髪右2.SetAngleBase(-2.0 * value);
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X0Y0_髪右3.SetAngleBase(-3.0 * value);
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X0Y0_髪右4.SetAngleBase(-4.0 * value);
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X0Y0_髪右5.SetAngleBase(-5.0 * value);
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}
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}
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@@ -476,150 +476,150 @@ namespace SlaveMatrix
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public void スライム()
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{
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X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
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X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
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X0Y0_髪中.OP[右 ? 3 : 0].Outline = false;
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X0Y0_髪中.OP[(!右) ? 1 : 2].Outline = false;
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X0Y0_髪中.OP[右 ? 1 : 2].Outline = false;
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X0Y0_髪中.OP[(!右) ? 3 : 0].Outline = false;
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X0Y0_髪左1.OP[右 ? 12 : 0].Outline = false;
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X0Y0_髪左1.OP[(!右) ? 1 : 11].Outline = false;
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X0Y0_髪左1.OP[右 ? 10 : 2].Outline = false;
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X0Y0_髪左1.OP[右 ? 9 : 3].Outline = false;
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X0Y0_髪左1.OP[右 ? 8 : 4].Outline = false;
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X0Y0_髪左1.OP[右 ? 7 : 5].Outline = false;
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X0Y0_髪左1.OP[右 ? 6 : 6].Outline = false;
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X0Y0_髪左1.OP[右 ? 5 : 7].Outline = false;
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X0Y0_髪左1.OP[右 ? 4 : 8].Outline = false;
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X0Y0_髪左1.OP[右 ? 3 : 9].Outline = false;
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X0Y0_髪左1.OP[右 ? 2 : 10].Outline = false;
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X0Y0_髪左1.OP[右 ? 1 : 11].Outline = false;
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X0Y0_髪左1.OP[(!右) ? 12 : 0].Outline = false;
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X0Y0_髪左2.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪左2.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪左2.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪左2.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪左2.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪左2.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪左2.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪左2.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪左2.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪左2.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪左2.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪左2.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪左2.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪左2.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪左3.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪左3.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪左3.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪左3.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪左3.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪左3.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪左3.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪左3.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪左3.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪左3.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪左3.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪左3.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪左3.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪左3.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪左4.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪左4.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪左4.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪左4.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪左4.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪左4.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪左4.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪左4.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪左4.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪左4.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪左4.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪左4.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪左4.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪左4.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪左5.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪左5.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪左5.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪左5.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪左5.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪左5.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪左5.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪左5.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪左5.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪左5.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪左5.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪左5.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪左5.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪左5.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪右1.OP[右 ? 12 : 0].Outline = false;
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X0Y0_髪右1.OP[(!右) ? 1 : 11].Outline = false;
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X0Y0_髪右1.OP[右 ? 10 : 2].Outline = false;
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X0Y0_髪右1.OP[右 ? 9 : 3].Outline = false;
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X0Y0_髪右1.OP[右 ? 8 : 4].Outline = false;
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X0Y0_髪右1.OP[右 ? 7 : 5].Outline = false;
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X0Y0_髪右1.OP[右 ? 6 : 6].Outline = false;
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X0Y0_髪右1.OP[右 ? 5 : 7].Outline = false;
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X0Y0_髪右1.OP[右 ? 4 : 8].Outline = false;
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X0Y0_髪右1.OP[右 ? 3 : 9].Outline = false;
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X0Y0_髪右1.OP[右 ? 2 : 10].Outline = false;
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X0Y0_髪右1.OP[右 ? 1 : 11].Outline = false;
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X0Y0_髪右1.OP[(!右) ? 12 : 0].Outline = false;
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X0Y0_髪右2.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪右2.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪右2.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪右2.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪右2.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪右2.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪右2.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪右2.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪右2.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪右2.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪右2.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪右2.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪右2.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪右2.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪右3.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪右3.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪右3.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪右3.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪右3.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪右3.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪右3.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪右3.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪右3.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪右3.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪右3.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪右3.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪右3.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪右3.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪右4.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪右4.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪右4.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪右4.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪右4.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪右4.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪右4.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪右4.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪右4.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪右4.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪右4.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪右4.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪右4.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪右4.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪右5.OP[右 ? 13 : 0].Outline = false;
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X0Y0_髪右5.OP[(!右) ? 1 : 12].Outline = false;
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X0Y0_髪右5.OP[右 ? 11 : 2].Outline = false;
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X0Y0_髪右5.OP[右 ? 10 : 3].Outline = false;
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X0Y0_髪右5.OP[右 ? 9 : 4].Outline = false;
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X0Y0_髪右5.OP[右 ? 8 : 5].Outline = false;
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X0Y0_髪右5.OP[右 ? 7 : 6].Outline = false;
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X0Y0_髪右5.OP[右 ? 6 : 7].Outline = false;
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X0Y0_髪右5.OP[右 ? 5 : 8].Outline = false;
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X0Y0_髪右5.OP[右 ? 4 : 9].Outline = false;
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X0Y0_髪右5.OP[右 ? 3 : 10].Outline = false;
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X0Y0_髪右5.OP[右 ? 2 : 11].Outline = false;
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X0Y0_髪右5.OP[右 ? 1 : 12].Outline = false;
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X0Y0_髪右5.OP[(!右) ? 13 : 0].Outline = false;
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X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
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X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
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X0Y0_髪中.GetOP()[右 ? 3 : 0].Outline = false;
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X0Y0_髪中.GetOP()[(!右) ? 1 : 2].Outline = false;
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X0Y0_髪中.GetOP()[右 ? 1 : 2].Outline = false;
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X0Y0_髪中.GetOP()[(!右) ? 3 : 0].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 12 : 0].Outline = false;
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X0Y0_髪左1.GetOP()[(!右) ? 1 : 11].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 10 : 2].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 9 : 3].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 8 : 4].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 7 : 5].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 6 : 6].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 5 : 7].Outline = false;
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X0Y0_髪左1.GetOP()[右 ? 4 : 8].Outline = false;
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||||
X0Y0_髪左1.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 13 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 11 : 2].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 10 : 3].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 9 : 4].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 8 : 5].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 7 : 6].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 6 : 7].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 5 : 8].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 4 : 9].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 3 : 10].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 2 : 11].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 1 : 12].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 13 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override void 色更新()
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -319,7 +319,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -328,17 +328,17 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.4 + 0.91 * value;
|
||||
X0Y0_髪中.SizeYBase *= num;
|
||||
X0Y0_髪左1.SizeYBase *= num;
|
||||
X0Y0_髪左2.SizeYBase *= num;
|
||||
X0Y0_髪左3.SizeYBase *= num;
|
||||
X0Y0_髪左4.SizeYBase *= num;
|
||||
X0Y0_髪左5.SizeYBase *= num;
|
||||
X0Y0_髪右1.SizeYBase *= num;
|
||||
X0Y0_髪右2.SizeYBase *= num;
|
||||
X0Y0_髪右3.SizeYBase *= num;
|
||||
X0Y0_髪右4.SizeYBase *= num;
|
||||
X0Y0_髪右5.SizeYBase *= num;
|
||||
X0Y0_髪中.SetSizeYBase(X0Y0_髪中.GetSizeYBase() * num);
|
||||
X0Y0_髪左1.SetSizeYBase(X0Y0_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_髪左2.SetSizeYBase(X0Y0_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_髪左3.SetSizeYBase(X0Y0_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_髪左4.SetSizeYBase(X0Y0_髪左4.GetSizeYBase() * num);
|
||||
X0Y0_髪左5.SetSizeYBase(X0Y0_髪左5.GetSizeYBase() * num);
|
||||
X0Y0_髪右1.SetSizeYBase(X0Y0_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_髪右2.SetSizeYBase(X0Y0_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_髪右3.SetSizeYBase(X0Y0_髪右3.GetSizeYBase() * num);
|
||||
X0Y0_髪右4.SetSizeYBase(X0Y0_髪右4.GetSizeYBase() * num);
|
||||
X0Y0_髪右5.SetSizeYBase(X0Y0_髪右5.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -347,17 +347,17 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_髪中.SizeXBase *= num;
|
||||
X0Y0_髪左1.SizeXBase *= num;
|
||||
X0Y0_髪左2.SizeXBase *= num;
|
||||
X0Y0_髪左3.SizeXBase *= num;
|
||||
X0Y0_髪左4.SizeXBase *= num;
|
||||
X0Y0_髪左5.SizeXBase *= num;
|
||||
X0Y0_髪右1.SizeXBase *= num;
|
||||
X0Y0_髪右2.SizeXBase *= num;
|
||||
X0Y0_髪右3.SizeXBase *= num;
|
||||
X0Y0_髪右4.SizeXBase *= num;
|
||||
X0Y0_髪右5.SizeXBase *= num;
|
||||
X0Y0_髪中.SetSizeXBase(X0Y0_髪中.GetSizeXBase() * num);
|
||||
X0Y0_髪左1.SetSizeXBase(X0Y0_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_髪左2.SetSizeXBase(X0Y0_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_髪左3.SetSizeXBase(X0Y0_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_髪左4.SetSizeXBase(X0Y0_髪左4.GetSizeXBase() * num);
|
||||
X0Y0_髪左5.SetSizeXBase(X0Y0_髪左5.GetSizeXBase() * num);
|
||||
X0Y0_髪右1.SetSizeXBase(X0Y0_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_髪右2.SetSizeXBase(X0Y0_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_髪右3.SetSizeXBase(X0Y0_髪右3.GetSizeXBase() * num);
|
||||
X0Y0_髪右4.SetSizeXBase(X0Y0_髪右4.GetSizeXBase() * num);
|
||||
X0Y0_髪右5.SetSizeXBase(X0Y0_髪右5.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -365,16 +365,16 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_髪左2.AngleBase = 3.0 * value;
|
||||
X0Y0_髪左3.AngleBase = 4.5 * value;
