> caused by bad code around thumbnail fetching logic including file checks in every draw call, see #4
> added `hooks::wmisc` for linux specific minor performance fixes and similar
> mockup using MF decoder (which by itself is broken, it seems)
> working .s3p unpacking and .2dx packing
> use avs filesystem (read only)
> soundbank patching disabled (missing some logic)
> unity games may be broken (linker)
> related to #1
> separated commit in case this functionality is already provided through other means and needs to be reverted
> probably target for rehaul in the future for better/less invasive approach