Col => Color Helper

Def => Racial definitions
This commit is contained in:
2026-06-14 00:35:48 +02:00
parent 0261ced533
commit a4b6772b21
291 changed files with 14741 additions and 14741 deletions

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@@ -375,7 +375,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪根CD = new ColorD(ref ., ref .O); _髪根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -375,7 +375,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪根CD = new ColorD(ref ., ref .O); _髪根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -375,7 +375,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪根CD = new ColorD(ref ., ref .O); _髪根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -375,7 +375,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪根CD = new ColorD(ref ., ref .O); _髪根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -349,7 +349,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪左根CD = new ColorD(ref ., ref .O); _髪左根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -349,7 +349,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪左根CD = new ColorD(ref ., ref .O); _髪左根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -349,7 +349,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪左根CD = new ColorD(ref ., ref .O); _髪左根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -349,7 +349,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_髪左根CD = new ColorD(ref ., ref .O); _髪左根CD = new ColorD(ref ., ref .O);
_髪左1CD = new ColorD(ref ., ref .O); _髪左1CD = new ColorD(ref ., ref .O);
_髪左2CD = new ColorD(ref ., ref .O); _髪左2CD = new ColorD(ref ., ref .O);

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@@ -220,138 +220,138 @@ namespace SlaveMatrix
public BodyColorSet( ) public BodyColorSet( )
{ {
if (. == Col.Empty) if (. == ColorHelper.Empty)
{ {
Col.GetMucosaColor(ref ., out .); ColorHelper.GetMucosaColor(ref ., out .);
} }
if (. == Col.Empty) if (. == ColorHelper.Empty)
{ {
. = .; . = .;
} }
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
Col.GetSkinGrad(ref ., out O); ColorHelper.GetSkinGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref .0, out 0O); ColorHelper.GetGrad(ref .0, out 0O);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
Col.GetGrad(ref .1, out 1O); ColorHelper.GetGrad(ref .1, out 1O);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
0O = new Color2(ref Col.Black, ref .0); 0O = new Color2(ref ColorHelper.Black, ref .0);
0O.GetRep(out 0R); 0O.GetRep(out 0R);
1O = new Color2(ref Col.Black, ref .1); 1O = new Color2(ref ColorHelper.Black, ref .1);
1O.GetRep(out 1R); 1O.GetRep(out 1R);
2O = new Color2(ref Col.Black, ref .2); 2O = new Color2(ref ColorHelper.Black, ref .2);
2O.GetRep(out 2R); 2O.GetRep(out 2R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Black, ref .); O = new Color2(ref ColorHelper.Black, ref .);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.White, ref .); O = new Color2(ref ColorHelper.White, ref .);
O.GetRep(out R); O.GetRep(out R);
if (. == Col.Empty) if (. == ColorHelper.Empty)
{ {
Col.Add(ref ., 0, 255, -50, out .); ColorHelper.Add(ref ., 0, 255, -50, out .);
} }
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
Col.GetGrad(ref ., out O); ColorHelper.GetGrad(ref ., out O);
O.GetRep(out R); O.GetRep(out R);
O = new Color2(ref Col.Gray, ref Col.DarkGray); O = new Color2(ref ColorHelper.Gray, ref ColorHelper.DarkGray);
Col.Alpha(ref O, 50, out O); ColorHelper.Alpha(ref O, 50, out O);
O.GetRep(out R); O.GetRep(out R);
= new Color2(ref Col.White, ref Col.Empty); = new Color2(ref ColorHelper.White, ref ColorHelper.Empty);
2O.Col1 = Col.White; 2O.Col1 = ColorHelper.White;
2O.Col2 = Color.FromArgb(0, Col.White); 2O.Col2 = Color.FromArgb(0, ColorHelper.White);
2O.GetRep(out 2R); 2O.GetRep(out 2R);
= new Color2(ref ., ref Col.Empty); = new Color2(ref ., ref ColorHelper.Empty);
= new Color2(ref Col.Black, ref Col.Empty); = new Color2(ref ColorHelper.Black, ref ColorHelper.Empty);
Col.GetSkinColor2(ref ., out .Col1); ColorHelper.GetSkinColor2(ref ., out .Col1);
.Col1 = Color.FromArgb(90, .Col1); .Col1 = Color.FromArgb(90, .Col1);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
Col.GetSkinColor2(ref .0, out .Col1); ColorHelper.GetSkinColor2(ref .0, out .Col1);
.Col1 = Color.FromArgb(90, .Col1); .Col1 = Color.FromArgb(90, .Col1);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
= new Color2(ref ., ref Col.Empty); = new Color2(ref ., ref ColorHelper.Empty);
.Col1 = Color.FromArgb(80, Col.Black); .Col1 = Color.FromArgb(80, ColorHelper.Black);
.Col2 = .Col2; .Col2 = .Col2;
Col.GetGrad(ref ., out ); ColorHelper.GetGrad(ref ., out );
.Col1 = Color.FromArgb(60, .); .Col1 = Color.FromArgb(60, .);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
.Col1 = Color.FromArgb(100, .); .Col1 = Color.FromArgb(100, .);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
= new Color2(ref ., ref Col.Empty); = new Color2(ref ., ref ColorHelper.Empty);
O = new Color2(ref ., ref .); O = new Color2(ref ., ref .);
R = new Color2(ref ., ref .); R = new Color2(ref ., ref .);
= new Color2(ref ., ref Col.Empty); = new Color2(ref ., ref ColorHelper.Empty);
.Col1 = .; .Col1 = .;
.Col2 = Color.FromArgb(0, .); .Col2 = Color.FromArgb(0, .);
= new Color2(ref ., ref Col.Empty); = new Color2(ref ., ref ColorHelper.Empty);
尿.Col1 = Color.FromArgb(160, .尿); 尿.Col1 = Color.FromArgb(160, .尿);
尿.Col2 = Col.Empty; 尿.Col2 = ColorHelper.Empty;
.Col1 = Color.FromArgb(50, Col.White); .Col1 = Color.FromArgb(50, ColorHelper.White);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
.Col1 = Color.FromArgb(50, Col.White); .Col1 = Color.FromArgb(50, ColorHelper.White);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
.Col1 = Color.FromArgb(50, Col.Black); .Col1 = Color.FromArgb(50, ColorHelper.Black);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
Col.Mul(ref ., 1.0, 2.0, 1.0, out ); ColorHelper.Mul(ref ., 1.0, 2.0, 1.0, out );
= Color.FromArgb(180, ); = Color.FromArgb(180, );
Col.Mul(ref ., 1.0, 2.0, 0.5, out ); ColorHelper.Mul(ref ., 1.0, 2.0, 0.5, out );
= Color.FromArgb(80, ); = Color.FromArgb(80, );
= Color.FromArgb(100, Col.Black); = Color.FromArgb(100, ColorHelper.Black);
= Color.FromArgb(45, Col.Black); = Color.FromArgb(45, ColorHelper.Black);
= Color.FromArgb(60, .); = Color.FromArgb(60, .);
= Color.FromArgb(80, .); = Color.FromArgb(80, .);
尿 = Color.FromArgb(80, .尿); 尿 = Color.FromArgb(80, .尿);

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@@ -1976,7 +1976,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Black, ref .O); CD = new ColorD(ref ColorHelper.Black, ref .O);
_筋肉左CD = new ColorD(ref ., ref .O); _筋肉左CD = new ColorD(ref ., ref .O);
_筋肉右CD = new ColorD(ref ., ref .O); _筋肉右CD = new ColorD(ref ., ref .O);
_筋肉中CD = new ColorD(ref ., ref .O); _筋肉中CD = new ColorD(ref ., ref .O);
@@ -1986,54 +1986,54 @@ namespace SlaveMatrix
_筋肉右下CD = new ColorD(ref ., ref .O); _筋肉右下CD = new ColorD(ref ., ref .O);
_筋肉右中CD = new ColorD(ref ., ref .O); _筋肉右中CD = new ColorD(ref ., ref .O);
_筋肉右上CD = new ColorD(ref ., ref .O); _筋肉右上CD = new ColorD(ref ., ref .O);
_紋左_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋4CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋4CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋4CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋4CD = new ColorD(ref ColorHelper.Empty, ref .O);
_タトゥ左CD = new ColorD(ref Col.Black, ref .); _タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ右CD = new ColorD(ref Col.Black, ref .); _タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ左1CD = new ColorD(ref Col.Black, ref .); _タトゥ左1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ左2CD = new ColorD(ref Col.Black, ref .); _タトゥ左2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ左3CD = new ColorD(ref Col.Black, ref .); _タトゥ左3CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ右1CD = new ColorD(ref Col.Black, ref .); _タトゥ右1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ右2CD = new ColorD(ref Col.Black, ref .); _タトゥ右2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ右3CD = new ColorD(ref Col.Black, ref .); _タトゥ右3CD = new ColorD(ref ColorHelper.Black, ref .);
_左_上_タトゥ1CD = new ColorD(ref Col.Black, ref .); _左_上_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_左_上_タトゥ2CD = new ColorD(ref Col.Black, ref .); _左_上_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_左_下_タトゥ1CD = new ColorD(ref Col.Black, ref .); _左_下_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_左_下_タトゥ2CD = new ColorD(ref Col.Black, ref .); _左_下_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_右_上_タトゥ1CD = new ColorD(ref Col.Black, ref .); _右_上_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_右_上_タトゥ2CD = new ColorD(ref Col.Black, ref .); _右_上_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_右_下_タトゥ1CD = new ColorD(ref Col.Black, ref .); _右_下_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_右_下_タトゥ2CD = new ColorD(ref Col.Black, ref .); _右_下_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_獣毛左1CD = new ColorD(ref Col.Empty, ref .0O); _獣毛左1CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_獣毛左2CD = new ColorD(ref Col.Empty, ref .0O); _獣毛左2CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_獣毛右1CD = new ColorD(ref Col.Empty, ref .0O); _獣毛右1CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_獣毛右2CD = new ColorD(ref Col.Empty, ref .0O); _獣毛右2CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_左_鱗1CD = new ColorD(ref Col.Black, ref .0O); _左_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗2CD = new ColorD(ref Col.Black, ref .0O); _左_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗3CD = new ColorD(ref Col.Black, ref .0O); _左_鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗1CD = new ColorD(ref Col.Black, ref .0O); _右_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗2CD = new ColorD(ref Col.Black, ref .0O); _右_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗3CD = new ColorD(ref Col.Black, ref .0O); _右_鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻左_甲殻2_甲殻CD = new ColorD(ref Col.Black, ref .0O); _甲殻左_甲殻2_甲殻CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻左_甲殻2_器官CD = new ColorD(ref Col.Black, ref .1R); _甲殻左_甲殻2_器官CD = new ColorD(ref ColorHelper.Black, ref .1R);
_甲殻左_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref .0O); _甲殻左_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻左_甲殻1_器官CD = new ColorD(ref Col.Black, ref .1R); _甲殻左_甲殻1_器官CD = new ColorD(ref ColorHelper.Black, ref .1R);
_甲殻右_甲殻2_甲殻CD = new ColorD(ref Col.Black, ref .0O); _甲殻右_甲殻2_甲殻CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻右_甲殻2_器官CD = new ColorD(ref Col.Black, ref .1R); _甲殻右_甲殻2_器官CD = new ColorD(ref ColorHelper.Black, ref .1R);
_甲殻右_甲殻1_甲殻CD = new ColorD(ref Col.Black, ref .0O); _甲殻右_甲殻1_甲殻CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻右_甲殻1_器官CD = new ColorD(ref Col.Black, ref .1R); _甲殻右_甲殻1_器官CD = new ColorD(ref ColorHelper.Black, ref .1R);
X左CD = new ColorD(ref Col.Empty, ref .); X左CD = new ColorD(ref ColorHelper.Empty, ref .);
X右CD = new ColorD(ref Col.Empty, ref .); X右CD = new ColorD(ref ColorHelper.Empty, ref .);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
} }
} }

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@@ -511,12 +511,12 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref Col.Empty, ref .); 1CD = new ColorD(ref ColorHelper.Empty, ref .);
2CD = new ColorD(ref Col.Empty, ref .); 2CD = new ColorD(ref ColorHelper.Empty, ref .);
3CD = new ColorD(ref Col.Empty, ref .); 3CD = new ColorD(ref ColorHelper.Empty, ref .);
4CD = new ColorD(ref Col.Empty, ref .); 4CD = new ColorD(ref ColorHelper.Empty, ref .);
5CD = new ColorD(ref Col.Empty, ref .); 5CD = new ColorD(ref ColorHelper.Empty, ref .);
} }
} }
} }

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@@ -1682,46 +1682,46 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
HeadCD = new ColorD(ref Col.Black, ref .O); HeadCD = new ColorD(ref ColorHelper.Black, ref .O);
_逆十字_逆十字1CD = new ColorD(ref ..Col1, ref Color2.Empty); _逆十字_逆十字1CD = new ColorD(ref ..Col1, ref Color2.Empty);
_逆十字_逆十字2CD = new ColorD(ref Col.Black, ref .); _逆十字_逆十字2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥCD = new ColorD(ref Col.Black, ref .); _タトゥCD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ左CD = new ColorD(ref Col.Black, ref .); _タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ右CD = new ColorD(ref Col.Black, ref .); _タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_基CD = new ColorD(ref Col.Black, ref .O); _基CD = new ColorD(ref ColorHelper.Black, ref .O);
_秘石CD = new ColorD(ref Col.Black, ref .O); _秘石CD = new ColorD(ref ColorHelper.Black, ref .O);
_ハイライトCD = new ColorD(ref Col.Empty, ref .); _ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼左1_基CD = new ColorD(ref Col.Black, ref .2O); _眼左1_基CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼左1_眼CD = new ColorD(ref Col.Black, ref .2O); _眼左1_眼CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼左1_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼左1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼左2_基CD = new ColorD(ref Col.Black, ref .2O); _眼左2_基CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼左2_眼CD = new ColorD(ref Col.Black, ref .2O); _眼左2_眼CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼左2_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼左2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼右1_基CD = new ColorD(ref Col.Black, ref .2O); _眼右1_基CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼右1_眼CD = new ColorD(ref Col.Black, ref .2O); _眼右1_眼CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼右1_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼右1_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼右2_基CD = new ColorD(ref Col.Black, ref .2O); _眼右2_基CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼右2_眼CD = new ColorD(ref Col.Black, ref .2O); _眼右2_眼CD = new ColorD(ref ColorHelper.Black, ref .2O);
_眼右2_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼右2_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼中_基CD = new ColorD(ref Col.Black, ref .1O); _眼中_基CD = new ColorD(ref ColorHelper.Black, ref .1O);
_眼中_眼CD = new ColorD(ref Col.Black, ref .1O); _眼中_眼CD = new ColorD(ref ColorHelper.Black, ref .1O);
_眼中_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼中_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼左_基CD = new ColorD(ref Col.Black, ref .1O); _眼左_基CD = new ColorD(ref ColorHelper.Black, ref .1O);
_眼左_眼CD = new ColorD(ref Col.Black, ref .1O); _眼左_眼CD = new ColorD(ref ColorHelper.Black, ref .1O);
_眼左_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼左_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_眼右_基CD = new ColorD(ref Col.Black, ref .1O); _眼右_基CD = new ColorD(ref ColorHelper.Black, ref .1O);
_眼右_眼CD = new ColorD(ref Col.Black, ref .1O); _眼右_眼CD = new ColorD(ref ColorHelper.Black, ref .1O);
_眼右_ハイライトCD = new ColorD(ref Col.Empty, ref .); _眼右_ハイライトCD = new ColorD(ref ColorHelper.Empty, ref .);
_紋CD = new ColorD(ref Col.Empty, ref .O); _紋CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左1CD = new ColorD(ref Col.Empty, ref .O); _紋左1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右1CD = new ColorD(ref Col.Empty, ref .O); _紋右1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左2CD = new ColorD(ref Col.Empty, ref .O); _紋左2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右2CD = new ColorD(ref Col.Empty, ref .O); _紋右2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_鱗1CD = new ColorD(ref Col.Black, ref .1O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗2CD = new ColorD(ref Col.Black, ref .1O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗3CD = new ColorD(ref Col.Black, ref .1O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_馬柄CD = new ColorD(ref Col.Empty, ref .0O); _馬柄CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_顎下CD = new ColorD(ref Col.Black, ref .0O); _顎下CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
} }
} }