|
||||
X0Y0_髪左4.AngleBase = 6.0 * value;
|
||||
X0Y0_髪左5.AngleBase = 7.5 * value;
|
||||
X0Y0_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_髪右2.AngleBase = -3.0 * value;
|
||||
X0Y0_髪右3.AngleBase = -4.5 * value;
|
||||
X0Y0_髪右4.AngleBase = -6.0 * value;
|
||||
X0Y0_髪右5.AngleBase = -7.5 * value;
|
||||
X0Y0_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_髪左2.SetAngleBase(3.0 * value);
|
||||
X0Y0_髪左3.SetAngleBase(4.5 * value);
|
||||
X0Y0_髪左4.SetAngleBase(6.0 * value);
|
||||
X0Y0_髪左5.SetAngleBase(7.5 * value);
|
||||
X0Y0_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_髪右2.SetAngleBase(-3.0 * value);
|
||||
X0Y0_髪右3.SetAngleBase(-4.5 * value);
|
||||
X0Y0_髪右4.SetAngleBase(-6.0 * value);
|
||||
X0Y0_髪右5.SetAngleBase(-7.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -476,52 +476,52 @@ namespace SlaveMatrix
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪中.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪中.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪中.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪中.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override void 色更新()
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -319,7 +319,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -328,17 +328,17 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.4 + 0.91 * value;
|
||||
X0Y0_髪中.SizeYBase *= num;
|
||||
X0Y0_髪左1.SizeYBase *= num;
|
||||
X0Y0_髪左2.SizeYBase *= num;
|
||||
X0Y0_髪左3.SizeYBase *= num;
|
||||
X0Y0_髪左4.SizeYBase *= num;
|
||||
X0Y0_髪左5.SizeYBase *= num;
|
||||
X0Y0_髪右1.SizeYBase *= num;
|
||||
X0Y0_髪右2.SizeYBase *= num;
|
||||
X0Y0_髪右3.SizeYBase *= num;
|
||||
X0Y0_髪右4.SizeYBase *= num;
|
||||
X0Y0_髪右5.SizeYBase *= num;
|
||||
X0Y0_髪中.SetSizeYBase(X0Y0_髪中.GetSizeYBase() * num);
|
||||
X0Y0_髪左1.SetSizeYBase(X0Y0_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_髪左2.SetSizeYBase(X0Y0_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_髪左3.SetSizeYBase(X0Y0_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_髪左4.SetSizeYBase(X0Y0_髪左4.GetSizeYBase() * num);
|
||||
X0Y0_髪左5.SetSizeYBase(X0Y0_髪左5.GetSizeYBase() * num);
|
||||
X0Y0_髪右1.SetSizeYBase(X0Y0_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_髪右2.SetSizeYBase(X0Y0_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_髪右3.SetSizeYBase(X0Y0_髪右3.GetSizeYBase() * num);
|
||||
X0Y0_髪右4.SetSizeYBase(X0Y0_髪右4.GetSizeYBase() * num);
|
||||
X0Y0_髪右5.SetSizeYBase(X0Y0_髪右5.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -347,17 +347,17 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_髪中.SizeXBase *= num;
|
||||
X0Y0_髪左1.SizeXBase *= num;
|
||||
X0Y0_髪左2.SizeXBase *= num;
|
||||
X0Y0_髪左3.SizeXBase *= num;
|
||||
X0Y0_髪左4.SizeXBase *= num;
|
||||
X0Y0_髪左5.SizeXBase *= num;
|
||||
X0Y0_髪右1.SizeXBase *= num;
|
||||
X0Y0_髪右2.SizeXBase *= num;
|
||||
X0Y0_髪右3.SizeXBase *= num;
|
||||
X0Y0_髪右4.SizeXBase *= num;
|
||||
X0Y0_髪右5.SizeXBase *= num;
|
||||
X0Y0_髪中.SetSizeXBase(X0Y0_髪中.GetSizeXBase() * num);
|
||||
X0Y0_髪左1.SetSizeXBase(X0Y0_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_髪左2.SetSizeXBase(X0Y0_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_髪左3.SetSizeXBase(X0Y0_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_髪左4.SetSizeXBase(X0Y0_髪左4.GetSizeXBase() * num);
|
||||
X0Y0_髪左5.SetSizeXBase(X0Y0_髪左5.GetSizeXBase() * num);
|
||||
X0Y0_髪右1.SetSizeXBase(X0Y0_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_髪右2.SetSizeXBase(X0Y0_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_髪右3.SetSizeXBase(X0Y0_髪右3.GetSizeXBase() * num);
|
||||
X0Y0_髪右4.SetSizeXBase(X0Y0_髪右4.GetSizeXBase() * num);
|
||||
X0Y0_髪右5.SetSizeXBase(X0Y0_髪右5.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -365,16 +365,16 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_髪左2.AngleBase = 3.0 * value;
|
||||
X0Y0_髪左3.AngleBase = 4.5 * value;
|
||||
X0Y0_髪左4.AngleBase = 6.0 * value;
|
||||
X0Y0_髪左5.AngleBase = 7.5 * value;
|
||||
X0Y0_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_髪右2.AngleBase = -3.0 * value;
|
||||
X0Y0_髪右3.AngleBase = -4.5 * value;
|
||||
X0Y0_髪右4.AngleBase = -6.0 * value;
|
||||
X0Y0_髪右5.AngleBase = -7.5 * value;
|
||||
X0Y0_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_髪左2.SetAngleBase(3.0 * value);
|
||||
X0Y0_髪左3.SetAngleBase(4.5 * value);
|
||||
X0Y0_髪左4.SetAngleBase(6.0 * value);
|
||||
X0Y0_髪左5.SetAngleBase(7.5 * value);
|
||||
X0Y0_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_髪右2.SetAngleBase(-3.0 * value);
|
||||
X0Y0_髪右3.SetAngleBase(-4.5 * value);
|
||||
X0Y0_髪右4.SetAngleBase(-6.0 * value);
|
||||
X0Y0_髪右5.SetAngleBase(-7.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -476,52 +476,52 @@ namespace SlaveMatrix
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪中.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪中.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪中.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪中.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪中.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override void 色更新()
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -319,7 +319,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -328,17 +328,17 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.4 + 0.91 * value;
|
||||
X0Y0_髪中.SizeYBase *= num;
|
||||
X0Y0_髪左1.SizeYBase *= num;
|
||||
X0Y0_髪左2.SizeYBase *= num;
|
||||
X0Y0_髪左3.SizeYBase *= num;
|
||||
X0Y0_髪左4.SizeYBase *= num;
|
||||
X0Y0_髪左5.SizeYBase *= num;
|
||||
X0Y0_髪右1.SizeYBase *= num;
|
||||
X0Y0_髪右2.SizeYBase *= num;
|
||||
X0Y0_髪右3.SizeYBase *= num;
|
||||
X0Y0_髪右4.SizeYBase *= num;
|
||||
X0Y0_髪右5.SizeYBase *= num;
|
||||
X0Y0_髪中.SetSizeYBase(X0Y0_髪中.GetSizeYBase() * num);
|
||||
X0Y0_髪左1.SetSizeYBase(X0Y0_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_髪左2.SetSizeYBase(X0Y0_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_髪左3.SetSizeYBase(X0Y0_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_髪左4.SetSizeYBase(X0Y0_髪左4.GetSizeYBase() * num);
|
||||
X0Y0_髪左5.SetSizeYBase(X0Y0_髪左5.GetSizeYBase() * num);
|
||||
X0Y0_髪右1.SetSizeYBase(X0Y0_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_髪右2.SetSizeYBase(X0Y0_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_髪右3.SetSizeYBase(X0Y0_髪右3.GetSizeYBase() * num);
|
||||
X0Y0_髪右4.SetSizeYBase(X0Y0_髪右4.GetSizeYBase() * num);
|
||||
X0Y0_髪右5.SetSizeYBase(X0Y0_髪右5.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -347,17 +347,17 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_髪中.SizeXBase *= num;
|
||||
X0Y0_髪左1.SizeXBase *= num;
|
||||
X0Y0_髪左2.SizeXBase *= num;
|
||||
X0Y0_髪左3.SizeXBase *= num;
|
||||
X0Y0_髪左4.SizeXBase *= num;
|
||||
X0Y0_髪左5.SizeXBase *= num;
|
||||
X0Y0_髪右1.SizeXBase *= num;
|
||||
X0Y0_髪右2.SizeXBase *= num;
|
||||
X0Y0_髪右3.SizeXBase *= num;
|
||||
X0Y0_髪右4.SizeXBase *= num;
|
||||
X0Y0_髪右5.SizeXBase *= num;
|
||||
X0Y0_髪中.SetSizeXBase(X0Y0_髪中.GetSizeXBase() * num);
|
||||
X0Y0_髪左1.SetSizeXBase(X0Y0_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_髪左2.SetSizeXBase(X0Y0_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_髪左3.SetSizeXBase(X0Y0_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_髪左4.SetSizeXBase(X0Y0_髪左4.GetSizeXBase() * num);
|
||||
X0Y0_髪左5.SetSizeXBase(X0Y0_髪左5.GetSizeXBase() * num);
|
||||
X0Y0_髪右1.SetSizeXBase(X0Y0_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_髪右2.SetSizeXBase(X0Y0_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_髪右3.SetSizeXBase(X0Y0_髪右3.GetSizeXBase() * num);
|
||||
X0Y0_髪右4.SetSizeXBase(X0Y0_髪右4.GetSizeXBase() * num);
|
||||
X0Y0_髪右5.SetSizeXBase(X0Y0_髪右5.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -365,16 +365,16 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_髪左2.AngleBase = 3.0 * value;
|
||||
X0Y0_髪左3.AngleBase = 4.5 * value;
|
||||
X0Y0_髪左4.AngleBase = 6.0 * value;
|
||||
X0Y0_髪左5.AngleBase = 7.5 * value;
|
||||
X0Y0_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_髪右2.AngleBase = -3.0 * value;
|
||||
X0Y0_髪右3.AngleBase = -4.5 * value;
|
||||
X0Y0_髪右4.AngleBase = -6.0 * value;
|
||||
X0Y0_髪右5.AngleBase = -7.5 * value;
|
||||
X0Y0_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_髪左2.SetAngleBase(3.0 * value);
|
||||
X0Y0_髪左3.SetAngleBase(4.5 * value);
|
||||
X0Y0_髪左4.SetAngleBase(6.0 * value);
|
||||
X0Y0_髪左5.SetAngleBase(7.5 * value);
|
||||
X0Y0_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_髪右2.SetAngleBase(-3.0 * value);
|
||||
X0Y0_髪右3.SetAngleBase(-4.5 * value);
|
||||
X0Y0_髪右4.SetAngleBase(-6.0 * value);
|
||||
X0Y0_髪右5.SetAngleBase(-7.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -476,41 +476,41 @@ namespace SlaveMatrix
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪中.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪中.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪中.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左1.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左1.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左1.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左2.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左2.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左2.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左3.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左3.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左3.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左4.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左4.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左4.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左5.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左5.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左5.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右1.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右1.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右1.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右2.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右2.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右2.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右3.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右3.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右3.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右4.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右4.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右4.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右5.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右5.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右5.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪中.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪中.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪中.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左1.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左2.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左3.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左4.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪左5.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右1.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右2.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右3.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右4.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_髪右5.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override void 色更新()
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -256,7 +256,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -265,12 +265,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeYBase(X0Y0_お下げ_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -279,14 +279,14 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeXBase(X0Y0_お下げ_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -294,10 +294,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -386,85 +386,85 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ_髪節.AngleBase = num * 30.0;
|
||||
X0Y0_お下げ_髪根.AngleBase = num * -25.0;
|
||||
X0Y0_お下げ_髪節.SetAngleBase(num * 30.0);
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * -25.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -256,7 +256,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -265,12 +265,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeYBase(X0Y0_お下げ_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -279,14 +279,14 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeXBase(X0Y0_お下げ_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -294,10 +294,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -386,45 +386,45 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ_髪節.AngleBase = num * 30.0;
|
||||
X0Y0_お下げ_髪根.AngleBase = num * -25.0;
|
||||
X0Y0_お下げ_髪節.SetAngleBase(num * 30.0);
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * -25.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -256,7 +256,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -265,12 +265,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeYBase(X0Y0_お下げ_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -279,14 +279,14 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeXBase(X0Y0_お下げ_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -294,10 +294,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -386,45 +386,45 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ_髪節.AngleBase = num * 30.0;
|
||||
X0Y0_お下げ_髪根.AngleBase = num * -25.0;
|
||||
X0Y0_お下げ_髪節.SetAngleBase(num * 30.0);
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * -25.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -256,7 +256,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -265,12 +265,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeYBase(X0Y0_お下げ_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -279,14 +279,14 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪節.SetSizeXBase(X0Y0_お下げ_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -294,10 +294,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -386,40 +386,40 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ_髪節.AngleBase = num * 30.0;
|
||||
X0Y0_お下げ_髪根.AngleBase = num * -25.0;
|
||||
X0Y0_お下げ_髪節.SetAngleBase(num * 30.0);
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * -25.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.OP[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[右 ? 1 : 1].Outline = false;
|
||||
X0Y0_お下げ_髪節.GetOP()[(!右) ? 2 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左2.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右2.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -298,7 +298,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,12 +307,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左.SetSizeYBase(X0Y0_お下げ左_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeYBase(X0Y0_お下げ左_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeYBase(X0Y0_お下げ右_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeYBase(X0Y0_お下げ右_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -321,16 +321,16 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左.SetSizeXBase(X0Y0_お下げ左_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeXBase(X0Y0_お下げ左_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeXBase(X0Y0_お下げ右_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeXBase(X0Y0_お下げ右_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,10 +338,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -437,97 +437,97 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * 10.0;
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * -10.0;
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * 10.0);