View File

@@ -159,10 +159,10 @@ namespace SlaveMatrix
MaiB.OP.ScalingX(MaiB.BasePointBase, num3); MaiB.OP.ScalingX(MaiB.BasePointBase, num3);
MaiB.OP.ScalingY(MaiB.BasePointBase, num4); MaiB.OP.ScalingY(MaiB.BasePointBase, num4);
MaiB.Closed = true; MaiB.Closed = true;
MaiB.BrushColor = Color.FromArgb(160, Col.Black); MaiB.BrushColor = Color.FromArgb(160, ColorHelper.Black);
MaiB.Hit = false; MaiB.Hit = false;
MaiB.JP.Add(new JointPoint(MaiB.OP.GetCenter())); MaiB.JP.Add(new JointPoint(MaiB.OP.GetCenter()));
Mai = new Tex("Tex1", vector2D, num2, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.08, 0, " ", Col.White, Col.Black, Color.Transparent, 19.0, Col.White, delegate(Tex sp) Mai = new Tex("Tex1", vector2D, num2, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.08, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 19.0, ColorHelper.White, delegate(Tex sp)
{ {
sp.Text = sp.Text; sp.Text = sp.Text;
}); });
@@ -178,10 +178,10 @@ namespace SlaveMatrix
Mai2B.OP.ScalingX(Mai2B.BasePointBase, num3); Mai2B.OP.ScalingX(Mai2B.BasePointBase, num3);
Mai2B.OP.ScalingY(Mai2B.BasePointBase, num5); Mai2B.OP.ScalingY(Mai2B.BasePointBase, num5);
Mai2B.Closed = true; Mai2B.Closed = true;
Mai2B.BrushColor = Color.FromArgb(160, Col.Black); Mai2B.BrushColor = Color.FromArgb(160, ColorHelper.Black);
Mai2B.Hit = false; Mai2B.Hit = false;
Mai2B.JP.Add(new JointPoint(Mai2B.OP.GetCenter())); Mai2B.JP.Add(new JointPoint(Mai2B.OP.GetCenter()));
Mai2 = new Tex("Tex3", vector2D, num2, num3 * 0.98, num5 * 0.97, new Font("MS Gothic", 1f), 0.08, 0, " ", Col.White, Col.Black, Color.Transparent, 19.0, Col.White, delegate(Tex sp) Mai2 = new Tex("Tex3", vector2D, num2, num3 * 0.98, num5 * 0.97, new Font("MS Gothic", 1f), 0.08, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 19.0, ColorHelper.White, delegate(Tex sp)
{ {
sp.Text = sp.Text; sp.Text = sp.Text;
}); });
@@ -198,13 +198,13 @@ namespace SlaveMatrix
SubB.OP.ScalingX(SubB.BasePointBase, num3); SubB.OP.ScalingX(SubB.BasePointBase, num3);
SubB.OP.ScalingY(SubB.BasePointBase, num4); SubB.OP.ScalingY(SubB.BasePointBase, num4);
SubB.Closed = true; SubB.Closed = true;
SubB.BrushColor = Color.FromArgb(160, Col.Black); SubB.BrushColor = Color.FromArgb(160, ColorHelper.Black);
SubB.Hit = false; SubB.Hit = false;
SubB.JP.Add(new JointPoint(SubB.OP.GetCenter())); SubB.JP.Add(new JointPoint(SubB.OP.GetCenter()));
Sub = new Tex("Tex4", vector2D, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, " ", Col.White, Col.Black, Color.Transparent, 15.0); Sub = new Tex("Tex4", vector2D, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, " ", ColorHelper.White, ColorHelper.Black, Color.Transparent, 15.0);
Sub.ShapePartT.BasePointBase = Sub.ShapePartT.OP.GetCenter().MulY(y); Sub.ShapePartT.BasePointBase = Sub.ShapePartT.OP.GetCenter().MulY(y);
Sub.Position = SubB.ToGlobal(SubB.JP[0].Joint); Sub.Position = SubB.ToGlobal(SubB.JP[0].Joint);
SubInnfo_l = new Lab(Are, "SubInfo", vector2D, num2, 1.0, new Font("MS Gothic", 1f), 0.07, "Sub Info.", Col.White, Col.Black, Color.FromArgb(160, Col.Black), Col.Empty); SubInnfo_l = new Lab(Are, "SubInfo", vector2D, num2, 1.0, new Font("MS Gothic", 1f), 0.07, "Sub Info.", ColorHelper.White, ColorHelper.Black, Color.FromArgb(160, ColorHelper.Black), ColorHelper.Empty);
SubInnfo_l.ShapePartT.PositionBase = SubInnfo_l.ShapePartT.PositionBase.AddY((0.0 - SubInnfo_l.ShapePartT.OP[0].ps[3].Y) * SubInnfo_l.ShapePartT.SizeBase); SubInnfo_l.ShapePartT.PositionBase = SubInnfo_l.ShapePartT.PositionBase.AddY((0.0 - SubInnfo_l.ShapePartT.OP[0].ps[3].Y) * SubInnfo_l.ShapePartT.SizeBase);
Sub2B = new ShapePart(); Sub2B = new ShapePart();
Sub2B.BasePointBase = DataConsts.Vec2DZero; Sub2B.BasePointBase = DataConsts.Vec2DZero;
@@ -214,10 +214,10 @@ namespace SlaveMatrix
Sub2B.OP.ScalingX(Sub2B.BasePointBase, num3); Sub2B.OP.ScalingX(Sub2B.BasePointBase, num3);
Sub2B.OP.ScalingY(Sub2B.BasePointBase, num4); Sub2B.OP.ScalingY(Sub2B.BasePointBase, num4);
Sub2B.Closed = true; Sub2B.Closed = true;
Sub2B.BrushColor = Color.FromArgb(160, Col.Black); Sub2B.BrushColor = Color.FromArgb(160, ColorHelper.Black);
Sub2B.Hit = false; Sub2B.Hit = false;
Sub2B.JP.Add(new JointPoint(SubB.OP.GetCenter())); Sub2B.JP.Add(new JointPoint(SubB.OP.GetCenter()));
Sub2 = new Tex("Tex3", Sub2B.PositionBase, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", Col.White, Col.Black, Color.Transparent, 15.0); Sub2 = new Tex("Tex3", Sub2B.PositionBase, num2 * 1.01, num3 * 0.98, num4 * 0.91, new Font("MS Gothic", 1f), 0.07, 0, "", ColorHelper.White, ColorHelper.Black, Color.Transparent, 15.0);
Sub2.ShapePartT.BasePointBase = Sub2.ShapePartT.OP.GetCenter().MulY(y); Sub2.ShapePartT.BasePointBase = Sub2.ShapePartT.OP.GetCenter().MulY(y);
Sub2.Position = Sub2B.ToGlobal(Sub2B.JP[0].Joint); Sub2.Position = Sub2B.ToGlobal(Sub2B.JP[0].Joint);
yp = new ShapePartT(); yp = new ShapePartT();
@@ -230,9 +230,9 @@ namespace SlaveMatrix
yp.OP.ScalingY(yp.BasePointBase, 0.9); yp.OP.ScalingY(yp.BasePointBase, 0.9);
yp.OP.OutlineFalse(); yp.OP.OutlineFalse();
yp.Closed = true; yp.Closed = true;
yp.TextColor = Col.White; yp.TextColor = ColorHelper.White;
yp.BrushColor = Color.FromArgb(0, Col.Black); yp.BrushColor = Color.FromArgb(0, ColorHelper.Black);
yp.ShadBrush = new SolidBrush(Col.Black); yp.ShadBrush = new SolidBrush(ColorHelper.Black);
yp.StringFormat.Alignment = StringAlignment.Center; yp.StringFormat.Alignment = StringAlignment.Center;
yp.StringFormat.LineAlignment = StringAlignment.Center; yp.StringFormat.LineAlignment = StringAlignment.Center;
yp.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y); yp.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y);
@@ -250,9 +250,9 @@ namespace SlaveMatrix
np.OP.ScalingY(np.BasePointBase, 0.9); np.OP.ScalingY(np.BasePointBase, 0.9);
np.OP.OutlineFalse(); np.OP.OutlineFalse();
np.Closed = true; np.Closed = true;
np.TextColor = Col.White; np.TextColor = ColorHelper.White;
np.BrushColor = Color.FromArgb(0, Col.Black); np.BrushColor = Color.FromArgb(0, ColorHelper.Black);
np.ShadBrush = new SolidBrush(Col.Black); np.ShadBrush = new SolidBrush(ColorHelper.Black);
np.StringFormat.Alignment = StringAlignment.Center; np.StringFormat.Alignment = StringAlignment.Center;
np.StringFormat.LineAlignment = StringAlignment.Center; np.StringFormat.LineAlignment = StringAlignment.Center;
np.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y); np.PositionBase = new Vector2D(MaiB.Position.X + 0.001, MaiB.Position.Y);

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@@ -408,7 +408,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LegCD = new ColorD(ref Col.Black, ref .0O); LegCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();

View File

@@ -874,25 +874,25 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LegCD = new ColorD(ref Col.Black, ref .0O); LegCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脹_鱗1CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗2CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗3CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗4CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗5CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗6CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗7CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗8CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脛_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗7CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗8CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗8CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗9CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗9CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗10CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗10CD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
@@ -904,25 +904,25 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
LegCD = new ColorD(ref Col.Black, ref .0O); LegCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脹_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗2CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗4CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗5CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗6CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗7CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗7CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗8CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脛_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗5CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗7CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗7CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗8CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗8CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗9CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗9CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗10CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗10CD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
@@ -934,25 +934,25 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
LegCD = new ColorD(ref Col.Black, ref .0O); LegCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脹_鱗1CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗3CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗5CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗6CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗6CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脹_鱗7CD = new ColorD(ref Col.Black, ref .1O); _鱗脹_鱗7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗脹_鱗8CD = new ColorD(ref Col.Black, ref .O); _鱗脹_鱗8CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗6CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗6CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗7CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗8CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗8CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗脛_鱗9CD = new ColorD(ref Col.Black, ref .0O); _鱗脛_鱗9CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗脛_鱗10CD = new ColorD(ref Col.Black, ref .O); _鱗脛_鱗10CD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();

View File

@@ -408,7 +408,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LegCD = new ColorD(ref Col.Black, ref .0O); LegCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();

View File

@@ -408,7 +408,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LegCD = new ColorD(ref Col.Black, ref .0O); LegCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();

File diff suppressed because it is too large Load Diff

View File

@@ -638,16 +638,16 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref ., ref .0O); _筋肉下CD = new ColorD(ref ., ref .0O);
_筋肉上CD = new ColorD(ref ., ref .0O); _筋肉上CD = new ColorD(ref ., ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗7CD = new ColorD(ref Col.Black, ref .0O); _鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -658,16 +658,16 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref ., ref .0O); _筋肉下CD = new ColorD(ref ., ref .0O);
_筋肉上CD = new ColorD(ref ., ref .0O); _筋肉上CD = new ColorD(ref ., ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗6CD = new ColorD(ref Col.Black, ref .O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗7CD = new ColorD(ref Col.Black, ref .0O); _鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -678,16 +678,16 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref ., ref .0O); _筋肉下CD = new ColorD(ref ., ref .0O);
_筋肉上CD = new ColorD(ref ., ref .0O); _筋肉上CD = new ColorD(ref ., ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗7CD = new ColorD(ref Col.Black, ref .O); _鱗7CD = new ColorD(ref ColorHelper.Black, ref .O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();

View File

@@ -793,20 +793,20 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗7CD = new ColorD(ref Col.Black, ref .0O); _鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗8CD = new ColorD(ref Col.Black, ref .0O); _鱗8CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗9CD = new ColorD(ref Col.Black, ref .0O); _鱗9CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗10CD = new ColorD(ref Col.Black, ref .0O); _鱗10CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗11CD = new ColorD(ref Col.Black, ref .0O); _鱗11CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗12CD = new ColorD(ref Col.Black, ref .0O); _鱗12CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗13CD = new ColorD(ref Col.Black, ref .0O); _鱗13CD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -817,20 +817,20 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗7CD = new ColorD(ref Col.Black, ref .O); _鱗7CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗8CD = new ColorD(ref Col.Black, ref .0O); _鱗8CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗9CD = new ColorD(ref Col.Black, ref .O); _鱗9CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗10CD = new ColorD(ref Col.Black, ref .0O); _鱗10CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗11CD = new ColorD(ref Col.Black, ref .O); _鱗11CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗12CD = new ColorD(ref Col.Black, ref .0O); _鱗12CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗13CD = new ColorD(ref Col.Black, ref .O); _鱗13CD = new ColorD(ref ColorHelper.Black, ref .O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -841,20 +841,20 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗6CD = new ColorD(ref Col.Black, ref .O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗7CD = new ColorD(ref Col.Black, ref .0O); _鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗8CD = new ColorD(ref Col.Black, ref .O); _鱗8CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗9CD = new ColorD(ref Col.Black, ref .0O); _鱗9CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗10CD = new ColorD(ref Col.Black, ref .O); _鱗10CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗11CD = new ColorD(ref Col.Black, ref .0O); _鱗11CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗12CD = new ColorD(ref Col.Black, ref .O); _鱗12CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗13CD = new ColorD(ref Col.Black, ref .0O); _鱗13CD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();

View File

@@ -231,7 +231,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .0O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref ., ref .0O); _筋肉下CD = new ColorD(ref ., ref .0O);
_筋肉上CD = new ColorD(ref ., ref .0O); _筋肉上CD = new ColorD(ref ., ref .0O);
} }

View File

@@ -2583,59 +2583,59 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .O);
_羽15CD = new ColorD(ref Col.Black, ref .1O); _羽15CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽14CD = new ColorD(ref Col.Black, ref .1O); _羽14CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽13CD = new ColorD(ref Col.Black, ref .1O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽12CD = new ColorD(ref Col.Black, ref .1O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽11CD = new ColorD(ref Col.Black, ref .1O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽10CD = new ColorD(ref Col.Black, ref .1O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽9CD = new ColorD(ref Col.Black, ref .1O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽8CD = new ColorD(ref Col.Black, ref .1O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽7CD = new ColorD(ref Col.Black, ref .1O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽6CD = new ColorD(ref Col.Black, ref .1O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽5CD = new ColorD(ref Col.Black, ref .1O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽4CD = new ColorD(ref Col.Black, ref .1O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽14CD = new ColorD(ref Col.Black, ref .1O); _羽14CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽13CD = new ColorD(ref Col.Black, ref .1O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽12CD = new ColorD(ref Col.Black, ref .1O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽11CD = new ColorD(ref Col.Black, ref .1O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽10CD = new ColorD(ref Col.Black, ref .1O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽9CD = new ColorD(ref Col.Black, ref .1O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽8CD = new ColorD(ref Col.Black, ref .1O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽7CD = new ColorD(ref Col.Black, ref .1O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽6CD = new ColorD(ref Col.Black, ref .1O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽5CD = new ColorD(ref Col.Black, ref .1O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽4CD = new ColorD(ref Col.Black, ref .1O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽13CD = new ColorD(ref Col.Black, ref .1O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽12CD = new ColorD(ref Col.Black, ref .1O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽11CD = new ColorD(ref Col.Black, ref .1O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽10CD = new ColorD(ref Col.Black, ref .1O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽9CD = new ColorD(ref Col.Black, ref .1O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽8CD = new ColorD(ref Col.Black, ref .1O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽7CD = new ColorD(ref Col.Black, ref .1O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽6CD = new ColorD(ref Col.Black, ref .1O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽5CD = new ColorD(ref Col.Black, ref .1O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽4CD = new ColorD(ref Col.Black, ref .1O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_小雨覆CD = new ColorD(ref ., ref .0O); _小雨覆CD = new ColorD(ref ., ref .0O);
_竜性_鱗1CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗2CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗3CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗4CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗5CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗6CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗7CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗8CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗9CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -2646,59 +2646,59 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .O);
_羽15CD = new ColorD(ref Col.Black, ref .O); _羽15CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽14CD = new ColorD(ref Col.Black, ref .1O); _羽14CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽13CD = new ColorD(ref Col.Black, ref .O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽12CD = new ColorD(ref Col.Black, ref .1O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽11CD = new ColorD(ref Col.Black, ref .O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽10CD = new ColorD(ref Col.Black, ref .1O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽9CD = new ColorD(ref Col.Black, ref .O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽8CD = new ColorD(ref Col.Black, ref .1O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽7CD = new ColorD(ref Col.Black, ref .O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽6CD = new ColorD(ref Col.Black, ref .1O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽5CD = new ColorD(ref Col.Black, ref .O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽4CD = new ColorD(ref Col.Black, ref .1O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽3CD = new ColorD(ref Col.Black, ref .O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽14CD = new ColorD(ref Col.Black, ref .1O); _羽14CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽13CD = new ColorD(ref Col.Black, ref .O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽12CD = new ColorD(ref Col.Black, ref .1O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽11CD = new ColorD(ref Col.Black, ref .O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽10CD = new ColorD(ref Col.Black, ref .1O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽9CD = new ColorD(ref Col.Black, ref .O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽8CD = new ColorD(ref Col.Black, ref .1O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽7CD = new ColorD(ref Col.Black, ref .O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽6CD = new ColorD(ref Col.Black, ref .1O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽5CD = new ColorD(ref Col.Black, ref .O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽4CD = new ColorD(ref Col.Black, ref .1O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽3CD = new ColorD(ref Col.Black, ref .O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽13CD = new ColorD(ref Col.Black, ref .1O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽12CD = new ColorD(ref Col.Black, ref .O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽11CD = new ColorD(ref Col.Black, ref .1O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽10CD = new ColorD(ref Col.Black, ref .O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽9CD = new ColorD(ref Col.Black, ref .1O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽8CD = new ColorD(ref Col.Black, ref .O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽7CD = new ColorD(ref Col.Black, ref .1O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽6CD = new ColorD(ref Col.Black, ref .O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽5CD = new ColorD(ref Col.Black, ref .1O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽4CD = new ColorD(ref Col.Black, ref .O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_小雨覆CD = new ColorD(ref ., ref .0O); _小雨覆CD = new ColorD(ref ., ref .0O);
_竜性_鱗1CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗2CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗3CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗4CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗5CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗6CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗7CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗8CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗9CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -2709,59 +2709,59 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
LowerArmCD = new ColorD(ref Col.Black, ref .O); LowerArmCD = new ColorD(ref ColorHelper.Black, ref .O);
_羽15CD = new ColorD(ref Col.Black, ref .1O); _羽15CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽14CD = new ColorD(ref Col.Black, ref .O); _羽14CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽13CD = new ColorD(ref Col.Black, ref .1O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽12CD = new ColorD(ref Col.Black, ref .O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽11CD = new ColorD(ref Col.Black, ref .1O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽10CD = new ColorD(ref Col.Black, ref .O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽9CD = new ColorD(ref Col.Black, ref .1O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽8CD = new ColorD(ref Col.Black, ref .O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽7CD = new ColorD(ref Col.Black, ref .1O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽6CD = new ColorD(ref Col.Black, ref .O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽5CD = new ColorD(ref Col.Black, ref .1O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽4CD = new ColorD(ref Col.Black, ref .O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽14CD = new ColorD(ref Col.Black, ref .O); _羽14CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽13CD = new ColorD(ref Col.Black, ref .1O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽12CD = new ColorD(ref Col.Black, ref .O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽11CD = new ColorD(ref Col.Black, ref .1O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽10CD = new ColorD(ref Col.Black, ref .O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽9CD = new ColorD(ref Col.Black, ref .1O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽8CD = new ColorD(ref Col.Black, ref .O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽7CD = new ColorD(ref Col.Black, ref .1O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽6CD = new ColorD(ref Col.Black, ref .O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽5CD = new ColorD(ref Col.Black, ref .1O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽4CD = new ColorD(ref Col.Black, ref .O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽13CD = new ColorD(ref Col.Black, ref .O); _羽13CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽12CD = new ColorD(ref Col.Black, ref .1O); _羽12CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽11CD = new ColorD(ref Col.Black, ref .O); _羽11CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽10CD = new ColorD(ref Col.Black, ref .1O); _羽10CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽9CD = new ColorD(ref Col.Black, ref .O); _羽9CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽8CD = new ColorD(ref Col.Black, ref .1O); _羽8CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽7CD = new ColorD(ref Col.Black, ref .O); _羽7CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽6CD = new ColorD(ref Col.Black, ref .1O); _羽6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽5CD = new ColorD(ref Col.Black, ref .O); _羽5CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽4CD = new ColorD(ref Col.Black, ref .1O); _羽4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽3CD = new ColorD(ref Col.Black, ref .O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .O);
_小雨覆CD = new ColorD(ref ., ref .0O); _小雨覆CD = new ColorD(ref ., ref .0O);
_竜性_鱗1CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗2CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗3CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗4CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗5CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗6CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗7CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗7CD = new ColorD(ref ColorHelper.Black, ref .O);
_竜性_鱗8CD = new ColorD(ref Col.Black, ref .0O); _竜性_鱗8CD = new ColorD(ref ColorHelper.Black, ref .0O);
_竜性_鱗9CD = new ColorD(ref Col.Black, ref .O); _竜性_鱗9CD = new ColorD(ref ColorHelper.Black, ref .O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();

View File

@@ -1543,16 +1543,16 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
_蔦CD = new ColorD(ref Col.Black, ref .0O); _蔦CD = new ColorD(ref ColorHelper.Black, ref .0O);
_棘左上CD = new ColorD(ref Col.Black, ref .1O); _棘左上CD = new ColorD(ref ColorHelper.Black, ref .1O);
_棘左下CD = new ColorD(ref Col.Black, ref .1O); _棘左下CD = new ColorD(ref ColorHelper.Black, ref .1O);
_棘右上CD = new ColorD(ref Col.Black, ref .1O); _棘右上CD = new ColorD(ref ColorHelper.Black, ref .1O);
_棘右下CD = new ColorD(ref Col.Black, ref .1O); _棘右下CD = new ColorD(ref ColorHelper.Black, ref .1O);
NeckCD = new ColorD(ref Col.Black, ref .O); NeckCD = new ColorD(ref ColorHelper.Black, ref .O);
_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ左CD = new ColorD(ref Col.Black, ref .); _タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ右CD = new ColorD(ref Col.Black, ref .); _タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_文字_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty); _文字_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty);
_文字_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
@@ -1569,17 +1569,17 @@ namespace SlaveMatrix
_文字_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
_文字_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .); _文字_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .);
_タトゥCD = new ColorD(ref Col.Black, ref .); _タトゥCD = new ColorD(ref ColorHelper.Black, ref .);
_鱗1CD = new ColorD(ref Col.Black, ref .1O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗2CD = new ColorD(ref Col.Black, ref .1O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗3CD = new ColorD(ref Col.Black, ref .1O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗4CD = new ColorD(ref Col.Black, ref .1O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗5CD = new ColorD(ref Col.Black, ref .1O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .1O);
_鱗6CD = new ColorD(ref Col.Black, ref .1O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .1O);
_蛇腹4CD = new ColorD(ref Col.Black, ref .1O); _蛇腹4CD = new ColorD(ref ColorHelper.Black, ref .1O);
_蛇腹3CD = new ColorD(ref Col.Black, ref .1O); _蛇腹3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_蛇腹2CD = new ColorD(ref Col.Black, ref .1O); _蛇腹2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_蛇腹1CD = new ColorD(ref Col.Black, ref .1O); _蛇腹1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_左_襟CD = new ColorD(); _左_襟CD = new ColorD();
_左_縁1CD = new ColorD(); _左_縁1CD = new ColorD();
_左_縁2CD = new ColorD(); _左_縁2CD = new ColorD();

View File

@@ -462,15 +462,15 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
_脇CD = new ColorD(ref Col.Black, ref .R); _脇CD = new ColorD(ref ColorHelper.Black, ref .R);
_筋肉CD = new ColorD(ref Col.Black, ref .R); _筋肉CD = new ColorD(ref ColorHelper.Black, ref .R);
Shoulder_ShoulderCD = new ColorD(ref Col.Black, ref .O); Shoulder_ShoulderCD = new ColorD(ref ColorHelper.Black, ref .O);
Shoulder_虫性_甲殻1CD = new ColorD(ref Col.Black, ref .1O); Shoulder_虫性_甲殻1CD = new ColorD(ref ColorHelper.Black, ref .1O);
Shoulder_虫性_甲殻2CD = new ColorD(ref Col.Black, ref .1O); Shoulder_虫性_甲殻2CD = new ColorD(ref ColorHelper.Black, ref .1O);
Shoulder_傷I1CD = new ColorD(ref Col.Empty, ref .); Shoulder_傷I1CD = new ColorD(ref ColorHelper.Empty, ref .);
Shoulder_傷I2CD = new ColorD(ref Col.Empty, ref .); Shoulder_傷I2CD = new ColorD(ref ColorHelper.Empty, ref .);
Shoulder_傷I3CD = new ColorD(ref Col.Empty, ref .); Shoulder_傷I3CD = new ColorD(ref ColorHelper.Empty, ref .);
Shoulder_傷I4CD = new ColorD(ref Col.Empty, ref .); Shoulder_傷I4CD = new ColorD(ref ColorHelper.Empty, ref .);
Shoulder_シャツCD = new ColorD(); Shoulder_シャツCD = new ColorD();
Shoulder_ナースCD = new ColorD(); Shoulder_ナースCD = new ColorD();
} }

View File

@@ -46,7 +46,7 @@ namespace SlaveMatrix
= new (Are.DisplayUnitScale); = new (Are.DisplayUnitScale);
.SetHitFalse(); .SetHitFalse();
. = ; . = ;
.CD. = new Color2(ref BackColor, ref Col.Empty); .CD. = new Color2(ref BackColor, ref ColorHelper.Empty);
.X0Y0_吹出しCP.Setting(); .X0Y0_吹出しCP.Setting();
double num = 1.35; double num = 1.35;
double num2 = 0.75; double num2 = 0.75;
@@ -106,7 +106,7 @@ namespace SlaveMatrix
= new (Are.DisplayUnitScale); = new (Are.DisplayUnitScale);
.SetHitFalse(); .SetHitFalse();
. = ; . = ;
.CD. = new Color2(ref BackColor, ref Col.Empty); .CD. = new Color2(ref BackColor, ref ColorHelper.Empty);
.X0Y0_吹出しCP.Setting(); .X0Y0_吹出しCP.Setting();
double num = 1.35; double num = 1.35;
double num2 = 0.75; double num2 = 0.75;

View File

@@ -436,15 +436,15 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
TorsoCD = new ColorD(ref Col.Black, ref .R); TorsoCD = new ColorD(ref ColorHelper.Black, ref .R);
_筋肉左CD = new ColorD(ref ., ref .O); _筋肉左CD = new ColorD(ref ., ref .O);
_筋肉右CD = new ColorD(ref ., ref .O); _筋肉右CD = new ColorD(ref ., ref .O);
_獣毛左CD = new ColorD(ref Col.Black, ref .0O); _獣毛左CD = new ColorD(ref ColorHelper.Black, ref .0O);
_獣毛右CD = new ColorD(ref Col.Black, ref .0O); _獣毛右CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_タトゥ2CD = new ColorD(ref Col.Black, ref .); _左_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_左_タトゥ1CD = new ColorD(ref Col.Black, ref .); _左_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_右_タトゥ2CD = new ColorD(ref Col.Black, ref .); _右_タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_右_タトゥ1CD = new ColorD(ref Col.Black, ref .); _右_タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
} }
} }
} }

View File

@@ -541,10 +541,10 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Torso_鱗CD = new ColorD(ref Col.Black, ref .1O); Torso_鱗CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_鱗左CD = new ColorD(ref Col.Black, ref .0O); Torso_鱗左CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_鱗右CD = new ColorD(ref Col.Black, ref .0O); Torso_鱗右CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_TorsoCD = new ColorD(ref Col.Black, ref .0O); Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -555,10 +555,10 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
Torso_鱗CD = new ColorD(ref Col.Black, ref .1O); Torso_鱗CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_鱗左CD = new ColorD(ref Col.Black, ref .O); Torso_鱗左CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_鱗右CD = new ColorD(ref Col.Black, ref .O); Torso_鱗右CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_TorsoCD = new ColorD(ref Col.Black, ref .0O); Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref .0O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -569,10 +569,10 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
Torso_鱗CD = new ColorD(ref Col.Black, ref .1O); Torso_鱗CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_鱗左CD = new ColorD(ref Col.Black, ref .0O); Torso_鱗左CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_鱗右CD = new ColorD(ref Col.Black, ref .0O); Torso_鱗右CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_TorsoCD = new ColorD(ref Col.Black, ref .O); Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref .O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();