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * -10.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 12 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 10 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 9 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 8 : 4].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 7 : 5].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 6 : 6].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 5 : 7].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 4 : 8].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 3 : 9].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 2 : 10].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 11].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 12 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -298,7 +298,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,12 +307,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左.SetSizeYBase(X0Y0_お下げ左_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeYBase(X0Y0_お下げ左_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeYBase(X0Y0_お下げ右_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeYBase(X0Y0_お下げ右_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -321,16 +321,16 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左.SetSizeXBase(X0Y0_お下げ左_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeXBase(X0Y0_お下げ左_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeXBase(X0Y0_お下げ右_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeXBase(X0Y0_お下げ右_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,10 +338,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -437,49 +437,49 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * 10.0;
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * -10.0;
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * 10.0);
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * -10.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -298,7 +298,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,12 +307,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右.SetSizeYBase(X0Y0_お下げ左_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左.SetSizeYBase(X0Y0_お下げ左_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeYBase(X0Y0_お下げ右_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeYBase(X0Y0_お下げ右_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -321,16 +321,16 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左.SetSizeXBase(X0Y0_お下げ左_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeXBase(X0Y0_お下げ左_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeXBase(X0Y0_お下げ右_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeXBase(X0Y0_お下げ右_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,10 +338,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -437,49 +437,49 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
_ = 右;
|
||||
X0Y0_お下げ左_髪根.AngleBase = 10.0;
|
||||
X0Y0_お下げ右_髪根.AngleBase = -10.0;
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(10.0);
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(-10.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -298,7 +298,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,12 +307,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左.SetSizeYBase(X0Y0_お下げ左_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeYBase(X0Y0_お下げ左_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeYBase(X0Y0_お下げ右_髪右.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeYBase(X0Y0_お下げ右_髪左.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -321,16 +321,16 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左.SetSizeXBase(X0Y0_お下げ左_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右.SetSizeXBase(X0Y0_お下げ左_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右.SetSizeXBase(X0Y0_お下げ右_髪右.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左.SetSizeXBase(X0Y0_お下げ右_髪左.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -338,10 +338,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -437,43 +437,43 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * 10.0;
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * -10.0;
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * 10.0);
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * -10.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -529,7 +529,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -538,25 +538,25 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeYBase(X0Y0_お下げ_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeYBase(X0Y0_お下げ_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeYBase(X0Y0_お下げ_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeYBase(X0Y0_お下げ_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeYBase(X0Y0_お下げ_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeYBase(X0Y0_お下げ_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeYBase(X0Y0_お下げ_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeYBase(X0Y0_お下げ_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeYBase(X0Y0_お下げ_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeYBase(X0Y0_お下げ_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeYBase(X0Y0_お下げ_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeYBase(X0Y0_お下げ_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeYBase(X0Y0_お下げ_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeYBase(X0Y0_お下げ_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeYBase(X0Y0_お下げ_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeYBase(X0Y0_お下げ_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -565,27 +565,27 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeXBase(X0Y0_お下げ_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeXBase(X0Y0_お下げ_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeXBase(X0Y0_お下げ_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeXBase(X0Y0_お下げ_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeXBase(X0Y0_お下げ_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeXBase(X0Y0_お下げ_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeXBase(X0Y0_お下げ_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeXBase(X0Y0_お下げ_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeXBase(X0Y0_お下げ_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeXBase(X0Y0_お下げ_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeXBase(X0Y0_お下げ_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeXBase(X0Y0_お下げ_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeXBase(X0Y0_お下げ_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeXBase(X0Y0_お下げ_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeXBase(X0Y0_お下げ_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeXBase(X0Y0_お下げ_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -593,8 +593,8 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -731,86 +731,86 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double maxAngle = 25.0;
|
||||
X0Y0_お下げ_編節1_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節2_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節3_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節4_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節5_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節6_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節7_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_髪根.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節1_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節2_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節3_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節4_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節5_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節6_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節7_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -529,7 +529,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -538,25 +538,25 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeYBase(X0Y0_お下げ_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeYBase(X0Y0_お下げ_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeYBase(X0Y0_お下げ_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeYBase(X0Y0_お下げ_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeYBase(X0Y0_お下げ_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeYBase(X0Y0_お下げ_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeYBase(X0Y0_お下げ_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeYBase(X0Y0_お下げ_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeYBase(X0Y0_お下げ_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeYBase(X0Y0_お下げ_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeYBase(X0Y0_お下げ_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeYBase(X0Y0_お下げ_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeYBase(X0Y0_お下げ_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeYBase(X0Y0_お下げ_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeYBase(X0Y0_お下げ_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeYBase(X0Y0_お下げ_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -565,27 +565,27 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeXBase(X0Y0_お下げ_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeXBase(X0Y0_お下げ_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeXBase(X0Y0_お下げ_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeXBase(X0Y0_お下げ_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeXBase(X0Y0_お下げ_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeXBase(X0Y0_お下げ_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeXBase(X0Y0_お下げ_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeXBase(X0Y0_お下げ_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeXBase(X0Y0_お下げ_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeXBase(X0Y0_お下げ_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeXBase(X0Y0_お下げ_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeXBase(X0Y0_お下げ_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeXBase(X0Y0_お下げ_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeXBase(X0Y0_お下げ_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeXBase(X0Y0_お下げ_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeXBase(X0Y0_お下げ_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -593,8 +593,8 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -731,86 +731,86 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double maxAngle = 25.0;
|
||||
X0Y0_お下げ_編節1_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節2_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節3_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節4_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節5_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節6_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節7_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_髪根.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節1_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節2_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節3_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節4_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節5_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節6_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節7_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -529,7 +529,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -538,25 +538,25 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeYBase(X0Y0_お下げ_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeYBase(X0Y0_お下げ_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeYBase(X0Y0_お下げ_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeYBase(X0Y0_お下げ_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeYBase(X0Y0_お下げ_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeYBase(X0Y0_お下げ_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeYBase(X0Y0_お下げ_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeYBase(X0Y0_お下げ_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeYBase(X0Y0_お下げ_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeYBase(X0Y0_お下げ_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeYBase(X0Y0_お下げ_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeYBase(X0Y0_お下げ_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeYBase(X0Y0_お下げ_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeYBase(X0Y0_お下げ_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeYBase(X0Y0_お下げ_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeYBase(X0Y0_お下げ_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -565,27 +565,27 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeXBase(X0Y0_お下げ_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeXBase(X0Y0_お下げ_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeXBase(X0Y0_お下げ_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeXBase(X0Y0_お下げ_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeXBase(X0Y0_お下げ_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeXBase(X0Y0_お下げ_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeXBase(X0Y0_お下げ_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeXBase(X0Y0_お下げ_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeXBase(X0Y0_お下げ_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeXBase(X0Y0_お下げ_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeXBase(X0Y0_お下げ_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeXBase(X0Y0_お下げ_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeXBase(X0Y0_お下げ_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeXBase(X0Y0_お下げ_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeXBase(X0Y0_お下げ_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeXBase(X0Y0_お下げ_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -593,8 +593,8 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -731,86 +731,86 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double maxAngle = 25.0;
|
||||