View File

@@ -689,14 +689,14 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Torso_背板CD = new ColorD(ref Col.Black, ref .0O); Torso_背板CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_節CD = new ColorD(ref Col.Black, ref .1O); Torso_節CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_胸板CD = new ColorD(ref Col.Black, ref .1O); Torso_胸板CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_TorsoCD = new ColorD(ref Col.Black, ref .1O); Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_瘤左2CD = new ColorD(ref Col.Black, ref .1O); Torso_瘤左2CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_瘤左1CD = new ColorD(ref Col.Black, ref .1O); Torso_瘤左1CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_瘤右2CD = new ColorD(ref Col.Black, ref .1O); Torso_瘤右2CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_瘤右1CD = new ColorD(ref Col.Black, ref .1O); Torso_瘤右1CD = new ColorD(ref ColorHelper.Black, ref .1O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -707,14 +707,14 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
Torso_背板CD = new ColorD(ref Col.Black, ref .0O); Torso_背板CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_節CD = new ColorD(ref Col.Black, ref .O); Torso_節CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_胸板CD = new ColorD(ref Col.Black, ref .1O); Torso_胸板CD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_TorsoCD = new ColorD(ref Col.Black, ref .O); Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤左2CD = new ColorD(ref Col.Black, ref .O); Torso_瘤左2CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤左1CD = new ColorD(ref Col.Black, ref .O); Torso_瘤左1CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤右2CD = new ColorD(ref Col.Black, ref .O); Torso_瘤右2CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤右1CD = new ColorD(ref Col.Black, ref .O); Torso_瘤右1CD = new ColorD(ref ColorHelper.Black, ref .O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();
@@ -725,14 +725,14 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
Torso_背板CD = new ColorD(ref Col.Black, ref .0O); Torso_背板CD = new ColorD(ref ColorHelper.Black, ref .0O);
Torso_節CD = new ColorD(ref Col.Black, ref .O); Torso_節CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_胸板CD = new ColorD(ref Col.Black, ref .O); Torso_胸板CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_TorsoCD = new ColorD(ref Col.Black, ref .1O); Torso_TorsoCD = new ColorD(ref ColorHelper.Black, ref .1O);
Torso_瘤左2CD = new ColorD(ref Col.Black, ref .O); Torso_瘤左2CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤左1CD = new ColorD(ref Col.Black, ref .O); Torso_瘤左1CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤右2CD = new ColorD(ref Col.Black, ref .O); Torso_瘤右2CD = new ColorD(ref ColorHelper.Black, ref .O);
Torso_瘤右1CD = new ColorD(ref Col.Black, ref .O); Torso_瘤右1CD = new ColorD(ref ColorHelper.Black, ref .O);
_革CD = new ColorD(); _革CD = new ColorD();
_金具1CD = new ColorD(); _金具1CD = new ColorD();
_金具2CD = new ColorD(); _金具2CD = new ColorD();

View File

@@ -624,29 +624,29 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(); CD = new ColorD();
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = new Color2(ref Col.Black, ref Col.Empty); CD. = new Color2(ref ColorHelper.Black, ref ColorHelper.Empty);
Col.GetGrad(ref Col.DarkGray, out var ret); ColorHelper.GetGrad(ref ColorHelper.DarkGray, out var ret);
_刃1CD = new ColorD(ref Col.Black, ref ret); _刃1CD = new ColorD(ref ColorHelper.Black, ref ret);
_刃2CD = new ColorD(ref Col.Black, ref ret); _刃2CD = new ColorD(ref ColorHelper.Black, ref ret);
NeckCD = new ColorD(ref Col.Black, ref ret); NeckCD = new ColorD(ref ColorHelper.Black, ref ret);
ret = new Color2(ref Col.DimGray, ref Col.Black); ret = new Color2(ref ColorHelper.DimGray, ref ColorHelper.Black);
_グリップ0CD = new ColorD(ref Col.Black, ref ret); _グリップ0CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ1CD = new ColorD(ref Col.Black, ref ret); _グリップ1CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ2CD = new ColorD(ref Col.Black, ref ret); _グリップ2CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ3CD = new ColorD(ref Col.Black, ref ret); _グリップ3CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ4CD = new ColorD(ref Col.Black, ref ret); _グリップ4CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ5CD = new ColorD(ref Col.Black, ref ret); _グリップ5CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ6CD = new ColorD(ref Col.Black, ref ret); _グリップ6CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ7CD = new ColorD(ref Col.Black, ref ret); _グリップ7CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ8CD = new ColorD(ref Col.Black, ref ret); _グリップ8CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ9CD = new ColorD(ref Col.Black, ref ret); _グリップ9CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ10CD = new ColorD(ref Col.Black, ref ret); _グリップ10CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ11CD = new ColorD(ref Col.Black, ref ret); _グリップ11CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ12CD = new ColorD(ref Col.Black, ref ret); _グリップ12CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ13CD = new ColorD(ref Col.Black, ref ret); _グリップ13CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ14CD = new ColorD(ref Col.Black, ref ret); _グリップ14CD = new ColorD(ref ColorHelper.Black, ref ret);
_グリップ15CD = new ColorD(ref Col.Black, ref ret); _グリップ15CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -4207,30 +4207,30 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
UpperArmCD = new ColorD(ref Col.Black, ref .O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
_虫腕CD = new ColorD(ref Col.Black, ref .0O); _虫腕CD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref Col.Black, ref .0O); _筋肉下CD = new ColorD(ref ColorHelper.Black, ref .0O);
_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋4CD = new ColorD(ref Col.Empty, ref .O); _紋4CD = new ColorD(ref ColorHelper.Empty, ref .O);
_獣毛1CD = new ColorD(); _獣毛1CD = new ColorD();
_獣毛1CD.c = Col.Black; _獣毛1CD.c = ColorHelper.Black;
_獣毛1CD.c2.Col1 = .0O.Col1; _獣毛1CD.c2.Col1 = .0O.Col1;
_獣毛1CD.c2.Col2 = .0O.Col1; _獣毛1CD.c2.Col2 = .0O.Col1;
_獣毛2CD = new ColorD(ref Col.Black, ref .0O); _獣毛2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ3CD = new ColorD(ref Col.Black, ref .); _タトゥ3CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ4CD = new ColorD(ref Col.Black, ref .); _タトゥ4CD = new ColorD(ref ColorHelper.Black, ref .);
_文字1_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty); _文字1_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty);
_文字1_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字1_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字1_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字1_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
@@ -4263,15 +4263,15 @@ namespace SlaveMatrix
_文字2_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字2_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
_文字2_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥCD = new ColorD(ref Col.Black, ref .); _タトゥCD = new ColorD(ref ColorHelper.Black, ref .);
_葉3CD = new ColorD(ref Col.Black, ref .1O); _葉3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_葉2CD = new ColorD(ref Col.Black, ref .1O); _葉2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_葉1CD = new ColorD(ref Col.Black, ref .1O); _葉1CD = new ColorD(ref ColorHelper.Black, ref .1O);
XCD = new ColorD(ref Col.Empty, ref .); XCD = new ColorD(ref ColorHelper.Empty, ref .);
_ハイライト1CD = new ColorD(ref Col.Empty, ref .2O); _ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref .2O);
_ハイライト2CD = new ColorD(ref Col.Empty, ref .2O); _ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref .2O);
_グローブCD = new ColorD(); _グローブCD = new ColorD();
_縁CD = new ColorD(); _縁CD = new ColorD();
_袖1CD = new ColorD(); _袖1CD = new ColorD();
@@ -4289,30 +4289,30 @@ namespace SlaveMatrix
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
UpperArmCD = new ColorD(ref Col.Black, ref .O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
_虫腕CD = new ColorD(ref Col.Black, ref .0O); _虫腕CD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref Col.Black, ref .0O); _筋肉下CD = new ColorD(ref ColorHelper.Black, ref .0O);
_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋4CD = new ColorD(ref Col.Empty, ref .O); _紋4CD = new ColorD(ref ColorHelper.Empty, ref .O);
_獣毛1CD = new ColorD(); _獣毛1CD = new ColorD();
_獣毛1CD.c = Col.Black; _獣毛1CD.c = ColorHelper.Black;
_獣毛1CD.c2.Col1 = .0O.Col1; _獣毛1CD.c2.Col1 = .0O.Col1;
_獣毛1CD.c2.Col2 = .0O.Col1; _獣毛1CD.c2.Col2 = .0O.Col1;
_獣毛2CD = new ColorD(ref Col.Black, ref .0O); _獣毛2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ3CD = new ColorD(ref Col.Black, ref .); _タトゥ3CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ4CD = new ColorD(ref Col.Black, ref .); _タトゥ4CD = new ColorD(ref ColorHelper.Black, ref .);
_文字1_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty); _文字1_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty);
_文字1_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字1_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字1_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字1_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
@@ -4345,15 +4345,15 @@ namespace SlaveMatrix
_文字2_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字2_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
_文字2_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥCD = new ColorD(ref Col.Black, ref .); _タトゥCD = new ColorD(ref ColorHelper.Black, ref .);
_葉3CD = new ColorD(ref Col.Black, ref .O); _葉3CD = new ColorD(ref ColorHelper.Black, ref .O);
_葉2CD = new ColorD(ref Col.Black, ref .1O); _葉2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_葉1CD = new ColorD(ref Col.Black, ref .O); _葉1CD = new ColorD(ref ColorHelper.Black, ref .O);
XCD = new ColorD(ref Col.Empty, ref .); XCD = new ColorD(ref ColorHelper.Empty, ref .);
_ハイライト1CD = new ColorD(ref Col.Empty, ref .2O); _ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref .2O);
_ハイライト2CD = new ColorD(ref Col.Empty, ref .2O); _ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref .2O);
_グローブCD = new ColorD(); _グローブCD = new ColorD();
_縁CD = new ColorD(); _縁CD = new ColorD();
_袖1CD = new ColorD(); _袖1CD = new ColorD();
@@ -4371,30 +4371,30 @@ namespace SlaveMatrix
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
UpperArmCD = new ColorD(ref Col.Black, ref .O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
_虫腕CD = new ColorD(ref Col.Black, ref .0O); _虫腕CD = new ColorD(ref ColorHelper.Black, ref .0O);
_筋肉下CD = new ColorD(ref Col.Black, ref .0O); _筋肉下CD = new ColorD(ref ColorHelper.Black, ref .0O);
_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋4CD = new ColorD(ref Col.Empty, ref .O); _紋4CD = new ColorD(ref ColorHelper.Empty, ref .O);
_獣毛1CD = new ColorD(); _獣毛1CD = new ColorD();
_獣毛1CD.c = Col.Black; _獣毛1CD.c = ColorHelper.Black;
_獣毛1CD.c2.Col1 = .0O.Col1; _獣毛1CD.c2.Col1 = .0O.Col1;
_獣毛1CD.c2.Col2 = .0O.Col1; _獣毛1CD.c2.Col2 = .0O.Col1;
_獣毛2CD = new ColorD(ref Col.Black, ref .0O); _獣毛2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗5CD = new ColorD(ref Col.Black, ref .O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_ハート_タトゥ左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ右CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ3CD = new ColorD(ref Col.Black, ref .); _タトゥ3CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ4CD = new ColorD(ref Col.Black, ref .); _タトゥ4CD = new ColorD(ref ColorHelper.Black, ref .);
_文字1_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty); _文字1_文字a_枠CD = new ColorD(ref ..Col1, ref Color2.Empty);
_文字1_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字1_文字a_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字1_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字1_文字a_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
@@ -4427,15 +4427,15 @@ namespace SlaveMatrix
_文字2_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ1CD = new ColorD(ref ..Col1, ref .);
_文字2_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ2CD = new ColorD(ref ..Col1, ref .);
_文字2_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .); _文字2_文字e_文字タトゥ3CD = new ColorD(ref ..Col1, ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥCD = new ColorD(ref Col.Black, ref .); _タトゥCD = new ColorD(ref ColorHelper.Black, ref .);
_葉3CD = new ColorD(ref Col.Black, ref .1O); _葉3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_葉2CD = new ColorD(ref Col.Black, ref .O); _葉2CD = new ColorD(ref ColorHelper.Black, ref .O);
_葉1CD = new ColorD(ref Col.Black, ref .1O); _葉1CD = new ColorD(ref ColorHelper.Black, ref .1O);
XCD = new ColorD(ref Col.Empty, ref .); XCD = new ColorD(ref ColorHelper.Empty, ref .);
_ハイライト1CD = new ColorD(ref Col.Empty, ref .2O); _ハイライト1CD = new ColorD(ref ColorHelper.Empty, ref .2O);
_ハイライト2CD = new ColorD(ref Col.Empty, ref .2O); _ハイライト2CD = new ColorD(ref ColorHelper.Empty, ref .2O);
_グローブCD = new ColorD(); _グローブCD = new ColorD();
_縁CD = new ColorD(); _縁CD = new ColorD();
_袖1CD = new ColorD(); _袖1CD = new ColorD();

View File

@@ -397,40 +397,40 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_虎1CD = new ColorD(ref Col.Black, ref .); _虎1CD = new ColorD(ref ColorHelper.Black, ref .);
_虎2CD = new ColorD(ref Col.Black, ref .); _虎2CD = new ColorD(ref ColorHelper.Black, ref .);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_虎1CD = new ColorD(ref Col.Black, ref .); _虎1CD = new ColorD(ref ColorHelper.Black, ref .);
_虎2CD = new ColorD(ref Col.Black, ref .); _虎2CD = new ColorD(ref ColorHelper.Black, ref .);
_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
_虎1CD = new ColorD(ref Col.Black, ref .); _虎1CD = new ColorD(ref ColorHelper.Black, ref .);
_虎2CD = new ColorD(ref Col.Black, ref .); _虎2CD = new ColorD(ref ColorHelper.Black, ref .);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
} }
} }
} }

View File

@@ -646,35 +646,35 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗5CD = new ColorD(ref Col.Black, ref .O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗6CD = new ColorD(ref Col.Black, ref .0O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗5CD = new ColorD(ref Col.Black, ref .0O); _鱗5CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗6CD = new ColorD(ref Col.Black, ref .O); _鱗6CD = new ColorD(ref ColorHelper.Black, ref .O);
} }
} }
} }

View File

@@ -231,7 +231,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
UpperArmCD = new ColorD(ref Col.Black, ref .0O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
} }
} }

View File

@@ -557,44 +557,44 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
CD = new ColorD(ref Col.Black, ref .1O); CD = new ColorD(ref ColorHelper.Black, ref .1O);
UpperArmCD = new ColorD(ref Col.Black, ref .O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Black, ref .0O); CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
_羽3CD = new ColorD(ref Col.Black, ref .O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽2CD = new ColorD(ref Col.Black, ref .1O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽1CD = new ColorD(ref Col.Black, ref .O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Black, ref .1O); CD = new ColorD(ref ColorHelper.Black, ref .1O);
UpperArmCD = new ColorD(ref Col.Black, ref .O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Black, ref .0O); CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗2CD = new ColorD(ref Col.Black, ref .0O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗3CD = new ColorD(ref Col.Black, ref .O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗4CD = new ColorD(ref Col.Black, ref .0O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .0O);
} }
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
_羽3CD = new ColorD(ref Col.Black, ref .1O); _羽3CD = new ColorD(ref ColorHelper.Black, ref .1O);
_羽2CD = new ColorD(ref Col.Black, ref .O); _羽2CD = new ColorD(ref ColorHelper.Black, ref .O);
_羽1CD = new ColorD(ref Col.Black, ref .1O); _羽1CD = new ColorD(ref ColorHelper.Black, ref .1O);
CD = new ColorD(ref Col.Black, ref .1O); CD = new ColorD(ref ColorHelper.Black, ref .1O);
UpperArmCD = new ColorD(ref Col.Black, ref .O); UpperArmCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Black, ref .0O); CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗1CD = new ColorD(ref Col.Black, ref .0O); _鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗2CD = new ColorD(ref Col.Black, ref .O); _鱗2CD = new ColorD(ref ColorHelper.Black, ref .O);
_鱗3CD = new ColorD(ref Col.Black, ref .0O); _鱗3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_鱗4CD = new ColorD(ref Col.Black, ref .O); _鱗4CD = new ColorD(ref ColorHelper.Black, ref .O);
} }
} }
} }