X0Y0_お下げ_編節1_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節2_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節3_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節4_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節5_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節6_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節7_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_髪根.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節1_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節2_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節3_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節4_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節5_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節6_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節7_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -529,7 +529,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -538,25 +538,25 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeYBase(X0Y0_お下げ_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeYBase(X0Y0_お下げ_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeYBase(X0Y0_お下げ_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeYBase(X0Y0_お下げ_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeYBase(X0Y0_お下げ_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeYBase(X0Y0_お下げ_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeYBase(X0Y0_お下げ_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeYBase(X0Y0_お下げ_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeYBase(X0Y0_お下げ_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeYBase(X0Y0_お下げ_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeYBase(X0Y0_お下げ_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeYBase(X0Y0_お下げ_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeYBase(X0Y0_お下げ_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeYBase(X0Y0_お下げ_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeYBase(X0Y0_お下げ_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeYBase(X0Y0_お下げ_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -565,27 +565,27 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeXBase(X0Y0_お下げ_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeXBase(X0Y0_お下げ_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeXBase(X0Y0_お下げ_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeXBase(X0Y0_お下げ_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeXBase(X0Y0_お下げ_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeXBase(X0Y0_お下げ_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeXBase(X0Y0_お下げ_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeXBase(X0Y0_お下げ_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeXBase(X0Y0_お下げ_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeXBase(X0Y0_お下げ_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeXBase(X0Y0_お下げ_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeXBase(X0Y0_お下げ_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeXBase(X0Y0_お下げ_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeXBase(X0Y0_お下げ_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪節.SetSizeXBase(X0Y0_お下げ_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_編節8_髪編目.SetSizeXBase(X0Y0_お下げ_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪縛1.SetSizeBase(X0Y0_お下げ_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪縛2.SetSizeBase(X0Y0_お下げ_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -593,8 +593,8 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -731,83 +731,83 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double maxAngle = 25.0;
|
||||
X0Y0_お下げ_編節1_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節2_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節3_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節4_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節5_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節6_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節7_髪節.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_髪根.AngleBase = num * maxAngle.GetRanAngle();
|
||||
X0Y0_お下げ_編節1_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節2_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節3_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節4_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節5_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節6_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_編節7_髪節.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
X0Y0_お下げ_髪根.SetAngleBase(num * maxAngle.GetRanAngle());
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪左1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪右1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ_髪根.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -970,7 +970,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -979,44 +979,44 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeYBase(X0Y0_お下げ左_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeYBase(X0Y0_お下げ左_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeYBase(X0Y0_お下げ左_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeYBase(X0Y0_お下げ左_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeYBase(X0Y0_お下げ左_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeYBase(X0Y0_お下げ左_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeYBase(X0Y0_お下げ左_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeYBase(X0Y0_お下げ左_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeYBase(X0Y0_お下げ左_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeYBase(X0Y0_お下げ左_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeYBase(X0Y0_お下げ左_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeYBase(X0Y0_お下げ左_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeYBase(X0Y0_お下げ左_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeYBase(X0Y0_お下げ左_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeYBase(X0Y0_お下げ左_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeYBase(X0Y0_お下げ左_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeYBase(X0Y0_お下げ左_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeYBase(X0Y0_お下げ右_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeYBase(X0Y0_お下げ右_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeYBase(X0Y0_お下げ右_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeYBase(X0Y0_お下げ右_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeYBase(X0Y0_お下げ右_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeYBase(X0Y0_お下げ右_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeYBase(X0Y0_お下げ右_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeYBase(X0Y0_お下げ右_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeYBase(X0Y0_お下げ右_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeYBase(X0Y0_お下げ右_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeYBase(X0Y0_お下げ右_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeYBase(X0Y0_お下げ右_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeYBase(X0Y0_お下げ右_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeYBase(X0Y0_お下げ右_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeYBase(X0Y0_お下げ右_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeYBase(X0Y0_お下げ右_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeYBase(X0Y0_お下げ右_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1025,48 +1025,48 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeXBase(X0Y0_お下げ左_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeXBase(X0Y0_お下げ左_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeXBase(X0Y0_お下げ左_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeXBase(X0Y0_お下げ左_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeXBase(X0Y0_お下げ左_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeXBase(X0Y0_お下げ左_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeXBase(X0Y0_お下げ左_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeXBase(X0Y0_お下げ左_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeXBase(X0Y0_お下げ左_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeXBase(X0Y0_お下げ左_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeXBase(X0Y0_お下げ左_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeXBase(X0Y0_お下げ左_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeXBase(X0Y0_お下げ左_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeXBase(X0Y0_お下げ左_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeXBase(X0Y0_お下げ左_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeXBase(X0Y0_お下げ左_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeXBase(X0Y0_お下げ左_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeXBase(X0Y0_お下げ右_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeXBase(X0Y0_お下げ右_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeXBase(X0Y0_お下げ右_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeXBase(X0Y0_お下げ右_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeXBase(X0Y0_お下げ右_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeXBase(X0Y0_お下げ右_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeXBase(X0Y0_お下げ右_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeXBase(X0Y0_お下げ右_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeXBase(X0Y0_お下げ右_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeXBase(X0Y0_お下げ右_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeXBase(X0Y0_お下げ右_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeXBase(X0Y0_お下げ右_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeXBase(X0Y0_お下げ右_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeXBase(X0Y0_お下げ右_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeXBase(X0Y0_お下げ右_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeXBase(X0Y0_お下げ右_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeXBase(X0Y0_お下げ右_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1074,10 +1074,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左1.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1286,161 +1286,161 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double num2 = 2.5 + 2.5 * RNG.XS.NextDouble();
|
||||
X0Y0_お下げ左_編節1_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節2_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節3_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節4_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節5_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節6_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節7_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節8_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * num2;
|
||||
X0Y0_お下げ右_編節1_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節2_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節3_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節4_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節5_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節6_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節7_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節8_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ左_編節1_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節2_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節3_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節4_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節5_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節6_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節7_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節8_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ右_編節1_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節2_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節3_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節4_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節5_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節6_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節7_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節8_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * (0.0 - num2));
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -970,7 +970,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -979,44 +979,44 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeYBase(X0Y0_お下げ左_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeYBase(X0Y0_お下げ左_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeYBase(X0Y0_お下げ左_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeYBase(X0Y0_お下げ左_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeYBase(X0Y0_お下げ左_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeYBase(X0Y0_お下げ左_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeYBase(X0Y0_お下げ左_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeYBase(X0Y0_お下げ左_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeYBase(X0Y0_お下げ左_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeYBase(X0Y0_お下げ左_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeYBase(X0Y0_お下げ左_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeYBase(X0Y0_お下げ左_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeYBase(X0Y0_お下げ左_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeYBase(X0Y0_お下げ左_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeYBase(X0Y0_お下げ左_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeYBase(X0Y0_お下げ左_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeYBase(X0Y0_お下げ左_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeYBase(X0Y0_お下げ右_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeYBase(X0Y0_お下げ右_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeYBase(X0Y0_お下げ右_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeYBase(X0Y0_お下げ右_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeYBase(X0Y0_お下げ右_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeYBase(X0Y0_お下げ右_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeYBase(X0Y0_お下げ右_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeYBase(X0Y0_お下げ右_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeYBase(X0Y0_お下げ右_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeYBase(X0Y0_お下げ右_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeYBase(X0Y0_お下げ右_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeYBase(X0Y0_お下げ右_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeYBase(X0Y0_お下げ右_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeYBase(X0Y0_お下げ右_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeYBase(X0Y0_お下げ右_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeYBase(X0Y0_お下げ右_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeYBase(X0Y0_お下げ右_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1025,48 +1025,48 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeXBase(X0Y0_お下げ左_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeXBase(X0Y0_お下げ左_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeXBase(X0Y0_お下げ左_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeXBase(X0Y0_お下げ左_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeXBase(X0Y0_お下げ左_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeXBase(X0Y0_お下げ左_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeXBase(X0Y0_お下げ左_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeXBase(X0Y0_お下げ左_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeXBase(X0Y0_お下げ左_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeXBase(X0Y0_お下げ左_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeXBase(X0Y0_お下げ左_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeXBase(X0Y0_お下げ左_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeXBase(X0Y0_お下げ左_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeXBase(X0Y0_お下げ左_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeXBase(X0Y0_お下げ左_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeXBase(X0Y0_お下げ左_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeXBase(X0Y0_お下げ左_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeXBase(X0Y0_お下げ右_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeXBase(X0Y0_お下げ右_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeXBase(X0Y0_お下げ右_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeXBase(X0Y0_お下げ右_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeXBase(X0Y0_お下げ右_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeXBase(X0Y0_お下げ右_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeXBase(X0Y0_お下げ右_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeXBase(X0Y0_お下げ右_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeXBase(X0Y0_お下げ右_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeXBase(X0Y0_お下げ右_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeXBase(X0Y0_お下げ右_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeXBase(X0Y0_お下げ右_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeXBase(X0Y0_お下げ右_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeXBase(X0Y0_お下げ右_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeXBase(X0Y0_お下げ右_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeXBase(X0Y0_お下げ右_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeXBase(X0Y0_お下げ右_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1074,10 +1074,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左1.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1286,161 +1286,161 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double num2 = 2.5 + 2.5 * RNG.XS.NextDouble();
|
||||
X0Y0_お下げ左_編節1_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節2_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節3_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節4_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節5_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節6_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節7_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節8_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * num2;
|
||||
X0Y0_お下げ右_編節1_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節2_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節3_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節4_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節5_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節6_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節7_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節8_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ左_編節1_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節2_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節3_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節4_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節5_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節6_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節7_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節8_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ右_編節1_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節2_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節3_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節4_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節5_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節6_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節7_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節8_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * (0.0 - num2));
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -970,7 +970,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -979,44 +979,44 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeYBase(X0Y0_お下げ左_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeYBase(X0Y0_お下げ左_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeYBase(X0Y0_お下げ左_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeYBase(X0Y0_お下げ左_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeYBase(X0Y0_お下げ左_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeYBase(X0Y0_お下げ左_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeYBase(X0Y0_お下げ左_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeYBase(X0Y0_お下げ左_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeYBase(X0Y0_お下げ左_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeYBase(X0Y0_お下げ左_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeYBase(X0Y0_お下げ左_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeYBase(X0Y0_お下げ左_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeYBase(X0Y0_お下げ左_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeYBase(X0Y0_お下げ左_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeYBase(X0Y0_お下げ左_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeYBase(X0Y0_お下げ左_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeYBase(X0Y0_お下げ左_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeYBase(X0Y0_お下げ右_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeYBase(X0Y0_お下げ右_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeYBase(X0Y0_お下げ右_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeYBase(X0Y0_お下げ右_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeYBase(X0Y0_お下げ右_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeYBase(X0Y0_お下げ右_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeYBase(X0Y0_お下げ右_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeYBase(X0Y0_お下げ右_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeYBase(X0Y0_お下げ右_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeYBase(X0Y0_お下げ右_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeYBase(X0Y0_お下げ右_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeYBase(X0Y0_お下げ右_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeYBase(X0Y0_お下げ右_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeYBase(X0Y0_お下げ右_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeYBase(X0Y0_お下げ右_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeYBase(X0Y0_お下げ右_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeYBase(X0Y0_お下げ右_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1025,48 +1025,48 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeXBase(X0Y0_お下げ左_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeXBase(X0Y0_お下げ左_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeXBase(X0Y0_お下げ左_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeXBase(X0Y0_お下げ左_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeXBase(X0Y0_お下げ左_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeXBase(X0Y0_お下げ左_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeXBase(X0Y0_お下げ左_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeXBase(X0Y0_お下げ左_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeXBase(X0Y0_お下げ左_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeXBase(X0Y0_お下げ左_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeXBase(X0Y0_お下げ左_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeXBase(X0Y0_お下げ左_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeXBase(X0Y0_お下げ左_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeXBase(X0Y0_お下げ左_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeXBase(X0Y0_お下げ左_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeXBase(X0Y0_お下げ左_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeXBase(X0Y0_お下げ左_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeXBase(X0Y0_お下げ右_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeXBase(X0Y0_お下げ右_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeXBase(X0Y0_お下げ右_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeXBase(X0Y0_お下げ右_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeXBase(X0Y0_お下げ右_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeXBase(X0Y0_お下げ右_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeXBase(X0Y0_お下げ右_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeXBase(X0Y0_お下げ右_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeXBase(X0Y0_お下げ右_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeXBase(X0Y0_お下げ右_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeXBase(X0Y0_お下げ右_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeXBase(X0Y0_お下げ右_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeXBase(X0Y0_お下げ右_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeXBase(X0Y0_お下げ右_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeXBase(X0Y0_お下げ右_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeXBase(X0Y0_お下げ右_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeXBase(X0Y0_お下げ右_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1074,10 +1074,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左1.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1286,161 +1286,161 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double num2 = 2.5 + 2.5 * RNG.XS.NextDouble();
|
||||
X0Y0_お下げ左_編節1_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節2_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節3_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節4_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節5_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節6_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節7_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節8_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * num2;
|
||||
X0Y0_お下げ右_編節1_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節2_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節3_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節4_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節5_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節6_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節7_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節8_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ左_編節1_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節2_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節3_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節4_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節5_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節6_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節7_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節8_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ右_編節1_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節2_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節3_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節4_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節5_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節6_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節7_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節8_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * (0.0 - num2));
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -970,7 +970,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -979,44 +979,44 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeYBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeYBase(X0Y0_お下げ左_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeYBase(X0Y0_お下げ左_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeYBase(X0Y0_お下げ左_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeYBase(X0Y0_お下げ左_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeYBase(X0Y0_お下げ左_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeYBase(X0Y0_お下げ左_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeYBase(X0Y0_お下げ左_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeYBase(X0Y0_お下げ左_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeYBase(X0Y0_お下げ左_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeYBase(X0Y0_お下げ左_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeYBase(X0Y0_お下げ左_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeYBase(X0Y0_お下げ左_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeYBase(X0Y0_お下げ左_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeYBase(X0Y0_お下げ左_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeYBase(X0Y0_お下げ左_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeYBase(X0Y0_お下げ左_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeYBase(X0Y0_お下げ左_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeYBase(X0Y0_お下げ左_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeYBase(X0Y0_お下げ右_編節1_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeYBase(X0Y0_お下げ右_編節1_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeYBase(X0Y0_お下げ右_編節2_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeYBase(X0Y0_お下げ右_編節2_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeYBase(X0Y0_お下げ右_編節3_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeYBase(X0Y0_お下げ右_編節3_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeYBase(X0Y0_お下げ右_編節4_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeYBase(X0Y0_お下げ右_編節4_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeYBase(X0Y0_お下げ右_編節5_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeYBase(X0Y0_お下げ右_編節5_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeYBase(X0Y0_お下げ右_編節6_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeYBase(X0Y0_お下げ右_編節6_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeYBase(X0Y0_お下げ右_編節7_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeYBase(X0Y0_お下げ右_編節7_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeYBase(X0Y0_お下げ右_編節8_髪節.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeYBase(X0Y0_お下げ右_編節8_髪編目.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeYBase(X0Y0_お下げ右_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeYBase(X0Y0_お下げ右_髪根.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1025,48 +1025,48 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節1_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節2_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節3_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節4_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節5_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節6_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節7_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪節.SizeXBase *= num;
|
||||
X0Y0_お下げ右_編節8_髪編目.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪縛1.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪縛2.SizeBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_編節1_髪節.SetSizeXBase(X0Y0_お下げ左_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節1_髪編目.SetSizeXBase(X0Y0_お下げ左_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪節.SetSizeXBase(X0Y0_お下げ左_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節2_髪編目.SetSizeXBase(X0Y0_お下げ左_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪節.SetSizeXBase(X0Y0_お下げ左_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節3_髪編目.SetSizeXBase(X0Y0_お下げ左_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪節.SetSizeXBase(X0Y0_お下げ左_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節4_髪編目.SetSizeXBase(X0Y0_お下げ左_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪節.SetSizeXBase(X0Y0_お下げ左_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節5_髪編目.SetSizeXBase(X0Y0_お下げ左_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪節.SetSizeXBase(X0Y0_お下げ左_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節6_髪編目.SetSizeXBase(X0Y0_お下げ左_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪節.SetSizeXBase(X0Y0_お下げ左_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節7_髪編目.SetSizeXBase(X0Y0_お下げ左_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪節.SetSizeXBase(X0Y0_お下げ左_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_編節8_髪編目.SetSizeXBase(X0Y0_お下げ左_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪縛1.SetSizeBase(X0Y0_お下げ左_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪縛2.SetSizeBase(X0Y0_お下げ左_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪右1.SetSizeXBase(X0Y0_お下げ左_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪根.SetSizeXBase(X0Y0_お下げ左_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪節.SetSizeXBase(X0Y0_お下げ右_編節1_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節1_髪編目.SetSizeXBase(X0Y0_お下げ右_編節1_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪節.SetSizeXBase(X0Y0_お下げ右_編節2_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節2_髪編目.SetSizeXBase(X0Y0_お下げ右_編節2_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪節.SetSizeXBase(X0Y0_お下げ右_編節3_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節3_髪編目.SetSizeXBase(X0Y0_お下げ右_編節3_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪節.SetSizeXBase(X0Y0_お下げ右_編節4_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節4_髪編目.SetSizeXBase(X0Y0_お下げ右_編節4_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪節.SetSizeXBase(X0Y0_お下げ右_編節5_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節5_髪編目.SetSizeXBase(X0Y0_お下げ右_編節5_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪節.SetSizeXBase(X0Y0_お下げ右_編節6_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節6_髪編目.SetSizeXBase(X0Y0_お下げ右_編節6_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪節.SetSizeXBase(X0Y0_お下げ右_編節7_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節7_髪編目.SetSizeXBase(X0Y0_お下げ右_編節7_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪節.SetSizeXBase(X0Y0_お下げ右_編節8_髪節.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_編節8_髪編目.SetSizeXBase(X0Y0_お下げ右_編節8_髪編目.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪縛1.SetSizeBase(X0Y0_お下げ右_髪縛1.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪縛2.SetSizeBase(X0Y0_お下げ右_髪縛2.GetSizeBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪左1.SetSizeXBase(X0Y0_お下げ右_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪根.SetSizeXBase(X0Y0_お下げ右_髪根.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1074,10 +1074,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -3.0 * value;