View File

@@ -3454,7 +3454,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
WaistCD = new ColorD(ref Col.Black, ref .O); WaistCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .R); CD = new ColorD(ref ., ref .R);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref Color2.Empty); CD = new ColorD(ref ., ref Color2.Empty);
@@ -3465,43 +3465,43 @@ namespace SlaveMatrix
_筋上右CD = new ColorD(ref ., ref .O); _筋上右CD = new ColorD(ref ., ref .O);
_筋下左CD = new ColorD(ref ., ref .O); _筋下左CD = new ColorD(ref ., ref .O);
_筋下右CD = new ColorD(ref ., ref .O); _筋下右CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
_渦_タトゥ1左CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ1右CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ2左CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ2右CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ1左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ1右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ2左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ2右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref .);
X左CD = new ColorD(ref Col.Empty, ref .); X左CD = new ColorD(ref ColorHelper.Empty, ref .);
X右CD = new ColorD(ref Col.Empty, ref .); X右CD = new ColorD(ref ColorHelper.Empty, ref .);
I左CD = new ColorD(ref Col.Empty, ref .); I左CD = new ColorD(ref ColorHelper.Empty, ref .);
I右CD = new ColorD(ref Col.Empty, ref .); I右CD = new ColorD(ref ColorHelper.Empty, ref .);
_紋左_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_獣毛左CD = new ColorD(ref Col.Empty, ref .0O); _獣毛左CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_獣毛右CD = new ColorD(ref Col.Empty, ref .0O); _獣毛右CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_甲殻2CD = new ColorD(ref Col.Black, ref .0O); _甲殻2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻1CD = new ColorD(ref Col.Black, ref .0O); _甲殻1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗1CD = new ColorD(ref Col.Black, ref .0O); _左_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗2CD = new ColorD(ref Col.Black, ref .0O); _左_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗1CD = new ColorD(ref Col.Black, ref .0O); _右_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗2CD = new ColorD(ref Col.Black, ref .0O); _右_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
WaistCD = new ColorD(ref Col.Black, ref .O); WaistCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .R); CD = new ColorD(ref ., ref .R);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref Color2.Empty); CD = new ColorD(ref ., ref Color2.Empty);
@@ -3512,43 +3512,43 @@ namespace SlaveMatrix
_筋上右CD = new ColorD(ref ., ref .O); _筋上右CD = new ColorD(ref ., ref .O);
_筋下左CD = new ColorD(ref ., ref .O); _筋下左CD = new ColorD(ref ., ref .O);
_筋下右CD = new ColorD(ref ., ref .O); _筋下右CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
_渦_タトゥ1左CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ1右CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ2左CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ2右CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ1左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ1右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ2左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ2右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref .);
X左CD = new ColorD(ref Col.Empty, ref .); X左CD = new ColorD(ref ColorHelper.Empty, ref .);
X右CD = new ColorD(ref Col.Empty, ref .); X右CD = new ColorD(ref ColorHelper.Empty, ref .);
I左CD = new ColorD(ref Col.Empty, ref .); I左CD = new ColorD(ref ColorHelper.Empty, ref .);
I右CD = new ColorD(ref Col.Empty, ref .); I右CD = new ColorD(ref ColorHelper.Empty, ref .);
_紋左_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_獣毛左CD = new ColorD(ref Col.Empty, ref .0O); _獣毛左CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_獣毛右CD = new ColorD(ref Col.Empty, ref .0O); _獣毛右CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_甲殻2CD = new ColorD(ref Col.Black, ref .0O); _甲殻2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻1CD = new ColorD(ref Col.Black, ref .0O); _甲殻1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗1CD = new ColorD(ref Col.Black, ref .0O); _左_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗2CD = new ColorD(ref Col.Black, ref .0O); _左_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗1CD = new ColorD(ref Col.Black, ref .0O); _右_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗2CD = new ColorD(ref Col.Black, ref .0O); _右_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
WaistCD = new ColorD(ref Col.Black, ref .O); WaistCD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref ., ref .R); CD = new ColorD(ref ., ref .R);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref Color2.Empty); CD = new ColorD(ref ., ref Color2.Empty);
@@ -3559,38 +3559,38 @@ namespace SlaveMatrix
_筋上右CD = new ColorD(ref ., ref .O); _筋上右CD = new ColorD(ref ., ref .O);
_筋下左CD = new ColorD(ref ., ref .O); _筋下左CD = new ColorD(ref ., ref .O);
_筋下右CD = new ColorD(ref ., ref .O); _筋下右CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
_渦_タトゥ1左CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ1右CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ2左CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref .);
_渦_タトゥ2右CD = new ColorD(ref Col.Black, ref .); _渦_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ1左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ1左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ1右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ1右CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ2左CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ2左CD = new ColorD(ref ColorHelper.Black, ref .);
_ハート_タトゥ2右CD = new ColorD(ref Col.Black, ref .); _ハート_タトゥ2右CD = new ColorD(ref ColorHelper.Black, ref .);
X左CD = new ColorD(ref Col.Empty, ref .); X左CD = new ColorD(ref ColorHelper.Empty, ref .);
X右CD = new ColorD(ref Col.Empty, ref .); X右CD = new ColorD(ref ColorHelper.Empty, ref .);
I左CD = new ColorD(ref Col.Empty, ref .); I左CD = new ColorD(ref ColorHelper.Empty, ref .);
I右CD = new ColorD(ref Col.Empty, ref .); I右CD = new ColorD(ref ColorHelper.Empty, ref .);
_紋左_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋左_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋左_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋1CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋2CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_紋右_紋3CD = new ColorD(ref Col.Empty, ref .O); _紋右_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_獣毛左CD = new ColorD(ref Col.Empty, ref .0O); _獣毛左CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_獣毛右CD = new ColorD(ref Col.Empty, ref .0O); _獣毛右CD = new ColorD(ref ColorHelper.Empty, ref .0O);
_甲殻2CD = new ColorD(ref Col.Black, ref .0O); _甲殻2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_甲殻1CD = new ColorD(ref Col.Black, ref .0O); _甲殻1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗1CD = new ColorD(ref Col.Black, ref .0O); _左_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_左_鱗2CD = new ColorD(ref Col.Black, ref .0O); _左_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗1CD = new ColorD(ref Col.Black, ref .0O); _右_鱗1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_右_鱗2CD = new ColorD(ref Col.Black, ref .0O); _右_鱗2CD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
} }
} }

View File

@@ -139,7 +139,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref .); CD = new ColorD(ref ColorHelper.Empty, ref .);
} }
} }
} }

View File

@@ -132,7 +132,7 @@ namespace SlaveMatrix
{ {
調UI..Enqueue(delegate(RenderArea a) 調UI..Enqueue(delegate(RenderArea a)
{ {
調UI..Sound(a, ..GetAreaPoint(0.01), Sta..GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.2, b: true); 調UI..Sound(a, ..GetAreaPoint(0.01), Sta..GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2, b: true);
}); });
} }
@@ -140,7 +140,7 @@ namespace SlaveMatrix
{ {
調UI..Enqueue(delegate(RenderArea a) 調UI..Enqueue(delegate(RenderArea a)
{ {
調UI..Sound(a, ..GetAreaPoint(0.01), Sta..GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.2, b: true); 調UI..Sound(a, ..GetAreaPoint(0.01), Sta..GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2, b: true);
}); });
} }
@@ -150,7 +150,7 @@ namespace SlaveMatrix
{ {
調UI..Enqueue(delegate(RenderArea a) 調UI..Enqueue(delegate(RenderArea a)
{ {
調UI..Sound(a, ..GetAreaPoint(0.02), Sta..GetVal(1.0, 1.0), new Font("MS Gothic", 1f), Col.Black, 0.15, b: true); 調UI..Sound(a, ..GetAreaPoint(0.02), Sta..GetVal(1.0, 1.0), new Font("MS Gothic", 1f), ColorHelper.Black, 0.15, b: true);
}); });
} }
} }

View File

@@ -23,15 +23,15 @@ namespace SlaveMatrix
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -23,15 +23,15 @@ namespace SlaveMatrix
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out 1); ColorHelper.GetRandomClothesColor(out 1);
2 = 1; 2 = 1;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref 1, out 1); ColorHelper.GetGrad(ref 1, out 1);
Col.GetGrad(ref 2, out 2); ColorHelper.GetGrad(ref 2, out 2);
} }
} }
} }

View File

@@ -23,15 +23,15 @@ namespace SlaveMatrix
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -23,15 +23,15 @@ namespace SlaveMatrix
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -24,28 +24,28 @@ namespace SlaveMatrix
public void SetDefault() public void SetDefault()
{ {
Col.Add(ref Col.DarkGreen, 0, 0, -50, out ); ColorHelper.Add(ref ColorHelper.DarkGreen, 0, 0, -50, out );
= Color.Gold; = Color.Gold;
= Color.Gold; = Color.Gold;
= Col.Black; = ColorHelper.Black;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -16,22 +16,22 @@ namespace SlaveMatrix
public void SetDefault() public void SetDefault()
{ {
Col.Add(ref Col.Green, 0, 0, -50, out ); ColorHelper.Add(ref ColorHelper.Green, 0, 0, -50, out );
= Color.Gold; = Color.Gold;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -29,17 +29,17 @@ namespace SlaveMatrix
public void SetDefault() public void SetDefault()
{ {
= Color.DarkRed; = Color.DarkRed;
= Col.Black; = ColorHelper.Black;
= Col.Black; = ColorHelper.Black;
= Color.DarkRed; = Color.DarkRed;
= Col.Black; = ColorHelper.Black;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
= ; = ;
= ; = ;
@@ -48,25 +48,25 @@ namespace SlaveMatrix
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
public void Setビキニ() public void Setビキニ()
{ {
= Color.DarkRed; = Color.DarkRed;
= Col.White; = ColorHelper.White;
= Col.White; = ColorHelper.White;
= Col.White; = ColorHelper.White;
= Col.White; = ColorHelper.White;
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -6731,54 +6731,54 @@ namespace SlaveMatrix
private void N0( ) private void N0( )
{ {
CD = new ColorD(ref Col.Black, ref .); CD = new ColorD(ref ColorHelper.Black, ref .);
CD = new ColorD(ref Col.Black, ref .); CD = new ColorD(ref ColorHelper.Black, ref .);
CD = new ColorD(ref Col.Black, ref .); CD = new ColorD(ref ColorHelper.Black, ref .);
CD = new ColorD(ref Col.Black, ref .); CD = new ColorD(ref ColorHelper.Black, ref .);
CD = new ColorD(ref Col.Black, ref .); CD = new ColorD(ref ColorHelper.Black, ref .);
CD = new ColorD(ref Col.Black, ref .); CD = new ColorD(ref ColorHelper.Black, ref .);
_輪1_輪外CD = new ColorD(ref Col.Black, ref .); _輪1_輪外CD = new ColorD(ref ColorHelper.Black, ref .);
_輪1_輪内CD = new ColorD(ref Col.Black, ref .); _輪1_輪内CD = new ColorD(ref ColorHelper.Black, ref .);
_輪2_輪外CD = new ColorD(ref Col.Black, ref .); _輪2_輪外CD = new ColorD(ref ColorHelper.Black, ref .);
_輪2_輪内CD = new ColorD(ref Col.Black, ref .); _輪2_輪内CD = new ColorD(ref ColorHelper.Black, ref .);
_輪3_輪外CD = new ColorD(ref Col.Black, ref .); _輪3_輪外CD = new ColorD(ref ColorHelper.Black, ref .);
_輪3_輪内CD = new ColorD(ref Col.Black, ref .); _輪3_輪内CD = new ColorD(ref ColorHelper.Black, ref .);
_鎖1CD = new ColorD(ref Col.Black, ref .); _鎖1CD = new ColorD(ref ColorHelper.Black, ref .);
_鎖2CD = new ColorD(ref Col.Black, ref .); _鎖2CD = new ColorD(ref ColorHelper.Black, ref .);
_鎖3CD = new ColorD(ref Col.Black, ref .); _鎖3CD = new ColorD(ref ColorHelper.Black, ref .);
} }
public void ( ) public void ( )
{ {
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = .; CD. = .;
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = .; CD. = .;
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = .; CD. = .;
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = .; CD. = .;
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = .; CD. = .;
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = .; CD. = .;
_輪1_輪外CD. = Col.Black; _輪1_輪外CD. = ColorHelper.Black;
_輪1_輪外CD. = .; _輪1_輪外CD. = .;
_輪1_輪内CD. = Col.Black; _輪1_輪内CD. = ColorHelper.Black;
_輪1_輪内CD. = .; _輪1_輪内CD. = .;
_輪2_輪外CD. = Col.Black; _輪2_輪外CD. = ColorHelper.Black;
_輪2_輪外CD. = .; _輪2_輪外CD. = .;
_輪2_輪内CD. = Col.Black; _輪2_輪内CD. = ColorHelper.Black;
_輪2_輪内CD. = .; _輪2_輪内CD. = .;
_輪3_輪外CD. = Col.Black; _輪3_輪外CD. = ColorHelper.Black;
_輪3_輪外CD. = .; _輪3_輪外CD. = .;
_輪3_輪内CD. = Col.Black; _輪3_輪内CD. = ColorHelper.Black;
_輪3_輪内CD. = .; _輪3_輪内CD. = .;
_鎖1CD. = Col.Black; _鎖1CD. = ColorHelper.Black;
_鎖1CD. = .; _鎖1CD. = .;
_鎖2CD. = Col.Black; _鎖2CD. = ColorHelper.Black;
_鎖2CD. = .; _鎖2CD. = .;
_鎖3CD. = Col.Black; _鎖3CD. = ColorHelper.Black;
_鎖3CD. = .; _鎖3CD. = .;
X0Y0_親指CP.Setting(); X0Y0_親指CP.Setting();
X0Y0_手CP.Setting(); X0Y0_手CP.Setting();