|
||||
X0Y0_お下げ右_髪左1.AngleBase = 3.0 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(3.0 * value);
|
||||
X0Y0_お下げ左_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-3.0 * value);
|
||||
X0Y0_お下げ右_髪左1.SetAngleBase(3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1286,155 +1286,155 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
double num2 = 2.5 + 2.5 * RNG.XS.NextDouble();
|
||||
X0Y0_お下げ左_編節1_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節2_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節3_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節4_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節5_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節6_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節7_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_編節8_髪節.AngleBase = num * num2;
|
||||
X0Y0_お下げ左_髪根.AngleBase = num * num2;
|
||||
X0Y0_お下げ右_編節1_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節2_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節3_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節4_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節5_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節6_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節7_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_編節8_髪節.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ右_髪根.AngleBase = num * (0.0 - num2);
|
||||
X0Y0_お下げ左_編節1_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節2_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節3_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節4_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節5_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節6_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節7_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_編節8_髪節.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ左_髪根.SetAngleBase(num * num2);
|
||||
X0Y0_お下げ右_編節1_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節2_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節3_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節4_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節5_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節6_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節7_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_編節8_髪節.SetAngleBase(num * (0.0 - num2));
|
||||
X0Y0_お下げ右_髪根.SetAngleBase(num * (0.0 - num2));
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.OP[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.OP[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.OP[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ左_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪左1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪右1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ左_髪根.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節1_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節2_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節3_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節4_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節5_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節6_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節7_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 2 : 2].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[右 ? 1 : 3].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪節.GetOP()[(!右) ? 4 : 0].Outline = false;
|
||||
X0Y0_お下げ右_編節8_髪編目.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛1.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪縛2.GetOP()[右 ? 0 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪右1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪左1.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 3 : 0].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[右 ? 1 : 2].Outline = false;
|
||||
X0Y0_お下げ右_髪根.GetOP()[(!右) ? 3 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override bool Is布(Par p)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -112,7 +113,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.7 + 0.3 * value;
|
||||
X0Y0_髪基.SizeYBase *= num;
|
||||
X0Y0_髪基.SetSizeYBase(X0Y0_髪基.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -323,8 +324,8 @@ namespace SlaveMatrix
|
||||
|
||||
public void スライム()
|
||||
{
|
||||
X0Y0_髪基.OP[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.OP[(!右) ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[右 ? 1 : 0].Outline = false;
|
||||
X0Y0_髪基.GetOP()[(!右) ? 1 : 0].Outline = false;
|
||||
}
|
||||
|
||||
public override void 色更新()
|
||||
|
||||
@@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
public class BackHair1 : Ele
|
||||
|
||||
@@ -235,13 +235,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeYBase(X0Y0_お下げ_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeYBase(X0Y0_お下げ_髪右3.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,13 +250,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeXBase(X0Y0_お下げ_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeXBase(X0Y0_お下げ_髪右3.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,12 +264,12 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左3.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右3.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左3.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右3.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,7 +277,7 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪根.PositionCont = new Vector2D(X0Y0_お下げ_髪根.PositionCont.X, X0Y0_お下げ_髪根.PositionCont.Y + 0.02 * value.Inverse());
|
||||
X0Y0_お下げ_髪根.SetPositionCont(new Vector2D(X0Y0_お下げ_髪根.GetPositionCont().X, X0Y0_お下げ_髪根.GetPositionCont().Y + 0.02 * value.Inverse()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -235,13 +235,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeYBase(X0Y0_お下げ_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeYBase(X0Y0_お下げ_髪右3.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,13 +250,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeXBase(X0Y0_お下げ_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeXBase(X0Y0_お下げ_髪右3.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,12 +264,12 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左3.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右3.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左3.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右3.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,7 +277,7 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪根.PositionCont = new Vector2D(X0Y0_お下げ_髪根.PositionCont.X, X0Y0_お下げ_髪根.PositionCont.Y + 0.02 * value.Inverse());
|
||||
X0Y0_お下げ_髪根.SetPositionCont(new Vector2D(X0Y0_お下げ_髪根.GetPositionCont().X, X0Y0_お下げ_髪根.GetPositionCont().Y + 0.02 * value.Inverse()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -235,13 +235,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeYBase(X0Y0_お下げ_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeYBase(X0Y0_お下げ_髪右3.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,13 +250,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeXBase(X0Y0_お下げ_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeXBase(X0Y0_お下げ_髪右3.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,12 +264,12 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左3.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右3.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左3.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右3.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,7 +277,7 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪根.PositionCont = new Vector2D(X0Y0_お下げ_髪根.PositionCont.X, X0Y0_お下げ_髪根.PositionCont.Y + 0.02 * value.Inverse());
|
||||
X0Y0_お下げ_髪根.SetPositionCont(new Vector2D(X0Y0_お下げ_髪根.GetPositionCont().X, X0Y0_お下げ_髪根.GetPositionCont().Y + 0.02 * value.Inverse()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -235,13 +235,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ_髪根.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeYBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeYBase(X0Y0_お下げ_髪根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeYBase(X0Y0_お下げ_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeYBase(X0Y0_お下げ_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeYBase(X0Y0_お下げ_髪左3.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeYBase(X0Y0_お下げ_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeYBase(X0Y0_お下げ_髪右2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeYBase(X0Y0_お下げ_髪右3.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -250,13 +250,13 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ_髪根.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪左3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪右3.SizeXBase *= num;
|
||||
X0Y0_お下げ_髪根.SetSizeXBase(X0Y0_お下げ_髪根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左1.SetSizeXBase(X0Y0_お下げ_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左2.SetSizeXBase(X0Y0_お下げ_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪左3.SetSizeXBase(X0Y0_お下げ_髪左3.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右1.SetSizeXBase(X0Y0_お下げ_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右2.SetSizeXBase(X0Y0_お下げ_髪右2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ_髪右3.SetSizeXBase(X0Y0_お下げ_髪右3.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -264,12 +264,12 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪左3.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪右3.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪左3.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右2.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ_髪右3.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,7 +277,7 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ_髪根.PositionCont = new Vector2D(X0Y0_お下げ_髪根.PositionCont.X, X0Y0_お下げ_髪根.PositionCont.Y + 0.02 * value.Inverse());
|
||||
X0Y0_お下げ_髪根.SetPositionCont(new Vector2D(X0Y0_お下げ_髪根.GetPositionCont().X, X0Y0_お下げ_髪根.GetPositionCont().Y + 0.02 * value.Inverse()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -214,12 +214,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeYBase(X0Y0_お下げ左_髪左根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeYBase(X0Y0_お下げ左_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeYBase(X0Y0_お下げ右_髪右根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeYBase(X0Y0_お下げ右_髪右2.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,12 +228,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeXBase(X0Y0_お下げ左_髪左根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeXBase(X0Y0_お下げ左_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeXBase(X0Y0_お下げ右_髪右根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeXBase(X0Y0_お下げ右_髪右2.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,10 +241,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ左_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ右_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ左_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ右_髪右2.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,8 +253,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = value.Inverse();
|
||||
X0Y0_お下げ左_髪左根.PositionCont = new Vector2D(X0Y0_お下げ左_髪左根.PositionCont.X - 0.005 * num, X0Y0_お下げ左_髪左根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ右_髪右根.PositionCont = new Vector2D(X0Y0_お下げ右_髪右根.PositionCont.X + 0.005 * num, X0Y0_お下げ右_髪右根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ左_髪左根.SetPositionCont(new Vector2D(X0Y0_お下げ左_髪左根.GetPositionCont().X - 0.005 * num, X0Y0_お下げ左_髪左根.GetPositionCont().Y + 0.02 * num));
|
||||
X0Y0_お下げ右_髪右根.SetPositionCont(new Vector2D(X0Y0_お下げ右_髪右根.GetPositionCont().X + 0.005 * num, X0Y0_お下げ右_髪右根.GetPositionCont().Y + 0.02 * num));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -214,12 +214,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeYBase(X0Y0_お下げ左_髪左根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeYBase(X0Y0_お下げ左_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeYBase(X0Y0_お下げ右_髪右根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeYBase(X0Y0_お下げ右_髪右2.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,12 +228,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeXBase(X0Y0_お下げ左_髪左根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeXBase(X0Y0_お下げ左_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeXBase(X0Y0_お下げ右_髪右根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeXBase(X0Y0_お下げ右_髪右2.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,10 +241,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ左_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ右_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ左_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ右_髪右2.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,8 +253,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = value.Inverse();
|
||||
X0Y0_お下げ左_髪左根.PositionCont = new Vector2D(X0Y0_お下げ左_髪左根.PositionCont.X - 0.005 * num, X0Y0_お下げ左_髪左根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ右_髪右根.PositionCont = new Vector2D(X0Y0_お下げ右_髪右根.PositionCont.X + 0.005 * num, X0Y0_お下げ右_髪右根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ左_髪左根.SetPositionCont(new Vector2D(X0Y0_お下げ左_髪左根.GetPositionCont().X - 0.005 * num, X0Y0_お下げ左_髪左根.GetPositionCont().Y + 0.02 * num));
|
||||
X0Y0_お下げ右_髪右根.SetPositionCont(new Vector2D(X0Y0_お下げ右_髪右根.GetPositionCont().X + 0.005 * num, X0Y0_お下げ右_髪右根.GetPositionCont().Y + 0.02 * num));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -214,12 +214,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeYBase(X0Y0_お下げ左_髪左根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeYBase(X0Y0_お下げ左_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeYBase(X0Y0_お下げ右_髪右根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeYBase(X0Y0_お下げ右_髪右2.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,12 +228,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeXBase(X0Y0_お下げ左_髪左根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeXBase(X0Y0_お下げ左_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeXBase(X0Y0_お下げ右_髪右根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeXBase(X0Y0_お下げ右_髪右2.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,10 +241,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ左_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ右_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ左_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ右_髪右2.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,8 +253,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = value.Inverse();
|
||||
X0Y0_お下げ左_髪左根.PositionCont = new Vector2D(X0Y0_お下げ左_髪左根.PositionCont.X - 0.005 * num, X0Y0_お下げ左_髪左根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ右_髪右根.PositionCont = new Vector2D(X0Y0_お下げ右_髪右根.PositionCont.X + 0.005 * num, X0Y0_お下げ右_髪右根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ左_髪左根.SetPositionCont(new Vector2D(X0Y0_お下げ左_髪左根.GetPositionCont().X - 0.005 * num, X0Y0_お下げ左_髪左根.GetPositionCont().Y + 0.02 * num));
|
||||