View File

@@ -815,19 +815,19 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.GetGrad(ref Col.BlueViolet, out var ret); ColorHelper.GetGrad(ref ColorHelper.BlueViolet, out var ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
Col.GetGrad(ref Col.Silver, out ret); ColorHelper.GetGrad(ref ColorHelper.Silver, out ret);
_ユニットCD = new ColorD(ref Col.Black, ref ret); _ユニットCD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線上CD = new ColorD(ref Col.Black, ref ret); _ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線下CD = new ColorD(ref Col.Black, ref ret); _ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン上CD = new ColorD(ref Col.Black, ref ret); _ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン下CD = new ColorD(ref Col.Black, ref ret); _ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー根CD = new ColorD(ref Col.Black, ref ret); _パワー根CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー1CD = new ColorD(ref Col.Black, ref ret); _パワー1CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー2CD = new ColorD(ref Col.Black, ref ret); _パワー2CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー3CD = new ColorD(ref Col.Black, ref ret); _パワー3CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー4CD = new ColorD(ref Col.Black, ref ret); _パワー4CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -1358,31 +1358,31 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.GetGrad(ref Col.HotPink, out var ret); ColorHelper.GetGrad(ref ColorHelper.HotPink, out var ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
1CD = new ColorD(ref Col.Black, ref ret); 1CD = new ColorD(ref ColorHelper.Black, ref ret);
2CD = new ColorD(ref Col.Black, ref ret); 2CD = new ColorD(ref ColorHelper.Black, ref ret);
3CD = new ColorD(ref Col.Black, ref ret); 3CD = new ColorD(ref ColorHelper.Black, ref ret);
4CD = new ColorD(ref Col.Black, ref ret); 4CD = new ColorD(ref ColorHelper.Black, ref ret);
5CD = new ColorD(ref Col.Black, ref ret); 5CD = new ColorD(ref ColorHelper.Black, ref ret);
6CD = new ColorD(ref Col.Black, ref ret); 6CD = new ColorD(ref ColorHelper.Black, ref ret);
7CD = new ColorD(ref Col.Black, ref ret); 7CD = new ColorD(ref ColorHelper.Black, ref ret);
8CD = new ColorD(ref Col.Black, ref ret); 8CD = new ColorD(ref ColorHelper.Black, ref ret);
9CD = new ColorD(ref Col.Black, ref ret); 9CD = new ColorD(ref ColorHelper.Black, ref ret);
10CD = new ColorD(ref Col.Black, ref ret); 10CD = new ColorD(ref ColorHelper.Black, ref ret);
11CD = new ColorD(ref Col.Black, ref ret); 11CD = new ColorD(ref ColorHelper.Black, ref ret);
12CD = new ColorD(ref Col.Black, ref ret); 12CD = new ColorD(ref ColorHelper.Black, ref ret);
Col.GetGrad(ref Col.Silver, out ret); ColorHelper.GetGrad(ref ColorHelper.Silver, out ret);
_ユニットCD = new ColorD(ref Col.Black, ref ret); _ユニットCD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線上CD = new ColorD(ref Col.Black, ref ret); _ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線下CD = new ColorD(ref Col.Black, ref ret); _ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン上CD = new ColorD(ref Col.Black, ref ret); _ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン下CD = new ColorD(ref Col.Black, ref ret); _ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー根CD = new ColorD(ref Col.Black, ref ret); _パワー根CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー1CD = new ColorD(ref Col.Black, ref ret); _パワー1CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー2CD = new ColorD(ref Col.Black, ref ret); _パワー2CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー3CD = new ColorD(ref Col.Black, ref ret); _パワー3CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー4CD = new ColorD(ref Col.Black, ref ret); _パワー4CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -975,22 +975,22 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Color2 = new Color2(ref Col.DimGray, ref Col.Black); Color2 = new Color2(ref ColorHelper.DimGray, ref ColorHelper.Black);
CD = new ColorD(ref Col.Black, ref ); CD = new ColorD(ref ColorHelper.Black, ref );
1CD = new ColorD(ref Col.Black, ref ); 1CD = new ColorD(ref ColorHelper.Black, ref );
2CD = new ColorD(ref Col.Black, ref ); 2CD = new ColorD(ref ColorHelper.Black, ref );
CD = new ColorD(ref Col.Black, ref ); CD = new ColorD(ref ColorHelper.Black, ref );
Col.GetGrad(ref Col.Silver, out ); ColorHelper.GetGrad(ref ColorHelper.Silver, out );
_ユニットCD = new ColorD(ref Col.Black, ref ); _ユニットCD = new ColorD(ref ColorHelper.Black, ref );
_ユニット線上CD = new ColorD(ref Col.Black, ref ); _ユニット線上CD = new ColorD(ref ColorHelper.Black, ref );
_ユニット線下CD = new ColorD(ref Col.Black, ref ); _ユニット線下CD = new ColorD(ref ColorHelper.Black, ref );
_ボタン上CD = new ColorD(ref Col.Black, ref ); _ボタン上CD = new ColorD(ref ColorHelper.Black, ref );
_ボタン下CD = new ColorD(ref Col.Black, ref ); _ボタン下CD = new ColorD(ref ColorHelper.Black, ref );
_パワー根CD = new ColorD(ref Col.Black, ref ); _パワー根CD = new ColorD(ref ColorHelper.Black, ref );
_パワー1CD = new ColorD(ref Col.Black, ref ); _パワー1CD = new ColorD(ref ColorHelper.Black, ref );
_パワー2CD = new ColorD(ref Col.Black, ref ); _パワー2CD = new ColorD(ref ColorHelper.Black, ref );
_パワー3CD = new ColorD(ref Col.Black, ref ); _パワー3CD = new ColorD(ref ColorHelper.Black, ref );
_パワー4CD = new ColorD(ref Col.Black, ref ); _パワー4CD = new ColorD(ref ColorHelper.Black, ref );
} }
} }
} }

View File

@@ -1142,27 +1142,27 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.GetGrad(ref Col.DarkGray, out var ret); ColorHelper.GetGrad(ref ColorHelper.DarkGray, out var ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
1CD = new ColorD(ref Col.Black, ref Color2.Empty); 1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
2CD = new ColorD(ref Col.Black, ref Color2.Empty); 2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
3CD = new ColorD(ref Col.Black, ref Color2.Empty); 3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
4CD = new ColorD(ref Col.Black, ref Color2.Empty); 4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
Col.GetGrad(ref Col.White, out ret); ColorHelper.GetGrad(ref ColorHelper.White, out ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
Col.GetGrad(ref Col.LightGreen, out ret); ColorHelper.GetGrad(ref ColorHelper.LightGreen, out ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
Col.GetGrad(ref Col.Silver, out ret); ColorHelper.GetGrad(ref ColorHelper.Silver, out ret);
_ユニットCD = new ColorD(ref Col.Black, ref ret); _ユニットCD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線上CD = new ColorD(ref Col.Black, ref ret); _ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線下CD = new ColorD(ref Col.Black, ref ret); _ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン上CD = new ColorD(ref Col.Black, ref ret); _ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン下CD = new ColorD(ref Col.Black, ref ret); _ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー根CD = new ColorD(ref Col.Black, ref ret); _パワー根CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー1CD = new ColorD(ref Col.Black, ref ret); _パワー1CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー2CD = new ColorD(ref Col.Black, ref ret); _パワー2CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー3CD = new ColorD(ref Col.Black, ref ret); _パワー3CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー4CD = new ColorD(ref Col.Black, ref ret); _パワー4CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -3869,40 +3869,40 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.GetGrad(ref Col.DarkMagenta, out var ret); ColorHelper.GetGrad(ref ColorHelper.DarkMagenta, out var ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
1CD = new ColorD(ref Col.Black, ref ret); 1CD = new ColorD(ref ColorHelper.Black, ref ret);
2CD = new ColorD(ref Col.Black, ref ret); 2CD = new ColorD(ref ColorHelper.Black, ref ret);
3CD = new ColorD(ref Col.Black, ref ret); 3CD = new ColorD(ref ColorHelper.Black, ref ret);
4CD = new ColorD(ref Col.Black, ref ret); 4CD = new ColorD(ref ColorHelper.Black, ref ret);
5CD = new ColorD(ref Col.Black, ref ret); 5CD = new ColorD(ref ColorHelper.Black, ref ret);
6CD = new ColorD(ref Col.Black, ref ret); 6CD = new ColorD(ref ColorHelper.Black, ref ret);
7CD = new ColorD(ref Col.Black, ref ret); 7CD = new ColorD(ref ColorHelper.Black, ref ret);
8CD = new ColorD(ref Col.Black, ref ret); 8CD = new ColorD(ref ColorHelper.Black, ref ret);
9CD = new ColorD(ref Col.Black, ref ret); 9CD = new ColorD(ref ColorHelper.Black, ref ret);
10CD = new ColorD(ref Col.Black, ref ret); 10CD = new ColorD(ref ColorHelper.Black, ref ret);
11CD = new ColorD(ref Col.Black, ref ret); 11CD = new ColorD(ref ColorHelper.Black, ref ret);
12CD = new ColorD(ref Col.Black, ref ret); 12CD = new ColorD(ref ColorHelper.Black, ref ret);
13CD = new ColorD(ref Col.Black, ref ret); 13CD = new ColorD(ref ColorHelper.Black, ref ret);
14CD = new ColorD(ref Col.Black, ref ret); 14CD = new ColorD(ref ColorHelper.Black, ref ret);
15CD = new ColorD(ref Col.Black, ref ret); 15CD = new ColorD(ref ColorHelper.Black, ref ret);
16CD = new ColorD(ref Col.Black, ref ret); 16CD = new ColorD(ref ColorHelper.Black, ref ret);
17CD = new ColorD(ref Col.Black, ref ret); 17CD = new ColorD(ref ColorHelper.Black, ref ret);
18CD = new ColorD(ref Col.Black, ref ret); 18CD = new ColorD(ref ColorHelper.Black, ref ret);
19CD = new ColorD(ref Col.Black, ref ret); 19CD = new ColorD(ref ColorHelper.Black, ref ret);
20CD = new ColorD(ref Col.Black, ref ret); 20CD = new ColorD(ref ColorHelper.Black, ref ret);
21CD = new ColorD(ref Col.Black, ref ret); 21CD = new ColorD(ref ColorHelper.Black, ref ret);
Col.GetGrad(ref Col.Silver, out ret); ColorHelper.GetGrad(ref ColorHelper.Silver, out ret);
_ユニットCD = new ColorD(ref Col.Black, ref ret); _ユニットCD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線上CD = new ColorD(ref Col.Black, ref ret); _ユニット線上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ユニット線下CD = new ColorD(ref Col.Black, ref ret); _ユニット線下CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン上CD = new ColorD(ref Col.Black, ref ret); _ボタン上CD = new ColorD(ref ColorHelper.Black, ref ret);
_ボタン下CD = new ColorD(ref Col.Black, ref ret); _ボタン下CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー根CD = new ColorD(ref Col.Black, ref ret); _パワー根CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー1CD = new ColorD(ref Col.Black, ref ret); _パワー1CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー2CD = new ColorD(ref Col.Black, ref ret); _パワー2CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー3CD = new ColorD(ref Col.Black, ref ret); _パワー3CD = new ColorD(ref ColorHelper.Black, ref ret);
_パワー4CD = new ColorD(ref Col.Black, ref ret); _パワー4CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -1499,19 +1499,19 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.GetGrad(ref Col.Pink, out var ret); ColorHelper.GetGrad(ref ColorHelper.Pink, out var ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
1CD = new ColorD(ref Col.Black, ref ret); 1CD = new ColorD(ref ColorHelper.Black, ref ret);
2CD = new ColorD(ref Col.Black, ref ret); 2CD = new ColorD(ref ColorHelper.Black, ref ret);
3CD = new ColorD(ref Col.Black, ref ret); 3CD = new ColorD(ref ColorHelper.Black, ref ret);
4CD = new ColorD(ref Col.Black, ref ret); 4CD = new ColorD(ref ColorHelper.Black, ref ret);
5CD = new ColorD(ref Col.Black, ref ret); 5CD = new ColorD(ref ColorHelper.Black, ref ret);
6CD = new ColorD(ref Col.Black, ref ret); 6CD = new ColorD(ref ColorHelper.Black, ref ret);
7CD = new ColorD(ref Col.Black, ref ret); 7CD = new ColorD(ref ColorHelper.Black, ref ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -21,24 +21,24 @@ namespace SlaveMatrix
public void SetDefault() public void SetDefault()
{ {
= Color.DarkRed; = Color.DarkRed;
= Col.White; = ColorHelper.White;
= Col.White; = ColorHelper.White;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -18,13 +18,13 @@ namespace SlaveMatrix
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -42,38 +42,38 @@ namespace SlaveMatrix
{ {
1 = Color.DarkRed; 1 = Color.DarkRed;
2 = Color.DarkRed; 2 = Color.DarkRed;
= Col.Black; = ColorHelper.Black;
= Col.Black; = ColorHelper.Black;
= Col.Black; = ColorHelper.Black;
= Color.DarkRed; = Color.DarkRed;
= Col.Black; = ColorHelper.Black;
= Color.Gold; = Color.Gold;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out 1); ColorHelper.GetRandomClothesColor(out 1);
2 = 1; 2 = 1;
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
= ; = ;
= 1; = 1;
= ; = ;
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref 1, out 1); ColorHelper.GetGrad(ref 1, out 1);
Col.GetGrad(ref 2, out 2); ColorHelper.GetGrad(ref 2, out 2);
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -44,26 +44,26 @@ namespace SlaveMatrix
public void SetDefault() public void SetDefault()
{ {
Col.Add(ref Col.DarkGreen, 0, 0, -50, out 1); ColorHelper.Add(ref ColorHelper.DarkGreen, 0, 0, -50, out 1);
Col.Add(ref Col.Indigo, 0, 0, -50, out 2); ColorHelper.Add(ref ColorHelper.Indigo, 0, 0, -50, out 2);
= Color.Gold; = Color.Gold;
= Color.Gold; = Color.Gold;
= Col.Black; = ColorHelper.Black;
= Color.Gray; = Color.Gray;
= Col.Black; = ColorHelper.Black;
= Col.Black; = ColorHelper.Black;
= Col.Black; = ColorHelper.Black;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out 1); ColorHelper.GetRandomClothesColor(out 1);
Col.GetRandomClothesColor(out 2); ColorHelper.GetRandomClothesColor(out 2);
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
= ; = ;
= ; = ;
@@ -72,15 +72,15 @@ namespace SlaveMatrix
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref 1, out 1); ColorHelper.GetGrad(ref 1, out 1);
Col.GetGrad(ref 2, out 2); ColorHelper.GetGrad(ref 2, out 2);
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetMetal(ref , out ); ColorHelper.GetMetal(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -720,7 +720,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .); CD = new ColorD(ref ., ref .);
CD = new ColorD(); CD = new ColorD();
CD. = .; CD. = .;
CD. = new Color2(ref ..Col2, ref Col.Empty); CD. = new Color2(ref ..Col2, ref ColorHelper.Empty);
} }
public void ( ) public void ( )
@@ -734,7 +734,7 @@ namespace SlaveMatrix
CD. = .; CD. = .;
CD. = .; CD. = .;
CD. = .; CD. = .;
CD. = new Color2(ref ..Col2, ref Col.Empty); CD. = new Color2(ref ..Col2, ref ColorHelper.Empty);
} }
} }
} }

View File

@@ -655,13 +655,13 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Black, ref .O); CD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref Col.Empty, ref .2O); 1CD = new ColorD(ref ColorHelper.Empty, ref .2O);
2CD = new ColorD(ref Col.Empty, ref .2R); 2CD = new ColorD(ref ColorHelper.Empty, ref .2R);
1CD = new ColorD(ref Col.Empty, ref .2O); 1CD = new ColorD(ref ColorHelper.Empty, ref .2O);
2CD = new ColorD(ref Col.Empty, ref .2R); 2CD = new ColorD(ref ColorHelper.Empty, ref .2R);
} }
} }
} }

View File

@@ -289,7 +289,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Black, ref .0O); CD = new ColorD(ref ColorHelper.Black, ref .0O);
CD = new ColorD(ref ., ref .0O); CD = new ColorD(ref ., ref .0O);
} }
} }

View File

@@ -640,14 +640,14 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
4_CD = new ColorD(ref Col.Black, ref .1O); 4_CD = new ColorD(ref ColorHelper.Black, ref .1O);
4_CD = new ColorD(ref Col.Black, ref .1O); 4_CD = new ColorD(ref ColorHelper.Black, ref .1O);
3_CD = new ColorD(ref Col.Black, ref .1O); 3_CD = new ColorD(ref ColorHelper.Black, ref .1O);
3_CD = new ColorD(ref Col.Black, ref .1O); 3_CD = new ColorD(ref ColorHelper.Black, ref .1O);
2_CD = new ColorD(ref Col.Black, ref .1O); 2_CD = new ColorD(ref ColorHelper.Black, ref .1O);
2_CD = new ColorD(ref Col.Black, ref .1O); 2_CD = new ColorD(ref ColorHelper.Black, ref .1O);
1_CD = new ColorD(ref Col.Black, ref .1O); 1_CD = new ColorD(ref ColorHelper.Black, ref .1O);
1_CD = new ColorD(ref Col.Black, ref .1O); 1_CD = new ColorD(ref ColorHelper.Black, ref .1O);
} }
} }
} }

View File

@@ -26,38 +26,38 @@ namespace SlaveMatrix
{ {
= Color.DarkRed; = Color.DarkRed;
= Color.Gold; = Color.Gold;
= Col.White; = ColorHelper.White;
= Col.White; = ColorHelper.White;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
public void Setヴィオラ() public void Setヴィオラ()
{ {
Col.Add(ref Col.DarkGreen, 0, 0, -50, out ); ColorHelper.Add(ref ColorHelper.DarkGreen, 0, 0, -50, out );
= Color.Gold; = Color.Gold;
= Color.Gold; = Color.Gold;
= Col.Black; = ColorHelper.Black;
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -21,24 +21,24 @@ namespace SlaveMatrix
public void SetDefault() public void SetDefault()
{ {
= Color.DarkRed; = Color.DarkRed;
= Col.White; = ColorHelper.White;
= Col.White; = ColorHelper.White;
SetColor2(); SetColor2();
} }
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
SetColor2(); SetColor2();
} }
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -38,7 +38,7 @@ namespace SlaveMatrix
{ {
調UI..Enqueue(delegate(RenderArea a) 調UI..Enqueue(delegate(RenderArea a)
{ {
調UI..Sound(a, .Element..GetAreaPoint(0.01), Sta..GetVal(1.0, RNG.XS.NextDouble()), new Font("MS Gothic", 1f), Col.Black, 0.2, b: true); 調UI..Sound(a, .Element..GetAreaPoint(0.01), Sta..GetVal(1.0, RNG.XS.NextDouble()), new Font("MS Gothic", 1f), ColorHelper.Black, 0.2, b: true);
}); });
} }

View File

@@ -304,11 +304,11 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.GetGrad(ref Col.Violet, out var ret); ColorHelper.GetGrad(ref ColorHelper.Violet, out var ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
ret.Col2 = Color.FromArgb(0, ret.Col2); ret.Col2 = Color.FromArgb(0, ret.Col2);
CD = new ColorD(ref Col.Black, ref ret); CD = new ColorD(ref ColorHelper.Black, ref ret);
} }
} }
} }

View File

@@ -50,7 +50,7 @@ namespace SlaveMatrix
public ShapePart X0Y0_右_縁; public ShapePart X0Y0_右_縁;
public ColorD CD = new ColorD(ref Col.Empty, ref Color2.Empty); public ColorD CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
public ColorD _紐1_紐下_紐CD; public ColorD _紐1_紐下_紐CD;
@@ -914,7 +914,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
_紐1_紐下_紐CD = new ColorD(); _紐1_紐下_紐CD = new ColorD();
_紐1_紐上_紐CD = new ColorD(); _紐1_紐上_紐CD = new ColorD();
_紐2_紐下_紐CD = new ColorD(); _紐2_紐下_紐CD = new ColorD();

View File

@@ -265,8 +265,8 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(); CD = new ColorD();
_染み2CD = new ColorD(ref Col.Empty, ref .); _染み2CD = new ColorD(ref ColorHelper.Empty, ref .);
_染み1CD = new ColorD(ref Col.Empty, ref .); _染み1CD = new ColorD(ref ColorHelper.Empty, ref .);
} }
public void (B色 ) public void (B色 )

View File

@@ -783,11 +783,11 @@ namespace SlaveMatrix
_布右_縁_縁1CD = new ColorD(); _布右_縁_縁1CD = new ColorD();
_布右_縁_縁2CD = new ColorD(); _布右_縁_縁2CD = new ColorD();
_布CD = new ColorD(); _布CD = new ColorD();
_皺CD = new ColorD(ref Col.Black, ref Color2.Empty); _皺CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_縁_縁1CD = new ColorD(); _縁_縁1CD = new ColorD();
_縁_縁2CD = new ColorD(); _縁_縁2CD = new ColorD();
_布CD = new ColorD(); _布CD = new ColorD();
_皺CD = new ColorD(ref Col.Black, ref Color2.Empty); _皺CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_縁_縁1CD = new ColorD(); _縁_縁1CD = new ColorD();
_縁_縁2CD = new ColorD(); _縁_縁2CD = new ColorD();
} }

View File

@@ -4106,8 +4106,8 @@ namespace SlaveMatrix
_結び目CD = new ColorD(); _結び目CD = new ColorD();
_リボンCD = new ColorD(); _リボンCD = new ColorD();
_結び目CD = new ColorD(); _結び目CD = new ColorD();
_染み2CD = new ColorD(ref Col.Empty, ref .); _染み2CD = new ColorD(ref ColorHelper.Empty, ref .);
_染み1CD = new ColorD(ref Col.Empty, ref .); _染み1CD = new ColorD(ref ColorHelper.Empty, ref .);
} }
public void (B色 ) public void (B色 )

View File

@@ -2739,8 +2739,8 @@ namespace SlaveMatrix
_金具左_金具2CD = new ColorD(); _金具左_金具2CD = new ColorD();
_金具右_金具1CD = new ColorD(); _金具右_金具1CD = new ColorD();
_金具右_金具2CD = new ColorD(); _金具右_金具2CD = new ColorD();
_染み2CD = new ColorD(ref Col.Empty, ref .); _染み2CD = new ColorD(ref ColorHelper.Empty, ref .);
_染み1CD = new ColorD(ref Col.Empty, ref .); _染み1CD = new ColorD(ref ColorHelper.Empty, ref .);
} }
public void (B色 ) public void (B色 )

View File

@@ -246,13 +246,13 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(); CD = new ColorD();
2CD = new ColorD(ref Col.Empty, ref .); 2CD = new ColorD(ref ColorHelper.Empty, ref .);
1CD = new ColorD(ref Col.Empty, ref .); 1CD = new ColorD(ref ColorHelper.Empty, ref .);
} }
public void (Color2 ) public void (Color2 )
{ {
CD. = Col.Black; CD. = ColorHelper.Black;
CD. = ; CD. = ;
X0Y0_乳首CP.Setting(); X0Y0_乳首CP.Setting();
} }

View File

@@ -144,7 +144,7 @@ namespace SlaveMatrix
public void (Color2 ) public void (Color2 )
{ {
CD. = Col.Empty; CD. = ColorHelper.Empty;
CD. = ; CD. = ;
X0Y0_陰核CP.Setting(); X0Y0_陰核CP.Setting();
} }

View File

@@ -8,20 +8,20 @@ namespace SlaveMatrix
{ {
public Color ; public Color ;
public Color = Col.Black; public Color = ColorHelper.Black;
public Color = Color.FromArgb(57, 32, 0); public Color = Color.FromArgb(57, 32, 0);
public Color = Color.Red; public Color = Color.Red;
public Color = Col.Black; public Color = ColorHelper.Black;
public Color = Color.PapayaWhip; public Color = Color.PapayaWhip;
public () public ()
{ {
= Color.FromArgb(255, 255, 207, 169); = Color.FromArgb(255, 255, 207, 169);
Col.Add(ref , -10, -10, 0, out ); ColorHelper.Add(ref , -10, -10, 0, out );
} }
} }
} }

View File

@@ -26,21 +26,21 @@ namespace SlaveMatrix
public ( ) public ( )
{ {
Col.GetSkinGrad(ref ., out ); ColorHelper.GetSkinGrad(ref ., out );
Col.GetGrad(ref ., out ); ColorHelper.GetGrad(ref ., out );
= new Color2(ref ., ref Col.Empty); = new Color2(ref ., ref ColorHelper.Empty);
.Col1 = Color.FromArgb(125, .); .Col1 = Color.FromArgb(125, .);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
.Col1 = Color.FromArgb(200, .); .Col1 = Color.FromArgb(200, .);
.Col2 = Col.Empty; .Col2 = ColorHelper.Empty;
Col.GetMucosaColor(ref ., out var ret); ColorHelper.GetMucosaColor(ref ., out var ret);
Col.GetGrad(ref ret, out ); ColorHelper.GetGrad(ref ret, out );
Col.GetSkinColor2(ref ., out ret); ColorHelper.GetSkinColor2(ref ., out ret);
= Color.FromArgb(100, ret); = Color.FromArgb(100, ret);
Col.GetMucosaColor(ref ., out ret); ColorHelper.GetMucosaColor(ref ., out ret);
Col.Mul(ref ret, 1.0, 2.0, 0.5, out ret); ColorHelper.Mul(ref ret, 1.0, 2.0, 0.5, out ret);
= Color.FromArgb(80, ret); = Color.FromArgb(80, ret);
= Color.FromArgb(80, Col.White); = Color.FromArgb(80, ColorHelper.White);
} }
public ( s) public ( s)

View File

@@ -1177,19 +1177,19 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Black, ref .O); CD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Empty, ref .); CD = new ColorD(ref ColorHelper.Empty, ref .);
CD = new ColorD(ref ., ref .); CD = new ColorD(ref ., ref .);
_タトゥ1CD = new ColorD(ref Col.Black, ref .); _タトゥ1CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ2CD = new ColorD(ref Col.Black, ref .); _タトゥ2CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ3CD = new ColorD(ref Col.Black, ref .); _タトゥ3CD = new ColorD(ref ColorHelper.Black, ref .);
_タトゥ4CD = new ColorD(ref Col.Black, ref .); _タトゥ4CD = new ColorD(ref ColorHelper.Black, ref .);
1CD = new ColorD(ref Col.Empty, ref .2O); 1CD = new ColorD(ref ColorHelper.Empty, ref .2O);
2CD = new ColorD(ref Col.Empty, ref .2O); 2CD = new ColorD(ref ColorHelper.Empty, ref .2O);
XCD = new ColorD(ref Col.Empty, ref .); XCD = new ColorD(ref ColorHelper.Empty, ref .);
I1CD = new ColorD(ref Col.Empty, ref .); I1CD = new ColorD(ref ColorHelper.Empty, ref .);
I2CD = new ColorD(ref Col.Empty, ref .); I2CD = new ColorD(ref ColorHelper.Empty, ref .);
_甲殻CD = new ColorD(ref Col.Black, ref .1O); _甲殻CD = new ColorD(ref ColorHelper.Black, ref .1O);
} }
} }
} }

View File

@@ -1561,12 +1561,12 @@ namespace SlaveMatrix
select e) select e)
{ {
Color color = (Color)item5.GetValue(2); Color color = (Color)item5.GetValue(2);
if (color != Col.Empty) if (color != ColorHelper.Empty)
{ {
if (item5.Name == "人肌") if (item5.Name == "人肌")
{ {
color = Color.FromArgb(color.A, 255, 255, 255); color = Color.FromArgb(color.A, 255, 255, 255);
Col.GetLimitSkin(ref color, out color); ColorHelper.GetLimitSkin(ref color, out color);
item5.SetValue(2, color); item5.SetValue(2, color);
} }
else if (item5.Name.Contains("目") || item5.Name.Contains("眼") || item5.Name.Contains("秘石") || item5.Name.Contains("コア")) else if (item5.Name.Contains("目") || item5.Name.Contains("眼") || item5.Name.Contains("秘石") || item5.Name.Contains("コア"))
@@ -1591,12 +1591,12 @@ namespace SlaveMatrix
select e) select e)
{ {
Color color = (Color)item6.GetValue(2); Color color = (Color)item6.GetValue(2);
if (color != Col.Empty) if (color != ColorHelper.Empty)
{ {
if (item6.Name == "人肌") if (item6.Name == "人肌")
{ {
color = Color.FromArgb(color.A, 0, 0, 0); color = Color.FromArgb(color.A, 0, 0, 0);
Col.GetLimitSkin(ref color, out color); ColorHelper.GetLimitSkin(ref color, out color);
item6.SetValue(2, color); item6.SetValue(2, color);
} }
else if (item6.Name.Contains("目") || item6.Name.Contains("眼") || item6.Name.Contains("秘石") || item6.Name.Contains("コア")) else if (item6.Name.Contains("目") || item6.Name.Contains("眼") || item6.Name.Contains("秘石") || item6.Name.Contains("コア"))
@@ -1625,18 +1625,18 @@ namespace SlaveMatrix
select e) select e)
{ {
Color color = (Color)item7.GetValue(2); Color color = (Color)item7.GetValue(2);
if (color != Col.Empty) if (color != ColorHelper.Empty)
{ {
if (item7.Name == "人肌") if (item7.Name == "人肌")
{ {
color = Color.FromArgb(color.A, GetVal(color.R, num), GetVal(color.G, num2), GetVal(color.B, num3)); color = Color.FromArgb(color.A, GetVal(color.R, num), GetVal(color.G, num2), GetVal(color.B, num3));
Col.GetLimitSkin(ref color, out color); ColorHelper.GetLimitSkin(ref color, out color);
item7.SetValue(2, color); item7.SetValue(2, color);
} }
else else
{ {
color = Color.FromArgb(color.A, GetVal(color.R, num), GetVal(color.G, num2), GetVal(color.B, num3)); color = Color.FromArgb(color.A, GetVal(color.R, num), GetVal(color.G, num2), GetVal(color.B, num3));
Col.GetLimit(ref color, out color); ColorHelper.GetLimit(ref color, out color);
item7.SetValue(2, color); item7.SetValue(2, color);
} }
} }