X0Y0_お下げ右_髪右根.SetPositionCont(new Vector2D(X0Y0_お下げ右_髪右根.GetPositionCont().X + 0.005 * num, X0Y0_お下げ右_髪右根.GetPositionCont().Y + 0.02 * num));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -214,12 +214,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.5 + 0.9 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeYBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeYBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeYBase(X0Y0_お下げ左_髪左根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeYBase(X0Y0_お下げ左_髪左1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeYBase(X0Y0_お下げ左_髪左2.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeYBase(X0Y0_お下げ右_髪右根.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeYBase(X0Y0_お下げ右_髪右1.GetSizeYBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeYBase(X0Y0_お下げ右_髪右2.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -228,12 +228,12 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.5 * value;
|
||||
X0Y0_お下げ左_髪左根.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左1.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左2.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右根.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右1.SizeXBase *= num;
|
||||
X0Y0_お下げ右_髪右2.SizeXBase *= num;
|
||||
X0Y0_お下げ左_髪左根.SetSizeXBase(X0Y0_お下げ左_髪左根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左1.SetSizeXBase(X0Y0_お下げ左_髪左1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ左_髪左2.SetSizeXBase(X0Y0_お下げ左_髪左2.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右根.SetSizeXBase(X0Y0_お下げ右_髪右根.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右1.SetSizeXBase(X0Y0_お下げ右_髪右1.GetSizeXBase() * num);
|
||||
X0Y0_お下げ右_髪右2.SetSizeXBase(X0Y0_お下げ右_髪右2.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -241,10 +241,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_お下げ左_髪左1.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ左_髪左2.AngleBase = 1.5 * value;
|
||||
X0Y0_お下げ右_髪右1.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ右_髪右2.AngleBase = -1.5 * value;
|
||||
X0Y0_お下げ左_髪左1.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ左_髪左2.SetAngleBase(1.5 * value);
|
||||
X0Y0_お下げ右_髪右1.SetAngleBase(-1.5 * value);
|
||||
X0Y0_お下げ右_髪右2.SetAngleBase(-1.5 * value);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -253,8 +253,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = value.Inverse();
|
||||
X0Y0_お下げ左_髪左根.PositionCont = new Vector2D(X0Y0_お下げ左_髪左根.PositionCont.X - 0.005 * num, X0Y0_お下げ左_髪左根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ右_髪右根.PositionCont = new Vector2D(X0Y0_お下げ右_髪右根.PositionCont.X + 0.005 * num, X0Y0_お下げ右_髪右根.PositionCont.Y + 0.02 * num);
|
||||
X0Y0_お下げ左_髪左根.SetPositionCont(new Vector2D(X0Y0_お下げ左_髪左根.GetPositionCont().X - 0.005 * num, X0Y0_お下げ左_髪左根.GetPositionCont().Y + 0.02 * num));
|
||||
X0Y0_お下げ右_髪右根.SetPositionCont(new Vector2D(X0Y0_お下げ右_髪右根.GetPositionCont().X + 0.005 * num, X0Y0_お下げ右_髪右根.GetPositionCont().Y + 0.02 * num));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -382,21 +382,21 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.8 + 0.4 * value;
|
||||
X0Y0_髪基.SizeBase *= num;
|
||||
X0Y0_お下げ_編節1_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節1_髪編目.SizeBase *= num;
|
||||
X0Y0_お下げ_編節2_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節2_髪編目.SizeBase *= num;
|
||||
X0Y0_お下げ_編節3_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節3_髪編目.SizeBase *= num;
|
||||
X0Y0_お下げ_編節4_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節4_髪編目.SizeBase *= num;
|
||||
X0Y0_お下げ_編節5_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節5_髪編目.SizeBase *= num;
|
||||
X0Y0_お下げ_編節6_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節6_髪編目.SizeBase *= num;
|
||||
X0Y0_お下げ_編節7_髪節.SizeBase *= num;
|
||||
X0Y0_お下げ_編節7_髪編目.SizeBase *= num;
|
||||
X0Y0_髪基.SetSizeBase(X0Y0_髪基.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節1_髪節.SetSizeBase(X0Y0_お下げ_編節1_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節1_髪編目.SetSizeBase(X0Y0_お下げ_編節1_髪編目.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節2_髪節.SetSizeBase(X0Y0_お下げ_編節2_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節2_髪編目.SetSizeBase(X0Y0_お下げ_編節2_髪編目.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節3_髪節.SetSizeBase(X0Y0_お下げ_編節3_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節3_髪編目.SetSizeBase(X0Y0_お下げ_編節3_髪編目.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節4_髪節.SetSizeBase(X0Y0_お下げ_編節4_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節4_髪編目.SetSizeBase(X0Y0_お下げ_編節4_髪編目.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節5_髪節.SetSizeBase(X0Y0_お下げ_編節5_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節5_髪編目.SetSizeBase(X0Y0_お下げ_編節5_髪編目.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節6_髪節.SetSizeBase(X0Y0_お下げ_編節6_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節6_髪編目.SetSizeBase(X0Y0_お下げ_編節6_髪編目.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節7_髪節.SetSizeBase(X0Y0_お下げ_編節7_髪節.GetSizeBase() * num);
|
||||
X0Y0_お下げ_編節7_髪編目.SetSizeBase(X0Y0_お下げ_編節7_髪編目.GetSizeBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -404,7 +404,7 @@ namespace SlaveMatrix
|
||||
{
|
||||
set
|
||||
{
|
||||
X0Y0_髪基.PositionCont = new Vector2D(X0Y0_髪基.PositionCont.X, X0Y0_髪基.PositionCont.Y + 0.02 * value.Inverse());
|
||||
X0Y0_髪基.SetPositionCont(new Vector2D(X0Y0_髪基.GetPositionCont().X, X0Y0_髪基.GetPositionCont().Y + 0.02 * value.Inverse()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -459,7 +460,7 @@ namespace SlaveMatrix
|
||||
|
||||
public override void 色更新()
|
||||
{
|
||||
switch (Body.IndexY)
|
||||
switch (Body.GetIndexY())
|
||||
{
|
||||
case 0:
|
||||
X0Y0_咳基CP.Update();
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
using System.Linq;
|
||||
|
||||
namespace SlaveMatrix
|
||||
@@ -952,18 +953,18 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double y = 0.9975 + 0.004 * value.Inverse();
|
||||
X0Y0_Head.JP[0].Joint = X0Y0_Head.JP[0].Joint.MulY(y);
|
||||
X0Y0_Head.JP[1].Joint = X0Y0_Head.JP[1].Joint.MulY(y);
|
||||
X0Y0_Head.JP[2].Joint = X0Y0_Head.JP[2].Joint.MulY(y);
|
||||
X0Y0_Head.JP[8].Joint = X0Y0_Head.JP[8].Joint.MulY(y);
|
||||
X0Y0_Head.JP[9].Joint = X0Y0_Head.JP[9].Joint.MulY(y);
|
||||
X0Y0_Head.JP[12].Joint = X0Y0_Head.JP[12].Joint.MulY(y);
|
||||
X0Y0_Head.JP[13].Joint = X0Y0_Head.JP[13].Joint.MulY(y);
|
||||
X0Y0_Head.JP[14].Joint = X0Y0_Head.JP[14].Joint.MulY(y);
|
||||
X0Y0_Head.JP[10].Joint = X0Y0_Head.JP[10].Joint.MulY(y);
|
||||
X0Y0_Head.JP[11].Joint = X0Y0_Head.JP[11].Joint.MulY(y);
|
||||
X0Y0_Head.JP[15].Joint = X0Y0_Head.JP[15].Joint.MulY(y);
|
||||
X0Y0_Head.JP[16].Joint = X0Y0_Head.JP[16].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[0].Joint = X0Y0_Head.GetJP()[0].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[1].Joint = X0Y0_Head.GetJP()[1].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[2].Joint = X0Y0_Head.GetJP()[2].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[8].Joint = X0Y0_Head.GetJP()[8].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[9].Joint = X0Y0_Head.GetJP()[9].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[12].Joint = X0Y0_Head.GetJP()[12].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[13].Joint = X0Y0_Head.GetJP()[13].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[14].Joint = X0Y0_Head.GetJP()[14].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[10].Joint = X0Y0_Head.GetJP()[10].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[11].Joint = X0Y0_Head.GetJP()[11].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[15].Joint = X0Y0_Head.GetJP()[15].Joint.MulY(y);
|
||||
X0Y0_Head.GetJP()[16].Joint = X0Y0_Head.GetJP()[16].Joint.MulY(y);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -972,10 +973,10 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.0007 * value;
|
||||
X0Y0_Head.JP[1].Joint = X0Y0_Head.JP[1].Joint.AddX(0.0 - num);
|
||||
X0Y0_Head.JP[2].Joint = X0Y0_Head.JP[2].Joint.AddX(num);
|
||||
X0Y0_Head.JP[15].Joint = X0Y0_Head.JP[15].Joint.AddX(0.0 - num);
|
||||
X0Y0_Head.JP[16].Joint = X0Y0_Head.JP[16].Joint.AddX(num);
|
||||
X0Y0_Head.GetJP()[1].Joint = X0Y0_Head.GetJP()[1].Joint.AddX(0.0 - num);
|
||||
X0Y0_Head.GetJP()[2].Joint = X0Y0_Head.GetJP()[2].Joint.AddX(num);
|
||||
X0Y0_Head.GetJP()[15].Joint = X0Y0_Head.GetJP()[15].Joint.AddX(0.0 - num);
|
||||
X0Y0_Head.GetJP()[16].Joint = X0Y0_Head.GetJP()[16].Joint.AddX(num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -984,8 +985,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.001 * value;
|
||||
X0Y0_Head.JP[8].Joint = X0Y0_Head.JP[8].Joint.AddX(0.0 - num);
|
||||
X0Y0_Head.JP[9].Joint = X0Y0_Head.JP[9].Joint.AddX(num);
|
||||
X0Y0_Head.GetJP()[8].Joint = X0Y0_Head.GetJP()[8].Joint.AddX(0.0 - num);
|
||||
X0Y0_Head.GetJP()[9].Joint = X0Y0_Head.GetJP()[9].Joint.AddX(num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1456,8 +1457,8 @@ namespace SlaveMatrix
|
||||
X0Y0_馬柄_馬柄CP = new ColorP(X0Y0_馬柄_馬柄, 馬柄_馬柄CD, DisUnit, abj: true);
|
||||
X0Y0_虫性_顎下CP = new ColorP(X0Y0_虫性_顎下, 虫性_顎下CD, DisUnit, abj: true);
|
||||
Intensity = e.濃度;
|
||||
X0Y0_Head.JP[8].Joint = X0Y0_Head.JP[8].Joint.AddX(-0.00012);
|
||||
X0Y0_Head.JP[9].Joint = X0Y0_Head.JP[9].Joint.AddX(0.00012);
|
||||
X0Y0_Head.GetJP()[8].Joint = X0Y0_Head.GetJP()[8].Joint.AddX(-0.00012);
|
||||
X0Y0_Head.GetJP()[9].Joint = X0Y0_Head.GetJP()[9].Joint.AddX(0.00012);
|
||||
}
|
||||
|
||||
public override void 描画0(RenderArea Are)
|
||||
@@ -1517,14 +1518,14 @@ namespace SlaveMatrix
|
||||
double y = 0.0003 * Rate;
|
||||
Par par = Sta.胴体["Head"][0][0]["頭"].ToPar();
|
||||
Par x0Y0_頭 = X0Y0_Head;
|
||||
x0Y0_頭.OP[0].ps[3] = par.OP[0].ps[3].AddY(y);
|
||||
x0Y0_頭.OP[0].ps[4] = par.OP[0].ps[4].AddY(y);
|
||||
x0Y0_頭.OP[1].ps[0] = par.OP[1].ps[0].AddY(y);
|
||||
x0Y0_頭.OP[1].ps[1] = par.OP[1].ps[1].AddY(y);
|
||||
x0Y0_頭.OP[1].ps[2] = par.OP[1].ps[2].AddY(y);
|
||||
x0Y0_頭.OP[1].ps[3] = par.OP[1].ps[3].AddY(y);
|
||||
x0Y0_頭.OP[2].ps[0] = par.OP[2].ps[0].AddY(y);
|
||||
x0Y0_頭.OP[2].ps[1] = par.OP[2].ps[1].AddY(y);
|
||||
x0Y0_頭.GetOP()[0].ps[3] = par.GetOP()[0].ps[3].AddY(y);
|
||||
x0Y0_頭.GetOP()[0].ps[4] = par.GetOP()[0].ps[4].AddY(y);
|
||||
x0Y0_頭.GetOP()[1].ps[0] = par.GetOP()[1].ps[0].AddY(y);
|
||||
x0Y0_頭.GetOP()[1].ps[1] = par.GetOP()[1].ps[1].AddY(y);
|
||||
x0Y0_頭.GetOP()[1].ps[2] = par.GetOP()[1].ps[2].AddY(y);
|
||||
x0Y0_頭.GetOP()[1].ps[3] = par.GetOP()[1].ps[3].AddY(y);
|
||||
x0Y0_頭.GetOP()[2].ps[0] = par.GetOP()[2].ps[0].AddY(y);
|
||||
x0Y0_頭.GetOP()[2].ps[1] = par.GetOP()[2].ps[1].AddY(y);
|
||||
}
|
||||
|
||||
public void 開顎(口 口)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -152,110 +152,110 @@ namespace SlaveMatrix
|
||||
Vector2D vector2D = Are.GetPosition(0.2, 1.0 - num4 * num2 / Are.LocalHeight).AddY(0.0 - num);
|
||||
double y = 1.01;
|
||||
MaiB = new Par();
|
||||
MaiB.BasePointBase = Dat.Vec2DZero;
|
||||
MaiB.PositionBase = vector2D;
|
||||
MaiB.SizeBase = num2;
|
||||
MaiB.OP.AddRange(new Out[1] { Shas.GetSquare() });
|
||||
MaiB.OP.ScalingX(MaiB.BasePointBase, num3);
|
||||
MaiB.OP.ScalingY(MaiB.BasePointBase, num4);
|
||||
MaiB.Closed = true;
|
||||
MaiB.BrushColor = Color.FromArgb(160, Col.Black);
|
||||
MaiB.SetBasePointBase(Dat.Vec2DZero);
|
||||
MaiB.SetPositionBase(vector2D);
|
||||
MaiB.SetSizeBase(num2);
|
||||
MaiB.GetOP().AddRange(new Out[1] { Shas.GetSquare() });
|
||||
MaiB.GetOP().ScalingX(MaiB.GetBasePointBase(), num3);
|
||||
MaiB.GetOP().ScalingY(MaiB.GetBasePointBase(), num4);
|
||||
MaiB.SetClosed(true);
|
||||
MaiB.SetBrushColor(Color.FromArgb(160, Col.Black));
|
||||
MaiB.Hit = false;
|
||||
MaiB.JP.Add(new Joi(MaiB.OP.GetCenter()));
|
||||
MaiB.GetJP().Add(new Joi(MaiB.GetOP().GetCenter()));
|
||||
Mai = new Tex("Tex1", vector2D, num2, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.08, 0, " ", Col.White, Col.Black, Color.Transparent, 19.0, Col.White, delegate(Tex sp)
|
||||
{
|
||||
sp.Text = sp.Text;
|
||||
});
|
||||
Mai.ParT.BasePointBase = Mai.ParT.OP.GetCenter().MulY(y);
|
||||
Mai.Position = MaiB.ToGlobal(MaiB.JP[0].Joint);
|
||||
Mai.Feed.OP.OutlineFalse();
|
||||
Mai.ParT.SetBasePointBase(Mai.ParT.GetOP().GetCenter().MulY(y));
|
||||
Mai.Position = MaiB.ToGlobal(MaiB.GetJP()[0].Joint);
|
||||
Mai.Feed.GetOP().OutlineFalse();
|
||||
double num5 = num4 * 4.53;
|
||||
Mai2B = new Par();
|
||||
Mai2B.BasePointBase = Dat.Vec2DZero;
|
||||
Mai2B.PositionBase = new Vector2D(vector2D.X, 0.01);
|
||||
Mai2B.SizeBase = num2;
|
||||
Mai2B.OP.AddRange(new Out[1] { Shas.GetSquare() });
|
||||
Mai2B.OP.ScalingX(Mai2B.BasePointBase, num3);
|
||||
Mai2B.OP.ScalingY(Mai2B.BasePointBase, num5);
|
||||
Mai2B.Closed = true;
|
||||
Mai2B.BrushColor = Color.FromArgb(160, Col.Black);
|
||||
Mai2B.SetBasePointBase(Dat.Vec2DZero);
|
||||
Mai2B.SetPositionBase(new Vector2D(vector2D.X, 0.01));
|
||||
Mai2B.SetSizeBase(num2);
|
||||
Mai2B.GetOP().AddRange(new Out[1] { Shas.GetSquare() });
|
||||
Mai2B.GetOP().ScalingX(Mai2B.GetBasePointBase(), num3);
|
||||
Mai2B.GetOP().ScalingY(Mai2B.GetBasePointBase(), num5);
|
||||
Mai2B.SetClosed(true);
|
||||
Mai2B.SetBrushColor(Color.FromArgb(160, Col.Black));
|
||||
Mai2B.Hit = false;
|
||||
Mai2B.JP.Add(new Joi(Mai2B.OP.GetCenter()));
|
||||
Mai2B.GetJP().Add(new Joi(Mai2B.GetOP().GetCenter()));
|
||||
Mai2 = new Tex("Tex3", vector2D, num2, num3 * 0.98, num5 * 0.97, new Font("MS Gothic", 1f), 0.08, 0, " ", Col.White, Col.Black, Color.Transparent, 19.0, Col.White, delegate(Tex sp)
|
||||
{
|
||||
sp.Text = sp.Text;
|
||||
});
|
||||
Mai2.ParT.BasePointBase = Mai2.ParT.OP.GetCenter().MulY(y);
|
||||
Mai2.Position = Mai2B.ToGlobal(Mai2B.JP[0].Joint);
|
||||
Mai2.Feed.OP.OutlineFalse();
|
||||
Mai2.ParT.SetBasePointBase(Mai2.ParT.GetOP().GetCenter().MulY(y));
|
||||
Mai2.Position = Mai2B.ToGlobal(Mai2B.GetJP()[0].Joint);
|
||||
Mai2.Feed.GetOP().OutlineFalse();
|
||||
num3 = Are.LocalWidth * 0.19 / num2;
|
||||
vector2D = Are.GetPosition(1.0 - (num3 * num2 / Are.LocalWidth + 0.005), 1.0 - num4 * num2 / Are.LocalHeight).AddY(0.0 - num);
|
||||
SubB = new Par();
|
||||
SubB.BasePointBase = Dat.Vec2DZero;
|
||||
SubB.PositionBase = vector2D;
|
||||
SubB.SizeBase = num2;
|
||||
SubB.OP.AddRange(new Out[1] { Shas.GetSquare() });
|
||||
SubB.OP.ScalingX(SubB.BasePointBase, num3);
|
||||
SubB.OP.ScalingY(SubB.BasePointBase, num4);
|
||||
SubB.Closed = true;
|
||||
SubB.BrushColor = Color.FromArgb(160, Col.Black);
|
||||
SubB.SetBasePointBase(Dat.Vec2DZero);
|
||||
SubB.SetPositionBase(vector2D);
|
||||
SubB.SetSizeBase(num2);
|
||||
SubB.GetOP().AddRange(new Out[1] { Shas.GetSquare() });
|
||||
SubB.GetOP().ScalingX(SubB.GetBasePointBase(), num3);
|
||||
SubB.GetOP().ScalingY(SubB.GetBasePointBase(), num4);
|
||||
SubB.SetClosed(true);
|
||||
SubB.SetBrushColor(Color.FromArgb(160, Col.Black));
|
||||
SubB.Hit = false;
|
||||
SubB.JP.Add(new Joi(SubB.OP.GetCenter()));
|
||||
SubB.GetJP().Add(new Joi(SubB.GetOP().GetCenter()));
|
||||
Sub = new Tex("Tex4", vector2D, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, " ", Col.White, Col.Black, Color.Transparent, 15.0);
|
||||
Sub.ParT.BasePointBase = Sub.ParT.OP.GetCenter().MulY(y);
|
||||
Sub.Position = SubB.ToGlobal(SubB.JP[0].Joint);
|
||||
Sub.ParT.SetBasePointBase(Sub.ParT.GetOP().GetCenter().MulY(y));
|
||||
Sub.Position = SubB.ToGlobal(SubB.GetJP()[0].Joint);
|
||||
SubInnfo_l = new Lab(Are, "SubInfo", vector2D, num2, 1.0, new Font("MS Gothic", 1f), 0.07, "Sub Info.", Col.White, Col.Black, Color.FromArgb(160, Col.Black), Col.Empty);