View File

@@ -16,9 +16,9 @@ namespace SlaveMatrix
public Color = Color.Orange; public Color = Color.Orange;
public Color = Col.Black; public Color = ColorHelper.Black;
public Color = Col.White; public Color = ColorHelper.White;
public Color 0 = Color.Orange; public Color 0 = Color.Orange;
@@ -26,11 +26,11 @@ namespace SlaveMatrix
public Color 0 = Color.Orange; public Color 0 = Color.Orange;
public Color 1 = Col.White; public Color 1 = ColorHelper.White;
public Color 0 = Color.Orange; public Color 0 = Color.Orange;
public Color 1 = Col.White; public Color 1 = ColorHelper.White;
public Color 0 = Color.OrangeRed; public Color 0 = Color.OrangeRed;
@@ -46,7 +46,7 @@ namespace SlaveMatrix
public Color = Color.Red; public Color = Color.Red;
public Color = Col.White; public Color = ColorHelper.White;
public Color = Color.Brown; public Color = Color.Brown;
@@ -54,7 +54,7 @@ namespace SlaveMatrix
public Color = Color.FromArgb(255, 255, 207, 169); public Color = Color.FromArgb(255, 255, 207, 169);
public Color = Col.Empty; public Color = ColorHelper.Empty;
public Color = Color.Yellow; public Color = Color.Yellow;
@@ -66,15 +66,15 @@ namespace SlaveMatrix
public Color = Color.Yellow; public Color = Color.Yellow;
public Color = Col.White; public Color = ColorHelper.White;
public Color = Col.White; public Color = ColorHelper.White;
public Color = Col.White; public Color = ColorHelper.White;
public Color 0 = Col.White; public Color 0 = ColorHelper.White;
public Color 1 = Col.White; public Color 1 = ColorHelper.White;
public Color = Color.OrangeRed; public Color = Color.OrangeRed;
@@ -90,13 +90,13 @@ namespace SlaveMatrix
public Color = Color.Yellow; public Color = Color.Yellow;
public Color = Col.Empty; public Color = ColorHelper.Empty;
public Color = Col.Black; public Color = ColorHelper.Black;
public Color 尿 = Color.Gold; public Color 尿 = Color.Gold;
public Color = Col.White; public Color = ColorHelper.White;
public Color = Color.PapayaWhip; public Color = Color.PapayaWhip;
@@ -124,52 +124,52 @@ namespace SlaveMatrix
HSV.ToRGB(num + RNG.XS.Next(5), RNG.XS.NextM(0, 223), RNG.XS.NextM(128, 255), out var ret); HSV.ToRGB(num + RNG.XS.Next(5), RNG.XS.NextM(0, 223), RNG.XS.NextM(128, 255), out var ret);
item.SetValue(this, ret); item.SetValue(this, ret);
} }
Col.GetRandomColor(out ); ColorHelper.GetRandomColor(out );
= ; = ;
= ; = ;
= ; = ;
= ; = ;
= ; = ;
0 = ; 0 = ;
= Col.Black; = ColorHelper.Black;
Hsv hsv; Hsv hsv;
if (b0) if (b0)
{ {
Col.GetSkinColor(out ); ColorHelper.GetSkinColor(out );
= Color.FromArgb(255, 184, 6, 18); = Color.FromArgb(255, 184, 6, 18);
} }
else else
{ {
Col.GetRandomSkinColor(out ); ColorHelper.GetRandomSkinColor(out );
hsv = new Hsv(ref ); hsv = new Hsv(ref );
hsv.H = num; hsv.H = num;
hsv.GetColor(out ); hsv.GetColor(out );
= Color.Empty; = Color.Empty;
} }
= Col.Empty; = ColorHelper.Empty;
if (b0) if (b0)
{ {
= Col.White; = ColorHelper.White;
} }
else if (0.1.Lot()) else if (0.1.Lot())
{ {
= Col.Black; = ColorHelper.Black;
} }
else else
{ {
= Col.White; = ColorHelper.White;
} }
= Color.PapayaWhip; = Color.PapayaWhip;
= (RNG.XS.NextBool() ? Color.PapayaWhip : Col.Black); = (RNG.XS.NextBool() ? Color.PapayaWhip : ColorHelper.Black);
0 = Color.LightGray; 0 = Color.LightGray;
1 = Col.DarkGray; 1 = ColorHelper.DarkGray;
= Col.Empty; = ColorHelper.Empty;
= Color.FromArgb(255 - .R, 255 - .G, 255 - .B); = Color.FromArgb(255 - .R, 255 - .G, 255 - .B);
hsv = new Hsv(ref ); hsv = new Hsv(ref );
hsv.S = 255; hsv.S = 255;
hsv.GetColor(out ); hsv.GetColor(out );
= Color.Yellow; = Color.Yellow;
= Col.White; = ColorHelper.White;
= Color.PapayaWhip; = Color.PapayaWhip;
尿 = Color.Gold; 尿 = Color.Gold;
= ; = ;

View File

@@ -21,7 +21,7 @@ namespace SlaveMatrix
{ {
調UI..Enqueue(delegate(RenderArea a) 調UI..Enqueue(delegate(RenderArea a)
{ {
調UI..Sound(a, .Element..GetAreaPoint(0.01), Sta..GetVal(Cha.CharacterData., RNG.XS.NextDouble()), new Font("MS Gothic", 1f), Col.Black, 0.1 + 0.1 * RNG.XS.NextDouble(), b: true); 調UI..Sound(a, .Element..GetAreaPoint(0.01), Sta..GetVal(Cha.CharacterData., RNG.XS.NextDouble()), new Font("MS Gothic", 1f), ColorHelper.Black, 0.1 + 0.1 * RNG.XS.NextDouble(), b: true);
}); });
} }
} }

View File

@@ -28,7 +28,7 @@ namespace SlaveMatrix
public void SetRandom() public void SetRandom()
{ {
Col.GetRandomClothesColor(out ); ColorHelper.GetRandomClothesColor(out );
= ; = ;
= ; = ;
SetColor2(); SetColor2();
@@ -36,9 +36,9 @@ namespace SlaveMatrix
public void SetColor2() public void SetColor2()
{ {
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
Col.GetGrad(ref , out ); ColorHelper.GetGrad(ref , out );
} }
} }
} }

View File

@@ -984,30 +984,30 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
_前翅軸_軸1CD = new ColorD(ref Col.Black, ref .0O); _前翅軸_軸1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_前翅軸_軸2CD = new ColorD(ref Col.Black, ref .0O); _前翅軸_軸2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_前翅軸_軸3CD = new ColorD(ref Col.Black, ref .0O); _前翅軸_軸3CD = new ColorD(ref ColorHelper.Black, ref .0O);
_前翅軸_罅線CD = new ColorD(ref Col.Black, ref Color2.Empty); _前翅軸_罅線CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_前翅甲_甲2CD = new ColorD(ref Col.Black, ref .1O); _前翅甲_甲2CD = new ColorD(ref ColorHelper.Black, ref .1O);
_前翅甲_甲1CD = new ColorD(ref Col.Black, ref .0O); _前翅甲_甲1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_前翅甲_紋1CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋1CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_紋2CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋2CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_紋3CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋3CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_紋4CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋4CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_紋5CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋5CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_紋6CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋6CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_紋7CD = new ColorD(ref Col.Black, ref .); _前翅甲_紋7CD = new ColorD(ref ColorHelper.Black, ref .);
_前翅甲_罅線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _前翅甲_罅線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_前翅甲_罅線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _前翅甲_罅線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_付根0CD = new ColorD(ref Col.Black, ref .1O); _付根0CD = new ColorD(ref ColorHelper.Black, ref .1O);
_付根1CD = new ColorD(ref Col.Black, ref .O); _付根1CD = new ColorD(ref ColorHelper.Black, ref .O);
_付根2CD = new ColorD(ref Col.Black, ref .O); _付根2CD = new ColorD(ref ColorHelper.Black, ref .O);
CD = new ColorD(ref Col.Black, ref .1O); CD = new ColorD(ref ColorHelper.Black, ref .1O);
1CD = new ColorD(ref Col.Black, ref .); 1CD = new ColorD(ref ColorHelper.Black, ref .);
2CD = new ColorD(ref Col.Black, ref .); 2CD = new ColorD(ref ColorHelper.Black, ref .);
1CD = new ColorD(ref Col.Black, ref .1O); 1CD = new ColorD(ref ColorHelper.Black, ref .1O);
2CD = new ColorD(ref Col.Black, ref .1O); 2CD = new ColorD(ref ColorHelper.Black, ref .1O);
3CD = new ColorD(ref Col.Black, ref .1O); 3CD = new ColorD(ref ColorHelper.Black, ref .1O);
} }
} }
} }

View File

@@ -1206,107 +1206,107 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
_前翅CD = new ColorD(ref Col.Black, ref Color2.Empty); _前翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈1CD = new ColorD(ref Col.Black, ref .0O); _翅脈1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_翅脈2CD = new ColorD(ref Col.Black, ref .0O); _翅脈2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref .2O); _翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref .2O); _翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref .2O); _翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref .2O); _翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref .2O); _翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref .2O); _翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref .2O);
} }
private void T1(BodyColorSet ) private void T1(BodyColorSet )
{ {
_前翅CD = new ColorD(ref Col.Black, ref Color2.Empty); _前翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈1CD = new ColorD(ref Col.Black, ref .O); _翅脈1CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈2CD = new ColorD(ref Col.Black, ref .O); _翅脈2CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref .2O); _翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref .2O); _翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref .2O); _翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref .2O); _翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref .2O); _翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref .2O);
_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref .2O); _翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref .2O);
} }
private void T0(BodyColorSet ) private void T0(BodyColorSet )
{ {
_前翅CD = new ColorD(ref Col.Black, ref Color2.Empty); _前翅CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈1CD = new ColorD(ref Col.Black, ref .0O); _翅脈1CD = new ColorD(ref ColorHelper.Black, ref .0O);
_翅脈2CD = new ColorD(ref Col.Black, ref .0O); _翅脈2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線6CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線7CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線8CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線9CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線9CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線10CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線10CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線11CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線11CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線12CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線12CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線13CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線13CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線14CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線14CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線15CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線15CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線16CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線16CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈縦線17CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈縦線17CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈網1_翅脈網線1CD = new ColorD(ref Col.Black, ref .O); _翅脈網1_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈網1_翅脈網線2CD = new ColorD(ref Col.Black, ref .O); _翅脈網1_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈網1_翅脈網線3CD = new ColorD(ref Col.Black, ref .O); _翅脈網1_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈網2_翅脈網線1CD = new ColorD(ref Col.Black, ref .O); _翅脈網2_翅脈網線1CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈網2_翅脈網線2CD = new ColorD(ref Col.Black, ref .O); _翅脈網2_翅脈網線2CD = new ColorD(ref ColorHelper.Black, ref .O);
_翅脈網2_翅脈網線3CD = new ColorD(ref Col.Black, ref .O); _翅脈網2_翅脈網線3CD = new ColorD(ref ColorHelper.Black, ref .O);
} }
} }
} }

View File

@@ -554,19 +554,19 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
Col.Alpha(ref .0O, 128, out var ret); ColorHelper.Alpha(ref .0O, 128, out var ret);
_前翅1CD = new ColorD(ref Col.Black, ref ret); _前翅1CD = new ColorD(ref ColorHelper.Black, ref ret);
_翅脈線1CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線1CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線2CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線2CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線3CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線3CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線4CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線4CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線5CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線5CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線6CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線6CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線7CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線7CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_翅脈線8CD = new ColorD(ref Col.Black, ref Color2.Empty); _翅脈線8CD = new ColorD(ref ColorHelper.Black, ref Color2.Empty);
_前翅2CD = new ColorD(ref Col.Black, ref .0O); _前翅2CD = new ColorD(ref ColorHelper.Black, ref .0O);
_紋1CD = new ColorD(ref Col.Black, ref .R); _紋1CD = new ColorD(ref ColorHelper.Black, ref .R);
_紋2CD = new ColorD(ref Col.Black, ref .R); _紋2CD = new ColorD(ref ColorHelper.Black, ref .R);
} }
} }
} }

View File

@@ -887,27 +887,27 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
_前翅CD = new ColorD(ref Col.Black, ref .O); _前翅CD = new ColorD(ref ColorHelper.Black, ref .O);
_水青_柄CD = new ColorD(ref Col.Empty, ref .O); _水青_柄CD = new ColorD(ref ColorHelper.Empty, ref .O);
_水青_縁柄CD = new ColorD(ref Col.Black, ref .1O); _水青_縁柄CD = new ColorD(ref ColorHelper.Black, ref .1O);
_水青_紋1CD = new ColorD(ref Col.Black, ref .); _水青_紋1CD = new ColorD(ref ColorHelper.Black, ref .);
_水青_紋2CD = new ColorD(ref Col.Empty, ref .O); _水青_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_揚羽_柄1CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄1CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄2CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄2CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄3CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄3CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄4CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄4CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄5CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄5CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄6CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄6CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄7CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄7CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄8CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄8CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄9CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄9CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_柄10CD = new ColorD(ref Col.Black, ref .O); _揚羽_柄10CD = new ColorD(ref ColorHelper.Black, ref .O);
_揚羽_紋1CD = new ColorD(ref Col.Empty, ref .O); _揚羽_紋1CD = new ColorD(ref ColorHelper.Empty, ref .O);
_揚羽_紋2CD = new ColorD(ref Col.Empty, ref .O); _揚羽_紋2CD = new ColorD(ref ColorHelper.Empty, ref .O);
_揚羽_紋3CD = new ColorD(ref Col.Empty, ref .O); _揚羽_紋3CD = new ColorD(ref ColorHelper.Empty, ref .O);
_揚羽_紋4CD = new ColorD(ref Col.Empty, ref .O); _揚羽_紋4CD = new ColorD(ref ColorHelper.Empty, ref .O);
_揚羽_紋5CD = new ColorD(ref Col.Empty, ref .O); _揚羽_紋5CD = new ColorD(ref ColorHelper.Empty, ref .O);
_揚羽_紋6CD = new ColorD(ref Col.Empty, ref .O); _揚羽_紋6CD = new ColorD(ref ColorHelper.Empty, ref .O);
} }
} }
} }

View File

@@ -1018,7 +1018,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1034,7 +1034,7 @@ namespace SlaveMatrix
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
} }

View File

@@ -1018,7 +1018,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1034,7 +1034,7 @@ namespace SlaveMatrix
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
} }

View File

@@ -1018,7 +1018,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1033,7 +1033,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);

View File

@@ -1018,7 +1018,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1033,7 +1033,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);

View File

@@ -1018,7 +1018,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1033,7 +1033,7 @@ namespace SlaveMatrix
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);

View File

@@ -1058,7 +1058,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -1071,7 +1071,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1086,7 +1086,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
6CD = new ColorD(ref ., ref .O); 6CD = new ColorD(ref ., ref .O);
6CD = new ColorD(ref ., ref .O); 6CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);

View File

@@ -981,7 +981,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -993,7 +993,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1007,7 +1007,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);

View File

@@ -903,7 +903,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);
_編節1_髪編目CD = new ColorD(ref ., ref .O); _編節1_髪編目CD = new ColorD(ref ., ref .O);
@@ -927,10 +927,10 @@ namespace SlaveMatrix
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
} }
} }

View File

@@ -929,7 +929,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);
@@ -939,7 +939,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);
@@ -949,7 +949,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);

View File

@@ -929,13 +929,13 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);

View File

@@ -929,7 +929,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);
@@ -939,7 +939,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);
@@ -949,7 +949,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);

View File

@@ -929,13 +929,13 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);

View File

@@ -829,7 +829,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -841,7 +841,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -853,7 +853,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
} }
} }

View File

@@ -827,7 +827,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -838,7 +838,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
@@ -850,7 +850,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
4CD = new ColorD(ref ., ref .O); 4CD = new ColorD(ref ., ref .O);
} }
} }

View File

@@ -1006,7 +1006,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -1019,7 +1019,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -1034,7 +1034,7 @@ namespace SlaveMatrix
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
} }

View File

@@ -929,7 +929,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
@@ -941,7 +941,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
@@ -955,7 +955,7 @@ namespace SlaveMatrix
_編節3_髪節CD = new ColorD(ref ., ref .O); _編節3_髪節CD = new ColorD(ref ., ref .O);
_編節3_髪編目CD = new ColorD(ref ., ref .O); _編節3_髪編目CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref ., ref .O); CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
} }

View File

@@ -952,7 +952,7 @@ namespace SlaveMatrix
private void N0(BodyColorSet ) private void N0(BodyColorSet )
{ {
CD = new ColorD(ref Col.Empty, ref Color2.Empty); CD = new ColorD(ref ColorHelper.Empty, ref Color2.Empty);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
_編節1_髪節CD = new ColorD(ref ., ref .O); _編節1_髪節CD = new ColorD(ref ., ref .O);
@@ -976,7 +976,7 @@ namespace SlaveMatrix
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
3CD = new ColorD(ref ., ref .O); 3CD = new ColorD(ref ., ref .O);
6CD = new ColorD(ref ., ref .O); 6CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);
2CD = new ColorD(ref ., ref .O); 2CD = new ColorD(ref ., ref .O);
1CD = new ColorD(ref ., ref .O); 1CD = new ColorD(ref ., ref .O);

View File

@@ -927,8 +927,8 @@ namespace SlaveMatrix
5CD = new ColorD(ref ., ref .O); 5CD = new ColorD(ref ., ref .O);
6CD = new ColorD(ref ., ref .O); 6CD = new ColorD(ref ., ref .O);
7CD = new ColorD(ref ., ref .O); 7CD = new ColorD(ref ., ref .O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
CD = new ColorD(ref Col.Empty, ref .2O); CD = new ColorD(ref ColorHelper.Empty, ref .2O);
} }
} }
} }

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