|
||||
SubInnfo_l.ParT.PositionBase = SubInnfo_l.ParT.PositionBase.AddY((0.0 - SubInnfo_l.ParT.OP[0].ps[3].Y) * SubInnfo_l.ParT.SizeBase);
|
||||
SubInnfo_l.ParT.SetPositionBase(SubInnfo_l.ParT.GetPositionBase().AddY((0.0 - SubInnfo_l.ParT.GetOP()[0].ps[3].Y) * SubInnfo_l.ParT.GetSizeBase()));
|
||||
Sub2B = new Par();
|
||||
Sub2B.BasePointBase = Dat.Vec2DZero;
|
||||
Sub2B.PositionBase = new Vector2D(0.0025, vector2D.Y);
|
||||
Sub2B.SizeBase = num2;
|
||||
Sub2B.OP.AddRange(new Out[1] { Shas.GetSquare() });
|
||||
Sub2B.OP.ScalingX(Sub2B.BasePointBase, num3);
|
||||
Sub2B.OP.ScalingY(Sub2B.BasePointBase, num4);
|
||||
Sub2B.Closed = true;
|
||||
Sub2B.BrushColor = Color.FromArgb(160, Col.Black);
|
||||
Sub2B.SetBasePointBase(Dat.Vec2DZero);
|
||||
Sub2B.SetPositionBase(new Vector2D(0.0025, vector2D.Y));
|
||||
Sub2B.SetSizeBase(num2);
|
||||
Sub2B.GetOP().AddRange(new Out[1] { Shas.GetSquare() });
|
||||
Sub2B.GetOP().ScalingX(Sub2B.GetBasePointBase(), num3);
|
||||
Sub2B.GetOP().ScalingY(Sub2B.GetBasePointBase(), num4);
|
||||
Sub2B.SetClosed(true);
|
||||
Sub2B.SetBrushColor(Color.FromArgb(160, Col.Black));
|
||||
Sub2B.Hit = false;
|
||||
Sub2B.JP.Add(new Joi(SubB.OP.GetCenter()));
|
||||
Sub2 = new Tex("Tex3", Sub2B.PositionBase, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.Transparent, 15.0);
|
||||
Sub2.ParT.BasePointBase = Sub2.ParT.OP.GetCenter().MulY(y);
|
||||
Sub2.Position = Sub2B.ToGlobal(Sub2B.JP[0].Joint);
|
||||
Sub2B.GetJP().Add(new Joi(SubB.GetOP().GetCenter()));
|
||||
Sub2 = new Tex("Tex3", Sub2B.GetPositionBase(), num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.Transparent, 15.0);
|
||||
Sub2.ParT.SetBasePointBase(Sub2.ParT.GetOP().GetCenter().MulY(y));
|
||||
Sub2.Position = Sub2B.ToGlobal(Sub2B.GetJP()[0].Joint);
|
||||
yp = new ParT();
|
||||
yp.Text = "・" + GameText.はい;
|
||||
yp.SizeBase = Mai.ParT.SizeBase;
|
||||
yp.Font = new Font("MS Gothic", 1f);
|
||||
yp.FontSize = Mai.ParT.FontSize;
|
||||
yp.SetSizeBase(Mai.ParT.GetSizeBase());
|
||||
yp.SetFont(new Font("MS Gothic", 1f));
|
||||
yp.SetFontSize(Mai.ParT.GetFontSize());
|
||||
yp.SetStringRectOutline(Are.UnitScale, Are.DisplayGraphics);
|
||||
yp.RectSize = new Vector2D(yp.OP[0].ps[1].X, yp.OP[0].ps[2].Y);
|
||||
yp.OP.ScalingY(yp.BasePointBase, 0.9);
|
||||
yp.OP.OutlineFalse();
|
||||
yp.Closed = true;
|
||||
yp.TextColor = Col.White;
|
||||
yp.BrushColor = Color.FromArgb(0, Col.Black);
|
||||
yp.ShadBrush = new SolidBrush(Col.Black);
|
||||
yp.StringFormat.Alignment = StringAlignment.Center;
|
||||
yp.StringFormat.LineAlignment = StringAlignment.Center;
|
||||
yp.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y);
|
||||
yp.SetRectSize(new Vector2D(yp.GetOP()[0].ps[1].X, yp.GetOP()[0].ps[2].Y));
|
||||
yp.GetOP().ScalingY(yp.GetBasePointBase(), 0.9);
|
||||
yp.GetOP().OutlineFalse();
|
||||
yp.SetClosed(true);
|
||||
yp.SetTextColor(Col.White);
|
||||
yp.SetBrushColor(Color.FromArgb(0, Col.Black));
|
||||
yp.SetShadBrush(new SolidBrush(Col.Black));
|
||||
yp.GetStringFormat().Alignment = StringAlignment.Center;
|
||||
yp.GetStringFormat().LineAlignment = StringAlignment.Center;
|
||||
yp.SetPositionBase(new Vector2D(MaiB.GetPosition().X + 0.001, MaiB.GetPosition().Y));
|
||||
yp.Dra = false;
|
||||
yb = new But1(yp, delegate
|
||||
{
|
||||
});
|
||||
np = new ParT();
|
||||
np.Text = "・" + GameText.いいえ;
|
||||
np.SizeBase = Mai.ParT.SizeBase;
|
||||
np.Font = new Font("MS Gothic", 1f);
|
||||
np.FontSize = Mai.ParT.FontSize;
|
||||
np.SetSizeBase(Mai.ParT.GetSizeBase());
|
||||
np.SetFont(new Font("MS Gothic", 1f));
|
||||
np.SetFontSize(Mai.ParT.GetFontSize());
|
||||
np.SetStringRectOutline(Are.UnitScale, Are.DisplayGraphics);
|
||||
np.RectSize = new Vector2D(np.OP[0].ps[1].X, np.OP[0].ps[2].Y);
|
||||
np.OP.ScalingY(np.BasePointBase, 0.9);
|
||||
np.OP.OutlineFalse();
|
||||
np.Closed = true;
|
||||
np.TextColor = Col.White;
|
||||
np.BrushColor = Color.FromArgb(0, Col.Black);
|
||||
np.ShadBrush = new SolidBrush(Col.Black);
|
||||
np.StringFormat.Alignment = StringAlignment.Center;
|
||||
np.StringFormat.LineAlignment = StringAlignment.Center;
|
||||
np.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y);
|
||||
np.SetRectSize(new Vector2D(np.GetOP()[0].ps[1].X, np.GetOP()[0].ps[2].Y));
|
||||
np.GetOP().ScalingY(np.GetBasePointBase(), 0.9);
|
||||
np.GetOP().OutlineFalse();
|
||||
np.SetClosed(true);
|
||||
np.SetTextColor(Col.White);
|
||||
np.SetBrushColor(Color.FromArgb(0, Col.Black));
|
||||
np.SetShadBrush(new SolidBrush(Col.Black));
|
||||
np.GetStringFormat().Alignment = StringAlignment.Center;
|
||||
np.GetStringFormat().LineAlignment = StringAlignment.Center;
|
||||
np.SetPositionBase(new Vector2D(MaiB.GetPosition().X + 0.001, MaiB.GetPosition().Y));
|
||||
np.Dra = false;
|
||||
nb = new But1(np, delegate
|
||||
{
|
||||
@@ -280,8 +280,8 @@ namespace SlaveMatrix
|
||||
|
||||
private void SetButPos()
|
||||
{
|
||||
yp.PositionBase = new Vector2D(yp.PositionBase.X, Mai.ParT.ToGlobal(Mai.ParT.GetStringRect(Are.UnitScale, Are.DisplayGraphics).v2).Y + 0.0025);
|
||||
np.PositionBase = new Vector2D(np.PositionBase.X, yp.ToGlobal(yp.OP.Last().ps.Last()).Y + 0.0025);
|
||||
yp.SetPositionBase(new Vector2D(yp.GetPositionBase().X, Mai.ParT.ToGlobal(Mai.ParT.GetStringRect(Are.UnitScale, Are.DisplayGraphics).v2).Y + 0.0025));
|
||||
np.SetPositionBase(new Vector2D(np.GetPositionBase().X, yp.ToGlobal(yp.GetOP().Last().ps.Last()).Y + 0.0025));
|
||||
}
|
||||
|
||||
public void Move(ref Color HitColor)
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
public class Leg : Ele
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -7055,7 +7056,7 @@ namespace SlaveMatrix
|
||||
|
||||
public override void 描画0(RenderArea Are)
|
||||
{
|
||||
if (Body.IndexY == 0)
|
||||
if (Body.GetIndexY() == 0)
|
||||
{
|
||||
Are.Draw(X0Y0_Leg);
|
||||
Are.Draw(X0Y0_筋);
|
||||
@@ -7255,7 +7256,7 @@ namespace SlaveMatrix
|
||||
|
||||
public void 外描画(RenderArea Are)
|
||||
{
|
||||
if (Body.IndexY == 0)
|
||||
if (Body.GetIndexY() == 0)
|
||||
{
|
||||
Are.Draw(X0Y0_ブーツ_タン_タン);
|
||||
Are.Draw(X0Y0_ブーツ_タン_縁_縁1);
|
||||
@@ -7479,19 +7480,19 @@ namespace SlaveMatrix
|
||||
|
||||
public void 虫性()
|
||||
{
|
||||
X0Y0_Leg.OP[(!右) ? 6 : 0].Outline = true;
|
||||
X0Y1_Leg.OP[(!右) ? 6 : 0].Outline = true;
|
||||
X0Y0_Leg.GetOP()[(!右) ? 6 : 0].Outline = true;
|
||||
X0Y1_Leg.GetOP()[(!右) ? 6 : 0].Outline = true;
|
||||
}
|
||||
|
||||
public void 開脚(腿_人 腿)
|
||||
{
|
||||
if (腿.Body.IndexY == 0 || 腿.Body.IndexY == 4)
|
||||
if (腿.Body.GetIndexY() == 0 || 腿.Body.GetIndexY() == 4)
|
||||
{
|
||||
Body.IndexY = 0;
|
||||
Body.SetIndexY(0);
|
||||
}
|
||||
else if (腿.Body.IndexY == 1 || 腿.Body.IndexY == 2 || 腿.Body.IndexY == 3)
|
||||
else if (腿.Body.GetIndexY() == 1 || 腿.Body.GetIndexY() == 2 || 腿.Body.GetIndexY() == 3)
|
||||
{
|
||||
Body.IndexY = 1;
|
||||
Body.SetIndexY(1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7524,7 +7525,7 @@ namespace SlaveMatrix
|
||||
|
||||
public override void 色更新()
|
||||
{
|
||||
if (Body.IndexY == 0)
|
||||
if (Body.GetIndexY() == 0)
|
||||
{
|
||||
X0Y0_LegCP.Update();
|
||||
X0Y0_筋CP.Update();
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -374,7 +375,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_Leg.AngleBase = num * -136.0;
|
||||
X0Y0_Leg.SetAngleBase(num * -136.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -808,7 +809,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_Leg.AngleBase = num * -136.0;
|
||||
X0Y0_Leg.SetAngleBase(num * -136.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -374,7 +375,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_Leg.AngleBase = num * -136.0;
|
||||
X0Y0_Leg.SetAngleBase(num * -136.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -374,7 +375,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_Leg.AngleBase = num * -136.0;
|
||||
X0Y0_Leg.SetAngleBase(num * -136.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
public class LowerArm : Ele
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -4601,14 +4602,14 @@ namespace SlaveMatrix
|
||||
{
|
||||
get
|
||||
{
|
||||
return X0Y0_LowerArm.OP[右 ? 3 : 0].Outline;
|
||||
return X0Y0_LowerArm.GetOP()[右 ? 3 : 0].Outline;
|
||||
}
|
||||
set
|
||||
{
|
||||
X0Y0_LowerArm.OP[右 ? 3 : 0].Outline = value;
|
||||
X0Y0_獣性1_獣腕.OP[右 ? 3 : 2].Outline = value;
|
||||
X0Y0_グローブ_通常_グローブ.OP[右 ? 3 : 0].Outline = value;
|
||||
X0Y0_グローブ_筋肉_グローブ.OP[右 ? 3 : 0].Outline = value;
|
||||
X0Y0_LowerArm.GetOP()[右 ? 3 : 0].Outline = value;
|
||||
X0Y0_獣性1_獣腕.GetOP()[右 ? 3 : 2].Outline = value;
|
||||
X0Y0_グローブ_通常_グローブ.GetOP()[右 ? 3 : 0].Outline = value;
|
||||
X0Y0_グローブ_筋肉_グローブ.GetOP()[右 ? 3 : 0].Outline = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5462,7 +5463,7 @@ namespace SlaveMatrix
|
||||
public override void SetRestraintAngle()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_LowerArm.AngleBase = num * 130.0;
|
||||
X0Y0_LowerArm.SetAngleBase(num * 130.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
@@ -5471,12 +5472,12 @@ namespace SlaveMatrix
|
||||
if (獣性1_獣腕_表示)
|
||||
{
|
||||
double num = 1.7;
|
||||
X0Y0_腕輪_革.SizeBase *= num;
|
||||
X0Y0_腕輪_金具1.SizeBase *= num;
|
||||
X0Y0_腕輪_金具2.SizeBase *= num;
|
||||
X0Y0_腕輪_金具3.SizeBase *= num;
|
||||
X0Y0_腕輪_金具左.SizeBase *= num;
|
||||
X0Y0_腕輪_金具右.SizeBase *= num;
|
||||
X0Y0_腕輪_革.SetSizeBase(X0Y0_腕輪_革.GetSizeBase() * num);
|
||||
X0Y0_腕輪_金具1.SetSizeBase(X0Y0_腕輪_金具1.GetSizeBase() * num);
|
||||
X0Y0_腕輪_金具2.SetSizeBase(X0Y0_腕輪_金具2.GetSizeBase() * num);
|
||||
X0Y0_腕輪_金具3.SetSizeBase(X0Y0_腕輪_金具3.GetSizeBase() * num);
|
||||
X0Y0_腕輪_金具左.SetSizeBase(X0Y0_腕輪_金具左.GetSizeBase() * num);
|
||||
X0Y0_腕輪_金具右.SetSizeBase(X0Y0_腕輪_金具右.GetSizeBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -438,11 +439,11 @@ namespace SlaveMatrix
|
||||
{
|
||||
get
|
||||
{
|
||||
return X0Y0_LowerArm.OP[右 ? 6 : 0].Outline;
|
||||
return X0Y0_LowerArm.GetOP()[右 ? 6 : 0].Outline;
|
||||
}
|
||||
set
|
||||
{
|
||||
X0Y0_LowerArm.OP[右 ? 6 : 0].Outline = value;
|
||||
X0Y0_LowerArm.GetOP()[右 ? 6 : 0].Outline = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -582,7 +583,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_LowerArm.AngleBase = num * 133.0;
|
||||
X0Y0_LowerArm.SetAngleBase(num * 133.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -524,7 +525,7 @@ namespace SlaveMatrix
|
||||
{
|
||||
double num = value.Inverse();
|
||||
double num2 = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_獣翼LowerArm.AngleCont = num2 * 120.0 * num;
|
||||
X0Y0_獣翼LowerArm.SetAngleCont(num2 * 120.0 * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -532,11 +533,11 @@ namespace SlaveMatrix
|
||||
{
|
||||
get
|
||||
{
|
||||
return X0Y0_獣翼LowerArm.OP[(!右) ? 1 : 2].Outline;
|
||||
return X0Y0_獣翼LowerArm.GetOP()[(!右) ? 1 : 2].Outline;
|
||||
}
|
||||
set
|
||||
{
|
||||
X0Y0_獣翼LowerArm.OP[(!右) ? 1 : 2].Outline = value;
|
||||
X0Y0_獣翼LowerArm.GetOP()[(!右) ? 1 : 2].Outline = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -544,11 +545,11 @@ namespace SlaveMatrix
|
||||
{
|
||||
get
|
||||
{
|
||||
return X0Y0_獣翼LowerArm.OP[右 ? 3 : 0].Outline;
|
||||
return X0Y0_獣翼LowerArm.GetOP()[右 ? 3 : 0].Outline;
|
||||
}
|
||||
set
|
||||
{
|
||||
X0Y0_獣翼LowerArm.OP[右 ? 3 : 0].Outline = value;
|
||||
X0Y0_獣翼LowerArm.GetOP()[右 ? 3 : 0].Outline = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -704,7 +705,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_獣翼LowerArm.AngleBase = num * -322.0;
|
||||
X0Y0_獣翼LowerArm.SetAngleBase(num * -322.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -132,11 +133,11 @@ namespace SlaveMatrix
|
||||
{
|
||||
get
|
||||
{
|
||||
return X0Y0_LowerArm.OP[右 ? 4 : 0].Outline;
|
||||
return X0Y0_LowerArm.GetOP()[右 ? 4 : 0].Outline;
|
||||
}
|
||||
set
|
||||
{
|
||||
X0Y0_LowerArm.OP[右 ? 4 : 0].Outline = value;
|
||||
X0Y0_LowerArm.GetOP()[右 ? 4 : 0].Outline = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -213,7 +214,7 @@ namespace SlaveMatrix
|
||||
public override void SetAngle0()
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_LowerArm.AngleBase = num * 160.0;
|
||||
X0Y0_LowerArm.SetAngleBase(num * 160.0);
|
||||
Body.JoinPAall();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System.Linq;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
@@ -99,10 +100,10 @@ namespace SlaveMatrix
|
||||
{
|
||||
筋肉_ = value;
|
||||
脇_筋肉_表示 = 筋肉_;
|
||||
X0Y0_脇_脇.OP.ExpansionXY(X0Y0_脇_脇.OP.GetCenter(), 0.0005);
|
||||
X0Y0_脇_脇.JP.ExpansionXY(X0Y0_脇_脇.JP.GetCenter(), 0.0005);
|
||||
X0Y0_Shoulder_Shoulder.OP.ExpansionXY(X0Y0_Shoulder_Shoulder.OP.GetCenter(), 0.0005);
|
||||
X0Y0_Shoulder_Shoulder.JP.ExpansionXY(X0Y0_Shoulder_Shoulder.JP.GetCenter(), 0.0005);
|
||||
X0Y0_脇_脇.GetOP().ExpansionXY(X0Y0_脇_脇.GetOP().GetCenter(), 0.0005);
|
||||
X0Y0_脇_脇.GetJP().ExpansionXY(X0Y0_脇_脇.GetJP().GetCenter(), 0.0005);
|
||||
X0Y0_Shoulder_Shoulder.GetOP().ExpansionXY(X0Y0_Shoulder_Shoulder.GetOP().GetCenter(), 0.0005);
|
||||
X0Y0_Shoulder_Shoulder.GetJP().ExpansionXY(X0Y0_Shoulder_Shoulder.GetJP().GetCenter(), 0.0005);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -395,7 +396,7 @@ namespace SlaveMatrix
|
||||
X0Y0_Shoulder_シャツCP = new ColorP(X0Y0_Shoulder_シャツ, Shoulder_シャツCD, DisUnit, abj: true);
|
||||
X0Y0_Shoulder_ナースCP = new ColorP(X0Y0_Shoulder_ナース, Shoulder_ナースCD, DisUnit, abj: true);
|
||||
Intensity = e.濃度;
|
||||
X0Y0_脇_脇.BasePointBase = X0Y0_脇_脇.BasePointBase.AddY(-0.001);
|
||||
X0Y0_脇_脇.SetBasePointBase(X0Y0_脇_脇.GetBasePointBase().AddY(-0.001));
|
||||
}
|
||||
|
||||
public void 脇描画(RenderArea Are)
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
public class SideHair : Ele
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.8 + 0.3 * value;
|
||||
X0Y0_髪1.SizeYBase *= num;
|
||||
X0Y0_髪1.SetSizeYBase(X0Y0_髪1.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.8 + 0.3 * value;
|
||||
X0Y0_髪2.SizeYBase *= num;
|
||||
X0Y0_髪2.SetSizeYBase(X0Y0_髪2.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,8 +127,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.1 * value;
|
||||
X0Y0_髪1.SizeXBase *= num;
|
||||
X0Y0_髪2.SizeXBase *= num;
|
||||
X0Y0_髪1.SetSizeXBase(X0Y0_髪1.GetSizeXBase() * num);
|
||||
X0Y0_髪2.SetSizeXBase(X0Y0_髪2.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_髪2.AngleBase = num * 3.0 * value;
|
||||
X0Y0_髪2.SetAngleBase(num * 3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.8 + 0.3 * value;
|
||||
X0Y0_髪1.SizeYBase *= num;
|
||||
X0Y0_髪1.SetSizeYBase(X0Y0_髪1.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 0.8 + 0.3 * value;
|
||||
X0Y0_髪2.SizeYBase *= num;
|
||||
X0Y0_髪2.SetSizeYBase(X0Y0_髪2.GetSizeYBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,8 +127,8 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = 1.0 + 0.1 * value;
|
||||
X0Y0_髪1.SizeXBase *= num;
|
||||
X0Y0_髪2.SizeXBase *= num;
|
||||
X0Y0_髪1.SetSizeXBase(X0Y0_髪1.GetSizeXBase() * num);
|
||||
X0Y0_髪2.SetSizeXBase(X0Y0_髪2.GetSizeXBase() * num);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace SlaveMatrix
|
||||
set
|
||||
{
|
||||
double num = (右 ? (-1.0) : 1.0);
|
||||
X0Y0_髪2.AngleBase = num * 3.0 * value;
|
||||
X0Y0_髪2.SetAngleBase(num * 3.0 * value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using _2DGAMELIB;
|
||||
using SlaveMatrix.GameClasses;
|
||||
|
||||
namespace SlaveMatrix
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user